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Old 20-Jul-2008, 19:03   #401
StefanS
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Originally Posted by Carl B View Post
When I'm reading the word Sony more than the word Microsoft in the Microsoft E3 thread, things are going down the wrong path again.

I understand there's a desire here to discuss the two companies' 'revelation' strategies relative to one another, but since this thread is not a unified E3 conference thread (done obviously on purpose), it'd be nice if people could discuss what MS did well or could have done better on its own terms without bringing in Sony as a reference point that in turn begins to become the discussion itself.
Indeed, the next one bringing up the 2009 vs. 2008 argument which is a smokescreenish Sony vs. MS debate, will get spanked.
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Old 20-Jul-2008, 19:36   #402
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Originally Posted by obonicus View Post
I can't agree, but we're arguing opinions at this point, so let's not.




True, but that's not the point. The point is that the PS3 is overtaking the 360 in Europe and in the 360's home territory it can't seem to distance itself from the PS3. And there's very little reason for that to happen: 360 versions of games are often superior, the online experience and OS-integration are still more feature-rich and, as far as I can tell, the RROD issues have mainly been ironed out.
the ps3 has dropped $200 in price now while the $360 has actually gone up in price.

There is a huge diffrence there and while sony is now bleeding billions ms is finally able to make some profits .

The 20 gig clearence will earn ms a bunch of sales while they exist and the 60 gig units will get some people who were waiting for an elite price drop to drop in . A rumored fall price drop on all 3 will get even more units rolling .


The 360 is outselling the ps3 , it still has a much larger install base than the ps3 and while the ps3 may be catching up in europe and selling better currently in the usa that can change in a blink of an eye , the 360 has alot of exclusives this year and may see its first real price drop .
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Old 20-Jul-2008, 23:30   #403
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Originally Posted by Joshua Luna View Post
If MS wanted to hit the mainstream market with something that could appeal to a broad audiance, including gamers, a kart game seems like a no brainer.

Why hasn't this happened?

Rare has Conker, Banjo, and now Viva to make a kart game. With those three franchises there is a bit of creativity that could be had. I am confused why they aren't aggressively re-utilizing assets (like the Banjo or Viva engine) and pumping up their IPs.

Scartching my head here, and not just because I am a kart fanatic.
Heh, I played VP:PA (I won a copy, I wouldn't spend my money on the game, seriously!) and the kart sections just weren't that entertaining. That probably wasn't Rare's best effort in the genre, but it that's at all representative of the "fun" they can give me in a kart game, I don't think they're the ones to do it.
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Old 20-Jul-2008, 23:37   #404
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viva pinata party animals isn't by Rare, it was developed by Krome Studios.

anyway, major nelson podcast about the new interface and other features:

http://majornelson.com/archive/2008/...xperience.aspx
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Old 20-Jul-2008, 23:38   #405
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Party Animals is not a Rare's game, it was developed by Krome.
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Old 20-Jul-2008, 23:38   #406
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According to the latest Major Nelson podcast, with the live party system, you will be able to voice chat even if you're playing different games or doing other things. So you could say, have two in your party playing Fable 2 co-op, two playing Gears 2, and the others playing Left 4 Dead or whatever combinations, and you all will still be able to communicate with each other. I personally think that's really cool.
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Old 21-Jul-2008, 08:28   #407
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I thought you could do that already! Is cross-game chat only two people at the moment?
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Old 21-Jul-2008, 08:30   #408
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viva pinata party animals isn't by Rare, it was developed by Krome Studios.
That's quite reassuring. Thanks for the correction.
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Old 21-Jul-2008, 08:54   #409
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Originally Posted by Shifty Geezer View Post
Is cross-game chat only two people at the moment?
yes 2 can chat at a time max right now regardless of what they are doing. the update will allow all 8 to communicate concurrently even if they are all spilt up into different games/movies as well.

Edit:
although currently (since launch) you could have several chat lines open at one time 5 iirc? and switch between them to speak to each person

Last edited by Tap In; 21-Jul-2008 at 09:22.
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Old 21-Jul-2008, 10:25   #410
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correct, Tap In.

to me, the most interesting thing is the new guide.

settings/media/live/games/market with a touch of a button? and in game as well? daaaamn.
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Old 21-Jul-2008, 15:44   #411
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yes 2 can chat at a time max right now regardless of what they are doing. the update will allow all 8 to communicate concurrently even if they are all spilt up into different games/movies as well.
Gah, people are going to abuse this big time. Put 8 people in a chat room, then go play a shooter together, and voila you can now chat with dead teammates, or people on the other team (if somebody from your party is there)
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Old 21-Jul-2008, 17:24   #412
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Gah, people are going to abuse this big time. Put 8 people in a chat room, then go play a shooter together, and voila you can now chat with dead teammates, or people on the other team (if somebody from your party is there)
yep

it already happens now though just not as many people.

in GoW more often than not there were pairs of people in private chats all the time (which makes them mute in the in game lobby, unless they switch channels)

Last edited by Tap In; 21-Jul-2008 at 17:55.
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Old 21-Jul-2008, 17:49   #413
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Originally Posted by Ostepop View Post
Gah, people are going to abuse this big time. Put 8 people in a chat room, then go play a shooter together, and voila you can now chat with dead teammates, or people on the other team (if somebody from your party is there)
It's been like that on the PC for years with 3rd party apps. It'll be more abused in the beginning and when the new factor dies out a bit, so will the abuse.

