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Brad Grenz
23-Feb-2008, 06:21
Hmm. Exclusive DLC big enough to be it's own game... I wonder if we'll just end up with PS3 versions being sold on discs. That would be kinda funny.

MS paid $50 million for the exclusive content and Rockstar may charge on top of it?

No, MS loaned Rockstar $50 million against expected sales of these DLC expansions. If less than $50 million dollars worth are sold the money has to be repaid to MS. There was never any suggestion the new content would be free to gamers.

bRoNx
23-Feb-2008, 12:32
No, MS loaned Rockstar $50 million against expected sales of these DLC expansions. If less than $50 million dollars worth are sold the money has to be repaid to MS. There was never any suggestion the new content would be free to gamers.

This is what I find most confusing! AFAIK, MS got the exclusive deal by paying R* $50m - except MS expect to have this money paid back either by sales, or topped up by R*.

So how exactly does R* benefit from this? I'm sure I've missed something along the way! :?:

And as for the episodic content, I don't think it'll be the Vice City/San Andreas equivalent - as in the episodic content being like GTA4.1 and 4.2, but rather they'll just be either extra cities for the first game, or more likely, just extra side stories to further expand on the background of some characters (like their lives leading up to GTA4).

This way, the experience for those who purchase the game on PS3 will still be complete (story-wise), but won't get the extras. Kinda like movies on DVD - both versions will have the full movie, but the 360 will have deleted scenes, alternate endings, the music videos, and all other goodness that falls under 'Special Feature' in the DVD menu.

DJ12
23-Feb-2008, 12:38
Weren't take two in the mire not long ago?

a $50 million "no interest" loan for a couple more hours of gameplay seemed like a good way to tide them over until GTA 4 sorts their cashflow out.

sevanig
23-Feb-2008, 17:39
I think that 50 mill helped make the ps3 version :P
And also delayed the game...

Dr Evil
23-Feb-2008, 17:57
Well to me it seems rather obvious that the expansions are probably rather substantial, considering that news + the 50 million paid... I don't understand how some you can talk about "minor side missions" or "few hours" of gameplay after that.

To me it sounds like the add ons are probably going to be around 30$ and offer proportional (full game is about 60$ so 1/2 of that) amount of content.

-tkf-
23-Feb-2008, 18:19
Well to me it seems rather obvious that the expansions are probably rather substantial, considering that news + the 50 million paid... I don't understand how some you can talk about "minor side missions" or "few hours" of gameplay after that.

To me it sounds like the add ons are probably going to be around 30$ and offer proportional (full game is about 60$ so 1/2 of that) amount of content.

I think the honest answer is that until we see the actual expansion (most likely/early late 2008 right around XMAS) noone will really know what exactly is going on.

I mean, DLC with a Cap of 150MB, 20GB harddrives, games the size of the orginal Vice City. Exclusive multiplayer content. It´s all over the place. And with APB on the horizon GTA4 will have to pull something special in regards to Multiplayer content to stay fresh.

Shifty Geezer
23-Feb-2008, 18:30
Well to me it seems rather obvious that the expansions are probably rather substantial, considering that news + the 50 million paid...Except it wasn't paid. It's not right to say people should expect $50 million worth of GTA content. That's like an MGS4 and an Uncharted or a Gears and a Halo...a LOT of money! That much on expansions would be crazy!

They are clearly going to be large extras as they are said to be of the size of previous full-disk games (unless that's a fib). The question is the nature of the content. As downloads, they can't be whole new areas because they'd be flippin' massive. If it's of the size of GTA-VC, that's several gigs last gen. And if we're talking GB sizes, that raises the idea of it being available as non-download content for PS3. If the content is small enough to fit an acceptable download size, then it can't be massive new areas so much as reusing game assets to build other parts of the city or similar, and if you're reusing assets then the size shouldn't be massive by any stretch.

Because of these uncertainties, we're faced with the possibility that XB360 won't be the only place for the best possible GTA experience because it may you you can get all the same content on other platforms, just not as downloads. Which is the crux here. If the content does remain platform unique, then XB360 does have the bigger experience.

archangelmorph
23-Feb-2008, 18:49
Except it wasn't paid. It's not right to say people should expect $50 million worth of GTA content. That's like an MGS4 and an Uncharted or a Gears and a Halo...a LOT of money! That much on expansions would be crazy!

They are clearly going to be large extras as they are said to be of the size of previous full-disk games (unless that's a fib). The question is the nature of the content. As downloads, they can't be whole new areas because they'd be flippin' massive. If it's of the size of GTA-VC, that's several gigs last gen. And if we're talking GB sizes, that raises the idea of it being available as non-download content for PS3. If the content is small enough to fit an acceptable download size, then it can't be massive new areas so much as reusing game assets to build other parts of the city or similar, and if you're reusing assets then the size shouldn't be massive by any stretch.

I'm intrigued why you're looking at it in terms of assets?

When they announced extra content for the 360 version, the first thing that immediately struck me was "GTA IV: Liberty City Stories I & II" it makes the most sense as an extention to the game by adding full feature/game length "episodes" which reuse 98% of the current game content whilst adding maybe a few more characters, vehicles, maybe a weapon or two..

I'm pretty sure this would be relatively small asset-wise, definitely small enough to fit into a download & yet still provide an extra 20-30 hours a piece of extra play..

Shifty Geezer
23-Feb-2008, 18:51
I agree. We just don't know for sure though.

....
23-Feb-2008, 18:57
Weren't take two in the mire not long ago?

a $50 million "no interest" loan for a couple more hours of gameplay seemed like a good way to tide them over until GTA 4 sorts their cashflow out.

Maybe that's true, but I can't see how they could have gotten into financial problems, with san andreas not too long ago, the psp gtas, psp-ps2 gta ports.

I'm also sure sony must have had foward-looking contracts with them during the profitable ps2 period(vice city, san andreas). IF they let this go, it probably was for a reason.

I also hope the radio is not too crippled due to having to fit on a single 7~GB xbox 360 disc. I've not heard as much buzz about it as I heard on previous gta's, always increasing the number of hours of music and content on radio from sequel to sequel, maybe part of the 50$ million was to insure the ps3 didn't get more radio on its version.

As for the content, the pc mod community is likely to clone this exclusive content and pass it off under the table, along with other goodies like improved HD textures. In regards to console, future gta sequels with more cities and more radio stations, are likely to be solid on only one platform, the one with the better controller, imho :wink: I prefer to have collected the series where I know they'll each come in a single disc.

Dr Evil
23-Feb-2008, 19:00
Well it would be kind of odd if these extra episodes aren't MS exclusive, even if they are getting their money back through sales. Would MS fund these just to get exclusive rights to distribute them through the internet and Sony could still sell them on Blu-ray. I doubt that...

I don't know what size is too big, but there are demos over 1GB so I'm quessing GTA add on pack could easily be more than that if necessary. Most likely it is located in the same city though so it might not need so much extra space.

Shifty Geezer
23-Feb-2008, 19:16
I'm also sure sony must have had foward-looking contracts with them during the profitable ps2 period(vice city, san andreas). If they let this go, it probably was for a reason.It's Take Two, R* owners, who have been in a serious financial down-spot. Regards Sony's position on this, R* have said they're ending the GTA franchise at IV and the next game they are working on is PS3 exclusive, so perhaps Sony did wrangle a deal, or didn't feel the need to as R* were their buddies anyway?

....
23-Feb-2008, 19:22
It's Take Two, R* owners, who have been in a serious financial down-spot. Regards Sony's position on this, R* have said they're ending the GTA franchise at IV and the next game they are working on is PS3 exclusive, so perhaps Sony did wrangle a deal, or didn't feel the need to as R* were their buddies anyway?

Are you saying this is the last gta?

Shifty Geezer
23-Feb-2008, 19:40
I thought I read that in one of articles that announced their upcoming PS3 exclusive, but a quick Google hasn't found it. So this may not be the end of GTA. And of course Take Two could probably carry on with GTA with a different developer.

....
24-Feb-2008, 00:47
I thought I read that in one of articles that announced their upcoming PS3 exclusive, but a quick Google hasn't found it. So this may not be the end of GTA. And of course Take Two could probably carry on with GTA with a different developer.

