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Search: Posts Made By: mhouston
Forum: Video Technology, Displays, & HTPC 12-Apr-2013, 18:34
Replies: 12
Views: 915
Posted By mhouston
I've been using Plex media server and it does...

I've been using Plex media server and it does well with the Samsung Plex app and the LG app. Android app costs money, but DLNA support thus far is okay. Haven't tried an iDevice.
Forum: GPGPU Technology & Programming 19-Feb-2013, 03:18
Replies: 19
Views: 4,589
Posted By mhouston
Perhaps there is no ICD?

Perhaps there is no ICD?
Forum: 3D Technology & Algorithms 15-Feb-2013, 05:31
Replies: 17
Views: 3,208
Posted By mhouston
Yes. From my experience, It's useful to bring...

Yes. From my experience, It's useful to bring more junior folks up to speed and expectations. But it's not every check-in unless it's around API changes or critical paths (performance oriented...
Forum: 3D Technology & Algorithms 23-Dec-2012, 18:28
Replies: 7
Views: 1,121
Posted By mhouston
Andrew is correct. The semantics of blending say...

Andrew is correct. The semantics of blending say the results have to be applied in order, not that the calculations need to be. And even at the top of the pipe, there is no promise of order. A...
Forum: 3D Technology & Algorithms 10-Dec-2012, 17:24
Replies: 266
Views: 22,585
Posted By mhouston
What modern PC GPU does static register file...

What modern PC GPU does static register file partitioning? AMD and Nvidia are dynamic per kernel. Or perhaps that is what you meant. But multiple kernels in flight can use different sized...
Forum: GPGPU Technology & Programming 12-Aug-2012, 22:39
Replies: 5
Views: 2,074
Posted By mhouston
http://developer.amd.com/zones/java/aparapi/pages/...

http://developer.amd.com/zones/java/aparapi/pages/default.aspx

Also open sourced (since Sept 2011) and runs on any OpenCL 1.1 implementation, with multi-threaded fallback if OpenCL not available.
Forum: 3D Technology & Algorithms 05-Aug-2012, 12:08
Replies: 16
Views: 6,353
Posted By mhouston
For those coming, don't forget this year's Beyond...

For those coming, don't forget this year's Beyond Programmable Shading, which includes an updated version of "5 Major Challenges in Real-Time Rendering" from Johan Andersson, DICE. It's a half day...
Forum: GPGPU Technology & Programming 26-Apr-2012, 18:30
Replies: 5
Views: 1,658
Posted By mhouston
Some reviewers were able to run OpenCL apps on...

Some reviewers were able to run OpenCL apps on IB...

edit: http://www.computerbase.de/artikel/grafikkarten/2012/test-intel-graphics-hd-4000-und-2500/10/#abschnitt_gpucomputing
Forum: 3D Architectures & Chips 23-Mar-2012, 18:39
Replies: 35
Views: 6,158
Posted By mhouston
GCN is a scalar + vector design at the ISA level....

GCN is a scalar + vector design at the ISA level. We map languages like OpenCL and DirectCompute, which are SIMT languages (although I personally dislike that term...) onto that architecture. And...
Forum: 3D Architectures & Chips 28-Feb-2012, 05:23
Replies: 132
Views: 14,288
Posted By mhouston
Barts is VLIW5. Your analysis is arguing that...

Barts is VLIW5. Your analysis is arguing that the chip is balanced differently than others which is true as the 5830 is a bit of an odd balance compared to the rest of the generation.
Forum: GPGPU Technology & Programming 12-Jan-2012, 00:31
Replies: 3
Views: 1,551
Posted By mhouston
On the current batch of GPUs (both AMD and...

On the current batch of GPUs (both AMD and Nvidia), you want to run more than one wavefront/warp per compute unit (core) to get latency hiding. Running larger workgroups than the native execution...
Forum: 3D Architectures & Chips 09-Dec-2011, 16:54
Replies: 1,117
Views: 113,782
Posted By mhouston
Do you mean "Has it been double confirmed?"? ...

