X360 Invincible tiger is 60fps 1280x720 in classic mode (they had promised 1080p and screenshot was native 1080p grrr only menu are 1080p) and with bad software upscale (without interpolation, just duplicate pixels) and 640x720 or 1280x360 in S3D (in accordance with type of S3D mode, all S3D mode suported)
the game is 60fps in S3D mode too. they keep framerate and sacrifice resolution for S3D.
anaglyph mode is 640x720 (half of pixels sources are 4 pixels large! it's ugly. 640 to 1920 juste need 3x horizontal duplication but they use 4x duplicate pixel and alterne with 2x duplicate pixel probably because they use two distinct software upscale phase, one duplicate phase for 640 to 1280 and another for 1280 to 1920, it's strange choice and bad result)
and in anaglyph there is also lot of framerate slowdown, catastrophic framerate (not really in other S3D mode) . another downgrade in S3D mode: they disable post-process filter
Last edited by Quaz51; 04-Sep-2009 at 12:22.