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Old 04-Apr-2008, 19:47   #15
fellix
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Join Date: Dec 2004
Location: Varna, Bulgaria
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Really funny piece of code!

Here are some fillrate numbers on my E8400 @ 4GHz:

Code:
           FrameBuffer Clear : 1254,4 FPS
                  Color Fill : 395,1034 M-Pixel/s
                      Z Fill : 807,8229 M-Pixel/s
              Color + Z Fill : 309,5396 M-Pixel/s
              Single Texture : 186,2271 M-Pixel/s
  Single Texture Alpha Blend : 163,5779 M-Pixel/s
               Dual Textures : 115,7628 M-Pixel/s
             Triple Textures : 83,04722 M-Pixel/s
               Quad Textures : 65,43114 M-Pixel/s
    1 Floating Poing Texture : 143,4452 M-Pixel/s
              Render to Self : 171,9665 M-Pixel/s
               PS 1.1 Simple : 161,0613 M-Pixel/s
               PS 1.4 Simple : 166,0944 M-Pixel/s
               PS 2.0 Simple : 135,8955 M-Pixel/s
            PS 2.0 PP Simple : 138,412 M-Pixel/s
Yay! My Penryn got double Z/Stencil rate...

Quote:
Originally Posted by Freak'n Big Panda View Post
Screen shots? How is the quality compared to hardware rendering?
I noticed, that there is some colour banding in the RTHDRIBL demo -- flares and bloom edges mostly.
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Last edited by fellix; 04-Apr-2008 at 22:34.
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