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#1 |
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Anas platyrhynchos
Join Date: Jul 2004
Location: Finland
Posts: 4,359
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Since no one else did it
Hardware (YoY) Xbox 360 - 371K (-14.3%) PlayStation 3 - 337K (-7.7%) [PR Math] Nintendo 3DS - 225K (-43.8%) Nintendo Wii - 175K (-39.7%) Software 01. Mass Effect 3 (360, PS3, PC)** Electronic Arts - 1.3 Million total, 4:1 Xbox:PS3, over double ME2's opening 02. Resident Evil: Operation Raccoon City (360, PS3)** Capcom USA - 582K 03. MLB 12: The Show (PS3, PSV) Sony (Corp) 04. NBA 2K12 (360, PS3, Wii, PSP, PC, PS2) Take 2 Interactive 05. SSX 2012 (360, PS3) Electronic Arts 06. Street Fighter X Tekken (PS3, 360)** Capcom USA 07. Mario Party 9 (Wii) Nintendo - 230K 08. Call of Duty: Modern Warfare 3 (360, PS3, Wii, PC)** Activision Blizzard 09. Naruto Shippuden: Ultimate Ninja (360, PS3) Namco Bandai Games 10. Major League Baseball 2K12 (360, PS3, Wii, NDS, PSP, PC, PS2) Take 2 Interactive **(includes CE, GOTY editions, bundles, etc. but not those bundled with hardware) All stolen from neogaf http://www.neogaf.com/forum/showthread.php?t=470080 All down year on year, still solid numbers for the HD-consoles imo.
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http://www.youtube.com/watch?v=hpz9USr1RHg&feature=fvw |
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#2 |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,879
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No info about Vita apparently? I read over 200K as a number, but no idea if reliable.
EDIT: Gaf says something like 200-225k |
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#3 |
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Senior Member
Join Date: Jul 2005
Location: Sweden
Posts: 1,114
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Well, maybe not totally unexpected, everything is dipping, from no price reductions to market saturation, take your pick. Suprized though that there was such a huge dip for the Nin 3DS.
Are there any numbers on $ spent on games? Although consoles sales are dipping games could sell anyway as before... |
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#4 |
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member
Join Date: Feb 2002
Posts: 7,484
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ME3 broke the previous games' sales in the UK as well. With such a start they might make it to 4 million; however, the loud uprising about the ending might have had a bad effect...
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My opinions do not represent that of my employer blah blah etc. |
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#5 |
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Senior Member
Join Date: Jul 2005
Location: Sweden
Posts: 1,114
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Yeah, I was not going to get ME3 after hearing all complaints about the ending but caved in when Amazon basically started selling it a half the price...
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#6 |
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Member
Join Date: Dec 2011
Posts: 372
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The only reason PS3/360 can find 300k+ new owners a month at those prices six years later is because Wii owners migrating en masse to Sony/Microsoft consoles because Nintendo has no relevant hardware to sell.. and they might not be coming back.
This market share collapse is RIM/Nokia situation on a smaller scale. No market share means no software support for next platform BBX/Windows Phone/Wii U on the scale of competitors Android/IOS/PS3/360 Last edited by babybumb; 16-Apr-2012 at 17:35. |
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#7 |
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Member
Join Date: Mar 2003
Location: Finland
Posts: 933
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Here's Ars Technica's summary of why the sales are so low.
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Mikael Koskinen blog: .NET Programming, Windows Phone Development, Software Architecture |
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#8 | |
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Member
Join Date: Apr 2007
Location: Australia
Posts: 645
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Quote:
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#9 | |
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Senior Member
Join Date: Dec 2007
Location: London
Posts: 1,492
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Quote:
As long as the WiiU offers developers a cost effective means to port their multiplatform content across from competing platforms, and Nintendo doesn't set any inordinately silly policies regarding WiiU software development, then WiiU will have most of the same games as PS4/Xbox720 as far as I can see. It's senseless to think otherwise. Pubs just want to make money, and as long as WiiU is powerful enough such that it's core gamer owner won't feel the need to own more than one console, then pubs will see the cost of a WiiU port as a justifiable expense in order to access that cross-section of the core-gamer market. PS3 and Xbox 360 are still selling because neither have yet reached mass market prices and thus the core gamer market has yet to have been completely exhausted. I would say that there will of course be some new gamer uptake, with things like Move & Kinect driving new growth, as well as platforms like iOS/Android/FB make gaming less of a "geeks" activity and bring gaming more into the mainstream. However, there will also be quite some measure of console replacement as initial boxes die out (barely any CE devices are expectedto last 6-7 years). The shrinkage in game sales for me is more an indication of the latter, along with the fact that all the high attach ratio consumers (i.e. the hardcore enthusiast gamers) will be buying less games this far into the cycle (or buying cheaper later on, pre-owned or using rental services) as ultimately the desire and excitement for new HW will be keeping their hype levels for existing gen games low.
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--------------- ... But nooooooo... they had to put some on rails shooting, Its like being close to orgasm and your partner suddenly stops and starts knitting . -- Nesh@B3D |
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#10 |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,879
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My biggest concerns for Wii U are:
- default controller is Wii U tablet which I doubt will be pleasant to do regular dual analog stuff with, so ports will have to really use the touch interface to make up for it. Or will we hold Wii U with left hand and then an old pointer in the right? Etc. It won't be that 'cheap' to do a port, I worry. And will the 6" old school touch screen hold up? Pressure sensitive could help but can it do multitouch? - online: store limitations, online play (though it seems to get better) - what will the performance be? Can Wii U get a competing price point including the tablet vs the HD consoles without messing up some bottleneck? Not forgetting that two displays need to be fed with data. - Will the Wii U 'innovation' hold up against what people are used to elsewhere in the same way that the motion controller did for Wii? And how about next or even current gen motion controls from competitors? I think they may do very well still, but there are good reasons for doubts to be sure. |
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