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Old 03-Jun-2009, 12:02   #1
Arwin
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Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,910
Default Sony's New Motion Controller

I'm creating a thread for the technical aspects of the new motion controller that Sony presented. I will collect all reliable technical data in this first post, and we can add or discuss/change/remove that info in the thread, and discuss what kind of things the technology can or cannot do. Other discussions belong in other threads.

From the (very clearly not final design ) patent (credit to Wollan/Neogaf) as it already looks different, but technology wise it's interesting:


SDK status:
Quote:
AiLive – company which co-developed the Wii MotionPlus together with Nintendo – will make its LiveMove 2 motion recognition software available for free to all licensed PS3 developers thanks to a new deal with Sony Computer Entertainment.

Developers can 'train' the software to understand key gestures, which can then be accurately recognised when performed by players, taking the burden of motion interpretation away from game teams.
- http://www.developmag.com/news/32075...e-2-to-PS3-SDK

Links:
- Similar Neogaf thread by Wollan: http://www.neogaf.com/forum/showthread.php?t=363784
- Visual demonstration: http://www.youtube.com/watch?v=th8_zKa0DKk
- (Interesting Curiosity) Sony's possible answer to the NR controller (2005): http://forum.beyond3d.com/showthread.php?t=23672 Note the screenshot it contains of something that Microsoft demonstrated in a much flashier form.
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