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So now that we've all seen the Unreal Tech demo for for the iOS platform, who wants to begin speculating on how long it will take for it to show up on the Android Platform, given that it's in line to be the number one mobile OS platform in the next couple of years!
How long? Not until better drivers are used and OEMs / Google decide that GPU acceleration is really important on Android IMO. Cause today GPU acceleration in Android is a mess IMO, just like it was on WinMo before (WP7 is now somewhat similar to iOS with a fully GPU accelerated OS (D3D for the OS & XNA games and Silvleright for the 3rd party apps...).
If they make extensive use of the NDK (i.e. ignore that joke known as Dalvik) and target only recent phones (Nexus 1, Galaxy) I think it should be possible.
There is additional effort in supporting Android as there's a lot of market fragmentation: different versions, vastly different hardware, etc.
Guess not all that long afterall!
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