If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
![]() |
|
|
#26 |
|
Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,846
|
Why wait for patches if you want it? This isn't exactly Vampire Bloodlines like in its problems. I haven't even noticed bugs myself. It could use total rethinking in some ways though.
|
|
|
|
|
|
#27 |
|
Senior Member
Join Date: Feb 2004
Posts: 2,443
|
Rebalancing?
|
|
|
|
|
|
#28 |
|
Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,846
|
I don't think it's that simple really. The game is rough across the board. It's also awfully shallow, as in the missions are superficial and feel pointless because there's no emotional attachment to the ridiculous characters and there's no life to the world to care about. To me the gameplay is reminiscent of an extended UT Assault mode or Counterstrike set in a sci-fi world with hacking and some stats that you can somewhat ignore because it's a constant shooting gallery. It feels like it's not meant for single player at all, as if coop mode is the main attraction.
There are also some seriously annoying aspects such as the save mechanism that is completely out of your control. The respawn is designed to constantly keep you killing with no time to just wander peacefully, even on the reduced rate. And if you run out of respawns, which is inevitable, you get permanent injuries which can not be healed (though they are pondering an expensive doctor). But I can't complain too much ( |
|
|
|
|
|
#29 |
|
Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,846
|
Green Pixel did you buy this game? You hyped it on here. I'm curious if you got it. I'm still slowly working my way through it.
|
|
|
|
|
|
#30 |
|
Senior Member
Join Date: Dec 2008
Location: Europe
Posts: 1,230
|
No, I'll try it out in a couple of weeks. I'm mostly into quick multiplayer stuff these days.
|
|
|
|
|
|
#31 |
|
Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,846
|
A couple more reviews are out.
http://www.gamebanshee.com/reviews/1...ybermancy.html http://www.gamespot.com/pc/rpg/eye-d...cy/review.html |
|
|
|
|
|
#32 |
|
Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,846
|
It took me about 8 hours to finish the game. I barely touched on most of the skills, powers and research. I'm not sure that there's much point to enduring killing respawns in the game's hollow shell of a world to get the money and experience for more of that stuff however.
|
|
|
|
|
|
#33 |
|
Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,846
|
These guys just came out of nowhere with a whopper of a patch.
Major update available on Steam A new update/patch has been released for E.Y.E: Divine Cybermancy. One of the new features is a completely new setup panel for the artificial intelligence. As for the major issues, the characters’ resets and deletions have been fixed; we also heavily modified the respawn systems for the players and especially the NPC, so they don’t feel like they appear out of thin air behind players’ backs or magically spawn anymore. We also resolved various exploits. We strongly recommend you to start a new game from the beginning with a new character in order to enjoy the various changes and the deletion of many bugs in the best way possible. We apologize for releasing this update belatedly, for having left the Christmas achievements and features hanging for so long, but we wanted to fix several critical bugs and to modify so many things. Please find the complete changelog below: Patch 1.3: Additions/Modifications:
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|