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#1 |
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Artist formely known as Vysez
Join Date: Mar 2004
Location: Paris, France
Posts: 3,899
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While closing the PSP2 speculation thread and redirecting the talk to the new tech-talk thread, I forgot that there's no business dedicated thread on the Console Forum to that new handheld. So let me correct that mistake.
Here are some links to the current and old threads on the topic: Apparantly the PSP2 exists. - General Talk PSP2 features - the handheld version *renamed - Tech Talk Sony's Next Generation Portable unveiling - PSP2 in disguise - Current Tech Talk The topic for this thread is simple, anything NGP/PSP2 that isn't technological or game specific (the latter need their own threads in the Console Games forum) should go in this thread. Business speculation, pricing issues and wild claims about relativity of success are welcome here. Same goes with battery life concerns and others use issues.
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- Power corrupts and absolute power is kinda neat. - If at first you don't succeed, put it out for beta test. --Internets |
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#2 |
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Member
Join Date: Sep 2008
Posts: 133
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first thing first...
NGP stands for Next Generation Portable. Not to be confused with the old Neo Geo console (or in this case Neo Geo Pocket). |
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#3 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,043
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Is there really a market for this thing with all the competition?
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#4 |
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Regular
Join Date: Jun 2005
Posts: 24,958
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Asked in the Handheld tech thread, but I'll ask here also. What's the spec for the proprietary docking port on PSP2 ?
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#5 | |
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Beyond3d isn't defined yet
Join Date: Jan 2008
Location: New Zealand
Posts: 3,040
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Quote:
OT: The software / game suite does look good. To be honest I am more bullish now than I was before. The software looks considerably better than what Nintendo gives you and it seems that it may represent a tangible advantage for the NGP.
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It all makes sense now: Gay marriage legalized on the same day as marijuana makes perfect biblical sense. Leviticus 20:13 "A man who lays with another man should be stoned". Our interpretation has been wrong all these years! |
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#6 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,043
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I didn't see that. that ruins much of the potential value as a unique portable media player. The software business is great, but that has it's own thread and NGP is just a device for that; it doesn't define NGP. NGP itself isn't particularly exciting for me. It's just a fancy handheld that doesn't do anything different, maybe just of a better quality, which means in this day and age it'll likely age fast.
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#7 | ||
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Regular
Join Date: Aug 2006
Posts: 6,823
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I have a hodgepodge of thoughts and no clear idea...hmmm...
Pros, things I like, possible big strategic winners: -5" screen. The smartphone race has become all about screen size (seems the bigger the screen the more popular the phone aka the HTC Evo, of course this cant continue forever). And this goes all out on the screen, the current biggest smartphones are 4.3". Part of me thinks the world is moving to portable, and this will give a near home experience with such a large screen while still being portable, best of both worlds. Could be a stroke of genius, could be a fail for not being portable enough. I dont know. -Touchscreen. This will allow it to port iPhone games, and also allow it to do tablet duty with that big screen. That is if Sony can get a decent browser (just buy one from Opera/Firefox somebody Sony!) -Twin sticks. Interesting tweet from Ken Levine: Quote:
-Hardware CPU/GPU specs. Truly top of the line. Really over top of the line, wont be topped for some time. Moreso when you consider this: Quote:
Possible negs: -Basically the same strategy as PSP which failed next to DS. - PSP's best market is Japan, where they love small things. Will they recoil at the size of this thing? Will be disastrous for Sony if so. -Release date, possibly 2012 for USA/Europe? -Graphics: So far what I've seen looks a solid notch below PS360 despite claims, which is a major drag imo. If you're going to get second class graphics anyway, then imo the 3DS becomes a lot more attractive. Hell, is their really that much difference between RE: Mercenaries and what Sony has shown on PSP2 so far? I'd wager squint a little and pretend you're joe six pack and there may not be. The 400X240 3DS res of course is helping its lowly hardware there. I also find it interesting the CPU/GPU hardware is all third party. So more and more Sony seem to be moving away from hardware design and giving it up out of necessity to western IP. With Ps3 they stuck their fingers in Cell design at least, while most of the system was IBM/Nvidia. Here, nothing. The down side of this is with commoditized hardware, everybody else will have access to the same hardware eventually (hence all the posts anticipating when quad core A9 will inevitably hit smartphones). However it's really no downside as there's nothing Sony could have done custom that ARM cant blow out of the water, the same as Sony can no longer design a GPU that Nvidia and ATI cant blow up with ease. I also think the whole idea of a portable that you can then play on your TV via some kind of TV out, preferably a wireless one, could be another hugely disruptive idea. One that apparently, PSP2 doesnt explore for fear of cannibalizing PS3. So all in all, a big bag of potential, but not a home run, so far. Last edited by Rangers; 27-Jan-2011 at 21:08. |
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#8 | |
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Regular
Join Date: Jun 2005
Posts: 24,958
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Quote:
The (total) system design is important too. On top of that, software determines the user experiences. About several months or a year ago, IBM was called back to do some work with Sony. May be it's a security job, may be not. It's hard to tell with Sony sometimes.