I sure would like future sequels, with larger than San Andreas land masses, and even more radio, along with every in-door location accessible and destructible terrain and buildings. :lol:

DJ12
24-Feb-2008, 01:01
Maybe that's why Rockstar North are going PS3 exclusive next, they also want to make a game that big. ;)

It's obviously not going to be the actual end of GTA, but maybe the spiritual end. Franchises don't often do well when they aren't done by the "creators".

wco81
24-Feb-2008, 01:42
Wasn't there some blog about how Rockstar was Take Two or vice versa?

Surprised to hear about a separation.

sevanig
24-Feb-2008, 01:47
Setting The Record Straight On GTAIV DLC
http://www.thebitbag.com/2008/02/23/setting-the-record-straight-on-gtaiv-dlc/

Brad Grenz
24-Feb-2008, 06:43
Microsoft said at the breakfast that no other platform will get this DLC. It’s exclusive to them and to them only. From what was said, and Brian Crecente even questioned it, Playstation 3 won’t be getting any additional content for GTAIV. This could mean that they get it later or they get completely different content. We don’t know at this time.

Oh, yeah. That phrasing clears everything up...

Anyway, I think the most logical thing to expect from these DLC expansions are alternative narratives with new characters, but which take place in the same city. Maybe some new areas, weapons, vehicles and the like make sense, but I wouldn't get my hopes up for a whole new city. Maybe the most I could see is a change of era which reused a lot of the architecture from the original game, but gave you a story set in the 70s, for example.

-tkf-
24-Feb-2008, 08:02
Setting The Record Straight On GTAIV DLC
http://www.thebitbag.com/2008/02/23/setting-the-record-straight-on-gtaiv-dlc/

By repeating what we allready "dont know" and speculating a bit more.

Microsoft said at the breakfast that no other platform will get this DLC. It’s exclusive to them and to them only. From what was said, and Brian Crecente even questioned it, Playstation 3 won’t be getting any additional content for GTAIV. This could mean that they get it later or they get completely different content. We don’t know at this time.

And when he is setting things straight it´s nice to see that he suggest that this "exclusive" content will be... timed exclusive..

aselto
24-Feb-2008, 10:52
And when he is setting things straight it´s nice to see that he suggest that this "exclusive" content will be... timed exclusive..
Actually, that sounds like the blogger's interpretation.

PARANOiA
24-Feb-2008, 11:27
DLC with a Cap of 150MB

FYI, there is no cap on DLC size... the 150mb XBLA cap does not apply to every bit of content on Live. Shivering Isles DLC for Oblivion is 1.5gb IIRC.

-tkf-
24-Feb-2008, 12:37
Actually, that sounds like the blogger's interpretation.

Absolutely, it´s still all over the place.

FYI, there is no cap on DLC size... the 150mb XBLA cap does not apply to every bit of content on Live. Shivering Isles DLC for Oblivion is 1.5gb IIRC.

Thanks, kind a obvious when you you apply your brain, which i didn´t, sorry :-(

AlphaWolf
24-Feb-2008, 21:56
EA just offered (http://www.eurogamer.net/article.php?article_id=93352) to buy take two for 2 billion cash, and were rejected.

zed
24-Feb-2008, 23:43
Setting The Record Straight On GTAIV DLC
http://www.thebitbag.com/2008/02/23/setting-the-record-straight-on-gtaiv-dlc/
setting the record straight, u mean its hard to keep a straight face reading that :razz:
eg
Microsoft paid $50 million for the content. If you haven’t been in a coma you should know that entire games have been developed for less than $50 million dollars. If you think that the $50 million is just for some new cars, characters and ice cream truck side missions, you are horribly mistaken
as has been said they loaned $50million ie rockstar have to pay the $50million back

scooby_dooby
25-Feb-2008, 02:38
as has been said they loaned $50million ie rockstar have to pay the $50million back

Sure, but that is really beside the point.

$50 million, whether loaned or paid, still points to some sort of major expansion pack.

sevanig
25-Feb-2008, 04:23
as has been said they loaned $50million ie rockstar have to pay the $50million back

Interest free loan :)

EA just offered (http://www.eurogamer.net/article.php?article_id=93352) to buy take two for 2 billion cash, and were rejected.

Damm EA just stop buying up companies! They are just as bad as M$...

"We continue to believe that an acquisition of Take-Two by EA is in the best interests of your shareholders, employees and other constituents"

What about the best interest of gamers???
Imagine a GTA game every year... GTA 09: Revenge of Niko?

zed
25-Feb-2008, 07:30
Sure, but that is really beside the point.

$50 million, whether loaned or paid, still points to some sort of major expansion pack.
huh, beside the point?
the article saiz
'Here are the facts:'
+ then lists something that is factually very wrong :)
which sorta invalidates the whole article somewhat.
perhaps sony or nintendo can trump MSs 50million dollars + give rockstar a billion dollars (+ in the small print say they have to pay it back)
imagine the same sites headlines,
a billion dollars!!!
whole games cost 50million dollars to develop (*)
sony/nintendo must have brought GTAIV/V/VI/VII

(*)though not as many as the article writer suspects, methinks <1%
btw on a related note, to date what is the most expensive game ever developed?

bRoNx
25-Feb-2008, 08:01
Sure, but that is really beside the point.

$50 million, whether loaned or paid, still points to some sort of major expansion pack.

That's the craziest deal I've ever heard! Going back to my original question - What does R* have to gain from this? $50m? No, because they have to pay that back! Surely there's more to it than this.

Otherwise, like zed pointed out, what's stopping everyone else coughing up 'loans' for whatever amount? Surely companies PAY for exclusives! At least that's what I thought...

Anyways, it's obvious they're being vague about the details on purpose. Personally, I don't think it's going to be $50m worth of content like the article suggests, simply because of the fact that MS isn't really paying for it. Plus making it DL only really limits their audience as well.

scooby_dooby
25-Feb-2008, 08:54
huh, beside the point?
the article saiz
'Here are the facts:'
+ then lists something that is factually very wrong :)
which sorta invalidates the whole article somewhat.


Well, that could esily boil down to a semantic argument. MS 'paid' $50million, which will be 'repaid' later.

I'm not defending the article, but maybe you're taking things a little too literally.

And regardless of the accuracy of the first statement, the conclusion made is sound. i.e. With that amount of money this is a major piece of content.

betan
25-Feb-2008, 09:49
And regardless of the accuracy of the first statement, the conclusion made is sound. i.e. With that amount of money this is a major piece of content.
I hope so. But it's neither a fact nor sound.
This advanced payment is mostly refundable and covers exclusivity rights. So God knows what DLC size will be.
Even ignoring most of those, it may simply be a $10 DLC with expected 5 mega downloads.

There are other issues with big DLCs. For example, a next gen Vice City equivalent may anger retailers if it doesn't show up as disk soon. From Rockstar's point of view too it doesn't seem to be a sound deal at all, since disc iterations have been proven to be very successful, way too hard to skip.

Not to mention all those complaints from 360 owners about Capcom install sizes on PS3. ;)

Again I hope GTA DLC for 360 is significant but that blogger is a plain tool.

DJ12
25-Feb-2008, 13:55
Rockstar to go PS3 exclusive (http://www.slashgear.com/rumor-rockstar-games-going-ps3-exclusive-2510425.php)

*Rubs chin*

Interesting.......

Not the first time I've heard this. I think it was doing the rounds just before Liepzig last year, now a Rockstar employee seems to be suggesting it's actually true.

Arwin
25-Feb-2008, 14:17
It's not really relevant to this thread. What is, however, fairly well known, is that Rockstar is making a PS3 exclusive game for Sony, and that it's their next big project after GTAIV.

DJ12
25-Feb-2008, 14:48
There was talk about Rockstars relationship with Sony/MS earlier in the thread and various dot joining about why they deliver content to the 360 when they aren't actually going to have anything long term out of the deal.

The rumour seems to suggest all development work will only be done on PS3, which obviously could mean that they start on PS3 then port to 360, they start on PS3 then send the port to a third party or it could mean that there would be no more Rockstar games on 360.

As a PS3 owner, it's only good news.

