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#1 | |
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Senior Member
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Remember all those logic machines build using Minecraft -- from simple trigger chains to a full-blown CPU with I/O interfaces? The creator of Minecraft apparently decided to take this idea in his next project.
Quote:
DCPU-16 machine/ISA specs DCPU-16 simple assembly code
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Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. |
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#2 |
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Senior Member
Join Date: Dec 2004
Posts: 1,746
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so whats different to writing mods then, apart from being limited to he ship computer?
and its not a next concept, there have been scripting languages within games long ago (cant remember the name but it had tanks with customizable AI fight each other), some "graphical" programming in games like B.A.T. 2... and I dont see what advantages running a virtual CPU would have over a scripting language |
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#3 |
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Senior Member
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Npl, it's not for modding, it's mostly for "because I can"
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#4 |
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Senior Member
Join Date: Dec 2004
Posts: 1,746
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well, its something simple yet exhausting... kinda like doing simple annoying things like your taxes but instead of using pen&paper to get it done in a efficient and useful manner, you use nothing but your fingernails to carve it into a wooden plank?
Heck I always wondered what the gamer-equivalent of S&M looked like |
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#5 |
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Senior Member
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#6 |
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Senior Member
Join Date: Dec 2004
Posts: 1,746
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#7 |
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Senior Member
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True but they don't have to write assembly code in the new game either. It's just a part of the sandbox, not the main tool.
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#8 |
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Darlek ******
Join Date: Jun 2004
Posts: 9,497
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Since its a virtual cpu its not going to overheat when you over-clock it
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Guardian of the Most holy Two Terabytes of Gaming Goodness™ |
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