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#176 |
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Iron "BEAST" Man
Join Date: Mar 2007
Location: NGC2264
Posts: 8,382
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Intro looked really good but textures after that where like if the texture streaming system was off, like UT3 initial start. If they fix the textures for surroundings it should be good.
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"If you told me that if I ate a kilo of shit I would put on a pound of muscles, I would do it." -Arnold Schwarzenegger |
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#177 |
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Senior Member
Join Date: Mar 2007
Posts: 1,135
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LOL, not everytexture most be accompanied by a detail map
But in any case, could you give some specific examples? I mean, what textures are bad? __ On the other hand, I'm very pleased with their lighting solution. AO + Indirect lighting FTW IQ is pretty good as well. 496MB HQ video. http://ve3d.ign.com/videos/play/5152...ie/Flash-Video |
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#178 |
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Join Date: Jan 2007
Posts: 2,099
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AC had a lot of loading despite long and boring connections between the cities, plus I'm sure it could get away with texture tiling and reuse more than a complex modern environment, especially one cannot enjoy the direct sun light tricks (at least in these shots).
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#179 |
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Senior Member
Join Date: Mar 2007
Posts: 1,135
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Woah, the demo at Ubi's conference ran FAAAAAAAAR better. Totally 30fps fluid sans a couple of spots.
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#180 |
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Agent of the Bat
Join Date: Apr 2002
Location: Alma, AR
Posts: 3,584
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The game is looking a better, but I'm not totally convinced of this game yet. SC4 just ruined it for me. I finished the first 3 games, but never did finish the last one. Probably never will since I traded it in. I'll probably wait for a demo before I make up my mind.
Tommy McClain |
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#181 |
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Senior Member
Join Date: Oct 2008
Posts: 1,567
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#182 |
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Senior Member
Join Date: May 2008
Location: Internet
Posts: 1,284
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I agree the environments look a little bare, though the explosions looked good.
Was the shooting QTE-like? It looked like he was marking the enemies and the shooting was automatic. The first melee scene in the bathroom also didn't look like game play with the camera moving all over. |
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#183 |
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Senior Member
Join Date: May 2008
Posts: 4,938
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I'm just saddened that Sam Fisher only learned to shoot his gun AFTER leaving the NSA. Or maybe the NSA gave him gimped guns, just for the hell of it.
I do wonder if explosions will really look that good: i.e. will we actually see windows being blown out by player-thrown grenades according to how they drop, or will be it an environmental/situational thing? |
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#184 |
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Senior Member
Join Date: Mar 2007
Posts: 1,135
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You can check the massively improved framerate here and cutscene transition:
http://www.gametrailers.com/video/e3...ter-cell/50114 Plus it's a more detailed demo than the MS conference one. |
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#185 |
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Member
Join Date: May 2006
Posts: 376
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I downloaded the gameplay trailer off the marketplace, and thought it looked great. Could use some AA though.
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#186 |
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Member
Join Date: Apr 2004
Location: Australia
Posts: 2,344
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Thought the lighting is pretty good but the flat textures on most of the environment really hurt the overall look of the game. It's inexcusable for such a highly anticipated title to be lacking in that area especially when almost everyone does texture streaming now.
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#187 |
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Senior Member
Join Date: Mar 2007
Posts: 1,135
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Texture streaming =/ HQ textures.
Plus, they're not flat. They use normal and specular maps where needed. I'm not sure but was there this kind of negativity around other games without uber hi-res textuers like KZ2, R&C, etc...? |
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#188 | |
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Member
Join Date: Apr 2004
Location: Australia
Posts: 2,344
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Quote:
I was just stating the obvious here, no need to derail but KZ2 did have really high res normalmaps though. |
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#189 |
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Senior Member
Join Date: Oct 2005
Posts: 4,326
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Looks Okay to me! The earlier version shown looked completely new and Next gen like, this could very well be a Jason Bourne or a James Bond ! Where's the trademark Sam Fisher ? Where's the 3 green eyes? Where's my protagonist
?
__________________
We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
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#190 |
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Senior Member
Join Date: Sep 2006
Posts: 1,419
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He wont use nightvision goggles now, he is a superhero. He can climb walls better and faster than Spiderman now.
__________________
“It is Microsoft. And I will kill them.” —Sony Computer Entertainment President and CEO Ken Kutaragi, asked in 1994 who he thought the biggest competition would be for his upcoming PlayStation game console. |
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#191 |
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Senior Member
Join Date: Oct 2005
Posts: 4,326
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I'll wait for Direct feed gameplay before saying anymore. i want it to be good
But what is that :Mark the light and the man and Sam kills on his own" ??? Why not just make a game that plays by itself
__________________
We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
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#192 | |
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Join Date: Jan 2007
Posts: 2,099
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Quote:
Anyway, gamersyde gameplay video looks awesome (marketplace?), as long as it's not completely automated it may very well be a great game. It's, however, very difficult to judge the tech without knowing the scale. Plus pretty much no one does realistic looking indoors or even close up (particularly when everything is under shadow) urban outdoor environments right. |
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#193 |
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Iron "BEAST" Man
Join Date: Mar 2007
Location: NGC2264
Posts: 8,382
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Very limited amount is not enough to put it in the stack with the games having truly high-res textures on average.
__________________
"If you told me that if I ate a kilo of shit I would put on a pound of muscles, I would do it." -Arnold Schwarzenegger |
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#194 | |
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Iron "BEAST" Man
Join Date: Mar 2007
Location: NGC2264
Posts: 8,382
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Quote:
Actually that high res video shows it more fair, some parts ahd bland textures and others better and there where parts with very good texture detail. IMO looks like the MGS4 texture fidelity or better. And that game was approved IIRC!
__________________
"If you told me that if I ate a kilo of shit I would put on a pound of muscles, I would do it." -Arnold Schwarzenegger Last edited by Neb; 02-Jun-2009 at 10:42. |
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#195 |
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Member
Join Date: Apr 2004
Location: Australia
Posts: 2,344
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From what I've observed it's more than enough to justify a consistent high res textured world save for a piece here and there. But the point I'm making here is when a game protrude the low res texture or flat surface too much then it's something significant to point out.
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#196 | |
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Iron "BEAST" Man
Join Date: Mar 2007
Location: NGC2264
Posts: 8,382
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Quote:
__________________
"If you told me that if I ate a kilo of shit I would put on a pound of muscles, I would do it." -Arnold Schwarzenegger |
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#197 |
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Member
Join Date: Apr 2004
Location: Australia
Posts: 2,344
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#198 |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,880
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The game is not going into the direction I was hoping for ... the trailer suggests a game far more violent than I care for. Understandable though and I think it'll be a pretty decent commercial success.
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#199 |
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Member
Join Date: Jul 2007
Posts: 257
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I find the graphics very very good. I'll play this on PC though, of course. Now.. is it just me or do they have realtime ambient occlusion... everywhere?
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#200 |
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Senior Member
Join Date: Mar 2007
Posts: 1,135
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I think you should take into account the amount of variety in environment. AC had very repetitive texture patterns which allowed for higher res textures.
Are you saying yo/they are trolling? I don't understand this comment nor its relevance. |
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