JPT
25-Feb-2008, 16:44
Please somebody clarify for me, is R* owned by Take Two or are Take Two just the publisher, maybe on an exclusive long deal etc?

AlphaWolf
25-Feb-2008, 18:45
Please somebody clarify for me, is R* owned by Take Two or are Take Two just the publisher, maybe on an exclusive long deal etc?

owned.

dobwal
25-Feb-2008, 18:48
Rockstar to go PS3 exclusive (http://www.slashgear.com/rumor-rockstar-games-going-ps3-exclusive-2510425.php)

*Rubs chin*

Interesting.......

Not the first time I've heard this. I think it was doing the rounds just before Liepzig last year, now a Rockstar employee seems to be suggesting it's actually true.

If Rockstar went Sony exclusive it would have greater implications than this rumor suggests as Rockstar represents about half of Take 2 internal studios.

dobwal
25-Feb-2008, 18:53
Please somebody clarify for me, is R* owned by Take Two or are Take Two just the publisher, maybe on an exclusive long deal etc?

I was under impression that RockStar Games is a wholly owned subsidiary of Take Two.

zed
25-Feb-2008, 20:31
in reply to my previous question, heres another quote, which i was a bit sceptical about
If you haven’t been in a coma you should know that entire games have been developed for less than $50 million dollars.

i couldnt find any definite figures but the following to me seems to say theres not a plethora of $50million titles

"[Stranglehold cost] around USD 30 million, so it's possibly the most expensive next-generation game in development to date,"
http://www.gamesindustry.biz/content_page.php?aid=27297

what is the most expensive video game ever made? It’s a Sega Dreamcast game called Shenmue. Released in 1999, the project cost over $20 million and took over 7 years to complete.
http://most-expensive.net/video-game

expletive
25-Feb-2008, 21:38
Rockstar to go PS3 exclusive (http://www.slashgear.com/rumor-rockstar-games-going-ps3-exclusive-2510425.php)

*Rubs chin*

Interesting.......

Not the first time I've heard this. I think it was doing the rounds just before Liepzig last year, now a Rockstar employee seems to be suggesting it's actually true.

So when you follow all the links back to the beginning you get this:

Just received the February 08 issue of Play Magazine (Afro Samurai cover) and tucked away in the GTAIV preview was this line: "The game is both PS3 and 360, but Rockstar has suggested that all further game development is going to be PS3 exclusive."

I doubt Rockstar and Take Two are in a financial position to leave all that Xbox 360 money on the table but maybe they plan to make the PS3 the lead platform going forward.

This is a post by a random user on the cheapassgamer forum. Maybe we could get something with a little more substance before we go too crazy...

Shifty Geezer
25-Feb-2008, 21:44
We have already heard about R* making a PS3 exclusive IP. Could it be naff reporting suggesting all future R* efforts are PS3 only? Why would they want to ignore both XB360 and Wii?

expletive
25-Feb-2008, 21:49
Well, that could esily boil down to a semantic argument. MS 'paid' $50million, which will be 'repaid' later.

I'm not defending the article, but maybe you're taking things a little too literally.

And regardless of the accuracy of the first statement, the conclusion made is sound. i.e. With that amount of money this is a major piece of content.

What could be happening is a more lucrative split in the revenue of the DLC than is customary. For example, lets say MS usually takes 33% of the revenues from DLC. That would mean R* would have to sell 75 million in DLC to pay MS back. In this instance, MS may be only taking 10%, so in order for R* to pay the $ back, they only need to sell $55 million in DLC. So, in effect, its a discounted loan in what R* would otherwise need to sell on XBLM to net 50 million.

Did that just make sense? :D

Teasy
26-Feb-2008, 02:18
Rockstar to go PS3 exclusive (http://www.slashgear.com/rumor-rockstar-games-going-ps3-exclusive-2510425.php)

*Rubs chin*

Interesting.......

Not the first time I've heard this. I think it was doing the rounds just before Liepzig last year, now a Rockstar employee seems to be suggesting it's actually true.

Perhaps they want to finally go out of business, this would be the way to do it IMO.

....
26-Feb-2008, 05:52
Perhaps they want to finally go out of business, this would be the way to do it IMO.

Go out of business? The ps3 is headed for 2nd worldwide, and if the wii saturates quickly and expands the market, it is very likely to go to very high numbers.

bRoNx
26-Feb-2008, 09:00
Perhaps they want to finally go out of business, this would be the way to do it IMO.

Really? Maybe SONY *loaned* them $60m for the exclusive?! Who knows.

But it seems as though MS are using this exclusive deal to really drive home the viability of DLC as a means for selling games. This can't be that great for R*. I mean, if you live in a country where your internet speeds ain't that great, which version of GTA4 would you buy? The one with the promise of exclusive online content that you probably would never get? Or a PS3 version?

Which would reach a wider audience? DLC or disc based? As it stands, I'd say discs.

AlphaWolf
26-Feb-2008, 09:18
But it seems as though MS are using this exclusive deal to really drive home the viability of DLC as a means for selling games. This can't be that great for R*. I mean, if you live in a country where your internet speeds ain't that great, which version of GTA4 would you buy? The one with the promise of exclusive online content that you probably would never get? Or a PS3 version?

Which would reach a wider audience? DLC or disc based? As it stands, I'd say discs.

So you can buy version A that comes on a disc and has the option of extra DLC or you can buy version B that comes on a disc and has no extra DLC. Why would version B be a better option for anyone? It could be the same, but it wouldn't be better.

Internet speeds really aren't that big a factor for DLC, a cost structure (paying per GB) could be prohibitive, but if it takes you 24 hours instead of 24 minutes to download the content, your box really isn't going to care all that much.

There's no doubt that if the xpacs are DLC only it will leave some without the option of getting it, but what's to say they can't sell them on disc later?

bRoNx
26-Feb-2008, 09:33
So you can buy version A that comes on a disc and has the option of extra DLC or you can buy version B that comes on a disc and has no extra DLC. Why would version B be a better option for anyone? It could be the same, but it wouldn't be better.

Internet speeds really aren't that big a factor for DLC, a cost structure (paying per GB) could be prohibitive, but if it takes you 24 hours instead of 24 minutes to download the content, your box really isn't going to care all that much.

There's no doubt that if the xpacs are DLC only it will leave some without the option of getting it, but what's to say they can't sell them on disc later?

I was using that example from R*'s perspective. Teasy suggested that going PS3 only would spell their doom, but I'm merely pointing out that going 360 only with their DLC isn't exactly gonna reach the entire 360 fanbase either. Those without internet connections (if there are any!) will automatically be excluded from the possible fanbase to sell the DLC to.

Plus with the speculation that they might go with disc sales later, even the earlier article suggested that the PS3 might then get in on the act. Remember, it's "exclusive DLC" - would that mean that PS3 can't have them as downloadable, but can get them on disc?

PR is sooooo vague!

mister slim
26-Feb-2008, 09:48
What could be happening is a more lucrative split in the revenue of the DLC than is customary. For example, lets say MS usually takes 33% of the revenues from DLC. That would mean R* would have to sell 75 million in DLC to pay MS back. In this instance, MS may be only taking 10%, so in order for R* to pay the $ back, they only need to sell $55 million in DLC. So, in effect, its a discounted loan in what R* would otherwise need to sell on XBLM to net 50 million.

Did that just make sense? :D

Most likely it's a typical advance. MS pays the $50 mil upfront, so T2 can bank that cash. No matter what, T2 has that money. If the DLC sells well, they get more money after the advance is repaid. T2 has erratic management, so the guaranteed cash is worth it.

PARANOiA
26-Feb-2008, 09:49
Bugger it, not worth an argument :/

bangalter
26-Feb-2008, 13:58
I think R* has a new franschise that is PS3 exclusive, not all their future development.

Silent
26-Feb-2008, 17:07
So you can buy version A that comes on a disc and has the option of extra DLC or you can buy version B that comes on a disc and has no extra DLC. Why would version B be a better option for anyone? It could be the same, but it wouldn't be better.


I still preodered the PS3 version yesterday (version B) and these are my reasons

* most of my European friends will go for the PS3 version (as they don't have a 360)

* I only have the 20Gb hdd (have the older premium version) and I'm having problems with space (have too much games) already. There is no way in hell that I will pay 160€ (240$) for a 120Gb hdd addon.