Really, if a group wanted to now, they could just use Ventrillo on the side with a laptop or desktop.
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Old 21-Jul-2008, 17:53   #414
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Also if people insist on it, I see no reason why 360 can't have the ability to block certain routes of voice communication from within the game's code.
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Old 21-Jul-2008, 17:53   #415
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To clarify, in game lobby's and play have supported greater than two player chat. It was just the dashboard chat and invite functions only supported selecting one friend at a time.
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Old 21-Jul-2008, 18:33   #416
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To clarify, in game lobby's and play have supported greater than two player chat. It was just the dashboard chat and invite functions only supported selecting one friend at a time.
But you were able to enter a game while you chatted with another friend playing something completely else?
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Old 21-Jul-2008, 18:43   #417
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Originally Posted by -tkf- View Post
But you were able to enter a game while you chatted with another friend playing something completely else?
Yes. In fact, it don't have to be a game. It can be anything. The only thing new about Live Party is it is now 8 people at once, instead of one. Cool huh?

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Old 21-Jul-2008, 18:46   #418
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Originally Posted by Rockster View Post
To clarify, in game lobby's and play have supported greater than two player chat. It was just the dashboard chat and invite functions only supported selecting one friend at a time.
You couldn't talk to more than one player at once in private chat before right?

And now you can talk to more. Since games dont recognize if your in private chat, you can " chat up" through dashboard and thus you can talk to your friends regardless of teams and deaths.
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Old 21-Jul-2008, 18:49   #419
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Yes. In fact, it don't have to be a game. It can be anything. The only thing new about Live Party is it is now 8 people at once, instead of one. Cool huh?

Tommy McClain
Yes

I always had the impression that you could have "conference calls" with a "unlimited" number of friends and i had this picture of 360 friends using the Console instead of for example skype.

I guess i overestimated that part a bit , but now itīs here.

Itīs one of those things that i would really like to see on the PS3, the code that runs this on the 360 must be super effective.
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Old 21-Jul-2008, 19:13   #420
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Originally Posted by AzBat View Post
Yes. In fact, it don't have to be a game. It can be anything. The only thing new about Live Party is it is now 8 people at once, instead of one. Cool huh?

Tommy McClain
Isn't there some kind of content sharing mechanism for the party as well, like sharing photos anad watching Netflix together?
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Old 21-Jul-2008, 19:42   #421
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Isn't there some kind of content sharing mechanism for the party as well, like sharing photos anad watching Netflix together?
yes in the coming update
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Old 21-Jul-2008, 23:15   #422
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Isn't there some kind of content sharing mechanism for the party as well, like sharing photos anad watching Netflix together?
Yes as Tap In said in the coming update.
My understanding is that you'll be to watch Netflix with up to 7 other (8 total) Xbox Live members. Only one member actually has to have an Netflix account.

It sounds like a good way to get your friends subscribed to Netflix if they're on the fence. I think that this might have the most potential to bring in customers quickly if it catches on. I can't remember where I read it, but only 10% of current Netflix subscribers have a Xbox360, so there is potential 7M+ that could be converted.

This was the one thing that got my wife the most excited (no more waiting for Heroes to come in the mail).

The video store on PSN is pretty cool, I like how easy it is to find things. I have to wonder though what Sony is going to do to counter this since it seems to be a tit for tat between MS and Sony when it comes to multimedia features.
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Old 21-Jul-2008, 23:48   #423
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Originally Posted by BadTB25 View Post
Yes as Tap In said in the coming update.
My understanding is that you'll be to watch Netflix with up to 7 other (8 total) Xbox Live members. Only one member actually has to have an Netflix account.

It sounds like a good way to get your friends subscribed to Netflix if they're on the fence. I think that this might have the most potential to bring in customers quickly if it catches on. I can't remember where I read it, but only 10% of current Netflix subscribers have a Xbox360, so there is potential 7M+ that could be converted.

This was the one thing that got my wife the most excited (no more waiting for Heroes to come in the mail).

The video store on PSN is pretty cool, I like how easy it is to find things. I have to wonder though what Sony is going to do to counter this since it seems to be a tit for tat between MS and Sony when it comes to multimedia features.
Actually Microsoft said that all party members have to have both a Xbox Gold subscription and a Netflix subscription in order watch Netflix movies together. I'm sure that's done on purpose. Netflix doesn't want people getting their movies without some kind of charge.

BTW, sharing a photo slideshow was another example. I think I even remember seeing it being demonstrated during the keynote.

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