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#9 | |
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Member
Join Date: Mar 2009
Posts: 539
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#10 | |
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Member
Join Date: Mar 2003
Posts: 373
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It's also obvious that Sony went with the hardware that makes sense for the portable market. I don't think anyone is competitive with a quad core A9 or SGX at this point, not even intel and nvidia. Cell can't compete on wattage either. To be honest, I hope Sony continues to look into developing unique hardware but I don't expect them not to use the best possible solution. Maybe in the future we'll see something like an update to Cell and an in house GPU; IMG proved you don't have to be huge to compete in the GPU space. Also rendering will probably be a lot more programmable in the future. |
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#11 | |
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Beyond3d isn't defined yet
Join Date: Jan 2008
Location: New Zealand
Posts: 3,040
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I guess overall you could call it almost a tablet / media / game device given the large emphasis on non game features like GPS, 3G and camera. I suspect that if they wanted to given the size of the device they could even diverge the feature set even further into different model ranges if they find theres a segment which demands a great camera/gps/internet experience whilst not being so fond of the games.
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It all makes sense now: Gay marriage legalized on the same day as marijuana makes perfect biblical sense. Leviticus 20:13 "A man who lays with another man should be stoned". Our interpretation has been wrong all these years! |
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#12 | |
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Regular
Join Date: Jun 2005
Posts: 24,958
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Quote:
Wireless TV out should be possible too. In fact, on the music front, wireless MIDI is doable.
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#13 |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,890
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For one my dreams of a portable LBP that is not nearly as paired down as the PSP had to be (which was still surprisingly good mind, including the editor, the downloadable levels etc!), having the full LBP experience on the 3G SKU is worth more to me than all of iOS's games combined. Add to that the analog sticks, 5" OLED screen, two touch screens, two cameras, Move quality tilt sensors, and the 'certain other titles' that I am interested in, and I for one am very excited. Playstation Suite approach is a good idea too - make this NGP also capable of playing all Android Apps (which is clearly the point of the hardware it has chosen, and it has both GPS and touch, so I could see this being a pretty awesome nav also), and things are looking very good. I think they've positioned themselves comfortably in a void left by Ninendo on one side and iOS on another, with enough overlap to fight a good fight on territory, and with the momentum of Android behind them.
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#14 |
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Senior Member
Join Date: Mar 2002
Posts: 1,370
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I am a bit dissapointed that it will not play PS2 classics downloaded from the PSStore. Otherwise everything seems cool.
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#15 | |
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Senior Member
Join Date: Dec 2004
Posts: 1,746
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But you raise a good point, hopefully future Classics are brought to PSP2 aswell. SOTC on the go? sign me in! |
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#16 |
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Regular
Join Date: Nov 2005
Posts: 5,046
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I mentioned a while back that I hope Sony get a clue with the PSP2 and doesn't go for a technical accomplishment. Sure enough, they did just that.
Nintendo is safe in the sense that the PSP, once again, isn't going after that market. Sony's audience is again the tech oriented hardcore crowd. However, one big challenge the PSP2 faces for consumer dollars is the upcoming onslaught by Tablets. The ipad2 will be out along with a host of tablets. They will multi purpose and powerful also. The PSP2 will have to compete on pricing. We can argue all day but tablets won't have buttons, as powerful games, etc! but at the end of the day, the mass consumer will be decide if the gaming prowess of the PSP2 is enough for them to buy one instead of or in addition to a tablet. I have not been interested in handhelds since the Gameboy so neither one appeals to me but from a business perspective, Nintendo seems to have done a better job of catering to a demographic they were well familiar with. Sony seems to be taking on another foe on top Nintendo. It'll be interesting to see where it ends up.
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Hall of fame thread: http://forum.beyond3d.com/showthread.php?t=50668 |
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#17 | |
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Regular
Join Date: Aug 2006
Posts: 6,823
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Ehh, why not, what else are they gonna do? MS and Sony cant compete on Nintendos turf and theyre smart enough to know that. I've mentioned it a million times but, once in a interview MS mentioned they dont have the IP to compete with what Nintendo does in regards to families (which I guess has changed a bit now Kinect The question to me is more, is the entire handheld market by nature Nintendo's turf? But the PSP while it wasn't a smash apparently did well enough. |
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#18 |
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Regular
Join Date: Jun 2005
Posts: 24,958
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It's likely for people who live by dual sticks, or love PSP (Japan and then some in other regions). Based on their latest moves, it seems that Sony is no longer dependent on individual hardware SKU.