* the download speed doesn't bother me but unfortunatly in some countries we still have very stupid download limits. Some of us don't have the luxury to download gigabytes of data. As long as the content is DLC only thats a problem.

I also had a good deal (50€ including shipment) :twisted:

AlphaWolf
27-Feb-2008, 00:42
I still preodered the PS3 version yesterday (version B) and these are my reasons

* most of my European friends will go for the PS3 version (as they don't have a 360)

Well that's perhaps a compelling reason, but if you're going to be playing online it sort of negates your 3rd point doesn't it? If you're not going to be playing with them, what does it matter what version your friends have?

* I only have the 20Gb hdd (have the older premium version) and I'm having problems with space (have too much games) already. There is no way in hell that I will pay 160€ (240$) for a 120Gb hdd addon.

What games are you using that take up so much space? I can see demos and movies running you out, but games?

* the download speed doesn't bother me but unfortunatly in some countries we still have very stupid download limits. Some of us don't have the luxury to download gigabytes of data. As long as the content is DLC only thats a problem.

So you won't be playing online then, it really shouldn't matter whether you buy a ps3 or 360 version right?

I also had a good deal (50€ including shipment) :twisted:

If you say that's a good deal, I'll believe you. :)

wco81
27-Feb-2008, 06:58
Has Rockstar confirmed the release date yet?

Would think that by now, they would have outlined the online features more than they seem to have.

AlStrong
27-Feb-2008, 07:13
Has Rockstar confirmed the release date yet?


April 29

assen
27-Feb-2008, 08:39
Rockstar are fully owned by Take Two, but the contracts of the founders and key personnel expire by early 2009, then they are free to walk out.

sevanig
29-Feb-2008, 00:18
"The 360 build is brighter and has slightly more vibrant color while the PS3 build has less aliasing issues"

http://www.gtagaming.com/news/comments.php?i=1145

-tkf-
01-Mar-2008, 06:57
April 29

Xmas comes early this year!
"The 360 build is brighter and has slightly more vibrant color while the PS3 build has less aliasing issues"

http://www.gtagaming.com/news/comments.php?i=1145

Only thing that will really matter in the up comming millions of vs threads on this game is framerate. Ohh and of course resolution :-)

inefficient
01-Mar-2008, 09:44
Vibrant colors indeed. It must be due to the 360's superior color rendering technology. Oh wait that doesn't exist.

Shifty Geezer
01-Mar-2008, 10:25
There does seem to be an issue of colour output though, between XB360 and PS3. It's extremely weird that the same games with the same assets have different outputs. I think we've discussed the reasons why before but I haven't dug anything up. Has anyone done a real calibrated output analysis of the different machines?

Rangers
01-Mar-2008, 10:36
They were really raving about this game on 1upyours podcast tonight, based on their latest hands on.

I dunno, I dont think it's my cup of tea, but I might get it anyway.

djskribbles
01-Mar-2008, 10:55
They were really raving about this game on 1upyours podcast tonight, based on their latest hands on.

I dunno, I dont think it's my cup of tea, but I might get it anyway.
same... GTA games were never really my cup of tea, but i usually end up buying them because of the hype. i did really enjoy GTA Vice City though.

Neb
01-Mar-2008, 11:30
same... GTA games were never really my cup of tea, but i usually end up buying them because of the hype. i did really enjoy GTA Vice City though.

Never found them to be that special myself except Vice City becouse that game had style!

-tkf-
01-Mar-2008, 12:27
same... GTA games were never really my cup of tea, but i usually end up buying them because of the hype. i did really enjoy GTA Vice City though.

Never found them to be that special myself except Vice City becouse that game had style!

Vice City is for me still the best of the series based on Atmosphere setting and of course music. They hit a nerve just at the right time with the 80´s setting. The way everything looked in Miami fit perfectly with the style of the game. The DJ´s were fresh and every Radio Station had something special to add to the game. Coke, speedboats, it was like playing the 80´s like we came to know it from Miami Vice. Maybe the best Franchise game ever (without being it of course). I ripped Emotion FM and still have it on my iPOD :-)

It´s sad that they didn´t save Vice City "2" for the PS3 and instead produced a PSP version.

sevanig
02-Mar-2008, 08:51
Perhaps the colour difference is due to the Ps3 version being shown is a few builds behind the 360 version?
And colour tweaking was done on a later build???

22psi
06-Mar-2008, 22:56
http://img514.imageshack.us/img514/5817/getattachmentaspxnr5.jpg

It begins...

Arwin
06-Mar-2008, 23:46
Perhaps the colour difference is due to the Ps3 version being shown is a few builds behind the 360 version?
And colour tweaking was done on a later build???

Color differences are typically due to Full RGB settings not being on on the PS3, but of course it could also be no HDR on the PS3 version vs 10bit HDR on the 360 or something. However ... I'm going with that first explanation, as it is still by far the most common cause for differences. The 360 seems to be configured by default somewhere inbetween a regular TV and a Full RGB supporting TV, whereas the PS3 is either this or that (which is good if you choose the right option, but the 360's solution is better when people do not switch to the right option obviously). As mentioned elsewhere, they should have it auto-detect, but I don't think they agreed on a method of reporting that over HDMI yet before TVs already started supporting it. Or something like that.

Daozang
07-Mar-2008, 08:04
I 've never finished any of the GTA games (except the first one on pc). I usually bought them for my brother (who was a student then and a huge GTA fan) and watched as he played them.
I'll wait for gameplay vids this time around, 'cause the if they haven't done anything about the camera and the autoaim, I'm not interested.

Blade47167
07-Mar-2008, 09:16
http://img514.imageshack.us/img514/5817/getattachmentaspxnr5.jpg

It begins...

See the thing that kills me is the lack of "DLC requires Hard-drive add-on to access if you own arcade." or something along those lines. Everywhere I go I see 360's start at $279 or what ever for the arcade model. Its like hey you get this so buy our version even if you can't use it. Then by the time it comes out and they realize hey I need the harddrive they more than likely will already have the thing is a drawer somewhere playing newer games. Sorry I don't really know how to explain what I'm meaning x_x.

Nesh
07-Mar-2008, 13:11
See the thing that kills me is the lack of "DLC requires Hard-drive add-on to access if you own arcade." or something along those lines. Everywhere I go I see 360's start at $279 or what ever for the arcade model. Its like hey you get this so buy our version even if you can't use it. Then by the time it comes out and they realize hey I need the harddrive they more than likely will already have the thing is a drawer somewhere playing newer games. Sorry I don't really know how to explain what I'm meaning x_x.

Indeed I didnt understand anything :lol:

pjbliverpool
07-Mar-2008, 13:24
I hope they announce a PC version soon. I'm not sure how long i'll be able to hold off buying this for my 360!

AlStrong
07-Mar-2008, 15:30
Sorry I don't really know how to explain what I'm meaning x_x.

I ranted on it earlier in the thread. :p

Shifty Geezer
07-Mar-2008, 16:48
Indeed I didnt understand anything :lol:They advertise XB360 as the cheapest and best place to play GTAIV with unique content, and only $280 for the arcade, and yet anyone who buys the arcade can't get the unique content and needs to pony up lots for an HDD.

I smell another Class Action Lawsuit heading MS's way!

Gradthrawn
07-Mar-2008, 19:02
They advertise XB360 as the cheapest and best place to play GTAIV with unique content, and only $280 for the arcade, and yet anyone who buys the arcade can't get the unique content and needs to pony up lots for an HDD.

I smell another Class Action Lawsuit heading MS's way!

I say screw the Core/Acrade users at every turn. That'll learn em for buying an HDD-less console, and holding back the rest of us. Learn Microsoft for releasing an HDD-less console, too! :grin: GTA should require the hard drive, even if it doesn't even use it.

I may be bit biased, though... :lol:

dobwal
07-Mar-2008, 19:53
They advertise XB360 as the cheapest and best place to play GTAIV with unique content, and only $280 for the arcade, and yet anyone who buys the arcade can't get the unique content and needs to pony up lots for an HDD.

