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Mr. Blue
18-Sep-2003, 18:31
All:

How do I get my hands on this API? Are there any books or tutorials on it? I've downloaded the complete Radeon SDK, and I can't seem to find any example programs.

Also, do you still have to go through the tedious task of setting up an environment before writing the shader?

-M

3dcgi
19-Sep-2003, 04:09
Have you checked out Rendermonkey yet? With it you can concentrate on the shader without worrying about the environment. Some shaders might still need an environment of their own, but most won't.
http://www.ati.com/developer/sdk/radeonSDK/html/Tools/RenderMonkey.html

Here's a pdf I haven't read yet.
http://www.ati.com/developer/ShaderX2_IntroductionToHLSL.pdf

And I recommend this article at Gamasutra. "Implementing Modular HLSL with RenderMonkey" You need a free account.
http://www.gamasutra.com/features/20030514/fosner_01.shtml

Humus
19-Sep-2003, 11:55
There are plenty of demos using shaders on my site. http://esprit.campus.luth.se/~humus/

And don't forget to buy ShaderX II (http://www.shaderx2.com) when it comes around.

Myrmecophagavir
19-Sep-2003, 20:28
There's also a Driving DirectX article (http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dndrive/html/directx04152003.asp?frame=true) about HLSL.