Forum: Console Forum
23-May-2013, 00:29
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Replies: 904
Views: 36,618
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Forum: Console Technology
22-May-2013, 21:32
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Replies: 3,347
Views: 388,993
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Forum: Console Forum
22-May-2013, 20:42
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Replies: 904
Views: 36,618
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Forum: Console Forum
22-May-2013, 20:00
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Replies: 904
Views: 36,618
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Forum: Console Forum
22-May-2013, 19:40
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Replies: 904
Views: 36,618
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Forum: Console Forum
22-May-2013, 19:22
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Replies: 904
Views: 36,618
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Forum: General Discussion
22-May-2013, 09:41
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Replies: 2,158
Views: 150,329
Story wise though Eva is not a story of triumph...
Story wise though Eva is not a story of triumph hope and humanity fuck yeah, it's a story of DEEP and the inescapable misery of the human condition.
And no depth at all seems to fit Pacific rim as...
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Forum: General Discussion
21-May-2013, 23:17
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Replies: 2,158
Views: 150,329
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Forum: General Discussion
20-May-2013, 20:51
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Replies: 2,158
Views: 150,329
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Forum: 3D Architectures & Chips
19-May-2013, 18:07
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Replies: 6,541
Views: 916,885
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Forum: Console Forum
18-May-2013, 18:21
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Replies: 1,603
Views: 102,271
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Forum: PC Games
18-May-2013, 13:03
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Replies: 14
Views: 394
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Forum: PC Games
18-May-2013, 12:51
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Replies: 77
Views: 7,051
Any devs here who could explain why you simply...
Any devs here who could explain why you simply couldn't do this to handle near clipping plane animations of arms etc.
Just let the animators work in widest FOV most of the time, show the narrowest...
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Forum: Console Forum
09-May-2013, 19:42
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Replies: 25
Views: 980
As far as the IDE is concerned Microsoft has a...
As far as the IDE is concerned Microsoft has a winner in Visual Studio, but I assume Sony will just use that too.
Sony has experience with giving devs good tools for exotic architectures though,...
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Forum: Video Technology, Displays, & HTPC
08-May-2013, 09:15
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Replies: 42
Views: 1,669
I still think latency isn't going to be huge...
I still think latency isn't going to be huge issue unless patents make the obvious solution impossible ... which is to use image based rendering to generate near realtime feedback to head rotation....
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Forum: Console Technology
05-May-2013, 11:13
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Replies: 38
Views: 4,734
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Forum: Console Technology
03-May-2013, 12:49
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Replies: 171
Views: 12,934
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Forum: Console Technology
03-May-2013, 02:10
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Replies: 171
Views: 12,934
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Forum: Console Technology
03-May-2013, 01:27
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Replies: 171
Views: 12,934
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Forum: Console Games
03-May-2013, 00:01
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Replies: 20
Views: 973
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Forum: Console Forum
02-May-2013, 23:53
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Replies: 1,603
Views: 102,271
It's not a question of customization, it's a...
It's not a question of customization, it's a question of timing ... AMD contributed to the ASTC standard, it's a horse they are backing and will support at some point. Maybe just not in PS4 silicon...
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Forum: Console Forum
01-May-2013, 16:17
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Replies: 135
Views: 4,563
I don't think ImmersaView will license you that...
I don't think ImmersaView will license you that stuff cheap enough for it to make sense to go cheap on projectors, unless you mean that it can in theory be cheap if you had the tech ... but then I...
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Forum: Console Forum
30-Apr-2013, 20:50
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Replies: 135
Views: 4,563
It's not an either or situation, technology...
It's not an either or situation, technology marches on and patents finally expire ... Oculus Rift can get a device for cheap which uses the fused results of accelerometers, gyros and magnetic field...
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Forum: Console Forum
30-Apr-2013, 15:55
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Replies: 135
Views: 4,563
I doubt tracking accuracy is a problem once we...
I doubt tracking accuracy is a problem once we get some volume.
As for latency, I think there is a solution for that. Just render at higher FOV than the display system, then use the near realtime...
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Forum: Console Technology
24-Apr-2013, 19:29
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Replies: 3,347
Views: 388,993
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