Beyond3D Forum

Beyond3D Forum (http://forum.beyond3d.com/index.php)
-   Pre-release GPU Speculation (http://forum.beyond3d.com/forumdisplay.php?f=51)
-   -   The NEXT LAST R600 Rumours & Speculation Thread (http://forum.beyond3d.com/showthread.php?t=39173)

compres 13-May-2007 20:22

Quote:

Originally Posted by RobertR1 (Post 986040)
So far:

Nvidia has better AF
Nvidia has better AA (sharper picture > less edges). Ati blurring the pic doesn't make it better IQ for me.
The 8800GTX remains untouched
The 8800GTS will trade back n' forth with the x2900xt
All hope lies on Drivers from Ati.

From what I've seen so far, I'd rate this product a 6/10. Late, worse IQ and does not clearly beat the competitor at the same price point, let alone their flagship card.

Before I get called a nvidia fanboy, my video card purchases since I got into the enthusiast PC hobby include: x800xtpe, x1800xtx, x1900xtx (currently).

If there were a lots of DX10 games coming out in the new few months, I'd say that'd be a wildcard but by the time DX10 games do become the norm, these cards will be atlest 1-2 generations behind.

I hate to say it, but I agree. I had much higher hopes for this card...

ChrisRay 13-May-2007 20:23

Quote:

Originally Posted by Nebula (Post 986036)
Interesting and quite honest to. The only bizzare thing was the Inq writers comments! :lol:

The inquirer comments sure did add some spice!

kresek 13-May-2007 20:27

Is there any possibility of the R600 supporting double precision math - for the GPGPU folks?

rendezvous 13-May-2007 20:33

Quote:

Originally Posted by kresek (Post 986050)
Is there any possibility of the R600 supporting double precision math - for the GPGPU folks?

Since we haven't heard anything yet I seriously doubt it.

ChrisRay 13-May-2007 20:33

After reading that inquirer article. And their comments almost make me think they take offense to it all. :P

BRiT 13-May-2007 20:37

Quote:

Originally Posted by RobertR1 (Post 986040)
The 8800GTX remains untouched
The 8800GTS will trade back n' forth with the x2900xt
All hope lies on Drivers from Ati.

From what I've seen so far, I'd rate this product a 6/10. Late, worse IQ and does not clearly beat the competitor at the same price point, let alone their flagship card.

From what I've seen, that mostly mirrors my thoughts too, except for the IQ part. As for the AA modes, I have yet to see narrow-tent and edge-enhanced modes. I haven't seen any AF comparisons that do not also use wide-tent AA at the same time.

I'm rather disappointed with the performance and price. It would be different if it traded performance with the 8800GTX or it soundly bests the GTS.

SugarCoat 13-May-2007 20:41

Quote:

Originally Posted by ChrisRay (Post 985932)

and another one bites the dust!

Quote:

We are having massive server issues bringing you the HD 2900 XT review.

We will put it online tomorrow when other sites release their reviews to balance the load.

Sorry but our servers aren't up to this amount of hits.

fellix 13-May-2007 20:41

Quote:

Originally Posted by kresek (Post 986050)
Is there any possibility of the R600 supporting double precision math - for the GPGPU folks?

Even if it do so, it won't be at full speed (think of Cell). ;)

Quote:

Originally Posted by SugarCoat (Post 986060)
and another one bites the dust!

TweakTown == TweakDown :lol:

kresek 13-May-2007 20:46

Quote:

Originally Posted by fellix (Post 986061)
Even if it do so, it won't be at full speed (think of Cell). ;)

Yes, but it would be a first then - even with much lower performance. NV has a DP part in the works - and I guess the first DP chip to hit the GPGPU market would stir it up a little bit.

Rebel44 13-May-2007 20:47

Quote:

Originally Posted by SugarCoat (Post 986060)
and another one bites the dust!

And what did they expect:?: :roll: :shock:

Kaotik 13-May-2007 21:02

Quote:

Originally Posted by nicolasb (Post 986017)
Maybe the AA is angle-dependent? Aliasing is particularly noticeable on nearly-horizontal or nearly-vertical lines, and much less noticeable at 45 degrees. So perhaps if a polygon edge is close to vertical or horizontal it turns up the AA, and then turns it back down for diagonal lines?

It's been always like that due the AA sample patterns, 6xAA on ATI was a bit better since it has sparse pattern.