I smell another Class Action Lawsuit heading MS's way!

"They advertise XB360 as the cheapest and best place to play GTAIV with unique content."

That statement is true for the Pro and even true for the arcade as a Pro or a Arcade + HDD is cheaper than a 40Gb PS3.

For MS to get in trouble is if they somehow imply that an arcade itself minus any upgrades is capable of playing the DLC.

Shifty Geezer
07-Mar-2008, 20:26
For MS to get in trouble is if they somehow imply that an arcade itself minus any upgrades is capable of playing the DLC.to get fairly in trouble. ;) If they advertise DLC only on XB360 but don't explicitly state it as requiring an HDD, that's not really underhanded. Short-sighted, maybe. And if they specifically advertise the Arcade for GTA, wrong. But as it is, some folks may get the wrong idea but that's more their fault for not doing their research. However it could still land MS in trouble because people don't like to take responsibility for their own actions and choices!

-tkf-
07-Mar-2008, 21:46
They advertise XB360 as the cheapest and best place to play GTAIV with unique content, and only $280 for the arcade, and yet anyone who buys the arcade can't get the unique content and needs to pony up lots for an HDD.

I smell another Class Action Lawsuit heading MS's way!

Does DLC like this require live gold or is it "free" to purchase?

AlStrong
07-Mar-2008, 21:47
You can add MS points with the Silver Account.

Cheezdoodles
08-Mar-2008, 20:02
Does DLC like this require live gold or is it "free" to purchase?

No DLC require gold (but if its something like multiplayer addon maps, you cannot play them without gold anyway), XBL silver (free) lets you download anything xbl gold does.

Berek
09-Mar-2008, 02:52
I assume that this will also delay any sort of GTA 4 for the PC as well. They usually have a six-nine month turnaround time to develop the game on the PC :(.

One of the things I'm looking forward to with GTA 4 is the enhanced graphics. The gameplay was always fairly decent, but the graphics always seemed sub-par. They didn't "flow" like many games do, even if they weren't the highest detail.

Dr Evil
09-Mar-2008, 07:26
No DLC require gold (but if its something like multiplayer addon maps, you cannot play them without gold anyway), XBL silver (free) lets you download anything xbl gold does.

Sometimes a demo can be gold exclusive for a short period until silver users can download them.

pjbliverpool
09-Mar-2008, 12:00
I assume that this will also delay any sort of GTA 4 for the PC as well. They usually have a six-nine month turnaround time to develop the game on the PC :(.

One of the things I'm looking forward to with GTA 4 is the enhanced graphics. The gameplay was always fairly decent, but the graphics always seemed sub-par. They didn't "flow" like many games do, even if they weren't the highest detail.

Same here. I'm actually expecting this game to be a backwards step in gameplay compared to San Andreas as I absolutely loved the huge sprawlingness of its world with all the different environments and cities, plus the roleplaying elements were you could build up your character etc... I understand both of those will be missing from GTA4.

I'm sure it will be amazing nonetheless just like GTA3 was but the one i'm really looking forward to is GTA5/6 that combines the graphics of 4 with the size and variety of San Andreas. Hell I would just be happy with a revamped San Andreas! I loved that game!

dobwal
10-Mar-2008, 17:43
to get fairly in trouble. ;) If they advertise DLC only on XB360 but don't explicitly state it as requiring an HDD, that's not really underhanded. Short-sighted, maybe. And if they specifically advertise the Arcade for GTA, wrong. But as it is, some folks may get the wrong idea but that's more their fault for not doing their research. However it could still land MS in trouble because people don't like to take responsibility for their own actions and choices!

"If they advertise DLC only on XB360 but don't explicitly state it as requiring an HDD."

You can't logically or reasonable insinuate that advertising "DLC only on the XB360" means that it can be played on an arcade with no upgrading. Any lawsuit brought forth would get dismissed quite easily and set up the plaintiffs to reimburse MS's attorney fees.

-tkf-
11-Mar-2008, 06:12
"If they advertise DLC only on XB360 but don't explicitly state it as requiring an HDD."

You can't logically or reasonable insinuate that advertising "DLC only on the XB360" means that it can be played on an arcade with no upgrading. Any lawsuit brought forth would get dismissed quite easily and set up the plaintiffs to reimburse MS's attorney fees.

It does not sound that unlikely to me, afaik you still have storage cards on the arcade. I am sure a lawyer could find a sneaky way around this.

joker454
11-Mar-2008, 07:19
C'mon guys, there lots of other products out there that need optional purchases to support future enhancements. A dlc lawsuit would go nowhere. In any case, having to buy an add on hdd to play the dlc is better than not being able to play it at all. Look how much people have paid to be able to play Rockband. If they really want the dlc, then they will just get an hdd at xmas. If not, then they can still get a dirt cheap 360 core and play the main 100 hour game. They get to play an epic game for what appears may be less than the cost of a Wii. Everyone wins.

Cheezdoodles
11-Mar-2008, 12:50
It does not sound that unlikely to me, afaik you still have storage cards on the arcade. I am sure a lawyer could find a sneaky way around this.

I strongly recommend you to read up on law, instead of writing wishfull thinking.

Just because the DLC is avaliable for the X360, does not mean you can sue them if the DLC doesn't fit the arcade pack, the DLC is avaliable for you download no matter what SKU you have, you just dont have enough room to store it, thats not MS fault.

Just like people didn't sue Sony because they couldn't save games without a memory card that you had to buy, this is the same.

NERO
11-Mar-2008, 13:02
For God's sake! I'm browsing the beloved B3D for a quick bite of console news before my market opens and bam I see that "GTA4 is Delayed!"

Please change the thread title before someone gets a heart attack! Gadzuks!!!!

Rock Star has already mentioned that the city will be smaller but the world's mechanics/gameplay will have a more intimate feel because of this. Maybe they are implying we can enter more buildings.

Cheezdoodles
11-Mar-2008, 13:03
Rock Star has already mentioned that the city will be smaller but the world's mechanics/gameplay will have a more intimate feel because of this. Maybe they are implying we can enter more buildings.

My impression was there was going to be a lot more buildings you can enter

betan
11-Mar-2008, 13:38
I strongly recommend you to read up on law, instead of writing wishfull thinking.

Just because the DLC is avaliable for the X360, does not mean you can sue them if the DLC doesn't fit the arcade pack, the DLC is avaliable for you download no matter what SKU you have, you just dont have enough room to store it, thats not MS fault.

Just like people didn't sue Sony because they couldn't save games without a memory card that you had to buy, this is the same.

So as long as Core/Arcade users delete some stuff they are good to go for DLC then?
Sorry, I think whole thing is off topic and really uninteresting, probably even fanboyish but couldn't help myself when you presented your logic with implied credibility of your occupation/education.

I don't think you need to be a lawyer to see one of the cases requires you to buy additional relatively expensive hardware, not to mention absence of questionable ads that implied file saving without the need for available space or memcard. Of course I haven't read law or anything.

Shifty Geezer
11-Mar-2008, 17:10
As I said when I remarked on the lawsuit thing, there's not a fair legal challenge here. If the box is marked with requirements, job done. My only piont with the Class Action Lawsuit was some gungho maniacs will sue over the slightest issue, and MS would thus be looking at someone complaining. There's no point turning this thread into 'the Law regards game content advertising' thread because it isn't. If you really want to debate whether MS are breaking the law by not declaring an HDD or xxx MB of Flash is required to download the GTA DLC, please start another thread.

Heinrich4
12-Mar-2008, 20:20
Maybe off topic...

Guys you see this?


http://www.gamasutra.com/php-bin/news_index.php?story=17832]

( Take-Two will jump to EA?)

Arwin
12-Mar-2008, 22:54
Here's my take:

Sure, EA will try hard to get the sale done before GTAIV comes out. This is when Take Two gets enough money to become interesting again. Sure, Take Two might get a little nervous in case GTA underperforms and they will perhaps get offered less, but it's very likely that after GTAIV, Take Two will have enough money to finish its other projects, added to which are the DLC deals and the exclusive game they have going for Sony.

Unless of course the deal is without Rockstar, and Rockstar really is free to go next year. It may not change anything, but it could, depending on how motivated Take Two management really is.

