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#51 | ||
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Member
Join Date: May 2002
Location: Herwood, Tampere, Finland
Posts: 264
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And I would not say "always lag", Llano had their first GPU manufactured with "CPU process", and Trinity will be only second, it also takes time to "develop the development process" so that they can quickly integrate their new GPU's into APU's. (bobcat-based chips use "gpu processes") |
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#52 | |
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Senior Member
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__________________
English is not my native tongue. Before flaming please consider the possiblity that I did not mean to say what you might have read from my posts. Work| RecreationWarning! This posting may contain unhealthy doses of gross humor, sarcastic remarks and exaggeration! |
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#53 | |
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Member
Join Date: Jan 2010
Posts: 140
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That being said, my reasoning goes like this: To keep the development as simple and short as possible, it would be easiest to take an existing GPU design and fuse it with the CPU. The only 5-SIMD design AMD made and probably had ready when Llano was designed was Redwood, and I assume Llano's GPU is based on it. The UVD engine is probably easy to upgrade since it's a bit separated (layout-wise) from the rest of the GPU. But Barts & Co. had their TMUs and Tesselation unit updated as well. I'm not saying it's impossible that AMD ported those over to Llano, but considering the market & performance segment Llano is targeting, I think it's at least possible that they didn't bother. They had their hands full enough with solving more pressing issues like yields and power consumption, I think. But you're right, it might me architecturally identical to NI-VLIW5 GPUs. Fair enough, they may get there some time in the future. The time gap will certainly shrink, but I think it's easier (and less risky) to integrate a finished design than a work-in-progress design, that's why I wouldn't expect, let's say, Trinity successor with GCNv2 two months after discrete GCNv2. Unless they're made on the same manufacturing process, then it might be a somewhat different matter. |
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#54 |
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Member
Join Date: Jun 2008
Location: Copenhagen
Posts: 554
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Ivy Bridge GPU slides from IDF: http://www.anandtech.com/Gallery/Album/1375#1
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#55 | |
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Senior Member
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__________________
Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. |
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#56 |
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B3D Scallywag
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wow an extra half a billion transistors for the GPU alone is pretty serious indeed. We may finally start seeing good intergrated PC graphics across the board.
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PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB |
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#57 |
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Senior Member
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Let's hope the driver support will be on the same level as the HW investment. Carmack for sure will be pleased this time.
__________________
Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. |
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#58 |
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Senior Member
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#59 |
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yes, i'm drunk
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You seriously suggest that only GPU is upgraded in IB compared to SB?
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#60 |
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B3D Scallywag
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Its anand suggesting those transistors are mostly attributed to he gpu nkt me. I certainly hope the cpu has some decent improvents over SB.
__________________
PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB |
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#61 |
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Member
Join Date: Sep 2006
Posts: 273
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It's a Tick so, the CPU may see 3-4% gains if at all. Even then, CPU and I/O transistor counts are always little compared to others. For comparison, there was zero performance gain for Westmere, for existing software. Interesting there is an L3 cache on the GPU now. The shared L3 cache is called LLC.
Last edited by DavidC; 14-Sep-2011 at 23:13. |
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#62 |
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Senior Member
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Isn't there some extra cache as well?
__________________
"Well, you mentioned Disneyland, I thought of this porn site, and then bam! A blue Hulk." —The Creature My (currently dormant) blog: Teχlog |
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#63 |
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Member
Join Date: Sep 2006
Posts: 273
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#64 |
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yes, i'm drunk
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Ah indeed, I missed the last phrase there - however there's now update on the article - Intel gave real numbers, SB 1.16B, IB 1.4B, so only ~20% bigger transistorbudget, which of only part (even if it's lions share like Anand said) for GPU
__________________
I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#65 |
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Senior Member
Join Date: Oct 2002
Posts: 2,435
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anand updated that transistor count quote: http://www.anandtech.com/show/4798/i...8b-transistors - apparently intel doesn't always count them the same way...
