Welcome, Unregistered.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

 
Prev Previous Post   Next Post Next
Old 29-Jun-2011, 17:14   #11
Gipsel
Senior Member
 
Join Date: Jan 2010
Location: Hamburg, Germany
Posts: 1,017
Default

Quote:
Originally Posted by CarstenS View Post
Everything that's a physically correct reflection shows a color based on the curvature of the reflective surface and the distance of the reflected object. Or do you propose to alter the reflection calculations in raytracing to make them more … dramatic (?) instead of realistic?
No, of course not. The argument goes actually in another direction: As long as the whole picture does not show only (pseudo) random colors, there is inherent locality to exploit.
Gipsel is offline   Reply With Quote

 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 08:34.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.