Forum: 3D Architectures & Chips
16-May-2013, 21:00
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Replies: 6,494
Views: 914,402
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Forum: 3D Architectures & Chips
16-May-2013, 20:08
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Replies: 6,494
Views: 914,402
What the hell is all this conversation about...
What the hell is all this conversation about "ZOMG 8GB CONSOLE WILL LOOK BETTER TO JOE?"
Is the system ram going to be on the printed exterior of the box? At what other point in the history of...
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Forum: Hardware & Software Talk
16-May-2013, 18:25
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Replies: 44
Views: 3,081
So an obvious question: why would you put a hot...
So an obvious question: why would you put a hot card like a GTX 690 into a case where it "exhales" straight into a solid plexiglass window? That seems far less than optimal. A better design would've...
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Forum: Hardware & Software Talk
16-May-2013, 14:38
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Replies: 44
Views: 3,081
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Forum: Processor & Chipset Technology
14-May-2013, 19:03
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Replies: 392
Views: 44,645
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Forum: Processor & Chipset Technology
09-May-2013, 14:14
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Replies: 392
Views: 44,645
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Forum: Processor & Chipset Technology
06-May-2013, 20:52
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Replies: 392
Views: 44,645
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Forum: Processor & Chipset Technology
06-May-2013, 20:25
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Replies: 11
Views: 844
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Forum: Hardware & Software Talk
06-May-2013, 20:00
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Replies: 44
Views: 3,081
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Forum: Processor & Chipset Technology
06-May-2013, 19:50
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Replies: 392
Views: 44,645
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Forum: Processor & Chipset Technology
06-May-2013, 19:36
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Replies: 392
Views: 44,645
Ok, so you are now aware that clockspeed AND...
Ok, so you are now aware that clockspeed AND voltage varies with load? Because I wasn't getting that from your prior statements. You seemed to suggest that there were two possible loads - 0% or 100%....
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Forum: Processor & Chipset Technology
06-May-2013, 19:09
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Replies: 392
Views: 44,645
Again, I've been talking about voltage (and...
Again, I've been talking about voltage (and clockspeed) as a function of load. Today's CPU's do vary their multiplier with load. I'm not sure what else you're trying to describe; this technology...
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Forum: Processor & Chipset Technology
06-May-2013, 18:42
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Replies: 392
Views: 44,645
Exosphase,
Rather than playing quote hell,...
Exosphase,
Rather than playing quote hell, let's just say this: all of the Core architectures support multiple VIDs for varying loads. If the CPU only ever reported two states: zero and 100%, then...
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Forum: Processor & Chipset Technology
06-May-2013, 18:00
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Replies: 392
Views: 44,645
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Forum: Processor & Chipset Technology
06-May-2013, 17:37
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Replies: 392
Views: 44,645
With that simple logic, we would never get an...
With that simple logic, we would never get an idle voltage out of any of the monitoring software out there -- which we know is patently false. I understand what you're talking about when you say the...
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Forum: Processor & Chipset Technology
06-May-2013, 16:37
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Replies: 392
Views: 44,645
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Forum: PC Games
06-May-2013, 16:23
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Replies: 3,396
Views: 208,738
I took a break from work, and have been wyrming...
I took a break from work, and have been wyrming my way through the Skyrim DLC over the previous weekend. Made it through the main Dragonborn storyline, now I'm playing with my Vampire Lord powers as...
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Forum: Processor & Chipset Technology
06-May-2013, 16:20
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Replies: 392
Views: 44,645
Well, the screencap is obviously after the load...
Well, the screencap is obviously after the load has been relieved. The voltage we see there is more than likely the idle voltage rather than the load voltage. I say that with the suggestion that the...
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Forum: General Discussion
01-May-2013, 00:50
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Replies: 17
Views: 553
I agree with Grall.
Your first step is to...
I agree with Grall.
Your first step is to voice your concerns with the project leader. Build a case with very specific examples, support it with documentation, and present it to the best of your...
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Forum: Processor & Chipset Technology
30-Apr-2013, 23:12
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Replies: 392
Views: 44,645
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Forum: Processor & Chipset Technology
30-Apr-2013, 19:12
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Replies: 392
Views: 44,645
I know that the "E" series of Sandy Bridges...
I know that the "E" series of Sandy Bridges supported those exact same higher FSB's as well (bclk of 125 / 166) that could additionally be tweaked just a tad more, say +/- 5Mhz not unlike what is...
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Forum: 3D Architectures & Chips
24-Apr-2013, 21:32
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Replies: 4,689
Views: 739,952
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Forum: 3D Architectures & Chips
24-Apr-2013, 20:00
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Replies: 4,689
Views: 739,952
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Forum: 3D Architectures & Chips
24-Apr-2013, 19:54
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Replies: 4,689
Views: 739,952
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Forum: PC Games
23-Apr-2013, 13:23
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Replies: 1,478
Views: 105,262
I don't believe the uGrids drags particular...
I don't believe the uGrids drags particular machines into the dirt, rather I believe the engine itself can't deal with that kind of dataset without CTD'ing itself over and over. It depends though......
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