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#51 |
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Join Date: Feb 2002
Location: Cleveland
Posts: 4,286
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That depends, are the Nvidia Shills allowed to admit they're paid employees?
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IBSL: 2835, 6541, 8531, 9299, 20484, 86985, 87130 FBSL: 7221, 9255, 15892, 20484 |
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#52 | |
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Artist formerly known as Acert93
Join Date: Dec 2004
Location: Seattle
Posts: 7,702
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Quote:
Darn you you non-Brit BRiT, I was going to say that!
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"In games I don't like, there is no such thing as "tradeoffs," only "downgrades" or "lazy devs" or "bugs" or "design failures." Neither do tradeoffs exist in games I'm a rabid fan of, and just shut up if you're going to point them out." -- fearsomepirate |
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#53 |
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Senior Member
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Congratulations on your new job, Arun!
Considering the move from a few low-definition smartphones just a few years ago to 2048×1536 iPads now, there sure seems to be a lot of interesting stuff happening in embedded graphics these days.
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"Well, you mentioned Disneyland, I thought of this porn site, and then bam! A blue Hulk." —The Creature My (currently dormant) blog: Teχlog |
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#54 | |
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Darlek ******
Join Date: Jun 2004
Posts: 9,497
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Quote:
I believe I am correct in saying that every bit of powervr news ever posted on b3d has been posted from someone other than you. And wheres our info on the PMX590 ? 7 months to ask a question seriously. pm me the dude's phone number I'll have your answer in 5 minutes..
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Guardian of the Most holy Two Terabytes of Gaming Goodness™ |
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#55 |
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Senior Member
Join Date: Mar 2006
Posts: 1,692
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Errrr... I'm always late to the party, but: congratulations, Arun!
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