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Old 10-Dec-2010, 19:17   #11
Shifty Geezer
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Join Date: Dec 2004
Location: In a pretty pink padded cell
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Quote:
Originally Posted by ban25 View Post
I love the original DS, but the gameplay was all about building a large party (8 characters, or 7 and a mule). So far, I haven't seen more than one AI controlled henchman in DSIII, so that's a bit of a concern. Doesn't mean I won't like the game, of course, just that it bears more similarity to Diablo and BGDA than Dungeon Siege.
That's probably the right course for a controller based, direct control game. PC point-and-click interfaces make group management easy and lends itself to party-based RPGs like Baldur's Gate. The console experience took the Baldur's Gate style and reworked it into more of a Gauntlet style, which was definitely more fitting.
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