AntShaw
13-Mar-2008, 15:18
Another preview: http://www.mtv.com/news/articles/1583276/20080312/id_0.jhtml

Game does sound 'Fun'. I hope they really did fix some of the glaring imperfections from the previous games.

I really like the sound of the finding the blackmailer part. If you get that type of strategic, and intuitive choices in the game, thats a plus.

No discussion on any differences between the 360 or PS3 versions.

wco81
17-Mar-2008, 18:49
IGN reports on a rumor from a Spanish site about multiplayer features.

There are suppose to be 15 modes including various races and races to finish a hit before other human players.

16-players are suppose to be supported.

infinity4
18-Mar-2008, 01:28
Just preordered GTAIV from GAME. free 500 ms points so I am better prepared for DLC. :razz:

sevanig
25-Mar-2008, 07:54
I read that multiplayer is accessed through the in game mobile phone...
(maybe an extra step for xbox live, like burnout paradise)

What would be cool though, is if I go to the phone, see my friend is playing, then press call...

And all of a sudden while he is playing (single player) his phone rings (in game) and then we are in each others game.
So I can say "hey lets meet at Central park for some dirt bike action, i'll race you there" :P

Megadrive1988
25-Mar-2008, 21:11
Same here. I'm actually expecting this game to be a backwards step in gameplay compared to San Andreas as I absolutely loved the huge sprawlingness of its world with all the different environments and cities, plus the roleplaying elements were you could build up your character etc... I understand both of those will be missing from GTA4.

I'm sure it will be amazing nonetheless just like GTA3 was but the one i'm really looking forward to is GTA5/6 that combines the graphics of 4 with the size and variety of San Andreas. Hell I would just be happy with a revamped San Andreas! I loved that game!


I too love the huge sprawling world of San Andreas. It's the largest console game I've ever played by far. Can you imagine a San Andreas remake on

a.) current-gen Xbox 360/PS3/PC using the GTA IV engine, and thus beefing up the visual detail by at least 10 times thus getting rid of the sharp edges in the roads, running at 720p, at least 30fps with motion blur (instead of 25fps) or 60fps with no motion blur, and either way, with 4x AA. Better physics that are almost as good as GTAIV (not quite as good because the world is much larger than GTA IV) and lots of IV's improvements all around for a San Andreas remake.

or

b) next-gen Xbox3/PS4/PCs of 2010-2012 with a next-gen GTA engine that surpasses GTA IV by far (as much as GTA IV surpasses GTA III/VC/SA) With absolutely staggaring detail, running at 1080p, 60fps, 8x AA. Completely overhauled physics and A.I. that surpass even GTA IV.

I'd be for either.

Even within last-gen console technology, the Xbox1, play a little L.A. Rush to see how much smoother and better looking a rendition of L.A. can be in an open world game. The difference between LA Rush and SA visuals (on the same system) are quite large. I havent played the PS2 versions of SA or L.A. Rush but I am sure the diff. between them is similar to the diff. between the Xbox1 versions.

scooby_dooby
27-Mar-2008, 01:08
Same here. I'm actually expecting this game to be a backwards step in gameplay compared to San Andreas as I absolutely loved the huge sprawlingness of its world with all the different environments and cities, plus the roleplaying elements were you could build up your character etc... I understand both of those will be missing from GTA4.


Actually the gameplay sounds much more diverse now than it ever has before. You can do things like browse the internet for information, steal police cars and use their internal system to look up criminals, go out and get drunk with your friends then play the drunk-driving-try-and-get-home minigame, lots of cool stuff.

In San Andreas there was little to no variety in the missions, sure the 'roleplaying' (and I use that term very loosely) elements were interesting for a while, but they were pretty much totally superficial and boring. I did like some of the sidemissions, like home-burglary, but those were very shallow and lost their appeal fairly quickly.

Not to mention, if you are talking gameplay you have to talk about the core gameplay: shooting. And by sounds of it it's about 1000% better, they now have a full cover system, over the shoulder aiming, and even GRAW like animations as you slide into cover from a run.

bigtabs
27-Mar-2008, 11:03
I thought the core gameplay element was driving. Never been much of a shooter.

archangelmorph
27-Mar-2008, 13:10
I thought the core gameplay element was driving. Never been much of a shooter.

Agreed from what I recall..

Hence the name..

-tkf-
27-Mar-2008, 15:10
I thought the core gameplay element was driving. Never been much of a shooter.

And solving problems in or from your car :-)

digitalwanderer
27-Mar-2008, 15:28
Did the map leak get posted up here yet? :|

Cheezdoodles
27-Mar-2008, 15:40
Did the map leak get posted up here yet? :|

no, feel free to post it as long as its not a magazine scan.

Btw, shouldn't this go gold soon?

digitalwanderer
27-Mar-2008, 19:54
http://kotaku.com/372415/gta-iv-street-map-leaked

http://uploadingit.com/files/504158_698kx/gta4%20map.png
http://uploadingit.com/files/504162_tb790/gta4%20map%202.png

I can feel the excitement! :D

EDITED BITS: Oh, and April 29th is the PS3/360 launch date. They're talking PC sometime in August/Sept.

pjbliverpool
27-Mar-2008, 21:14
Oh, and April 29th is the PS3/360 launch date. They're talking PC sometime in August/Sept.

I'm not sure whether to be pleased or dissapointed with that. I'm glad its definatly coming to PC (which I had my doubts about) but 4 months later is a hell of a wait for this game.

Hopefully it will at least mean some decent upgrades for the PC version.

AlStrong
27-Mar-2008, 22:00
I'm not sure whether to be pleased or dissapointed with that. I'm glad its definatly coming to PC (which I had my doubts about) but 4 months later is a hell of a wait for this game.


That's still a lot better than the 7-8 months between PS2 release and PC release for each installment of the GTA3 trio. ;)

assen
27-Mar-2008, 22:05
They're talking PC sometime in August/Sept.

WHAA...? Is this confirmed?

Sony and Microsoft have really given up on third-party exclusives this generation, if true.

AlStrong
27-Mar-2008, 22:14
WHAA...? Is this confirmed?

Sony and Microsoft have really given up on third-party exclusives this generation, if true.

It's not unexpected for GTA though, is it? ;) The last trio made it to PS2/PC/Xbox at some point. IIRC, in the Xbox's case, the first two were delayed because MS didn't want them until seeing their huge success on PS2.

assen
27-Mar-2008, 22:17
It's not unexpected for GTA though, is it? ;) The last trio made it to PS2/PC/Xbox at some point. IIRC, in the Xbox's case, the first two were delayed because MS didn't want them until seeing their huge success on PS2.

Only four months delay is a big "F*ck you" to console vendors. I didn't expect it on the PC before 2009.

digitalwanderer
27-Mar-2008, 22:23
Are you guys kidding? Four months is fucking TORTURE for us GTA PC faithfuls! :???:

I'm seriously thinking of getting either a 360 or PS3 just to be able to play it at launch. :yep2:

AlStrong
27-Mar-2008, 22:23
Only four months delay is a big "F*ck you" to console vendors.

Why do you say that :?:

assen
27-Mar-2008, 22:29
The whole point of console exclusives is to get impatient PC users like our digital friend here to "jump in"... four months, especially in the summer, when part of long wait might be eaten by vacation and other unhealthy (for gamers) and unnatural (for gamers) activities, is not enough. Now one year is much more appropriate... then you'd be hearing of "should I get a 360 or a PS3", not a "seriously thinking about"...

Cheezdoodles
27-Mar-2008, 22:29
Only four months delay is a big "F*ck you" to console vendors. I didn't expect it on the PC before 2009.

Not at all, the previous GTA's took so long because they first ported to xbox then to PC. Things take time, doing consoles first is natural cuz its where the most money is.

The reason its only 4 months now, is probably thanks to microsoft dev tools

AlStrong
27-Mar-2008, 22:31
The whole point of console exclusives is to get impatient PC users like our digital friend here to "jump in"... four months, especially in the summer, when part of long wait might be eaten by vacation and other unhealthy (for gamers) and unnatural (for gamers) activities, is not enough. Now one year is much more appropriate... then you'd be hearing of "should I get a 360 or a PS3", not a "seriously thinking about"...


