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#1 |
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Senior Member
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Could x360 be programmed to use Open GL?
or is it confined to DirectX? Would there be a benefit or better efficiency by going a non directx route?
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"The bible is how god supposedly relays his message to the people. That means he wants people to understand wtf he is talking about. ." L233 *Justice --- When you get what you deserve *Mercy ----- When you don't get what you deserve *Grace ----- When you get what you don't deserve |
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#2 |
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Senior Member
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I guess it was a stupid question.
__________________
"The bible is how god supposedly relays his message to the people. That means he wants people to understand wtf he is talking about. ." L233 *Justice --- When you get what you deserve *Mercy ----- When you don't get what you deserve *Grace ----- When you get what you don't deserve |
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#3 | |
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Member
Join Date: Oct 2003
Location: AZ
Posts: 540
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Quote:
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"The things we touch, have no permanence."-Li Mu Bai Last edited by Li Mu Bai; 03-Aug-2005 at 04:37. |
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#4 |
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Junior Member
Join Date: Jul 2005
Posts: 397
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Actually its confined to its own Api... It has something based on directx but its a specifc-made-for-360 one.
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#5 |
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Senior Member
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So devs would have to use those libraries/api's? Interesting. so if you are OPenGL dev house you would probably just run with PS3...
__________________
"The bible is how god supposedly relays his message to the people. That means he wants people to understand wtf he is talking about. ." L233 *Justice --- When you get what you deserve *Mercy ----- When you don't get what you deserve *Grace ----- When you get what you don't deserve |
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#6 | |
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Member
Join Date: Oct 2003
Location: AZ
Posts: 540
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Quote:
__________________
"The things we touch, have no permanence."-Li Mu Bai |
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