Still, assuming most of the increase is due to the gpu (and I can't see why not) it's roughly ~200 million transistors more for the gpu. That certainly looks like a quite big increase (though I don't remember having seen any number for transistor count of the gpu of SNB alone). And certainly it's not just cache - I see no good reason for the L3 gpu cache to be large (interestingly, on the slides intel actually doesn't mention L3 gpu cache is there for performance reasons, just for lower power consumption...). Looks indeed like the gpu part could be quite competitive with Llano - it's got the features (3 displays, d3d11), it might still not quite catch the fastest Llano versions but could at least be close probably. Now of course Trinity is a different matter, it should be faster but will appear (how much really?) later. |
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#66 | |
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yes, i'm drunk
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![]() Going by the trend the graphs (http://www.techpowerup.com/reviews/A...rmance/13.html) FullHD would just grow the difference in Llanos favor.
__________________
I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#67 |
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Senior Member
Join Date: Oct 2002
Posts: 2,435
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It's not really that bad, considering you can still get midrange cards like the GTS 450 or HD6670 with 128bit ddr3 memory (granted you shouldn't get them...). Of course compared to the "real" cards which have gddr5 memory it's not quite half the bandwidth, but the ratio of flops/bandwidth is still roughly similar (well in intel's case they actually don't have that many flops).
Also IGPs can use the LLC cache which potentially saves quite a bit of bandwidth. And things like dynamically generated vertex data would never need to hit memory (or the pcie bus for that matter). Memory bandwidth won't scale that well though for future chips. Now SNB-E would have twice the bandwidth too bad it won't have a IGP |
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#68 | |
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Senior Member
Join Date: Oct 2002
Posts: 2,435
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http://ht4u.net/reviews/2011/amd_lla...a8/index16.php I guess (apart from different titles) the average is better because these tests used lowest settings, plus lower resolutions (indeed shows worse scaling for HD3000 there too). But you're right that Ivy Bridge won't be able to touch A8-3850. But it might be close to the lower-end models, and things should be (because I expect a larger clock discrepancy for Llano than for Ivy Bridge for mobile parts) closer on the mobile side a bit. |
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#69 | |
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Member
Join Date: Sep 2011
Posts: 106
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If we compare the top models its about two times. I don't see it coming though, latest rumours hinted 60% in Vantage. Anand was wrong with his 50% increase. Sandy bridge has 1.16 Billion transistors while Ivy Bridge 1.4 Billion. This is a ~20% increase in transistor count. |
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#70 | |
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Senior Member
Join Date: Jul 2008
Posts: 2,147
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Let's not forget Llano's GPU is severely bandwidth limited, which shows in higher resolutions, whereas HD3000's access to L3 pays off. |
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#71 |
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Member
Join Date: Jul 2010
Location: Land of Mu
Posts: 350
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Well, it's only half of half billion after all and most of these will be to bring DirectX11 and OpenCL functionality to the GPU, not performance. Have you forgotten how it was with HD5000 series? Much more transistors, not much more raw performance.
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#72 |
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Senior Member
Join Date: Oct 2002
Posts: 2,435
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I don't think that's really "most" of the transistors being used for DX11 - RV710 was 242 million transistors, whereas Cedar was 292 million transistors. Granted SNB (HD3000) GPU is faster than that (so maybe a bit more transistors) but certainly Ivy Bridge doesn't need ~200 million transistors just for some dx11 features...
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#73 | ||
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Member
Join Date: Mar 2010
Posts: 331
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And anyway, HD5870 brought a ~50-60% performance increase over Hd4890. I would hardly classify that as "not much" Quote:
Edit: Also with regard to Trinity, it looks like we could be heading towards an early 2012 launch, so it might beat Ivy Bridge! Last edited by Erinyes; 16-Sep-2011 at 05:30. |
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#74 | |
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Senior Member
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Speaking of which: How much sense does a rating make when incorporating DX11-tests where one competitor fails completely because he lacks DX11 support, while the other has it, but struggles to even achieve two-digit Fps, making the game completely unplayable. One would rather think, it's make sense to at least tune the settings so as to at least one of the competitors can achieve playable Fps.
__________________
English is not my native tongue. Before flaming please consider the possiblity that I did not mean to say what you might have read from my posts. Work| RecreationWarning! This posting may contain unhealthy doses of gross humor, sarcastic remarks and exaggeration! |
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#75 | ||
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Member
Join Date: Sep 2011
Posts: 106
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Unlikely. Trinity production starts early in 2012 which makes a Q2 launch likelier. Not much difference between Ivy and Trinity, maybe Ivy Quad will come 1-2 months earlier. |
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| amd, fusion, intel, ivy bridge, trinity |
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