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#1 |
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Member
Join Date: Nov 2006
Posts: 233
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What do you expect from the upcoming ATI GPU series? How do you think ATI will try to get the best out of their next (R(V)800?) GPU series? Will they use 45nm or even 40nm process? Will there be a RV7xx refresh or is the next step a complete new desing?
Just post your thoughts here NordicHardware just postet that they expect the first 40nm GPUs in Q1 2009 which will be RV740 and RV870. http://www.nordichardware.com/news,7946.html My thoughts: RV870 will be a RV770 refresh @ 40nm ~1.6 billion transistors 25 SIMDs 400 5D ALUs (2000SPs) 100 TMUs 16-24 ROPs (8z/clk) 256bit MC @ 5Gbps GDDR5 600-800MHz engineclk Or less ALUs but a seperated shader clk. |
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#2 |
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Senior Member
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Duh!
And they said "no more big chips"? /any time-frame about 450mm wafers being scheduled for mass production?/ Anyway, I don't think a 40nm design would be a pure shrink, as 260 sq.mm mark is quite comfortable, even now. Maybe beefing TMUs (I want my single-cycle FP16 back), enlarge some shared-mem buffers (16K>32/64K) and most importantly - yet another clock rate bump at 850~900MHz mark for a reference. Probably, the economy of scale will be again the main agenda, here.
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Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. |
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#3 |
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Member
Join Date: Sep 2005
Posts: 206
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Didn't the rumour of 2000-shader core first got posted in this board as a joke
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#4 | |
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Senior Member
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Quote:
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English is not my native tongue. Before flaming please consider the possiblity that I did not mean to say what you might have read from my posts. Work| RecreationWarning! This posting may contain unhealthy doses of gross humor, sarcastic remarks and exaggeration! |
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#5 | |
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Regular
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Quote:
Jawed |
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#6 | |
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hardware monkey
Join Date: Mar 2007
Posts: 3,900
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I believe R7xx is a "correction" to the mistake that was R6xx and it's horrible lack of texturing/z-fill/and AA sample rates. I'm sure you'd agree with me on this. Now that these mistakes have been corrected, there's no need to do so again. Thus, ATi can return to their preferred design philosophy with the R8xx generation of products if they are in a position to do so (and with the shrink to 40nm I can see no reason why they wouldn't). |
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#7 | |
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Senior Member
Join Date: Sep 2003
Location: Well within 3d
Posts: 4,071
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In the eyes of the equipment and tool manufacturers, the later the better. The 300mm wafer transition turned out to be not such a good thing for them. The likely costs and extremely reduced market size mean that unless the big chip manufacturers start paying some serious cash to finance the effort, it won't happen for quite some time longer, though I don't know enough about the dynamics of the equipment industry to say how many years more. As for RV870, the rumor said that R870 would have 2000 ALUs, which means RV870 would have 1000. Given that RV770 already has 800, that's a relatively modest increase despite the jump from 55nm to 40nm. This might make sense, if the power improvements lag as far behind the density improvements as was reported earlier. I'm curious as to what's going on at the IHVs. Did AMD sort of eat into its own future by the more significant redesign of RV770 compared to how much GT200 hewed to G92, or is it that Nvidia is further away from the desired design target for late 2009/early 2010?
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Dreaming of a .065 micron etch-a-sketch. |
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#8 | |
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Member
Join Date: Mar 2003
Location: Denmark
Posts: 867
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#9 | |
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Regular
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So 76% of RV770 is graphics logic. 40% of RV770 is taken by the clusters (ALUs+TUs). So, 36% of RV770 is non-cluster logic. At 40nm that logic could be unchanged in capability (i.e. 16 RBEs, 4x MCs, 1 hub), but presumably would scale. Scaling from 55nm to 40nm is supposed to be unusual in some respect - I can't remember if the scaling is considerably better or considerably worse than a simple areal evaluation would imply. Jawed |
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#10 | |
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Member
Join Date: Sep 2003
Location: UK, Bedfordshire
Posts: 448
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Quote:
http://www.beyond3d.com/content/news/608 http://www.beyond3d.com/content/news/568 * Posted to save Arun's teeth from grinding....
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PeterAce "Lost in quantisation" |
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#11 |
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Regular
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So, about 16% smaller going from 55nm to 40nm?
