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#26 |
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Ecce homo
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I threw $35 at Grim Dawn a few days ago. I loved Titan Quest and GD looks great. Its visuals make Diablo 3 look like something from 2006. Multiple skill trees, rotating camera, destructible environments, visceral combat, etc.
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Voodoo 1 Voodoo 2 SLI Voodoo 3 3000 Voodoo 5 5500 GeForce 3 Ti200 GeForce 4 Ti4400 Radeon 9700 Pro Radeon 9800 Pro GeForce 6800 GT Radeon X1800 XT Radeon X1900 XT Radeon X1950 XTX GeForce 8800 GTX Radeon HD 4870 GeForce GTX 285 Radeon 5870 Geforce GTX 470 Geforce GTX 570 Geforce GTX 670 |
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#27 |
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Senior Member
Join Date: Mar 2008
Posts: 4,958
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I posted in the general discusion forum but
Banner saga zpocalypse phonesoap shadowrun retuns wasteland 2 and just did 50 for sushiquick don't think this will hit its goal. Its a cool site , my gf has pledge to a few projects also. I was able to meet with the zpocalypse guys at pax east and they seemed really cool. Hopefully it gets alot of projects that would otherwise not see a return . Some stuff like pebble watch (my gf pledge to this ) are really high tech , i dunno if i could pledge that much to a project but at least they have working prototypes. |
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#28 |
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Remember
Join Date: Aug 2003
Posts: 2,031
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More old (adventure) game designers throwing their hat into the Kickstarter ring:
Two Guys from Andromeda (Space Quest) wants to make a new SpaceVenture, and currently sits at $157K on a $500K goal with 27 days to go. Chris Jones & Aaron Conners is looking to bring back Tex Murphy with "Project Fedora". They have $100K out of a $450K target with 31 days on the clock. |
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#29 |
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Senior Member
Join Date: Apr 2002
Location: San Francisco, CA
Posts: 1,380
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Hmm...I'd love to see another Tex Murphy game.
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#30 |
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Darlek ******
Join Date: Jun 2004
Posts: 9,501
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The Gaming Gods have heard your prayers
http://www.denofgeek.com/games/21347...ia-kickstarter
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Guardian of the Most holy Two Terabytes of Gaming Goodness™ |
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#31 | |
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Junior Member
Join Date: Aug 2010
Posts: 76
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Quote:
I jumped in as well. There's less than two days left now and the next stretch goals will allow the developers to add some additional weapons, another end-game boss and a new faction with their own sidequest line. I recommend everyone who loves ARPGs to chip in. Unlike most Kickstarter projects, these guys already have the game engine locked in, and they seem to be heavily involved with the community. There's a new gameplay video on their KS page: http://www.kickstarter.com/projects/...-dawn?ref=live Last edited by swym; 17-May-2012 at 18:32. |
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#32 |
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Member
Join Date: Oct 2008
Location: Croatia
Posts: 181
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I backed quite a few projects, started to save on other things to be able to pay for all of it
The most amount I have pledged is for Shadowrun Returns... All games I have pledged for (http://www.kickstarter.com/profile/1060910165) have been funded except http://www.kickstarter.com/projects/...s-of-eisenwald which is still running... |
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#33 |
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Senior Member
Join Date: Dec 2008
Location: Europe
Posts: 1,230
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I never would've thought that someone would use that buzzword in this part of the forum.
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"A Revolutionary Age is an age of action; the present age is an age of advertisement, or an age of publicity: nothing ever happens, but there is immediate publicity everywhere." - Søren Kierkegaard http://culture.vg/ | http://storyofstuff.com/ | http://www.chomsky.info/ | http://www.artrenewal.org/ |
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#34 | |
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,637
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I heard it also features realtime weapon change.
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#35 |
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Member
Join Date: Mar 2003
Location: Finland
Posts: 942
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Kickstarter and the whole crowdsourcing of games sound really nice at this point but what happens when the first game is published and it doesn't meet the "requirements" of a remake?
Gamers hate changes, as we've previously seen for example with Fallout 3. The gamers want the same old same and when someone does something differently, the forums are filled with rage. I'm scared to see what will happen when the remakes turn out to be modern games and not just 100% copies of the original classics.
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Mikael Koskinen blog: .NET Programming, Windows Phone Development, Software Architecture |
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#36 |
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Senior Member
Join Date: Dec 2008
Location: Europe
Posts: 1,230
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Progress doesn't automatically mean improvement. That "same old" is better in every way, even in aesthetical. FO1/2's 2D artwork >>> plasticky FO3 environment.
