Welcome, Unregistered.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Reply
Old 03-Aug-2004, 20:10   #1
j^aws
Senior Member
 
Join Date: Jun 2004
Posts: 1,908
Default SEGA Enters China Market for Online Game Business + Shenmue.

Quote:

[August 03, 2004]

SEGA Enters China Market for Online Game Business
TOKYO --(Business Wire)-- Aug. 3, 2004 -- Company Establishes Branch Office in Shanghai; Announces PHANTASY STAR ONLINE Blue Burst, CTRacer, and Shenmue Online

SEGA(R) Corporation today announced plans to enter the China market for Online Game Business. In preparation for full-scale business operations in China, the company has established a branch office in Shanghai -- SEGA(R) (SHANGHAI) SOFTWARE CO., LTD.

SEGA, expanding its existing PC portfolio, considers the China Market to be critical for growth in the Multiplayer Online Game Business.

China, with more than 10 million online gamers, has become a key component in SEGA's global strategy to become a market-leader in the Online Game Business segment. The company plans to establish the regional business through its local branch offices, with great Multiplayer Online Game content designed to appeal to market-specific tastes and demand. SEGA has already created successful, market-specific Online Game Businesses in each Japan, U.S.A, and Europe.

SEGA is planning to launch the following PC online games in China.

(1) "PHANTASY STAR ONLINE(TM) Blue Burst" (PSO BB)

SEGA has reached an agreement to provide Zarva Digital Entertainment Co., Ltd., the subsidiary of Zarva Technology Group Co., Ltd -- one of the biggest IT companies in China -- with a license to operative PHANTASY STAR ONLINE Blue Burst. PHANTASY STAR ONLINE Blue Burst is the exciting PC continuation of a marquee franchise that has brought hundreds of thousands of virtual wizards and warriors to life on console and PC platforms. The first title in the franchise -- PHANTASY STAR ONLINE -- was released for Dreamcast(TM) in 2000. Subsequently, PHANTASY STAR ONLINE games have been released on Nintendo GameCube(TM), Microsoft Xbox(TM), and PC. As of May 2003, more than 600 thousand users have signed up to participate in the Phantasy Star Online network.

(2) "CTRacer(TM)"

SEGA will partner with Joyzone Networks Co. to bring CTRacer to China. The Korean beta for CTRacer began in March 2003 and has reached 3.75 million subscribers as of the end of June, 2004. The consumer service in Korea is scheduled to launch in Autumn 2004. CTRacer is a Massively Multiplayer Online (MMO) racing game co-developed by SEGA and Hyundai Digital. The title allows up to 5,000 people to simultaneously compete in races. Players connecting in virtual communities can customize their own cars by purchasing items such as performance parts and paint schemes.

(3) "Shenmue(TM) Online"

SEGA has reached an alliance agreement with JC Entertainment Corp. in Korea to co-develop and co-publish Shenmue Online. SEGA also has an agreement with T2 Technology Holdings Inc. to allow T2 technology to handle the Chinese online game operation of Shenmue Online. The commercial launch will take place in 2005. Shenmue Online is a PC MMO Action Role-Playing Game (RPG) based on the Dreamcast(TM) Shenmue franchise.

-0- *T (SEGA (SHANGHAI) SOFTWARE CO., LTD - Company Profile) Firm Name / SEGA (SHANGHAI) SOFTWARE CO., LTD Representative / Hideki Okamura (Managing Director of SEGA Corporation) Opening Date / June 18, 2004 Location / Shanghai, China Capitalization / 70 millions yen Board Member / President : Hideki Okamura (Managing Director of SEGA Corporation) Director : Weihong Li Director : Yuji Naka (R&D Creative Officer of SEGA Corporation) Director : Hideaki Morishita (Head of Network Business Division, SEGA Corporation) Number of Staffs / 80 (as of the end of July 2004) *T
Source

CTRacer (?) with 3.75 Million beta subscribers! A shift in strategy to online gaming with a foot hold in China could be a good money spinner for Sega/Sammy with a largely untapped market...
j^aws is offline   Reply With Quote
Old 03-Aug-2004, 20:17   #2
j^aws
Senior Member
 
Join Date: Jun 2004
Posts: 1,908
Default

BTW, Shenmue-online ... 8)
j^aws is offline   Reply With Quote
Old 03-Aug-2004, 20:21   #3
Evil_Cloud
Senior Member
 
Join Date: Aug 2002
Location: Belgium
Posts: 1,752
Default

http://shenmue.t2cn.com/

movie.
__________________
- Do not go where the path may lead, go instead where there is no path and leave a trail -
Evil_Cloud is offline   Reply With Quote
Old 03-Aug-2004, 20:32   #4
Lazy8s
Senior Member
 
Join Date: Oct 2002
Posts: 2,833
Default

Yeah, this is a fitting approach of those developing markets that Japanese publishers so desperately need to tap. Piracy is rampant there, so subscription based gaming helps to ensure the revenue. Massively multiplayer titles are a large part of their gaming culture. The PC is the predominant platform. Also, getting help from native developers should help to make a better suited product.

