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#1 |
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Member
Join Date: Jun 2006
Posts: 324
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#2 |
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Me me me
Join Date: Apr 2002
Posts: 15,348
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So... what's it like? I can't watch it, can't install quicktime (or anythign else) here in my work PC...
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#3 | |
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meandering Velosoph
Join Date: Apr 2002
Location: Vienna
Posts: 3,677
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Quote:
http://eu.playstation.com/ps3/hd_ima...Storm_hd_1.jpg http://eu.playstation.com/ps3/hd_ima...Storm_hd_2.jpg http://eu.playstation.com/ps3/hd_ima...Storm_hd_3.jpg http://eu.playstation.com/ps3/hd_ima...Storm_hd_4.jpg http://eu.playstation.com/ps3/hd_ima...Storm_hd_5.jpg http://eu.playstation.com/ps3/hd_ima...Storm_hd_6.jpg http://eu.playstation.com/ps3/hd_ima...Storm_hd_7.jpg http://eu.playstation.com/ps3/hd_ima...Storm_hd_8.jpg http://eu.playstation.com/ps3/hd_ima...Storm_hd_9.jpg http://eu.playstation.com/ps3/hd_ima...torm_hd_10.jpg
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"Anybody can be a glutton, but only a true cyclist is a bottomless pit." - Ken Kifer (R.I.P.) "I think you'll find the improved video is a part of Sony's integration of the cutting edge Placebo technology. They've integrated it into all firmwares and this fabulous system provides all sorts of minor upgrades at very little developer cost. Great stuff!" - Shifty Geezer |
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#4 |
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Me me me
Join Date: Apr 2002
Posts: 15,348
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Can't say i'm impressed.. At least it looks like fun though...
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#5 | |
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Member
Join Date: Feb 2005
Posts: 836
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Quote:
__________________
stagnation culminates from complacency Last edited by scificube; 22-Jul-2006 at 06:33. |
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#6 |
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Member
Join Date: Jun 2006
Posts: 324
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Just as with Heavenly Sword, this game looks way batter in motion than in screenshots.
Now for the video, a user of neogaf just youtubed it: http://www.youtube.com/watch?v=Wm2awEjLtLw If you want to download it, just right click in this link, and select save target as: http://eu.playstation.com/ps3/images/Motorstorm.mov |
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#7 |
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Junior Member
Join Date: Jan 2006
Location: Melbourne
Posts: 68
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Looks really good in motion, just wish there was more contrast to the lighting.
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#8 |
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Senior Member
Join Date: May 2004
Location: Tokyo
Posts: 2,120
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WOW!! It looks much better than I was expecting.
I think I am more impressed by this than their original prerendered target videos. There are some shimmering and AA issues - especially in the wide shots. In the close up shots it looks like DOF and Motion Blur really help make it less noticable. But damn. After the pretty weak demo they showed at e3, this is far beyond my expectations. It looks completly next gen. And ya, the screenshots do no do it justice. In a still shot the blur effects look damn ugly. In motion, it looks like a film. |
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#9 |
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Senior Member
Join Date: Feb 2006
Location: Cupertino, California
Posts: 2,003
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It looks good except for the mud splatter on your screen and it looks dark. The crashes look really good and somehow the drivers wave their arms at you.
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#10 |
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Senior Member
Join Date: Nov 2002
Location: €UROP€
Posts: 1,183
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Very nice trailer. I like the accumulating dirt on the vehicles, flying car parts or dirt-bike drivers hitting other stuff causing dynamic gameplay situations, the beginning of the race with 8+ highly detailed/animated vehicles taking off within dust clouds, the physics are looking like the perfect mix of believability and cartoonishness.
Yes, it's not the E3 concept CGI trailer 1:1, but IMHO the gameplay/visual-concept and feeling is there. Very impressive for a first gen PS launch title. OT: now that Evolution Studios got their PS3 warm up set done, I wanna see some heavy lifting with perfect form ... proper next gen WRC please!
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Don't look back, the lemmings are gaining on you. |
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#11 | |
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Regular
Join Date: Dec 2004
Posts: 5,670
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Quote:
I can't trust screenshots of this game anymore, because it looks far far better in motion. Really great video. There were only about 10 vehicles there too..final game will have up to 20 per race |
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#12 | |
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member
Join Date: Feb 2002
Posts: 7,480
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Quote:
__________________
My opinions do not represent that of my employer blah blah etc. |
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#13 |
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Regular
Join Date: Dec 2004
Posts: 5,670
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That's true of HS, but they have released newer shots of MS before AFAIK. The post-processing employed by Motorstorm doesn't come across at all as well in screens - depending on taste at least - but in motion it's the exact opposite IMO. I think it'll always be a case of screenshots being relatively unkind to it versus motion.
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#14 |
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Junior Member
Join Date: Nov 2005
Posts: 24
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Thanks for the link to the HD vid, Angelcurio. That helps us finally see what's going on...
This looks really quite a lot better than I had expected it to. Wow. After seeing that, I don't care about the graphics anymore...I know they'll be fine. The point is, that game looks fun like crazy. I counted 16 cars on the track in that third-person view about 10 seconds in. It looked insane. How many cars will the online have? Anyone know? If it can do more than 12 cars in online with those crazy physics at a good frame rate, I'm in. |
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#15 | |
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Member
Join Date: Jun 2005
Posts: 717
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Quote:
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#17 |
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Member
Join Date: Jul 2005
Posts: 467
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i know that wood house
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#18 |
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god of war.
Join Date: Apr 2004
Location: Greensboro, NC.
Posts: 3,347
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the rock textures seems to be improved. that also seems like the e3 track with extra stuff added like the log cabin you pointed out.
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-BB| |
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#19 |
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Junior Member
Join Date: Oct 2005
Location: France
Posts: 168
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Without blur that game would have looked like crap. Like Lost planet on x360 , it's all about blurring. No fancy refraction, no detailled cars, but the result is still nice. Next Gen is all about Post processing effect
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#20 |
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Junior Member
Join Date: Jun 2004
Location: Gothorumqve
Posts: 42
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Some really sweet vehicles in there.
I wouldn't want to be driving one of these.. http://playstation3.gaming-universe....lerie/1218.jpg and be hunted by this.. http://playstation3.gaming-universe....lerie/1215.jpg I really like this shot, nice lightning. http://playstation3.gaming-universe....lerie/1201.jpg Last edited by Fast; 25-Aug-2006 at 19:06. |
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