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#1 |
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Registered
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Hi,
I have an Arrow made in 3ds, I really need to indicate how much power is the user placing in to the flight of the Arrow. I want to do this by giving the Arrow a glow and the more it glows, the more power the user is putting in the flight of the Arrow. So yeah, anyone know how to made a 3ds Model glow in OpenGl?..or like point me in the right direction...i been goolge-in for a week now |
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#2 |
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Crazy coder
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Something like this perhaps?
http://www.humus.name/index.php?page=3D&ID=32 |
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#3 |
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Registered
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omg is that your site?..
its sooo kewl!..sorry..yeah thats a great example..i came across it a little while back..i tried compiling it..but i dont have the framework header..or the render.h..and i think they were 2 more. Also the exe wasnt doing anything..lik i would click and it would be runnin in memory..but it wouldnt show anything...mind you..im on a crappy computer at work and all i have is the Mingw compilier. That being said, the code looks a bit to complex for my ability :-$ |
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#4 |
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Registered
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lol!!
I just saw the libary links ontop!! Ok ill give that another go, but still I do find that code a bit hard to understand..you wouldnt know of an example that keeps it simple?..please? |
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