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#51 |
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That's my stapler
Join Date: Feb 2002
Location: "Midwest," USA
Posts: 3,960
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It depends upon the game. Most would look better as you guys say, but strategy games where you can "see" more would love the extra pixels at lower IQ.
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"Yes windows 3.1 was better than the macOS of the day. All the Windows OS's have been better." - eastmen |
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#52 |
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Red-headed step child
Join Date: Jun 2004
Location: Guess ;)
Posts: 3,088
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Unlike the shit-tastic Windows UI, the Mac UI actually scales incredibly well to high DPI screens. Microsoft is doing better with Win7 than they have with any prior OS, but they're still years behind the Mac UI for high-DPI support.
I'm quite sure the high DPI screen was not geared towards high-res gaming; it's a Mac, after all
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"...twisting my words" |
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#53 |
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Senior Member
Join Date: Dec 2006
Location: So. Cal.
Posts: 2,716
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Windows 8 supports high dpi no?
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#54 |
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Red-headed step child
Join Date: Jun 2004
Location: Guess ;)
Posts: 3,088
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Windows 2000 "supported" high DPI, as did XP, Vista, and Seven. The slow evolution has been mostly positive, but it still has nothing on the Mac UI. I'm not convinced that Windows 8 has this problem solved either, as the problem is more fundamental than just the OS itself. All the billions of Win32 apps that make Windows the powerhouse OS that it is, are also culpable in the high-DPI disaster that it also is.
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"...twisting my words" |
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