Forum: Console Forum
22-May-2013, 20:14
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Replies: 875
Views: 35,228
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Forum: Console Forum
22-May-2013, 19:59
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Replies: 26
Views: 221
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Forum: Console Forum
22-May-2013, 19:54
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Replies: 875
Views: 35,228
[/QUOTE]
I've mentioned it before. I think...
[/QUOTE]
I've mentioned it before. I think MS is hoping for cable companies to use XB1 as their set top box. All they need is a dumb digital decoder that plugs into the HDMI-in.
Cheers
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Forum: Console Forum
22-May-2013, 19:51
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Replies: 875
Views: 35,228
It means depths is calculated based on the...
It means depths is calculated based on the time-of-flight from an infrared impulse is emitted until it hits something and is reflected back into the sensor.
The sensor is more complex, but it...
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Forum: Console Technology
22-May-2013, 19:45
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Replies: 62
Views: 2,764
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Forum: Console Technology
22-May-2013, 19:22
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Replies: 43
Views: 676
At full price? That's insane.
iCloud...
At full price? That's insane.
iCloud is running on both Azure and Amazon elastic cloud, so that is at least one customer.
Depending on usage pattern Amazon varies from half price to...
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Forum: Console Forum
22-May-2013, 15:43
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Replies: 13
Views: 392
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Forum: Console Technology
22-May-2013, 14:29
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Replies: 62
Views: 2,764
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Forum: Console Technology
22-May-2013, 14:11
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Replies: 3,330
Views: 387,842
There was talk on the XB One architecture panel...
There was talk on the XB One architecture panel about how the GPU had multiple threads for graphics and compute jobs alike. They specifically mentioned collision detection as an obvious GPGPU job.
...
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Forum: Console Technology
22-May-2013, 13:22
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Replies: 3,330
Views: 387,842
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Forum: Console Technology
22-May-2013, 12:42
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Replies: 3,330
Views: 387,842
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Forum: Console Technology
22-May-2013, 12:11
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Replies: 3,330
Views: 387,842
They might not have settled on final frequency...
They might not have settled on final frequency yet. It all depends on how the initial silicon turns out. If >85% can operate at higher frequency without compromising stability and power constraints,...
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Forum: Console Technology
22-May-2013, 12:06
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Replies: 3,330
Views: 387,842
It's two instructions per cycle, but each...
It's two instructions per cycle, but each instruction can use memory operands, so you can have an AGU op, a memory op and an ALU op from one instruction, then you have SIMD (SSE/AVX), do those count...
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Forum: Console Forum
21-May-2013, 20:45
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Replies: 875
Views: 35,228
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Forum: Console Forum
21-May-2013, 18:47
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Replies: 875
Views: 35,228
Also a prohibitively large and hot die.
A...
Also a prohibitively large and hot die.
A fair amount of transistors are sunk into the SRAM arrays, 2 x 4MB CPU caches and the 32MB ESRAM is going to be 2B transistors alone, add 2B for a 7790-ish...
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Forum: Console Forum
21-May-2013, 18:35
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Replies: 875
Views: 35,228
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Forum: Handheld Technology
19-May-2013, 07:42
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Replies: 217
Views: 14,329
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Forum: General Discussion
17-May-2013, 10:17
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Replies: 43
Views: 2,977
It's going to take some photoshopping to get...
It's going to take some photoshopping to get JWST's infrared images to look as vibrant as the optical spectrum images Hubble has provided.
But then again, heroic photoshopping were needed to make...
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Forum: 3D Architectures & Chips
16-May-2013, 12:32
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Replies: 72
Views: 7,934
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Forum: General Discussion
16-May-2013, 11:26
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Replies: 2,158
Views: 150,313
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Forum: Console Forum
16-May-2013, 10:19
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Replies: 3,751
Views: 253,125
No you don't.
Shadowmaps can be directly...
No you don't.
Shadowmaps can be directly generated in ESRAM and directly consumed from it, same with G-buffer data.
You might want to store your texture atlas in ESRAM, updates to which would...
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Forum: Console Technology
16-May-2013, 08:43
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Replies: 1,874
Views: 188,584
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Forum: General Discussion
15-May-2013, 09:40
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Replies: 1,005
Views: 23,814
Of course it is racing, but F1 racing has...
Of course it is racing, but F1 racing has definitely taken a more endurance racing approach the past two years; Maximizing race-long pace means managing tyres and a modest fuel load instead of trying...
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Forum: Console Technology
14-May-2013, 14:47
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Replies: 1,874
Views: 188,584
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Forum: 3D & Semiconductor Industry
13-May-2013, 12:34
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Replies: 15
Views: 1,993
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