This new business initiative creates the need for content, giving an opportunity to projects like Shenmue that might not otherwise have gotten further approval.
Lazy8s is offline   Reply With Quote
Old 03-Aug-2004, 21:11   #5
j^aws
Senior Member
 
Join Date: Jun 2004
Posts: 1,908
Default

Evil_Cloud,

That site is slooooooooooooowwwwwww....must be getting a trillion hits! ...will try later....

Quote:
Originally Posted by Lazy8s
Yeah, this is a fitting approach of those developing markets that Japanese publishers so desperately need to tap. Piracy is rampant there, so subscription based gaming helps to ensure the revenue. Massively multiplayer titles are a large part of their gaming culture. The PC is the predominant platform. Also, getting help from native developers should help to make a better suited product.

This new business initiative creates the need for content, giving an opportunity to projects like Shenmue that might not otherwise have gotten further approval.
Sega can get a head start there without the distraction of next gen...build a large online community there, then transfer the IPs over to next gen to keep the momentum going. And as you mention without the piracy concerns...just hope they're decent MMO games...maybe there's hope for a decent Matrix online!
j^aws is offline   Reply With Quote
Old 03-Aug-2004, 21:17   #6
Evil_Cloud
Senior Member
 
Join Date: Aug 2002
Location: Belgium
Posts: 1,752
Default

This is the 'teaser trailer'
http://shenmue.t2cn.com/shenmue.zip

Apparantly this is pre-retail footage from Shenmue 1 & 2, but scenes differ from the final builds. Still waiting for a movie from Shenmue Online though.
__________________
- Do not go where the path may lead, go instead where there is no path and leave a trail -
Evil_Cloud is offline   Reply With Quote
Old 03-Aug-2004, 22:46   #7
jvd
Naughty Boy!
 
Join Date: Feb 2002
Location: new jersey
Posts: 12,731
Send a message via AIM to jvd
Default

Even if the game only gets 200k subscribers it will be a huge money maker
__________________
Freexbox 360 !!!
Free Psp!
jvd is offline   Reply With Quote
Old 03-Aug-2004, 23:28   #8
Evil_Cloud
Senior Member
 
Join Date: Aug 2002
Location: Belgium
Posts: 1,752
Default

Quote:
Originally Posted by jvd
Even if the game only gets 200k subscribers it will be a huge money maker
China and South-Korea have millions of MMORPG subscribers, so here's someone hoping the game will rake in enough cash to fund Shenmue 3 and Shenmue 4.
__________________
- Do not go where the path may lead, go instead where there is no path and leave a trail -
Evil_Cloud is offline   Reply With Quote
Old 04-Aug-2004, 03:45   #9
Megadrive1988
Senior Member
 
Join Date: May 2002
Posts: 4,307
Default

I want Super Monaco GP, ThunderBlade, Galaxy Force II, Super Hang On, Turbo OutRun and OutRunners in Shenmue Online Arcades!
Megadrive1988 is offline   Reply With Quote
Old 04-Aug-2004, 09:20   #10
nondescript
Member
 
Join Date: May 2003
Posts: 295
Default

I`m a little sceptical. Sure, China`s and South Korea`s online gaming markets are booming, but it`s already a pretty crowded field.

I can`t speak about the South Korean market (maybe a few South Korean B3Ders can comment on their market), but as for the markets I`m familiar with, HK/Taiwan/China, the market is already overcrowded. Many online RPGs feature similar gameplay, and are generally undifferentiated, so the companies basically compete on price - the subscription costs have been driven down to almost break even. Only a few, like Lineage I/II, have enough brand cachet to keep a price premium. The unique gameplay features of those few successful games are then aggressively copied by everyone else. The subscriber turnover among casual gamers is quite high, since the client software is practically given away for free. (Two bucks for a shrink-wrapped CD and 10 free hours sold in the same rack as chewing gum in 7-Eleven)

Sega, with a strong collection of innovative games, has a good chance of success in this market, but it`s not going to be a walk in the park. Sega doesn`t have the same brand recognition in China that it does in the US, so it doesn`t enter the field with any birthright - it`s gonna have to earn it.
__________________
With the return of school, I have regained the need to procrastinate, and hence, the need to come to Beyond3d...