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"A Revolutionary Age is an age of action; the present age is an age of advertisement, or an age of publicity: nothing ever happens, but there is immediate publicity everywhere." - Søren Kierkegaard http://culture.vg/ | http://storyofstuff.com/ | http://www.chomsky.info/ | http://www.artrenewal.org/ |
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#37 |
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Senior Member
Join Date: Dec 2008
Location: Europe
Posts: 1,230
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RPG Codex Retrospective Interview: Leonard Boyarsky:
http://www.rpgcodex.net/content.php?id=8146
__________________
"A Revolutionary Age is an age of action; the present age is an age of advertisement, or an age of publicity: nothing ever happens, but there is immediate publicity everywhere." - Søren Kierkegaard http://culture.vg/ | http://storyofstuff.com/ | http://www.chomsky.info/ | http://www.artrenewal.org/ |
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#38 |
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Member
Join Date: Oct 2008
Location: Croatia
Posts: 181
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The writing of Brian Mitsoda with Fallout atmosphere, turn based combat and lots of dialogue! Anyone wants to chip in?
http://www.kickstarter.com/projects/...e-survival-rpg |
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#39 |
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Oz Yak
Join Date: Feb 2002
Location: US of A
Posts: 2,519
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Wow, I remember that. They've been working on it for awhile now but I guess it's a spare time thing.
http://forum.beyond3d.com/showthread.php?t=58894
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Is EA still bleeding cash like an executive doing an ED-209 demonstration.... - Grall |
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#40 | |
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Member
Join Date: Oct 2008
Location: Croatia
Posts: 181
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Quote:
Anyone has something new to up the credit card debt? I mean, we need to spend to get the economy going, right? |
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#41 |
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Member
Join Date: Oct 2008
Location: Croatia
Posts: 181
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An Old-School RPG by Brenda Brathwaite and Tom Hall!:
http://www.kickstarter.com/projects/...te-and-tom-hal For Project Eternity we have a separate thread: http://www.kickstarter.com/projects/...oject-eternity Does anyone has something else to recommend? Cheers... |
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#42 |
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Senior Member
Join Date: Dec 2008
Location: Europe
Posts: 1,230
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Planetary Annihilation
Broken Sword - the Serpent's Curse Adventure Wings: Director's Cut by Cinemaware Nekro (in the vein of Myth, Giants, Dungeon Keeper) Insurgency 2
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"A Revolutionary Age is an age of action; the present age is an age of advertisement, or an age of publicity: nothing ever happens, but there is immediate publicity everywhere." - Søren Kierkegaard http://culture.vg/ | http://storyofstuff.com/ | http://www.chomsky.info/ | http://www.artrenewal.org/ |
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#43 |
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Remember
Join Date: Aug 2003
Posts: 2,031
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Just noticed this "unusual" project from Deano Calver, formerly lead programmer on Brink and Heavenly Sword and frequent (if not recently) B3D poster. Also With a B3D-related plug in an update.
http://www.kickstarter.com/projects/...unusual-heroes |
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#44 | |
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Senior Member
Join Date: Feb 2003
Location: Sheppey, UK
Posts: 1,439
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Quote:
With Rys doing the Mac port its full of beyond3d goodness
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Riding the stormy ship called indie game development |
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#45 |
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Member
Join Date: Mar 2007
Location: Wroclaw, Poland
Posts: 578
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Not games related, but with https://twitter.com/DeanoC/status/264669429479133184 in mind it is very much relevant: http://hackaday.com/2012/11/01/hacka...tarter-policy/
This and many more things that, I think, will ultimately mean this project won't reach its goal.
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Shifty Geezer: I don't think the guy really understands the subject. PARANOiA: To be honest, Shifty, what you've described is 95% of Beyond3D - armchair experts spouting fact based on the low-level knowledge of a few. This posting is provided "AS IS" with no warranties, and confers no rights. |
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#46 | |
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Senior Member
Join Date: Feb 2003
Location: Sheppey, UK
Posts: 1,439
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Quote:
It really seems to rely on push, push, push by both the creator (in this case me) and the people who like/know them. I'm not very comfortable being pushy to be honest, hence not even making a new post here, even though it probably okay. I've just done some emails to major websites but would appreciate any help or advise or just spam mailing major website What website would be interested? How do I get my name and the games out there? Or is it just not to be for me? Still mustn't get too depressed too early, only just started to go on the advertising campaign I left it a few days to get some improvement done. Just added inspiration and more info on the game.
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Riding the stormy ship called indie game development |
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#47 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,956
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#48 |
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Remember
Join Date: Aug 2003
Posts: 2,031
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While I would like to play an updated Elite, that project page is just too bloody lazy to warrant any support. Would anyone make a pitch looking like that for £1,250,000 anywhere else and have a snowballs chance in hell to get the funding? I think not.
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#49 |
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Member
Join Date: Mar 2007
Location: Wroclaw, Poland
Posts: 578
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@DeanoC: The secret sauce seems to be this:
- build support for you project BEFORE you launch on KS (post a blog, do some POC work and share it on your blog, etc.) - be humble and don't launch with stretch goals (but have those ready if you approach your target) - invest in graphics: it's important for your KS page to look interesting; poser characters IMO don't cut it - invest in good video: it's a sales pitch, make it look good But, yeah, that's what I would do if I were to launch. Also: your project seems fairly niche. You should start with some built support from communities which needs are being addressed by this project. I don't think your target is a typical gamer. Also: if you fail the first time, try with another project and roll supporters from the firs one in.
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Shifty Geezer: I don't think the guy really understands the subject. PARANOiA: To be honest, Shifty, what you've described is 95% of Beyond3D - armchair experts spouting fact based on the low-level knowledge of a few. This posting is provided "AS IS" with no warranties, and confers no rights. |
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#50 | ||
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Member
Join Date: Oct 2008
Location: Croatia
Posts: 181
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Happy New Year to everyone...
Found an strange one (in a good way) I wanted to support: http://www.kickstarter.com/projects/...the-universe-0 Game description: Quote:
Quote:
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