Are those the gamers that matter to either console company, the people who only consider purchasing a console just for one game?

Not at all, the previous GTA's took so long because they first ported to xbox then to PC. Things take time, doing consoles first is natural cuz its where the most money is.


Actually... GTA 3 and Vice City came to Xbox at least 1.5 years after each respective PC release. San Andreas was released first on PS2 (Oct. 2004) and simultaneously on Xbox and PC in June 2005.

assen
27-Mar-2008, 22:40
Are those the gamers that matter to either console company, the people who only consider purchasing a console just for one game?

What matters is the huge "PS2 owners who still haven't migrated to next-gen" demographics. These are 60-80 millions of users, and GTA4 is as good a reason as any to pull them to your side; letting Rockstar release a PC version only 4 months later is not the way to do it.

Shifty Geezer
27-Mar-2008, 22:50
Except GTA4 doesn't have pull to 60-80 million users. You'll have to take a cut off GTA's 4 potential console-selling power as being existing hardcore early-adopters too. The number of consoles this game can help shift is likely single digit millions. Which isn't a bad feat by any stretch...just not whole-console-user-base wide appeal!

assen
27-Mar-2008, 22:55
No single game can pull 60-80 millions (maybe Wii Play and Wii Fit will make me eat my words in a couple of years ;-) ), but every million-seller counts, and is in the best interest of the console vendors to keep it away from other platforms and especially the torrent-happy PC.

Anyway - where does the August quote come from?

pjbliverpool
27-Mar-2008, 23:01
Are you guys kidding? Four months is fucking TORTURE for us GTA PC faithfuls! :???:

I'm seriously thinking of getting either a 360 or PS3 just to be able to play it at launch. :yep2:

Console yourself (no pun intended :wink:) with the thought of 1080p and/or 60fps goodness :smile:

Maybe we'll get improved textures and other goodies too. At least this time there will be no worries about how the game will control. Its bound to use the same control scheme as the 360 with the 360 pad.

AlStrong
27-Mar-2008, 23:08
but every million-seller counts, and is in the best interest of the console vendors to keep it away from other platforms and especially the torrent-happy PC.


Overall, the consoles would lose some audience to the PC edition, yes. But my question is still: "Does it matter if the PC is pulling people from buying either console?"

Between MS and Sony, neither has really gained or lost a significant lead in console unit sales (for this game) due to the PC Edition's apparently sooner release. Unless for some reason a vast majority of those PC buyers are biased towards one console, in which case, the PC buyers are doing a favour to the company they are not biased towards, then I still don't see how MS or Sony are losing much if they aren't gaining significant numbers in console sales relative to one another.

assen
27-Mar-2008, 23:21
I still don't see how MS or Sony are losing much if they aren't gaining significant numbers in console sales relative to one another.

Relative 360 vs. PS3 install bases are all that matters in forum warz, but to vendors and third parties, absolute install base is also very important. Especially for Microsoft, for whom GTA4 is arguably the "pearl in the crown" in 2008, every sale lost to a patient PC enthusiast with a 8800GTS should be a tragedy. They have shown they are able to engage their players, to hardcore-ize them and to get them buy a game a month - but they still have a lot to do on their ability to initially draw people to the platform, and this is where games like GTA4 (should) come.

digitalwanderer
27-Mar-2008, 23:21
Console yourself (no pun intended :wink:) with the thought of 1080p and/or 60fps goodness :smile:.
Not to mention AA & AF, as well as the big MOUSE AND KEYBOARD thing. ;)

AlStrong
27-Mar-2008, 23:28
...

Fair enough, thanks for taking the time. :)

AlStrong
27-Mar-2008, 23:35
Looks like we have the final trailer up at GT:

32309

DJ12
28-Mar-2008, 00:26
Guess standard GTA 25 fps if you lucky rule applies with the new gen of consoles too.

-tkf-
28-Mar-2008, 09:12
Guess standard GTA 25 fps if you lucky rule applies with the new gen of consoles too.

Yeah i got the same feeling from watching the trailer, still the game looks very impressive. After the first look, i turned down the volume and watched it a second time, this time with the framerate in mind, not that mindblowing :-).

I dunno if we should expect more to be honest, i don´t know if this is the type of game where it just is very hard to tune the engine . Or if it´s the 3 different platforms that gives us a nice solid average instead of the best possible. How does Rockstar Norths developers measure up to the other top shops? Like Naughty Dog, Insomnia, Ninja etc?

And with Rockstar we will not learn anything before another 7 years.

Cheezdoodles
28-Mar-2008, 09:19
R* isn't exactly known for their technical superiority... Some have looked okay when they came out, most did not, and the framerate has never been anything to write home about

wco81
28-Mar-2008, 15:45
Didn't they depend on Renderware?

Guess that wasn't an option this time.

scooby_dooby
28-Mar-2008, 15:59
Looks pretty damn good for a GTA game IMO, the framerate has never been a huge problem for me in previous GTA's.

GuestLV
28-Mar-2008, 16:05
I will be disappointed if PS3 version will look worse

GuestLV
28-Mar-2008, 16:20
Why I can not edit my post?

GTAIV: Is the Xbox 360 Version Superior?
http://techspyblog.blogspot.com/2008/02/gtaiv-is-xbox-360-version-superior.html
More Developer Insights: PS3 Fill Rate Problems

In doing our research we came across this explosive expose from former Harmonix Developer Jason Booth. In his blog he reveals the truth about the alleged power of the PS3. What he says may directly effect the performance of GTAIV on the PS3. Here is what he had to say:

"The fill rate on the PS3 is significantly slower than on the 360, meaning that games either have to run at lower resolution or use simpler shader effects to achieve the same performance. Additionally, the shader processing on the ps3 is significantly slower than on the 360, which means that a normal map takes more fill rate to draw on the ps3 than it does on the 360."

DJ12
28-Mar-2008, 16:28
I think Jason Booth was suitable smacked down by Marco in his original blog.

pjbliverpool
28-Mar-2008, 17:15
Why I can not edit my post?

GTAIV: Is the Xbox 360 Version Superior?
http://techspyblog.blogspot.com/2008/02/gtaiv-is-xbox-360-version-superior.html
More Developer Insights: PS3 Fill Rate Problems

In doing our research we came across this explosive expose from former Harmonix Developer Jason Booth. In his blog he reveals the truth about the alleged power of the PS3. What he says may directly effect the performance of GTAIV on the PS3. Here is what he had to say:

"The fill rate on the PS3 is significantly slower than on the 360, meaning that games either have to run at lower resolution or use simpler shader effects to achieve the same performance. Additionally, the shader processing on the ps3 is significantly slower than on the 360, which means that a normal map takes more fill rate to draw on the ps3 than it does on the 360."

Microsoft Defense Force? MDF? Thick as wooden planks.

Shifty Geezer
28-Mar-2008, 17:39
Why I can not edit my post?Newbies have to pass some rigorous tests (hang around and post a bit) before they are given posting rights.

Your offering here is actually off-topic. That specific news item is old hat. Discussions on PS3 versus XB360 in hardware terms is kept in other specific threads, and if you do some searching (like the PS3 developers having troubles thread) you'll find many of the points have been tackled already.

Cheezdoodles
28-Mar-2008, 17:44
Microsoft Defense Force? MDF? Thick as wooden planks.

Isn't it plausible thought, Xenos should be more powerful at doing certain kinds of shaders, shouldn't it? With Unified shaders and all

Shifty Geezer
28-Mar-2008, 17:46
Can we please keep this discussion back in the thread(s) where it was originally tackled? This is the GTA4 thread. Expect subsequent talk on hardware comparisons to be brutally hacked. If you want to discuss why one game looks worse on one console than another, create a thread in the normal console forum rather than use the game thread. Thanks.

GuestLV
28-Mar-2008, 18:05
Newbies have to pass some rigorous tests (hang around and post a bit) before they are given posting rights.

Your offering here is actually off-topic. That specific news item is old hat. Discussions on PS3 versus XB360 in hardware terms is kept in other specific threads, and if you do some searching (like the PS3 developers having troubles thread) you'll find many of the points have been tackled already.

