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Old 15-Jun-2009, 22:16   #1
shuipi
Junior Member
 
Join Date: Mar 2004
Location: Beijing, China
Posts: 73
Default what's the best way to generate mip chains of render target on dx9 or 360?

Basically I like the DepthOfField10.1 Sample in DX SDK, and what to do the same thing on 360 and dx9
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