So a "<=20% bigger" refresh of RV770 seems pretty likely then. If just RV770's clusters are shrunk to 84%, then naively there's room for 19% more of them I'm doubtful a refresh would make any real changes to the MCs, RBEs, L2s, so they would shrink too. In that case that leaves room for the clusters to grow by 36% while retaining a die size of 256mm2. If, historically, a 256-bit GPU could be as small as ~190mm2, it seems that at about 256mm2 ATI is paying quite a high price for the combination of GDDR5 and CrossFireX Sideport. Is this the approximate minimum size for all RVx70 GPUs for a few years to come? If so, isn't this GPU going to get progressively more and more expensive with each new node (presuming that each new node has worse yields per mm2)? Jawed |
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#12 |
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Senior Member
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At 40/32nm nodes, if ATi decides to recycle the RV770 design from a "compact" PoV, is it viable to consider adding an eDRAM array to the core--and simplifying the local memory buffer req's? I mean... with all the GDDR5 expected performance bumps and (don't bash me, here) the possibility of adopting XDR2+ most probably they should sound the "go-ahead" horn, for the gazillions of SPs!
__________________
Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. |
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#13 |
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Member
Join Date: Oct 2006
Posts: 127
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#14 |
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hardware monkey
Join Date: Mar 2007
Posts: 3,900
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#15 |
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Member
Join Date: Oct 2006
Posts: 127
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It will make appearance next week, dunno when it will be released though. R800 has always been slated for DX11, the next NV part (g300 or whatever) will propably be DX11 too, the rumours are allready heading that direction.
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#16 | ||
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hardware monkey
Join Date: Mar 2007
Posts: 3,900
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Quote:
Quote:
I'm not saying you're wrong, but this is the first I've heard of that. Do you have any links to back this up? |
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#17 |
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Member
Join Date: May 2007
Posts: 160
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SP & TMUs:
RV670 -> 4 SIMD cores, each with 16 SPUs (4D+1 = 80 ALUs) and 4 TMUs -> 320 ALUs + 16 TMUs RV770 -> 10 SIMD cores, each with 16 SPUs (4D+1 = 80 ALUs) and 4 TMUs -> 800 ALUs + 40 TMUs (+6 SIMD cores vs RV670) RV870 -> 16 SIMD cores, each with 16 SPUs (4D+1 = 80 ALUs) and 4 TMUs -> 1280 ALUs + 64 TMUs (+6 SIMD cores vs RV770) ROPs, MC & BUS: RV670 -> 4 RBEs, each with 4 ROPs x 2z/clk (16 ROPs), 4 MC -> 256-bit bus (72GB/s, 512MB/1GB GDDR4 @ 4.0GHz) RV770 -> 4 RBEs, each with 4 ROPs x 4z/clk (16 ROPs), 4 MC -> 256-bit bus (115GB/s, 512MB/1GB/2GB GDDR5 @ 3.6GHz) RV870 -> 4 RBEs, each with 4 ROPs x 4z/clk (16 ROPs), 4 MC -> 256-bit bus (128GB/s, 512MB/1GB/2GB GDDR5 @ 4.0GHz) RV870 -> 6 RBEs, each with 4 ROPs x 4z/clk (24 ROPs), 6 MC -> 384-bit bus (192GB/s, 768MB/1.5GB GDDR5 @ 4.0GHz) SIZE: RV670 -> 192mm˛ RV770 -> 260mm˛ RV870 -> ~260mm˛ (~280mm˛) |
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#18 |
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Senior Member
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Erroneous info!
>>del post!
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Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. Last edited by fellix; 18-Jul-2008 at 17:50. |
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#19 |
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Senior Member
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The issue here is not the ratio, but the raw capacity of those aspects.
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Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. |
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#20 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,947
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So, by that logic R420 was a correction on R300
You are saying that prior generations must have been "bad" because they don't offer as much raw performance! |
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#21 | |
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hardware monkey
Join Date: Mar 2007
Posts: 3,900
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Quote:
RV770 is a fantastic GPU, no matter how you slice it. |
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#22 |
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Senior Member
Join Date: May 2005
Posts: 2,038
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ShaidarHaran: I can't accept your opinion. RV770 boosted texturing and aritmetic power equally. You can't say that RV770 adressed lack of texturing power, because RV770 boosted nuber of ALUs in the same way and if R600 wasn't lacking of anything, pure aritmetic rate was this thing.
In relative way, RV770 is weaker in texturing than R600, because ALU:TEX remained and TFUs were emasculated.
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Sorry for my English. But I hope it's better than your Czech |
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#23 | |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,947
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Quote:
R600 was OK in this respect for its generation because it did allow configurable, 2D scaling of numbers of units for the rest of the family, but these all reduced the number of units, not increased. To increase the units the relationship between texture engines and SIMD's had to be changed to allow the same ratios and the same batch sizes. Caching hierarchy and memory went hand in hand with one another. We put a lot of work into texture cache modeling and changed to a fully tiled memory system that, for the primary task of 3D operation, alleviated the need for the memory channels to be passing data between one another. |
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#24 | |
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hardware monkey
Join Date: Mar 2007
Posts: 3,900
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Quote:
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#25 |
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Senior Member
Join Date: May 2005
Posts: 2,038
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So RV770's texturing power must be even more deficient given it's shading capability. OK?
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Sorry for my English. But I hope it's better than your Czech |
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