Welcome, Unregistered.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Reply
Old 14-May-2008, 08:00   #1
zeeshanzia84
Junior Member
 
Join Date: Mar 2008
Posts: 22
Default Completely Automatic Mesh Morphing Algorithm

Hi,

I need some algorithm (preferably with some paper) that describes a completely automatic mesh morphing/correspondence algorithm. I don't want any user interaction.

The quality of the morph needs not be very good. Basically I am trying to use morphing between a set of pre-stored 3D mesh models, to do some Robotic Vision; so its not really for animation and stuff....thus I can't allow any user input.

Thanks a lot in advance.

Zeeshan
zeeshanzia84 is offline   Reply With Quote
Old 14-May-2008, 16:22   #2
purpledog
Member
 
Join Date: Nov 2005
Posts: 108
Default

That's a tough one...
I'd google for "level set" if I were you. I hope your math are not too dusty
purpledog is offline   Reply With Quote
Old 14-May-2008, 16:26   #3
Simon F
Tea maker
 
Join Date: Feb 2002
Location: In the Island of Sodor, where the steam trains lie
Posts: 4,382
Default

Quote:
Originally Posted by zeeshanzia84 View Post
Hi,

I need some algorithm (preferably with some paper) that describes a completely automatic mesh morphing/correspondence algorithm. I don't want any user interaction.
Out of curiosity, what are you hoping to get from meshes with differing topology?
__________________
"Your work is both good and original. Unfortunately the part that is good is not original and the part that is original is not good." -(attributed to) Samuel Johnson

"I invented the term Object-Oriented, and I can tell you I did not have C++ in mind." Alan Kay
Simon F is offline   Reply With Quote
Old 14-May-2008, 18:47   #4
zeeshanzia84
Junior Member
 
Join Date: Mar 2008
Posts: 22
Default

>> Out of curiosity, what are you hoping to get from meshes with differing topology?

Actually the meshes are pretty similar. for example, all cups, or all pots, etc.
zeeshanzia84 is offline   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 09:47.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.