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#251 |
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Regular
Join Date: May 2005
Location: E-town, Alberta
Posts: 8,319
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#252 |
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Friends call me xbd
Join Date: Feb 2005
Posts: 6,109
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I like the direction they're taking with the co-op; game looks good and it looks fun. Fun is always the most important element.
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Somebody set up us the bomb. |
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#253 |
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Regular
Join Date: Jun 2005
Location: Arizona USA
Posts: 5,317
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#254 | |
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Senior Member
Join Date: Jun 2006
Location: London
Posts: 1,464
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Quote:
I should have spent more time with the beta.. |
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#255 | |
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ಠ_ಠ
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Quote:
It kinda begs the question of what Bungie has been keeping in store for the campaign. Why create a level that huge and restrict it in multiplayer?!
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"He's more gamerscore than man now." -Referring to Wavey <Burga>stop whining <DeanoC>no |
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#256 | ||
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Quote:
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#257 | |
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Member
Join Date: Jan 2006
Posts: 437
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Quote:
__________________
GT: Echo Eagle Steam: Echo_Eagle |
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#258 |
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Member
Join Date: Jan 2006
Posts: 437
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Also:
OMGZ. Thumbs up indeed.
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GT: Echo Eagle Steam: Echo_Eagle |
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#259 | |
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Member
Join Date: Mar 2005
Posts: 266
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Quote:
http://halo.wikia.com/wiki/Gray_Team The other people in the tubes weren't described - they could be significant, or they could just be people that ran the facility. There are actually over 300 Spartan IIIs still alive, because, as described in the book, only 3 small teams were on Onyx when the facility was attacked. The surviving Spartans could be doing another mission, or they could be held in reserve someplace. To act as a replacement for the Spartan IIs they'd need to be outfitted with MJOLNIR armour however, as their current SPI armour doesn't recharge, and is rather weak. However MJOLNIR armour is ridiculously expensive, so I guess that's what's stopping the UNSC from outfitting some of the Spartan IIIs in it, assuming they have the manufacturing facilities anyway. So that's why you can't play in co-op with your spartan friends |
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#260 | |||
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ಠ_ಠ
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Quote:
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If raining on my parade is correcting the point of the 300 S-IIIs, well.... ok.
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"He's more gamerscore than man now." -Referring to Wavey <Burga>stop whining <DeanoC>no |
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#261 | |
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Naughty Boy!
Join Date: Jan 2007
Location: CA
Posts: 1,066
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Quote:
Good news, hope it's not old.
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Xbox 360, PS3 and PC gamer. This is Hi-Fi... high fidelity. What that means is that it's the highest quality fidelity. |
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#262 | |
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Member
Join Date: Mar 2005
Posts: 266
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#263 | |
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ಠ_ಠ
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Quote:
Anyhoo... I wonder if they're going to make the cutscenes in Halo 3 with a wider aspect ratio than 16:9 (since the initial announcement trailer was 2.35:1).
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"He's more gamerscore than man now." -Referring to Wavey <Burga>stop whining <DeanoC>no |
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#264 |
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Member
Join Date: Jan 2006
Posts: 437
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Whipped myself up a new background image today:
"Tag Team" http://i19.tinypic.com/4vdumg9.jpg Someone wanna cross post this in the GAF Halo 3 topic? A few people there would prolly appreciate it. Also, if anyone wants to clean up the transition between the image I had and the fluff I PSed in, please do and post it.