Rangers 13-May-2007 21:09

I was actually somewhat impressed with the benches on this card, it seems to beat a GTS and approach a GTX in many cases. For $399 it seemed worthy.

However, once you factor in the lame IQ and high power requirments, it's probably a no sale.

BTW, I like how the Vr-Zone article several times blames poor results on X2900XT's "bandwidth", when it has more bandwidth than any other card. Clearly they mean texture capabilities, but apparantly dont understand it. I expect to see most sites not understanding the extremely low texture abilities of R600 are clearly responsible for it's poor performance.




Quote:

Default
http://www.vr-zone.com/?i=4946&s=9

Power Consumption of Total System Idle/Load

PowerColor HD X2900XT..........245/365 watts
Inno3D 8800GTX 575/900MHz..........250/348 watts
ASUS EN8800GTS 640MB 513/792MHz..........240/300 watts
EVGA 8800GTS 320MB Superclocked 576/850MHz..........235/276 watts
ASUS EN1950XTX..........195/325 watts
And I was jumped all over for suggesting the card was a power hog a ways back..


Quote:

Default
Still, far from a GTX killer (let alone an Ultra).
It will all come down to a price-war between the GTS and the XT, just like i suspected.
Too bad for ATI R600 contains over 700 million transistors, and engaging in mid-range sub $300 price wars is not where they really want to be with the product. But hey, that's their own fault for not engineering performance.

I suppose in a bizzare way, R600 is probably more efficient than than R580. R580 was about twice as big IIRC for nominal perfomance over G70, this is probably roughly size parity for maybe 80% performance as G81. Could probably be considered an improvement. It's just that, performance is far more paramount in these sectors than anything else, so it's probably actually better to be in R580's shoes.

Bjorn 13-May-2007 21:18

Ok, so it consumes lot's of power, reintroduces crappy AA blur modes just to be able to say "we also got 16X AA". Performs like crap in some games, really good in some games. Can't keep up with the GTX.

Hmm, i must say that it's currently very underwhelming. But i guess we'll see what happens in a month or so.

Might add that AMD's first explanation that they could have released the card much earlier seems pretty laughable considering the performance with the current drivers.

BlizzardOne 13-May-2007 21:20

I'm a little dissapointed, so far.. though hard to tell really with the results we're seeing seemingly all over the place, some show it with a comfortable advantage over the GTS, closing on the GTX, others show it trailing the GTS (and 1950XTX..) :|

But re. the IQ, as somebody said earlier (either here or at AT), the AF tests seem to have the tent thing going on too.. which would kinda defeat the purpose of testing just the AF, wouldn't it? :???:

I think I'll hold my breath for B3D, Xbitlabs and FS' pieces :smile:

Fornowagain 13-May-2007 21:23

Ok PNG lossless versions.

8800GTX vs 2900XT

http://img50.imageshack.us/img50/4821/gtx1wt7.th.pnghttp://img442.imageshack.us/img442/7563/xt1hd7.th.png
http://img03.picoodle.com/img/img03/...2m_5707e55.pnghttp://img02.picoodle.com/img/img02/...2m_b16ef13.png

All four frames in a zip file here.

http://www.sharebigfile.com/file/168282/pics-zip.html

bigtabs 13-May-2007 21:26

Hmm.. Perhaps Kombatant's comments about 'a lot of people being very happy' did in fact refer to all those who had bought an 8 series card already. :cry:

trinibwoy 13-May-2007 21:28

Quote:

Originally Posted by Nebula (Post 986036)
Interesting and quite honest to. The only bizzare thing was the Inq writers comments! :lol:

Yeah they didn't twist much, if anything at all. I guess there's no need for FUD when the truth does the job.

Pete 13-May-2007 21:30

I can't remember if I've posted this already, but is R600 another case of ATI needing time to fully optimize its memory controller (as it seems to have taken a step beyond the R500 series' one)? Are these app-specific optimizations, with the MC tuned for specific games or engines, or just generically for various AA loads? Or is this just a cover for app-specific optimizations (not specific to the MC)? It does seem like they've got some tweaking to do, given how non-AA framerates are decent but drop like a stone with AA in some games.

That NV comparo that The Inq published claims R600 can filter INT16 at full speed but FP16 at half. Don't they require the same amount of info, both being 16bit? I mean, those fillrate #s NV published look crazy. Then again, R600XT spots G80GTS double the fillrate but benches even with it. So, WTF? Don't tell me NV's "wasting" die space with excess filtering power, b/c it seems a lot easier to tout "eleventy billion shaders!" than "eleventy billion bilinear filtered floating point pixels per clock, kids!"--IOW, that can't be for marketing alone.

