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#1 |
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Member
Join Date: Jun 2007
Posts: 263
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With some luck I was able to purchase one of the still very rare HD 5870 boards.
Replacing my GTX280 with this new board and installing drivers only took a couple of minutes. Before I already had downloaded the latest August directx sdk and installed the directx11 beta on my Vista 64 machine, so I was eager to have a look at all the directx11 sdk samples. To my happy surprise all of them worked. The tessellation samples are really impressive. The tessellation pattern in wire frame is quite fascinating to look at when the tessellation changes. My own non dx11 tessellation algorithm fares quite well too going to 750 million triangles per second up from 420 MTris/s on my old GTX280. So triangle rate is really good with this card. Even my recent quake software renderer sees a boots to 800 Mpix/s, up from 750Mpix/s. The AMD Froblins demo is quite interesting to be seen too, some impressive use of tessellation and displacement mapping, even if it is only dx10. I wonder if they have any new demos upcoming. |
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#2 |
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Member
Join Date: Nov 2006
Posts: 233
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Did u try Battleforge@DX11?
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The way its meant to be played! |
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#3 |
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Member
Join Date: Jun 2007
Posts: 263
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#4 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,990
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I believe that we should be making the DX11 Depth of Field and Order Independant Transparancy demos available. I'm trying to esablish when, if we are (press already have a build of these).
Battleforge is now under a "Play For Free" model. You pay for additionaly units, but the the free game has enough to get you started. |
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#5 | |
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Member
Join Date: Jun 2008
Location: Torquay, UK
Posts: 946
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Quote:
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#6 |
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Philosopher & Poet
Join Date: Mar 2005
Location: Oregon
Posts: 1,824
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Battleforge is a free to play game from EA. No purchase necessary!
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#7 |
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Junior Member
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Heh, they never released the old one with Dog in it. That's the one I want to try. Maybe there was a licensing issue with it because the robot looks so much like Dog, Valve might have had a fit?
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"IRQ Conflict, I can't understand half of your statements, and your comprehension abilities are pretty weak..." -Mintmaster |
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#8 | |
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yes, i'm drunk
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Quote:
How exactly does your GTX280 run your DX11 tesselation algorithm with only 10.0 hardware?
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#9 | |
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Member
Join Date: Aug 2004
Posts: 343
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Quote:
And I'm sorta with this guy - have we seen any actual tech demos? Not just fifteen second snippets from somebody's iPhone? So far the only one I've managed quality footage of has been the OIT demo. |
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#10 | |
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yes, i'm drunk
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Quote:
but, another question regarding it, can your tesselation algorithm take advantage of the hardware tesselator, or is it run on shaders on both cards?
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#11 | |
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Member
Join Date: Jun 2007
Posts: 263
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Quote:
However for drawing large amounts of small tessellated patches DX11 should be faster as everything can be done on the GPU with the hull shader, where my method requires updating constant buffers for setting patch positions. |
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#12 |
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Moderator
Join Date: Feb 2002
Location: Taiwan
Posts: 2,358
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I'm also interested in getting one, since currently my 4850 can't run compute shader, so I can only test my programs on my GTX 285 (and other G92 cards). But right now the only cards I can find here cost about US$440 (cards from both ASUS and MSI cost about the same).
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#13 |
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Junior Member
Join Date: Nov 2008
Posts: 96
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ati is sertiling steping up the game I was watching the ccp keynote today and they ccp showed of a version of Eve Online special optimist for triple monitors and did say that ati had cards out that supports triple monitors
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#14 |
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Member
Join Date: Aug 2005
Posts: 278
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Hmm, I really really miss the old style demos like Animusic and Toy Shop. It's nice to have plain simple "tech" demos, but when it's included in a unique/different environment with a sound theme is just seems to add so much. Anyway...here's to wishing
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#15 |
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yes, i'm drunk
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Toy shop is trule the most amazing demo so far, ever. Only thing coming even close was seeing Unreal intro with Voodoo back in the good old days
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#16 | |
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Member
Join Date: Jun 2007
Posts: 263
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Quote:
The Froblins demo with it's path finding is quite funny to watch and interact with. Technically it is very advanced, tough runs only at 20 fps at 2560x1600. |
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#17 |
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Mr. Upgrade
Join Date: Nov 2003
Location: Finland
Posts: 1,335
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So how is the fan noise?
I have doubts about upgrading from 4870 because according to reviews I've read, it's like 10dB more noisy with 5870... |
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#18 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,868
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I was fascinated by the NVIDIA demo "Dagoth Moor Zoological Gardens" back in the NV10 days. It was sorta Morrowind graphics 3 years before Morrowind. And it had just wacky weird stuff. You could wander around and explore.
http://www.nvnews.net/reviews/geforc...perience.shtml Last edited by swaaye; 04-Oct-2009 at 06:57. |
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#19 |
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Member
Join Date: Jun 2008
Posts: 409
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Has anyone of you guys, being using his Evergreen with a HDTV?
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#20 |
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Member
Join Date: Jun 2008
Location: Torquay, UK
Posts: 946
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Not yet! First I must put my computer back to new bigger case
Going back to card loudness I've noticed that some models are using 1.125V for GPU under load (like mine Shappire) and other are using 1.165V under load. This might explain quite big variations between different reviews in power consumption tests under load ... |
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#21 | |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,990
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Quote:
Everything is qualified at worst case anyway; all the TDP calcs and the fan settings are completed on the wors case for the product range. |
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#22 |
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Senior Member
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So the better parts are artificially made to draw more power?
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#23 |
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Member
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#24 |
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Member
Join Date: Jun 2007
Posts: 263
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#25 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,990
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No, the nominal voltage is 1.165V, however the higher leakage parts do not need as much voltage to run at those speeds.
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