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Search: Posts Made By: ChrisRay
Forum: 3D Architectures & Chips 18-Jan-2010, 06:38
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
Good question. You know I'm not entirely sure....

Good question. You know I'm not entirely sure. I'll ask the guys over at Nvidia and see if they can comment on it. I have only seen "exact" screensized monitors running it.


On another note: In...
Forum: 3D Architectures & Chips 18-Jan-2010, 06:32
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
What exactly do you want to know about it?

What exactly do you want to know about it?
Forum: 3D Architectures & Chips 18-Jan-2010, 06:31
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
Nope. Its the "Graphic" architecture preview....

Nope. Its the "Graphic" architecture preview. LIke the GPU Compute architecture preview a few months back.
Forum: 3D Architectures & Chips 18-Jan-2010, 06:25
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
Relax m8. I was affirming what you said. No need...

Relax m8. I was affirming what you said. No need to be so defensive.
Forum: 3D Architectures & Chips 18-Jan-2010, 06:18
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
Kyle certainly doesn't have one now.

Kyle certainly doesn't have one now.
Forum: 3D Architectures & Chips 18-Jan-2010, 04:37
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
Well the article was good for a laugh I guess. I...

Well the article was good for a laugh I guess. I know me and a few others enjoyed. I guess he can believe what he wants to believe. Performance will speak for itself.
Forum: 3D Architectures & Chips 18-Jan-2010, 02:00
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
Since when it is a bad thing for someone with an...

Since when it is a bad thing for someone with an industry insider source to speculate. Thats what Rys has been doing. I thought the article was great given the information available on the web at the...
Forum: 3D Architectures & Chips 18-Jan-2010, 00:41
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
There are alot of interesting things that can be...

There are alot of interesting things that can be done with tessellation with a little creativity. The hair demo you've seen is actually physx + tessellation.
Forum: 3D Architectures & Chips 18-Jan-2010, 00:39
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
And I've been doing it for nearly 3 months now....

And I've been doing it for nearly 3 months now. Actively avoiding the speculation threads :) Anyway its not much longer. After waiting 3 months the next bit is nothing.
Forum: 3D Architectures & Chips 18-Jan-2010, 00:25
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
Really really can't wait till the NDA expires so...

Really really can't wait till the NDA expires so these types of posts come to an end.
Forum: 3D Architectures & Chips 17-Jan-2010, 23:58
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
Rys NDA broken through smiley faces!

Rys NDA broken through smiley faces!
Forum: 3D Architectures & Chips 17-Jan-2010, 20:39
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
You don't expect there to be good idle...

You don't expect there to be good idle performance? IE GT200 like? Sure power is going up. It has in all designs. But if you don't game 100% of your Computers usage then you're actually likely...
Forum: 3D Architectures & Chips 17-Jan-2010, 20:18
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
Well Nvidia has shown they are capable of being...

Well Nvidia has shown they are capable of being competitive in cost if the performance delta demands it.
Forum: 3D Architectures & Chips 17-Jan-2010, 20:14
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
Most gamers really could care less about how...

Most gamers really could care less about how "big" the chip is.
Forum: 3D Architectures & Chips 17-Jan-2010, 09:57
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
Poor Tom Peterson. Vegas to PDX LAN. He looks...

Poor Tom Peterson. Vegas to PDX LAN. He looks tired.
Forum: 3D Architectures & Chips 17-Jan-2010, 00:34
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
Yup.. from the Nv3x to G80.. geometry setup has...

Yup.. from the Nv3x to G80.. geometry setup has improved what? By a factor of two? Improving geometry setup is something that needs to be done... So did Fermi do that? ;)
Forum: 3D Architectures & Chips 16-Jan-2010, 23:52
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
Specifically I said Fermi's tessellation engine...

Specifically I said Fermi's tessellation engine is impressive. I think its the biggest investment Nvidia has put into a new API to accellerate new API features in a very long time. And what I mean...
Forum: 3D & Semiconductor Industry 16-Jan-2010, 19:39
Replies: 168
Views: 14,170
Posted By ChrisRay
No. they just wanted to make batman fancier. With...

No. they just wanted to make batman fancier. With more PhysX effects than what exists in the shipping game. Time just ran out.

Chris
Forum: 3D & Semiconductor Industry 15-Jan-2010, 21:29
Replies: 168
Views: 14,170
Posted By ChrisRay
I thought I was pretty clear it wasn't...

I thought I was pretty clear it wasn't "easy".
Forum: 3D & Semiconductor Industry 15-Jan-2010, 20:23
Replies: 168
Views: 14,170
Posted By ChrisRay
None that I'm aware of. Like I said. If dev...

None that I'm aware of. Like I said. If dev optimizes for one. Its unlikely they'll spend the resources optimizing for the other. It could happen. But has not happened yet. It all comes down to how...
Forum: PC Games 15-Jan-2010, 19:53
Replies: 16
Views: 1,305
Posted By ChrisRay
I think the graphics are probably one of the more...

I think the graphics are probably one of the more dissapointing aspects of the game. They don't really push anything. It does have a neat "funnel" physics effect on its weapon. Which is the most...
Forum: 3D Architectures & Chips 15-Jan-2010, 19:32
Replies: 8,329
Views: 1,008,279
Posted By ChrisRay
The water demo was pretty quickly put together....

The water demo was pretty quickly put together. Nvidia acknowledged that it wasn't perfect.
Forum: 3D & Semiconductor Industry 15-Jan-2010, 19:24
Replies: 168
Views: 14,170
Posted By ChrisRay
Its more a question of resources than anything...

Its more a question of resources than anything else. Nvidia tries to support all developers if they can. But they don't have unlimited manpower. Its not uncommon for an Nvidia devrel guy to go down...
Forum: 3D & Semiconductor Industry 15-Jan-2010, 11:01
Replies: 168
Views: 14,170
Posted By ChrisRay
And? Like I said above. If a developer chooses to...

And? Like I said above. If a developer chooses to code for one or the other and optimally tune for either. You're not likely going to see them spending alot of time with the other. If a game is coded...
Forum: 3D & Semiconductor Industry 15-Jan-2010, 10:32
Replies: 168
Views: 14,170
Posted By ChrisRay
What do you mean by this? The PhysX SDK for the...

What do you mean by this? The PhysX SDK for the PC supports multi threading and core scaling. ((Despite what some people would like you to believe)) Who actively removes what? There are "tons" of CPU...
Showing results 1 to 25 of 500

 
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