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Old 16-Mar-2014, 13:26   #3902
Globalisateur
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Join Date: Nov 2013
Location: France
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Lego the Movie next-gen Digital Foundry face-off:

http://www.eurogamer.net/articles/di...t-gen-face-off

Quote:
A native 1080p presentation is handed in on both PS4 and Xbox One once again...post-process anti-aliasing is used across both consoles, with the PS4 getting an ever-so-slightly stronger version of the effect
Well, they're wrong. Both use the exact same AA but PS4 has a better horizontal resolution. I suspect native 1920x1080 resolution for XB1 vs 1920x1200 for PS4:

XB1 up, PS4 bottom respectively:




Second example:




Another:




Original links of DF images:

http://cfa.gamer-network.net/2013/ar...XO_008.bmp.jpg
http://cfa.gamer-network.net/2013/ar...S4_008.bmp.jpg
http://cfa.gamer-network.net/2013/ar...XO_002.bmp.jpg
http://cfa.gamer-network.net/2013/ar...S4_002.bmp.jpg

On those images it's obvious the horizontal resolution is different, like in 5 seconds I knew PS4 had a better horizontal resolution. How could they miss the PS4 supersampling?
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