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Old 27-Jun-2008, 01:20   #6
ShaidarHaran
hardware monkey
 
Join Date: Mar 2007
Posts: 3,910
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Quote:
Originally Posted by AlphaWolf View Post
That was always the case before
I know, that's why ATi killed it off It was popular in the early days of rasterization before true programmable shaders really took off, but things just started advancing too quickly for ATi to design and qualify AIW SKUs during any given product cycle. By the time the AIW card you wanted was out, the next generation of GPUs was already knocking on the door.

Quote:
Originally Posted by AlphaWolf View Post
I don't think the full feature set (AIW) is really all that expensive.
Expensive compared to a high-end GPU? Probably not. Compared to a mainstream or mid-range GPU though I imagine the relative percentage of the BOM would increase to the point where most of the cost becomes the PCB and necessary tuning hardware.

Quote:
Originally Posted by AlphaWolf View Post
I think a 4850 AIW might be very attractive to a lot of people, with the potential price point still under $350. The potential transcode performance of the 4800 series could be very appealing in an AIW format card.
I agree, but think the price would need to be kept under $300 to maintain enough appeal to justify its existence.
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