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#1 |
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Member
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http://bfgtech.com/physx/index.htm
http://www.firingsquad.com/features/...ss_conference/ Actualy game demos, game lists and working hardware. I can't believe. Actualy selling dates for standalone cards. Alienware adding them to the website today as an option. Who would have thought we'd see this day come. From vaporware to hardware. |
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#2 |
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Senior Member
Join Date: Apr 2004
Posts: 2,204
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dell has also offered them recently i hear. $250 but it's a PCI
PCIe comes out in a few months. im gonna get one before gothic3 (or sooner if another earlier game exploits them)
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De omnibus dubitandum --Rene Descartes |
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#3 |
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Member
Join Date: Apr 2004
Posts: 463
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Ushering in of a new technology to solve a problem.
I look forward to seeing the results. |
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#4 | |
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Member
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Quote:
http://physx.ageia.com/footage.html Check out that link and click on the ghost recon video using cpu compared to ppu. |
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#5 |
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Member
Join Date: Feb 2002
Posts: 497
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The GRAW demo in full screen glory: http://physx.ageia.com/sbs_graw.swf
In other news... I've been busily updating my PhysX info page all day long http://personal.inet.fi/atk/kjh2348fs/ageia_physx.html |
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#6 | |
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B3D Scallywag
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Quote:
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#7 |
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Senior Member
Join Date: Jul 2004
Posts: 1,347
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With ATI's and recently Nvidia's announcements that they will support physics calculations on the GPU, this news couldn't have come soon enough. It looks as if the path forward won't be as clear as once thought. I suppose it all clears up when DirectPhys is launched. All these little players go away -become assimilated- and we are left with "good ol'" Microsoft.
PS. It's prbably high time to sacrifice some small animal in hope that there will be an OpenPHYS competitor just so MS don't get away with anything. Imagine how dreadful Direct3D would have been with no OpenGL to show the way. |
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#8 | |
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Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
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Quote:
I'm sure if Microsoft were to enter the fray, some sort of "open" standard will be born out of the existing approaches.
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What the deuce!? |
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#9 |
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Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
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Impressive stuff. The collateral damage is something Havok FX would be unable to do if I understand the approach correctly.
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What the deuce!? |
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