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#1 | |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,950
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http://biz.yahoo.com/bw/071108/20071107006687.html?.v=1
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http://www.internetnews.com/bus-news...le.php/3709826 http://www.reuters.com/article/marke...0071108?rpc=44 http://www.news.com/one-more-thing/8...813173-37.html Specs: http://ati.amd.com/products/streamprocessor/specs.html |
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#2 | |
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 7,461
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Is this
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<edit> oic, its supposed to be a 2 for the footnote. |
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#3 |
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Member
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RV670 based right? Anyways it's about time AMD released something to compete with telsa.
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#4 |
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chaos dunk
Join Date: May 2003
Location: Mountain View, CA
Posts: 3,274
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So, did you hire Mike Houston?
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#5 |
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Beyond3D News
Join Date: May 2007
Posts: 440
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AMD has just announced the RV670-based FireStream 9170 GPGPU processor as well as the FireStream SDK. Notable are 2GB of RAM, a 775-800 MHz core clock, 500 GFLOP/s, and Brook+ (based on Brook, obviously!) as the official high-level language.
Read the full news item |
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#6 |
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Regular
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Blimey, AMD beat L'Inq to the punch
So, er, why's the double precision GFLOP "rating" a secret?... Jawed |
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#7 |
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chaos dunk
Join Date: May 2003
Location: Mountain View, CA
Posts: 3,274
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#8 | |
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Junior Member
Join Date: May 2004
Posts: 30
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Here you can find infos http://www.forum-3dcenter.org/vbulle...&postcount=685 for Sapphires HD3800 Series Card Marketing Material says
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#9 | |
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Heteroscedasticitate
Join Date: Mar 2005
Posts: 2,354
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Quote:
__________________
Donald Knuth: Science is what we understand well enough to explain to a computer. Art is everything else we do. |
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#10 |
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Regular
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Hopefully Brook+ and all the other stuff will run on consumer cards.
Jawed |
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#11 |
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Mostly Harmless
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Now, will we see DP exposed in the consumer version as well?
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"We'll thrash them --absolutely thrash them."--Richard Huddy on Larrabee "Our multi-decade old 3D graphics rendering architecture that's based on a rasterization approach is no longer scalable and suitable for the demands of the future." --Pat Gelsinger, Intel ". . .its taking us longer than we would have liked to get a [Crossfire game] profiling system out there" --Terry Makedon, ATI, July 2006 "Christ, this is Beyond3D; just get rid of any f**ker talking about patterned chihuahuas! Can the dog write GLSL? No. Then it can f**k off." --Da Boss |
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#12 |
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chaos dunk
Join Date: May 2003
Location: Mountain View, CA
Posts: 3,274
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#13 |
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Senior Member
Join Date: Sep 2003
Location: Well within 3d
Posts: 4,113
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What's the chance that hefty 2 Gigs of RAM comes with ECC?
There may be a few folks looking at a large system that would like at least that much of a nod towards reliability, or is AMD hoping to inflate its sales volume by forcing customers to buy more hardware for the sake of error checking?
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Dreaming of a .065 micron etch-a-sketch. |
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#14 | |
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chaos dunk
Join Date: May 2003
Location: Mountain View, CA
Posts: 3,274
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#15 |
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Mostly Harmless
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Hat eating seems to be the new prognosticator currency hereabouts!
__________________
"We'll thrash them --absolutely thrash them."--Richard Huddy on Larrabee "Our multi-decade old 3D graphics rendering architecture that's based on a rasterization approach is no longer scalable and suitable for the demands of the future." --Pat Gelsinger, Intel ". . .its taking us longer than we would have liked to get a [Crossfire game] profiling system out there" --Terry Makedon, ATI, July 2006 "Christ, this is Beyond3D; just get rid of any f**ker talking about patterned chihuahuas! Can the dog write GLSL? No. Then it can f**k off." --Da Boss |
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#16 |
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hardware monkey
Join Date: Mar 2007
Posts: 3,904
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![]() Let's see if NV matches 'em. DP in Quadro/Tesla before year's end? |
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#17 |
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Regular
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#18 | |
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chaos dunk
Join Date: May 2003
Location: Mountain View, CA
Posts: 3,274
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Quote:
PS--I don't get why you'd want MXM? Double-precision computation on a laptop...? Why? Unless this means that these apps won't work at all on consumer RV670s. |
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#19 | |
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Regular
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Quote:
And anyway, double or single precision, why would it being in a laptop be relevant? Jawed |
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#20 |
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chaos dunk
Join Date: May 2003
Location: Mountain View, CA
Posts: 3,274
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It sounds like they're targeting HPC, which makes an MXM module very strange (unless they're making MXM for a 1U rack, a la the highest-end Tesla thing?). So, if they're making MXM for laptops, I don't get that--it just doesn't make sense to have an HPC part in a laptop, especially if you already have the capability to run single-precision apps with an RV670 that's already there. Now, if they're making MXM bits for a rack (so you can get 6 or so in a unit), that's a lot more interesting, and I guess that'd make sense.
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#21 | |
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Regular
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Quote:
Embedded is something you deliver in a package - it might be a beefy laptop as you argue or it might be "mini-compute" type thing that operates as a desktop/deskside unit. Or something like a medical visualisation unit? Jawed |
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#22 |
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Regular
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What's the point in ECC? I doubt the difference in soft errors would be even close to a single order of magnitude (that GPU is a huge target, far more area reserved for actual computation than in the normal systems with ECC). If you can't deal with them ECC just provides an illusion of reliability.
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#23 | |
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Senior Member
Join Date: Sep 2003
Location: Well within 3d
Posts: 4,113
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Quote:
IBM's rule of thumb is 1 bit error per month per GiB of memory. One such card is going to have 2 errors a month. Assuming we try to pack these babies into a compute node, it's 2-4 cards a node. At 8 errors, a month, that is more than weekly. A large system might have hundreds to thousands of nodes. At a hundred nodes, the sytem is going to be hitting a silent data error in video RAM every hour. At a thousand, the system is going to hit an error every five minutes, or would if anyone had enough faith in GPGPU to put together a system at that scale. As for ECC on the GPU itself, I've not heard of any such measures for GPUs. CPU and other processors have been doing that since 90nm to avoid the rising error rates inherent to smaller geometries. Whether that is important depends on the error rates no GPU designer has disclosed.
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Dreaming of a .065 micron etch-a-sketch. |
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#24 |
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Regular
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#25 |
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Senior Member
Join Date: Sep 2003
Location: Well within 3d
Posts: 4,113
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ECC is usually used on CPU caches and parity is used on the register files.
SRAM has a higher error rate than DRAM and that CPUs need such features to keep error rates the same as process features shrink. CPUs have had a much higher burden placed on them, since they also manage the system. Whether GPUs need such measures, given their increasing use of cache and massive register files, is something their designers must evaluate when they push their products into new fields.
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Dreaming of a .065 micron etch-a-sketch. |
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