Forum: Video Technology, Displays, & HTPC
12-Apr-2013, 18:34
|
|
Replies: 12
Views: 915
|
Forum: GPGPU Technology & Programming
19-Feb-2013, 03:18
|
|
Replies: 19
Views: 4,589
|
Forum: 3D Technology & Algorithms
15-Feb-2013, 05:31
|
|
Replies: 17
Views: 3,208
Yes. From my experience, It's useful to bring...
Yes. From my experience, It's useful to bring more junior folks up to speed and expectations. But it's not every check-in unless it's around API changes or critical paths (performance oriented...
|
Forum: 3D Technology & Algorithms
23-Dec-2012, 18:28
|
|
Replies: 7
Views: 1,121
|
Forum: 3D Technology & Algorithms
10-Dec-2012, 17:24
|
|
Replies: 266
Views: 22,585
What modern PC GPU does static register file...
What modern PC GPU does static register file partitioning? AMD and Nvidia are dynamic per kernel. Or perhaps that is what you meant. But multiple kernels in flight can use different sized...
|
Forum: GPGPU Technology & Programming
12-Aug-2012, 22:39
|
|
Replies: 5
Views: 2,074
|
Forum: 3D Technology & Algorithms
05-Aug-2012, 12:08
|
|
Replies: 16
Views: 6,353
|
Forum: GPGPU Technology & Programming
26-Apr-2012, 18:30
|
|
Replies: 5
Views: 1,658
|
Forum: 3D Architectures & Chips
23-Mar-2012, 18:39
|
|
Replies: 35
Views: 6,158
|
Forum: 3D Architectures & Chips
28-Feb-2012, 05:23
|
|
Replies: 132
Views: 14,288
|
Forum: GPGPU Technology & Programming
12-Jan-2012, 00:31
|
|
Replies: 3
Views: 1,551
On the current batch of GPUs (both AMD and...
On the current batch of GPUs (both AMD and Nvidia), you want to run more than one wavefront/warp per compute unit (core) to get latency hiding. Running larger workgroups than the native execution...
|
Forum: 3D Architectures & Chips
09-Dec-2011, 16:54
|
|
Replies: 1,117
Views: 113,782
|
Forum: 3D Hardware, Software & Output Devices
28-Aug-2011, 22:07
|
|
Replies: 27
Views: 3,863
|
Forum: 3D Technology & Algorithms
27-Aug-2011, 17:31
|
|
Replies: 48
Views: 9,247
|
Forum: 3D Architectures & Chips
17-Aug-2011, 22:37
|
|
Replies: 18
Views: 5,695
|
Forum: GPGPU Technology & Programming
11-Aug-2011, 22:23
|
|
Replies: 25
Views: 7,912
|
Forum: GPGPU Technology & Programming
11-Aug-2011, 16:53
|
|
Replies: 25
Views: 7,912
I was there presenting. ;-) Intel showed a...
I was there presenting. ;-) Intel showed a sound rendering demo (e.g, 3D positional audio) and AMD showed a bullet physics demo load balancing between GPU and CPU as well as a demo of their...
|
Forum: GPGPU Technology & Programming
28-Jul-2011, 11:08
|
|
Replies: 25
Views: 7,912
|
Forum: 3D Architectures & Chips
22-Oct-2010, 05:52
|
|
Replies: 7,380
Views: 1,206,004
Not yet. OpenMM is the development branch were...
Not yet. OpenMM is the development branch were the OpenCL work is being done and OpenMM is running on Northern Islands. You can read Vijay's updates into umpteen threads on the folding forums about...
|
Forum: GPGPU Technology & Programming
27-Aug-2010, 22:42
|
|
Replies: 15
Views: 4,129
|
Forum: GPGPU Technology & Programming
27-Aug-2010, 20:12
|
|
Replies: 15
Views: 4,129
|
Forum: GPGPU Technology & Programming
17-Aug-2010, 17:01
|
|
Replies: 146
Views: 32,173
|
Forum: 3D Technology & Algorithms
05-Aug-2010, 06:32
|
|
Replies: 21
Views: 3,772
Note your #2 there about not using MSAA and...
Note your #2 there about not using MSAA and wanting different hardware setup. Things are always better if we build you hardware for it. Just like Kayvon's stuff is problematic without the hardware...
|
Forum: 3D Technology & Algorithms
02-Aug-2010, 15:55
|
|
Replies: 21
Views: 3,772
|
Forum: 3D Technology & Algorithms
02-Aug-2010, 05:30
|
|
Replies: 21
Views: 3,772
|