Ignoring cache (but continuing with my ignorance), how much bandwidth would an FP16 bilinear filtered pixel require per clock? Is it the same as a single FP32 unfiltered pixel? Or do we have to go one step further and consider the minimum bytes per RAM chip access (e.g., a single FP32 fetch might be more efficient than two FP16 ones)? I'd like to know how each card's theoretical fetching/filtering ability matches up with its physical bandwidth (i.e., if a GPU has more filter/fetch hardware than its bandwidth can support b/c it assumes a certain level of cache hits).

I'll wait for more comprehensive reviews before clucking about IQ (though ATI does seem to have blur in full effect in some modes), but how did NV's PR dept get sshots of R600 in action before NDA lift? I know it's all a grey area, and they probably got a card as soon as anyone else simply b/c they must have better contacts than any of us enthusiasts/reviewers, but it seems a little weird that they're presenting sshots. (Weirder still is that they obviously ran some fillrate tests and their presenting that didn't make me blink an eye.)

And did Google cache Tt's review, ffs? :grin:

BlizzardOne 13-May-2007 21:31

Quote:

Originally Posted by Fornowagain (Post 986079)
Ok PNG lossless versions.

Hardly seeing any differences..

the first ATi pic, is lighter than the GTX.. could that account for the more defined lines on the roof? (bottom right - almost looks like the contrast has been bumped up a notch to make the edge stand out more?)

and in the second pics, the pointy rod on the front of the airship is ever so slightly more obvious - not seeing anything else that is different tbh..

Twinkie 13-May-2007 21:33

Quote:

By: Mr.Tweak on May 13, 2007, 1:56 pm

We are having massive server issues bringing you the HD 2900 XT review.

We will put it online tomorrow when other sites release their reviews to balance the load.

Sorry but our servers aren't up to this amount of hits.

:lol:

Btw, my first impressions on CFAA is not very good. Getting rid of jaggies is one thing, but blurring out the images? Cant wait til i read some more indepth review based on the IQ of R600.

dnavas 13-May-2007 21:38

Well, in the first two images, I like the 2900's slightly thicker electric lines in left middle section of picture, but the ugly texturing in the bottom right is a clearer win for the G80.

The blimp on the second two shots are different, though. The R600 shot looks like it's got one narrow protusion, whereas the G80 looks like one central, and one off-center, more knobby structures. There are some slight aliasing differences on the top of the blimp as well. Would have to give that one to R600.

There are certainly sharper eyes out there, but, that's all I see.

-Dave

3dcgi 13-May-2007 21:49

Quote:

Originally Posted by trinibwoy (Post 985998)
So this could just be a register pressure issue? Hmmmm reminds of a certain ill-fated architecture.....

A null GS could lead to potential register pressure, wasted ALU time (though should be minimal), thread buffer space, and memory used up for post-GS vertices. Maybe other performance wasting things too.

Dalton Sleeper 13-May-2007 21:55

Third and last R600 review of it-review?

http://it-review.net/index.php?optio...1336&Itemid=91

caffeinated 13-May-2007 21:59

::Sigh::: I went to the store (while on page 133 - I was catching up - 40 per page) now that I am back, I started reading again...I just switched to page 134 and now it's up to page 139 now! LOL

I'm hopelessly behind. Maybe I'll catch up to this post later this evening. Fascinating, though. So far, it seems that there are slight quality issues, perhaps due to drivers (that's what I have gathered from the screen shots I've seen - not just from jpeg compression - but nothing awful). Maybe by the time I actually get to page 140, a new driver will have corrected it..LOL.

Rebel44 13-May-2007 22:01

Quote:

Originally Posted by dnavas (Post 986090)
Well, in the first two images, I like the 2900's slightly thicker electric lines in left middle section of picture, but the ugly texturing in the bottom right is a clearer win for the G80.

The blimp on the second two shots are different, though. The R600 shot looks like it's got one narrow protusion, whereas the G80 looks like one central, and one off-center, more knobby structures. There are some slight aliasing differences on the top of the blimp as well. Would have to give that one to R600.

There are certainly sharper eyes out there, but, that's all I see.

-Dave

Its so similar that I wont be able to tell difference in games so it doesnt matter whose IQ is 0,5% better.


All times are GMT +1. The time now is 09:03.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.