Do you mean "Has it been double confirmed?"? :twisted:
Forum: 3D Hardware, Software & Output Devices 28-Aug-2011, 22:07
Replies: 27
Views: 3,863
Posted By mhouston
Jawed: you mean the shipping FirePro 7900 and...

Jawed: you mean the shipping FirePro 7900 and 5900?
Forum: 3D Technology & Algorithms 27-Aug-2011, 17:31
Replies: 48
Views: 9,247
Posted By mhouston
Beyond Programmable Shading slides up

Most of the talks are up now:

http://bps11.idav.ucdavis.edu/
Forum: 3D Architectures & Chips 17-Aug-2011, 22:37
Replies: 18
Views: 5,695
Posted By mhouston
Intel was running the demo on the CPU cores.

Intel was running the demo on the CPU cores.
Forum: GPGPU Technology & Programming 11-Aug-2011, 22:23
Replies: 25
Views: 7,912
Posted By mhouston
Slides are supposed to be going up on Khronos.org...

Slides are supposed to be going up on Khronos.org soon. There is not a lot of depth of the forward looking stuff because they are still being heavily discussed and developed.
Forum: GPGPU Technology & Programming 11-Aug-2011, 16:53
Replies: 25
Views: 7,912
Posted By mhouston
I was there presenting. ;-) Intel showed a...

I was there presenting. ;-) Intel showed a sound rendering demo (e.g, 3D positional audio) and AMD showed a bullet physics demo load balancing between GPU and CPU as well as a demo of their...
Forum: GPGPU Technology & Programming 28-Jul-2011, 11:08
Replies: 25
Views: 7,912
Posted By mhouston
For those going to SIGGRAPH in a few weeks, there...

For those going to SIGGRAPH in a few weeks, there is an OpenCL BOF at which you could ask these questions directly to the people developing future OpenCL specifications.
Forum: 3D Architectures & Chips 22-Oct-2010, 05:52
Replies: 7,380
Views: 1,206,004
Posted By mhouston
Not yet. OpenMM is the development branch were...

Not yet. OpenMM is the development branch were the OpenCL work is being done and OpenMM is running on Northern Islands. You can read Vijay's updates into umpteen threads on the folding forums about...
Forum: GPGPU Technology & Programming 27-Aug-2010, 22:42
Replies: 15
Views: 4,129
Posted By mhouston
Those are the big ones, with #2 being the most...

Those are the big ones, with #2 being the most common bug source.
Forum: GPGPU Technology & Programming 27-Aug-2010, 20:12
Replies: 15
Views: 4,129
Posted By mhouston
Try select instead of ?:. Beware the semantics...

Try select instead of ?:. Beware the semantics are slightly different to match SSE/AltiVec hardware.
Forum: GPGPU Technology & Programming 17-Aug-2010, 17:01
Replies: 146
Views: 32,173
Posted By mhouston
For SDK 2.2, you'll want 10.7b, the driver linked...

For SDK 2.2, you'll want 10.7b, the driver linked to on the SDK download page.
Forum: 3D Technology & Algorithms 05-Aug-2010, 06:32
Replies: 21
Views: 3,772
Posted By mhouston
Note your #2 there about not using MSAA and...

Note your #2 there about not using MSAA and wanting different hardware setup. Things are always better if we build you hardware for it. Just like Kayvon's stuff is problematic without the hardware...
Forum: 3D Technology & Algorithms 02-Aug-2010, 15:55
Replies: 21
Views: 3,772
Posted By mhouston
What do you find contentious there? Deferred...

What do you find contentious there? Deferred shading does have high bandwidth costs and complication with MSAA usage.
Forum: 3D Technology & Algorithms 02-Aug-2010, 05:30
Replies: 21
Views: 3,772
Posted By mhouston
And let us know if you find any errors in the...

And let us know if you find any errors in the slides so we can fix them. A few have already been found in my intro timeline. ;-)
Showing results 1 to 25 of 335

 
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