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GT: Echo Eagle Steam: Echo_Eagle Last edited by Deepblue; 02-Aug-2007 at 07:55. |
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#265 |
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Senior Member
Join Date: Feb 2006
Location: Cupertino, California
Posts: 1,860
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EGM has impressions of the singleplayer and multiplayer. I won't tell everything but here's some information:
*first mission seems to take place in Kenyan wilderness. *enemy AI is much better, very smart even on normal. *brutes won't just berserk all the time, if you knock all armor off they will but they usually stay in the back since they're the leaders. *brutes have new toys: personal shields, jetpacks, etc. *enemies are more aggressive and can climb over pretty much anything. *water dynamically deforms (flows around dead bodies). *lots of factors into sound effects )supersonic sniper bullets whizz by before banging, soil and rock makesound effects different, etc.) *seargeny johnson is supposed to look a lot older (graphicsable to show his age this time). *can use gravity hammer like sword (sends away vehicles and grenades). *3-4 person human banshee (MAKES ME WET). *story to be much better, they admit halo 2 didn't work out as they wanted, writing lead says no "raiden" moment (MGS2 reference). *many marathon references in halo 3 (possible story connection?). *campaign scoring; points for kills, headshots, taking down shields, sticking grenades, etc. medals to be awarded for good/bad things you do. all stats on bungie.net. *skulls to return (do odd effects in singleplayer if you find them( and effects stack so you can have all of the skull effects on. *can change ANYTHING in multiplayer (speed, gravity, invulnerable in certain areas, etc.) with map editor in real-time. don't actually physically alter maps, just move objects and change settings, done from persepective of a monitor (those floating orb-like robots), press up on D-pad to turn monitor into player to test level. you have a spending limit before you can "buy" anymore objects for a level though. can be done simultaneously over xbox LIVE. can have innovative game types such as two teams with a monitor on each team dropping weapons and vehicles for his team. keeps track of score. *new human vehicle called "elephant": three stories tall, carries about a dozen passengers, slow, can carry a mongoose in belly bay, CAN'T be destroyed by spartan laser (completely indestructible), has turret, can respawn troops, hold home flag, hold return point for enemy flag. *most awesome news for last: the scarab (that huge crab thing in the second level of halo 2) has AI this time and will chase you down. there are more ways to take it down. there's a ton of AMAZING screens in the magazine. there's also a chart that shows the estimated scales of the vehicles. |
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#266 | |
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Member
Join Date: Jan 2005
Location: Stockholm, Sweden
Posts: 387
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Quote:
This is crazy! GOTF(orever)
__________________
Atari invented it. Nintendo pioneered it. Sony popularized it. Microsoft bought it.
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#267 |
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Member
Join Date: Mar 2005
Posts: 266
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#268 | |
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Unruly Member
Join Date: Jul 2004
Location: Bunkyo-ku
Posts: 4,694
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Quote:
http://images.gamersyde.com/gallery/...0/798_0023.jpg http://www.gamersyde.com/gallery_5740_en.html is the source 720p image captured from the E3 Halo 3 720p direct-feed trailer distributed by Microsoft. http://download.microsoft.com/downlo...T_6300Kbps.wmv My analysis is in this PNG image: http://www.freeimagehost.eu/image/eee5b9690084 http://www.freeimagehost.eu/image/78a115690085 The second link is the cropped part, open it in an image viewer and zoom in to count the height by yourself. Call Of Duty 3 is just like this too, and I remember I pointed out the same thing about Halo 3 MP Beta in another thread of this forum before without showing a pic like this but it was ignored and people told me the SP engine and MP engine are different. I'll be glad to be corrected if my method is erroneous |
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#269 |
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ಠ_ಠ
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We really ought to bug Luke or Frankie about the E3 2007 video... "Why is it such a crap encoding" "Why does it look upscaled to 720p" "How old is the footage"
They sort of cover it here and there, but there's nothing detailed enough for folks here.
__________________
"He's more gamerscore than man now." -Referring to Wavey <Burga>stop whining <DeanoC>no |
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#270 |
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Regular
Join Date: Jun 2005
Location: Arizona USA
Posts: 5,317
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#271 | |
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Regular
Join Date: Jun 2005
Location: Arizona USA
Posts: 5,317
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Quote:
complete MP editor with each team designing their own defenses? how cool is that? |
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#272 |
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Unruly Member
Join Date: Jul 2004
Location: Bunkyo-ku
Posts: 4,694
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#273 |
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Member
Join Date: Jan 2006
Posts: 437
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That caption makes it clear enough, you're the one trying to spread fanboy FUD. I expect to see that image used by fanboys to troll the game. Despite that, we have this:
http://www.bungie.net/images/Games/H..._E307_FP01.jpg Direct feed and clearly 720p.
__________________
GT: Echo Eagle Steam: Echo_Eagle |
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#274 | |
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Member
Join Date: Apr 2007
Location: Carlsbad, CA
Posts: 186
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I don't find it surprising that you found exactly what you were looking for. The MP beta was not upscaled.
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This game is going to be epic, I cannot wait. I would like some more details on the meta games, can you get more points for melee only, what are all the style points for a kill? I could see it being months before I even venture into deathmatch style games, campaign, co-op and metagames could keep me very busy. |
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#275 | ||
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Unruly Member
Join Date: Jul 2004
Location: Bunkyo-ku
Posts: 4,694
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Quote:
Quote:
http://www.watch.impress.co.jp/game/...0518/halo3.htm have plenty of clear images from the beta. Why not try it by yourself for an image like this http://www.watch.impress.co.jp/game/...18/halo321.htm to see the truth? |
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