Howard Stringer touted combined footprint based on TV, Blu-ray player, PS3, and cellphones. Kaz Hirai focuses more and more on software and network services to reinforce that claim. We will definitely see the rest of their PSP2 offerings later this year (PSN, Qriocity, and PS3 integration). I'm curious what John Carmack can do with that so-called generation leap in performance because of raw hardware access. Btw, I'd love it if PSP2 (or their next pad or PS3 itself or a PC) can generate a Google map sector into a VR-room type GT5 track to play on the PS3.
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#19 | ||||||
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,890
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The question is how far they can take the Playstation Suite thing, with all its associated network services. That has the potential to properly cover the casual crowd much more than the 3DS per se, by virtue of being able to become the default platform for Android Phone gaming. And if they do it well, they're in a great position for the PS4 as well. Quote:
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#20 |
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Senior Member
Join Date: Feb 2002
Posts: 3,267
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Sony should watch the success of 3DS when it launched, if that thing takes off, they better add 3D to NGP before it launched or at least add one 3D enabled SKU.
BTW did they talked about internal storage or memory stick slot ? What's the cart capacity ? The device is pretty awsome so far, but as far as games concerned 3DS seems to have it beat. They need more exclusives. In Japan they better get Monster Hunter Portable exlusive. I wonder if it can do remote play in reverse with PS3 and output the game on your TV instead. |
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#21 | |||||
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Regular
Join Date: Jun 2005
Posts: 24,958
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If they can deliver a Sony Online Service that manage the relationships with all their customers, they should be able to capitalize on the base better. The next important elements will be the PSN services, the playstation.com website, and their partners in crime (e.g., How fast and far can Valve run given an "open" runway -- instead of feeding them exclusive $$$ ?). Quote:
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EDIT: Hey Sony, I still hope you can turn the home theater world upside down by making cheap, generic Cell distributed systems that can run SACD, 3D Blu-ray, mkv, games, web browser, whatever. ^_^
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#22 |
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Senior Member
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IF the 3D didn't work out it would still be a massive improvement over DSi.
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Small, Powerful, Cheap: GameCube had all three :) |
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#23 |
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Member
Join Date: Jun 2005
Posts: 160
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http://www.gamasutra.com/view/news/3...aming_Apps.php
It appears non-gaming apps are coming to the psp2. I hope they let end users put stuff on it like apple's app store. If they have this, and if it has a webkit based browser and a great ebook reader app, I will buy a psp2. But til then, I'll stick with iOS. |
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#24 | ||||
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Naughty Boy!
Join Date: Feb 2010
Location: Florida
Posts: 453
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The following picture shows how a written for PSP2 could work on an Android 2.3 tablet and possibly Apple tablet, an overlay of PSP2 game controls on the touch sensitive screen.: ![]() Quote:
The SNAP developer program that was put on hold November 27, 2010 used many of the Open source libraries and the objective "C" language used by iOS products. The first additions by Sony to that library were for touch screen platforms. I would guess that iOS was the target at that point with a similar to the current PSP2 to Android plan. The hardware choice for the PSP2 certainly would support that speculation as both the GPU and CPU family used is the same for iOS products. EDIT: And also will be used in high end Android tablets. November is also when a rumor surfaced that a "Major platform developer" signed contracts for the PowerVR SGX543 and it was speculated to be Sony for the PSP2. But in the link below Apple has plans to also use the same chip. http://modmyi.com/forums/iphone-news...aster-gpu.html Quote:
What about the PS3? Can they use the same model to Windows? Another question, can OpenCL be used for encryption/decryption to allow DRM in WiFI streams, something that the Cell would be used for in the PS3. Is this the reason for choosing a chip that won't be available till the end of 2011 for the PSP2, it will be all Wifi instead of HDMI with HDCP done on the fly by the GPU in the PSP2 using OpenCL.? IF so then this explains ?no video out in the PSP2? Signing up multiple older Game titles that could run on an Android 2.3 platform might have been started a year ago and Sony was waiting for Android 2.3 to be released. This could also explain Sony management stating that they would have a MASSIVE increase in PSN revenue in 2011-2112 Last edited by jeff_rigby; 28-Jan-2011 at 12:08. |
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#25 |
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Senior Member
Join Date: Nov 2007
Posts: 1,383
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I think if 2-3 years later when 3D screen gets cheap enough and component cost is low, Sony can release a new model in with 3D screen built in and more powerful revision of the same hardware for new 3D games (also fully compatible with original model in 2D) to keep the crowd excited for another 2 year; it also pretty much take away the main selling feature of 3DS and having a much superior hardware capability. I think this would be a pretty decent route or road map for their hardware revision.
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