Recent content by DavidGraham

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    PS5 Pro *spawn

    Curiously, I retested the game using RTX Digital Vibrance, which is a workload that uses the tensor cores alongside DLSS, and the results are interesting, the DLSS advantage shrank to 5% and 4% for quality and performance modes respectively, which makes sense, two workloads sharing the same...
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    PS5 Pro *spawn

    I ran it on my system, 7800X3D and 2080Ti, no ray tracing, max settings, multiple runs, the results? Quality upscaling to 4K: DLSS: 40 fps FSR: 37 fps Performance upscaling to 4K: DLSS: 59 fps FSR: 55 fps DLSS is consistently faster, DLSS is 8% faster at quality preset, and 7% faster at...
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    PS5 Pro *spawn

    That's not true, the uplifts with DLSS is higher vs FSR on all GPUs. Compare DLSS on the 4080 vs FSR on the 7900XTX uplifts in quality mode against native: DLSS gives the highest uplift in most cases. DLSS uplift vs FSR uplift Alan Wake 2: 98% vs 94% COD MW 2: 34% vs 34% Cyberpunk: 37% vs 30%...
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    The Complete List of PC Ray Traced Titles with Classification

    Resident Evil 2 Remake path tracing, the biggest difference comes from RT shadows, I wonder why CapCom didn't consider offering them in the first place instead of their horrible low res RT reflections?
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    PS5 Pro *spawn

    Have you seen this post? I am wondering because it contains 2024 testing data for various games that proves DLSS is faster than FSR. So we have testing from 2022 to 2024, and the outcome is the same.
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    PS5 Pro *spawn

    Even in 2022, there were data showing DLSS being faster than FSR. Accurate testing often reveals this. RTX 2060 @1440p: DLSS Q is 2% faster than FSR Q DLSS P is 5% faster than FSR P RTX 2080 @4K: DLSS Q is 10% faster than FSR Q DLSS P is 12% faster than FSR Q RTX 3080 @4K: DLSS Q is 6% faster...
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    Digital Foundry Article Technical Discussion [2024]

    UE5.4 is tested by Digital Foundry in Fortnite and City Sample demo and compared against UE5.0 -CPU performance is a lot higher (50% to 80% higher depending on the scene/system). -Shader stutters and traversal stutters are still a major problem that affects frame pacing. -Hardware Ray Tracing...
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    All Future Sony first-party PlayStation games coming to PC

    Ragnarock for PC is imminent.
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    PS5 Pro *spawn

    Testing on the 4080 Super revealed that DLSS is slightly faster than FSR in many games, the difference amounts to 3% to 10% depending on the upscaling mode and the game. So they are definitely not the same performance. PSSR on PS5 Pro could achieve similar results, being slightly faster than...
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    Xbox Business Update Podcast | Xbox Everywhere Direction Discussion

    They started the deal early Jan 2022, AI has yet to present itself as a powerful force by that time, when the deal was finalized they were neck deep into it with fierce legal battles and other commitments, so they couldn't get out of it easily. Besides, the decision of heavily prioritizing AI...
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    NVIDIA discussion [2024]

    Emmmm, I think that story is inaccurate, in 2023 NVIDIA made 60.5 billion dollars, not 55.
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    Xbox Business Update Podcast | Xbox Everywhere Direction Discussion

    It's suddenly becoming quite clear to me why Microsoft is doing this, in ~2020 they thought gaming is going be the next big thing, so they invested big in it, but now gaming is longer that. AI is. And Microsoft is investing so big in AI that it dwarfs everything else in their portfolio, with...
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    The Complete List of PC Ray Traced Titles with Classification

    Take a look at the massive difference to visuals when Path Tracing is activated in RE4 Remake.
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