Forum: GPGPU Technology & Programming
21-May-2013, 15:57
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Replies: 24
Views: 688
OpenCL platform means the implementation of...
OpenCL platform means the implementation of OpenCL. For example, in your case, you are using AMD's OpenCL software implementation for x86 CPU, but it's running on an Intel CPU (an OpenCL device)....
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Forum: GPGPU Technology & Programming
19-May-2013, 16:21
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Replies: 24
Views: 688
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Forum: Hardware & Software Talk
11-May-2013, 08:03
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Replies: 11
Views: 416
Personally I think the best bet for video...
Personally I think the best bet for video encoding is still CPU based solutions. APU may help a little as the close integration between CPU and GPU allows more computation to be done on GPU (such as...
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Forum: Hardware & Software Talk
10-May-2013, 20:09
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Replies: 11
Views: 416
There are a lot video editing workloads can be...
There are a lot video editing workloads can be done on GPU. Transition effects, text/picture overlays, special video effects, composition, transformation, etc. are all very suited for GPU. It's even...
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Forum: 3D & Semiconductor Industry
10-May-2013, 14:50
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Replies: 3,096
Views: 362,549
What's interesting is, in the history of...
What's interesting is, in the history of computing, it's almost always something "coming from below." Mini-computers replaced mainframes (although not totally), and workstations replaced...
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Forum: Hardware & Software Talk
10-May-2013, 13:19
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Replies: 11
Views: 416
This also depends on what software you use....
This also depends on what software you use. Basically, GPU helps on video decoding acceleration. This doesn't sound exciting, but it's still important, as it enables one to edit directly on H.264...
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Forum: Processor & Chipset Technology
09-May-2013, 18:48
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Replies: 392
Views: 44,892
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Forum: Processor & Chipset Technology
09-May-2013, 17:06
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Replies: 392
Views: 44,892
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Forum: 3D & Semiconductor Industry
09-May-2013, 17:00
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Replies: 15
Views: 1,998
Right now QCOM's market cap is a bit lower than...
Right now QCOM's market cap is a bit lower than INTC, although they are on comparable levels. If you consider their P/E ratio, I'd say that they are all too low. Heck, considering that TSM also has a...
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Forum: 3D & Semiconductor Industry
09-May-2013, 16:49
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Replies: 15
Views: 1,998
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Forum: Processor & Chipset Technology
09-May-2013, 16:33
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Replies: 392
Views: 44,892
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Forum: 3D Architectures & Chips
06-May-2013, 20:06
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Replies: 33
Views: 2,425
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Forum: Politics & Ethics of Technology
30-Apr-2013, 20:30
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Replies: 213
Views: 3,891
Of course it matters. It brings down the...
Of course it matters. It brings down the perceived value of the game. If others can have essentially the same thing for free, that'd affect people's valuation of your game, as you should know that...
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Forum: Politics & Ethics of Technology
30-Apr-2013, 18:18
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Replies: 213
Views: 3,891
I know. My post to gkar1 is sarcastic :)
I...
I know. My post to gkar1 is sarcastic :)
I mean, people have a lot of different excuses for piracy. Some are reasonable (such as, I really like this game but it's not sold in my country), and some...
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Forum: Politics & Ethics of Technology
30-Apr-2013, 18:10
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Replies: 213
Views: 3,891
This is obviously not the case, as the "pirated...
This is obviously not the case, as the "pirated copy" was deliberately leaked by the game developers containing altered codes. These pirates are "ordinary" pirates, not some people with secret access...
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Forum: Politics & Ethics of Technology
30-Apr-2013, 17:52
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Replies: 213
Views: 3,891
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Forum: Politics & Ethics of Technology
30-Apr-2013, 17:37
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Replies: 213
Views: 3,891
Most of these researches are about music and...
Most of these researches are about music and movies, where there might not be good way to buy them digitally (see the case of "The Game of Thrones" for an example). Games, on the other hand, are...
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Forum: Processor & Chipset Technology
24-Apr-2013, 15:52
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Replies: 392
Views: 44,892
No, i740 still has on board memory (local...
No, i740 still has on board memory (local memory), but it only uses these for frame buffer. All textures are stored in main memory, and have to be accessed across the AGP bus. Of course it has...
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Forum: Processor & Chipset Technology
24-Apr-2013, 15:09
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Replies: 392
Views: 44,892
IIRC the first i740 (I'm not sure about later...
IIRC the first i740 (I'm not sure about later revisions) do not cache texture on local memory at all. All texturing access are directly from main memory, so it's very slow. Certainly it's better not...
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Forum: Processor & Chipset Technology
24-Apr-2013, 14:35
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Replies: 392
Views: 44,892
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Forum: Processor & Chipset Technology
16-Apr-2013, 21:07
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Replies: 392
Views: 44,892
In the link, there's an integrated GPU test....
In the link, there's an integrated GPU test. Apparently it's ~25% faster in 3DMark Vintage, and 30% ~ 40% in 3DMark 11. It's also from 11% ~ 26% faster in four games they tested. Since it's just GT2,...
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Forum: Processor & Chipset Technology
11-Apr-2013, 14:06
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Replies: 392
Views: 44,892
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Forum: 3D Hardware, Software & Output Devices
02-Apr-2013, 02:11
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Replies: 17
Views: 1,501
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Forum: 3D Hardware, Software & Output Devices
02-Apr-2013, 02:01
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Replies: 17
Views: 1,501
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Forum: 3D Hardware, Software & Output Devices
01-Apr-2013, 22:42
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Replies: 17
Views: 1,501
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