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#1 | |
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Senior Member
Join Date: Jun 2004
Posts: 1,908
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Quote:
Will M$ ever break the Japanese market |
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#2 |
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Member
Join Date: Apr 2004
Posts: 375
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Never. Microsoft would be better off not competing with neither Sony or Nintendo over there on their own turf.Those Japanease are never going to accept them.
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#3 |
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ea_spouse is H4WT!
Join Date: Feb 2002
Location: 53:4F:4E:59
Posts: 1,586
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Those japanese eh? And never accept eh? I guess MS isn't as saavy as IBM (or perhaps Xbox division isn't as saavy as the Windows/Office division) :P
__________________
"The sooner someone gets sued by Intel for violation, the sooner the patent can be revoked from orbit for gratuitous and wanton disregard for prior art and obviousness." ~TomF |
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#4 | |
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Senior Member
Join Date: Feb 2002
Posts: 2,767
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Quote:
__________________
"I see Subversion as being the most pointless project ever started." Linus Torvalds |
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#5 |
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Hoopy Frood
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Wait, wait... Making games specifically toward a region might help you sell more games AND more consoles in that region? THE HELL YOU SAY!! :P I wonder how long it took a sales wonk to come up with that one...
One part seems a bit screwy, though: There are fewer than 160 Xbox-compatible games sold in Japan, compared with 6,165 that can be played on the PlayStation 2 and 191 for the GameCube, according to the companies. Are there SERIOUSLY only 191 games for the Cube out there? |
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#6 |
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Member
Join Date: Nov 2003
Posts: 686
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XBox is currently near the end of its official cycle, and still not doing well there. This is when the dev <-> buyer cycle bites really hard. Devs do not publish for it because of small number of buyers. Buyers do not buy because of small number of devs.
I think the XBoxNext, with some careful marketing, may have a better chance. However the dreaded dev <-> buyer cycle may well bite into next-gen as well. Devs, remembering last gen, do not publish expecting small number of buyers. Buyers, remembering last gen, do not buy expecting small number of devs. It's quite amazing how the failure or success of one generation can affect the next. MS definitely has an uphill battle to fight in Japan. |
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#7 | |
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Member
Join Date: Dec 2002
Posts: 503
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Quote:
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Jov |
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#8 |
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Naughty Boy!
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I think this is a great step foward .
There are many games that will cross the gaps normaly. There are american games that the japs love to play and there are japanesse games americans love to play . But we all love to play games geared towards us . This can only help ms and really if ms only doubles thier japan numbers that is a great step foward. Though i think they will at least increase four fold over what the xbox1 has in japan. |
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#9 |
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Great Member
Join Date: Feb 2003
Posts: 1,286
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There are 6000 games available foe the PS2?
Also what games from the US are popular in JAP? I can't think of any right now. |
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#10 | |
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Member
Join Date: Apr 2004
Posts: 375
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Quote:
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#11 |
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ea_spouse is H4WT!
Join Date: Feb 2002
Location: 53:4F:4E:59
Posts: 1,586
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You do realize that IBM does rather well in Japan as does Microsoft (at least as far as Windows/Office penetration)...
__________________
"The sooner someone gets sued by Intel for violation, the sooner the patent can be revoked from orbit for gratuitous and wanton disregard for prior art and obviousness." ~TomF |
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#12 | |
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penguins
Join Date: Feb 2004
Posts: 13,978
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halo? |
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#13 |
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Great Member
Join Date: Feb 2003
Posts: 1,286
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I think Halo sold only around ~100.000 in JAP.
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#14 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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and aren't there only 200,000 xbox consoles sold in Japan?
edit: I have no idea how many are sold, but I think it's under 500K |
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#15 | |
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Senior Member
Join Date: Aug 2002
Location: Belgium
Posts: 1,752
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Quote:
And indeed, Microsoft hasn't sold much more than the original launch shipments... In comparison with other consoles, Xbox is really a disaster in Japan. The only reason it sold was perhaps it's cheap price and Tecmo support. :/
__________________
- Do not go where the path may lead, go instead where there is no path and leave a trail - |
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#16 |
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Hoopy Frood
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According to MagicBox, there's been ~21K Xboxen sold this year, 97K in 2003, and 327K in 2002. So that puts it at around 450K total. (Versus about 2.4 million GameCubes, which is their biggest comparative gulf.)
Halo sold 70K copies in 2002 (to DOA3's 140K and PGR's 50K) and, erm... no specific title numbers given for 2003, though they do state that Microsoft as a publisher sold 144,200 titles total, so none of those numbers are really going up much. |
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#17 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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any sales figures on other tecmo titles?
doesn't seem to be any hope of an Xbox recovery in Japan... definitely need more devs...but with all the PS2 people....and knowing that PS3 has backwards compatibility.... :? |
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#18 | |
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Senior Member
Join Date: Aug 2002
Location: Belgium
Posts: 1,752
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Quote:
But Dead or Alive 3, nor Ninja Gaiden, really improved Microsoft's situation in the east.
__________________
- Do not go where the path may lead, go instead where there is no path and leave a trail - |
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#19 |
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Hoopy Frood
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Not on the top ten in 2002 (which puts them sub-19,000) and in 2003 it's up in the air (though to my knowledge PDO scored over 50k, and probably a bunch of others went to the DOA3 special editions). Ninja Gaiden's sales are in 2004's, and it briefly peeked on the top sales charts by moving ~43K the first week--33K on the first day. (And a hardware spike during that time as well.) It's probably somewhere between 50-60K now (but hard to track).
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#20 |
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Member
Join Date: May 2004
Posts: 169
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Japanese consumers aren't as pivotal as you guys are making them out to be.
The overwhelming majority of sales (and, hence, revenues) are coming from markets outside Japan. Japanese digital content providers, on the other hand, are vastly more important. They are what Microsoft's Home and Entertainment unit should have been wrestling for. |
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#21 |
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B3D Shockwave Rider
Join Date: Feb 2002
Posts: 1,805
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What is the Microsoft developer strategy in Japan?
They hired some former Square higher up, but what else have they done? Capcom has lost a lot of people that have gone on to start new companies that are working on PS2 games. Even Sega lost a top person that migrated over to Naughty Dog. So who is Microsoft hiring to work for its Japanese game studios? Fresh graduates that have never worked in the industry before? |
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#22 | |
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B3D Yoddha
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#23 |
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Member
Join Date: Feb 2002
Posts: 137
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I think those 6000+ titles includes PS1 games. The PS3 and Nintendo's Revolution will have BC which will enticed buyers into buy them. If MS don't implement BC into XBOXNext, then they pretty much have to start over and have 20 games(I am being optimistic here) at launch.
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#24 | ||
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Senior Member
Join Date: Aug 2002
Location: Belgium
Posts: 1,752
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Quote:
__________________
- Do not go where the path may lead, go instead where there is no path and leave a trail - |
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#25 | |
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Member
Join Date: Apr 2004
Posts: 375
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Quote:
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