Welcome, Unregistered.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Showing results 1 to 25 of 500
Search took 0.31 seconds.
Search: Posts Made By: rpg.314
Forum: 3D Architectures & Chips 20-Sep-2014, 01:24
Replies: 2,308
Views: 359,384
Posted By rpg.314
I saw that after I posted. It seems to me that...

I saw that after I posted. It seems to me that the dual issue is at the alu vs ld/st vs sfu level, but not dual issue of ALUs instructions themselves.
Forum: 3D Architectures & Chips 19-Sep-2014, 04:18
Replies: 2,308
Views: 359,384
Posted By rpg.314
AFAIK, Maxwell is not dual issue.

AFAIK, Maxwell is not dual issue.
Forum: Handheld Technology 18-Sep-2014, 05:09
Replies: 2,829
Views: 295,668
Posted By rpg.314
Because they are still selling it in developing...

Because they are still selling it in developing countries.
Forum: Handheld Technology 17-Sep-2014, 05:26
Replies: 2,829
Views: 295,668
Posted By rpg.314
It seems to imply on token forever. Your...

It seems to imply on token forever.

Your existing physical cards have the same token forever and they work fine (from a security point of view) most of the time. And it is accepted universally.
...
Forum: Handheld Technology 17-Sep-2014, 05:22
Replies: 2,829
Views: 295,668
Posted By rpg.314
My bad, I was referring to privacy aspects here,...

My bad, I was referring to privacy aspects here, not security.
Forum: Handheld Technology 16-Sep-2014, 03:40
Replies: 2,829
Views: 295,668
Posted By rpg.314
That's not what Macworld says.

That's not what Macworld says.
Forum: Handheld Technology 16-Sep-2014, 03:36
Replies: 2,829
Views: 295,668
Posted By rpg.314
The macworld article says that there is one token...

The macworld article says that there is one token per device forever.

No idea what apple said in their presentation.

The banks and the retailers wouldn't let this get off the ground if their...
Forum: Handheld Technology 16-Sep-2014, 03:34
Replies: 2,829
Views: 295,668
Posted By rpg.314
It's better than Google and carrier's...

It's better than Google and carrier's implementation.

It's no better than existing physical cards.
Forum: Handheld Technology 15-Sep-2014, 05:22
Replies: 2,829
Views: 295,668
Posted By rpg.314
Ha ha. If they can steal your credit card...

Ha ha.

If they can steal your credit card numbers they can steal your apple pay tokens. If they have them, they can use them since the tokens are just another card number and because the tokens...
Forum: Handheld Technology 15-Sep-2014, 05:19
Replies: 2,829
Views: 295,668
Posted By rpg.314
It can be, but won't be with apple pay. Yes,...

It can be, but won't be with apple pay.

Yes, but that's not the first implication one gets from it. I had to read it twice very carefully to parse out no extra privacy bit.
Forum: Handheld Technology 15-Sep-2014, 03:26
Replies: 2,829
Views: 295,668
Posted By rpg.314
That article is seriously misguided about the...

That article is seriously misguided about the privacy bits.

There is no more privacy that using your current cards. The actual card number is hashed to a different number, but the new number is...
Forum: 3D Architectures & Chips 12-Sep-2014, 02:28
Replies: 50
Views: 6,470
Posted By rpg.314
So new graphics features beyond dx12. Nice.

So new graphics features beyond dx12.

Nice.
Forum: 3D Architectures & Chips 10-Sep-2014, 05:35
Replies: 2,308
Views: 359,384
Posted By rpg.314
They have filed patents for it though.

They have filed patents for it though.
Forum: 3D Architectures & Chips 09-Sep-2014, 04:37
Replies: 2,308
Views: 359,384
Posted By rpg.314
IMG doesn't do HSR before tessellation.

IMG doesn't do HSR before tessellation.
Forum: 3D Architectures & Chips 07-Sep-2014, 07:44
Replies: 2,308
Views: 359,384
Posted By rpg.314
HSR obviously happens after tessellation.

HSR obviously happens after tessellation.
Forum: 3D Hardware, Software & Output Devices 07-Sep-2014, 07:41
Replies: 48
Views: 5,493
Posted By rpg.314
My thoughts on shader programming, exactly. We...

My thoughts on shader programming, exactly.
We need system level programmability for this stff.
Forum: 3D Architectures & Chips 07-Sep-2014, 07:36
Replies: 2,308
Views: 359,384
Posted By rpg.314
Yes, but you don't have to stream out the...

Yes, but you don't have to stream out the amplified geometry. You can stream out just the patches.
Forum: Handheld Technology 07-Sep-2014, 07:13
Replies: 25
Views: 1,121
Posted By rpg.314
Is there an app which converts handwritten notes...

Is there an app which converts handwritten notes to latex?
Forum: 3D Architectures & Chips 05-Sep-2014, 01:13
Replies: 2,308
Views: 359,384
Posted By rpg.314
Tessellation doesn't increase geometry stream out...

Tessellation doesn't increase geometry stream out for TBDR's.
Forum: Handheld Technology 05-Sep-2014, 01:10
Replies: 23
Views: 534
Posted By rpg.314
Which is why you should buy a iWatch which can...

Which is why you should buy a iWatch which can pay your bills. :)
Forum: Processor & Chipset Technology 04-Sep-2014, 04:11
Replies: 44
Views: 5,939
Posted By rpg.314
True. >99.99% of people don't need it. But...

True. >99.99% of people don't need it.

But for those who do, why no edram? May be, they'll fix it for broadwell.
Forum: 3D Architectures & Chips 04-Sep-2014, 04:08
Replies: 2,634
Views: 385,289
Posted By rpg.314
Not really. There are a few posters (devs...

Not really. There are a few posters (devs themselves) in console fora who often point out that game audio on CPU does much too little. There are a lot more effects that they would want to apply but...
Forum: 3D Architectures & Chips 03-Sep-2014, 02:57
Replies: 2,634
Views: 385,289
Posted By rpg.314
TruAudio is already used in PS4. Getting...

TruAudio is already used in PS4.

Getting audio middleware people to use it should be no problem.

I don't see how it is a waste of space and effort. Sounds like the kind of thing that will get...
Forum: 3D Architectures & Chips 29-Aug-2014, 03:58
Replies: 162
Views: 19,034
Posted By rpg.314
Can you mention what the panelists had to say on...

Can you mention what the panelists had to say on shared memory? IE, why did they dislike it? What about your own views on shared memory.
Forum: 3D Architectures & Chips 28-Aug-2014, 04:55
Replies: 162
Views: 19,034
Posted By rpg.314
I think it would be much simpler to just hold the...

I think it would be much simpler to just hold the CPU<->GPU command buffers in dedicated SRAM on chip, which the OS can control. There is no reason to communicate here via DRAM when the cores...
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT +1. The time now is 09:05.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.