It's too bad all the posts I want to reply to are locked.
nondescript is offline   Reply With Quote
Old 04-Aug-2004, 09:59   #11
passerby
Member
 
Join Date: Nov 2003
Posts: 686
Default

Gamewatch screens.
http://watch.impress.co.jp/game/docs/20040804/sega.htm

Capcom SF-style fireball?
passerby is offline   Reply With Quote
Old 04-Aug-2004, 22:09   #12
Evil_Cloud
Senior Member
 
Join Date: Aug 2002
Location: Belgium
Posts: 1,752
Default

Quote:
Originally Posted by passerby
Gamewatch screens.
http://watch.impress.co.jp/game/docs/20040804/sega.htm

Capcom SF-style fireball?
Ever watched Project Berkley footage?

It has something to do with the mirrors. ^^
__________________
- Do not go where the path may lead, go instead where there is no path and leave a trail -
Evil_Cloud is offline   Reply With Quote
Old 04-Aug-2004, 23:02   #13
archie4oz
ea_spouse is H4WT!
 
Join Date: Feb 2002
Location: 53:4F:4E:59
Posts: 1,586
Default

Quote:
Even if the game only gets 200k subscribers it will be a huge money maker
Do you mean revenue or profit? A lot can depend on development and operating costs, and forecasted subscriber revenue. It took SOE almost 5 years to start making a profit (and that's with a pretty well off subscriber base)... Then there's the question of how much you can charge a Chinese user base and how much that offsets the development costs in Japan...
__________________
"The sooner someone gets sued by Intel for violation, the sooner the patent can be revoked from orbit for gratuitous and wanton disregard for prior art and obviousness." ~TomF
archie4oz is offline   Reply With Quote
Old 06-Aug-2004, 06:16   #14
jvd
Naughty Boy!
 
Join Date: Feb 2002
Location: new jersey
Posts: 12,731
Send a message via AIM to jvd
Default

http://www.gamespy.com/articles/536/536117p3.html
__________________
Freexbox 360 !!!
Free Psp!
jvd is offline   Reply With Quote
Old 06-Aug-2004, 23:18   #15
Farid
Artist formely known as Vysez
 
Join Date: Mar 2004
Location: Paris, France
Posts: 3,899
Default

From the link above:
Quote:
Originally Posted by Gamespy
and its story was originally meant to encompass 16 chapters. It got as far as game two.
Wrong.

But it's also fun:

Quote:
My hunch is that they're gonna take the world in which the game is set, and go off on a completely unrelated tangent. Then, they'll stick the Shenmue label on it, and peddle it to the legions of starving fans (all 138 of you) for a premium.
__________________
- Power corrupts and absolute power is kinda neat.
- If at first you don't succeed, put it out for beta test.
--Internets
Farid is offline   Reply With Quote
Old 08-Aug-2004, 06:36   #16
maskrider
Henshin !
 
Join Date: Feb 2002
Location: Hong Kong
Posts: 1,279
Default

Well, the Internet population in China (released by official Chinese source) is 87 Million the last time I read about it. The people are really crazy playing online games, net games are simply very hot there.

They sell all kinds of point cards at a relatively cheap price, and there are professional players that put the special items on auction to make some real money.

Although the competition is fierce there, I expect a game as famous as Shenmue will be pretty popular and can be competitive if SEGA doesn't make major mistakes.
__________________
Maskrider (a.k.a. Felix M.C. Li)

The first thing I lost when getting older is memory, probably because of alcohol !
maskrider is offline   Reply With Quote
Old 08-Aug-2004, 18:43   #17
overclocked
Senior Member
 
Join Date: Oct 2002
Location: Sweden
Posts: 1,317
Default

Of topic but what was the BIG news Sega announced during E3, can“t remember?
overclocked is offline   Reply With Quote
Old 08-Aug-2004, 20:16   #18
Megadrive1988
Senior Member
 
Join Date: May 2002
Posts: 4,307
Default

supposedly, Sega's major announcement was Matrix Online. pathetic.

but as far as I am concerned, the major announcement was Phantasy Star Universe. with the possibility (officially) that PSU might be both PSO2 and PSV.
Megadrive1988 is offline   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Sega executive shake-up hey69 Console Technology 2 21-Jan-2005 15:57
Sega to stop GameCube sports development iscariot Console Technology 92 08-Feb-2003 02:43
Nintendo to buy Capcom??? Announcement next week??? bbot Console Technology 55 23-Dec-2002 04:23
Introducing the Nintendo Gameboy Player! (for Cube) iscariot Console Technology 53 25-Nov-2002 02:37
GF4 has inflated 3dmarks scores so says the INQ..... jb 3D Architectures & Chips 126 19-Jun-2002 23:35


All times are GMT +1. The time now is 21:29.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.