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#276 |
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That's my stapler
Join Date: Feb 2002
Location: "Midwest," USA
Posts: 3,960
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thanks
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"Yes windows 3.1 was better than the macOS of the day. All the Windows OS's have been better." - eastmen |
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#277 |
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yes, i'm drunk
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Wasn't this at some point declared as "working as intended", and nvidia only gets away without shimmering because they ignore what app/game asks and always force trilinear no matter what?
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#278 |
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Member
Join Date: Sep 2003
Location: Zwijndrecht/Rotterdam, Netherlands and Phobos
Posts: 847
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Appears there are some issues with current HD7xxx drivers, which are fixed with cat. 12.4:
http://www.tomshardware.com/reviews/...hics,3173.html I never noticed it, but I mostly use SSAA.
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Schieten op de beesten. |
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#279 |
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Red-headed step child
Join Date: Jun 2004
Location: Guess ;)
Posts: 3,089
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Interesting find, Skinner. I always have CCC texture slider set to "high quality" because I was always mildly suspicious of texture optimization; guess I was correct to think that way
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"...twisting my words" |
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#280 | |
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Senior Member
Join Date: Sep 2010
Posts: 1,055
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Quote:
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#281 |
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Red-headed step child
Join Date: Jun 2004
Location: Guess ;)
Posts: 3,089
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Agreed. That slider has never given me enough performance delta to EVER have it anywhere else other than highest quality. Do I always notice the difference? Perhaps not. But this little hiccup only reinforces my existing bias / decision
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"...twisting my words" |
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| Tags |
| anisotropic filtering, broken, image quality |
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