Many thanks
I did not wish to unleash a flame war
Simply after a considerable quantity of badly optimised games on PS3
I did not wish to see one more
Similar articles scared me
Which I know this forum unique where it is possible to find the truth

Sorry for my English I use the help of the translator

AntShaw
28-Mar-2008, 21:02
GTA Social Club:

http://kotaku.com/373057/rockstar-social-club-announced

Sounds pretty neat. I always liked the stats in previous GTA iterations! The actual site doesn't go live until 4/15 though!

Each day that goes by, I am getting that much more excited about this game. As good as it all sounds so far, something deep down keeps telling me we are only seeing the tip of the iceberg and no big picture. This is my most anticipated game this gen! With Alan Wake next, and BioShock was there as well!

Grolik
29-Mar-2008, 00:23
Well the graphics appears pretty decent, though maybe a little too much of shadows sometimes don't you think?
Anyway that last trailer shows great ambiance anyway, it's the first trailer that really makes me hype this game. Wasn't San Andreas way more limited in graphics when compared to its same gen counterparts? Now the gap has tightened I guess. And S.A. as such ambiance (despite so much foul language), I loved it...
If they worked on the crowds' AI and if we really can enter more buildings as they promised, adding all this the new gunfighting gameplay it looks really really good.

Not to forgot I will be one unique occasion to discover New York for foreigners :D

bbot
29-Mar-2008, 03:38
What Sony has to say about Episodic content for Xbox 360 version of GTA IV:


http://www.gamedaily.com/articles/news/sony-downplays-gta-iv-episodic-content/?biz=1


"[Microsoft] spent the GNP of several small Latin American countries to get that [content], and if you've ever played San Andreas...there's a lot of game to Grand Theft Auto and there's going to be a lot of game to Grand Theft Auto IV to the point where I think most people will have that Grand Theft Auto experience on the PS3, day and date, same core game shipping on the 360. Perhaps they'll be shipping some episodic content in the fall, but there is a whole lot of product shipping on the PS3 in April and I personally don't think there's going to be a huge percentage of folks who jump into downloadable content for another price when they're still playing through the core product,"

D3B
29-Mar-2008, 04:27
^MGS4 will come in perfect time:)

joker454
29-Mar-2008, 04:30
What Sony has to say about Episodic content for Xbox 360 version of GTA IV:

I wonder if they also think that no one cares about the dlc in games like Mass Effect and Oblivion :) I guess they had to say something, even if they sound totally silly saying it. Seriously though, if you have both machines, why in heck would you purposely miss out on additional content on a game like GTA by getting the PS3 version? It makes no sense. If say MGS4 were available on both platforms, and only the PS3 version had extra downloadable missions, then why would you bother with the 360 version if you had both consoles?

wco81
29-Mar-2008, 04:33
I wonder if they also think that no one cares about the dlc in games like Mass Effect and Oblivion :) I guess they had to say something, even if they sound totally silly saying it. Seriously though, if you have both machines, why in heck would you purposely miss out on additional content on a game like GTA by getting the PS3 version? It makes no sense. If say MGS4 were available on both platforms, and only the PS3 version had extra downloadable missions, then why would you bother with the 360 version if you had both consoles?

Maybe you're afraid your 360 will go red at any time?:wink:

scooby_dooby
29-Mar-2008, 05:48
What Sony has to say about Episodic content for Xbox 360 version of GTA IV:


http://www.gamedaily.com/articles/news/sony-downplays-gta-iv-episodic-content/?biz=1


"[Microsoft] spent the GNP of several small Latin American countries to get that [content], and if you've ever played San Andreas...there's a lot of game to Grand Theft Auto and there's going to be a lot of game to Grand Theft Auto IV to the point where I think most people will have that Grand Theft Auto experience on the PS3, day and date, same core game shipping on the 360. Perhaps they'll be shipping some episodic content in the fall, but there is a whole lot of product shipping on the PS3 in April and I personally don't think there's going to be a huge percentage of folks who jump into downloadable content for another price when they're still playing through the core product,"

A) Who cares what they spent, how is that relevant?

B) It was a loan, they didn't really spend anything.

C) The fact 360 is getting GTA on Day 1 is already a major blow to PS3. Exclusive DLC is just icing on the cake...Sony can try and spin this all day long, it's still a big feather in MS's cap.

2real4tv
29-Mar-2008, 07:18
I think the money would of been well spent if they paid for an popular exclusive something like COD4 would of been more damaging to SONY.

-tkf-
29-Mar-2008, 08:31
What Sony has to say about Episodic content for Xbox 360 version of GTA IV:


http://www.gamedaily.com/articles/news/sony-downplays-gta-iv-episodic-content/?biz=1


"[Microsoft] spent the GNP of several small Latin American countries to get that [content], and if you've ever played San Andreas...there's a lot of game to Grand Theft Auto and there's going to be a lot of game to Grand Theft Auto IV to the point where I think most people will have that Grand Theft Auto experience on the PS3, day and date, same core game shipping on the 360. Perhaps they'll be shipping some episodic content in the fall, but there is a whole lot of product shipping on the PS3 in April and I personally don't think there's going to be a huge percentage of folks who jump into downloadable content for another price when they're still playing through the core product,"

Damage control and how can we blame them. After reading the Dan Houser interview i am not to worrired that i will miss something big. But it seems Sony is :-)

assen
29-Mar-2008, 08:52
This guy keeps coming across as a monumental (think Shadow of the Colossus) asshole.

How much did Sony spend, expressed in Latin American GDP's, on getting the Sony Pictures apparatus, Andy Serkis etc., to make cutscenes for Heavenly Sword? And what do they have to show for it? The popularization of an interesting framebuffer pixel format among B3D readers is the best thing that came out of it ;-)

And with regard to the "downloadnable content for another price" - he should first explain the pricing structure of GT5:P, a paid demo with "downloadable content for anther price", months and months before anyone can even get the real game.

Basically, this statement can be loosely translated as "PS3 is NOT getting anything comparable in downloadable content for GTA4, no matter what fanboys tried to speculate on the forums in the past year".

inefficient
29-Mar-2008, 09:48
This guy keeps coming across as a monumental (think Shadow of the Colossus) asshole.

How much did Sony spend, expressed in Latin American GDP's, on getting the Sony Pictures apparatus, Andy Serkis etc., to make cutscenes for Heavenly Sword? And what do they have to show for it? The popularization of an interesting framebuffer pixel format among B3D readers is the best thing that came out of it ;-)

And with regard to the "downloadnable content for another price" - he should first explain the pricing structure of GT5:P, a paid demo with "downloadable content for anther price", months and months before anyone can even get the real game.

Basically, this statement can be loosely translated as "PS3 is NOT getting anything comparable in downloadable content for GTA4, no matter what fanboys tried to speculate on the forums in the past year".



The point is the majority of people who bought and played GTA3 game did not even finish the single player game. I've talked to many people who never even unlocked all of the areas in SA. With that in mind, spending 25mil just to offer something that likely only a hardcore minority will buy seems fiscally unwise. It seems very unlikely to be profitable. But I guess time will tell soon enough.

I'm, sure even MS knows that they are not going to make that 25mil back from downloadable content. What they hope to gain is to weaken the image of GTA as a Playstation game and take away sales from the PS3. It's a move to damage a competetors sales.

His point that that consumers outside hardcore gamers are not going to care. Not that it's not nice to have extra content.


Regarding GT5:P. There has not been any pay for downloadable content for this game yet. Everything has been free. There was the free online upgrade. Free online event missions. Free update to the JP version once the EU version launched etc. And it seems more online upgrades as well as car damage is coming very soon as a free download. Thus far there has been no pay for content announed by PD for GT5P


Attacking Heavenly sword seems strange. As far as we know that game did better than just break even. So it wasn't like they were throwing money away just for bragging rights.

_phil_
29-Mar-2008, 09:58
edited for correction.
Serkis mortgage advisor is the brother of Tameem Antoniades.

When Antoniades found out about his brother's celebrity client, he asked him to pass on a trailer for the game. Once Serkis saw it, he wanted in.

PARANOiA
29-Mar-2008, 10:25
I think the money would of been well spent if they paid for an popular exclusive something like COD4 would of been more damaging to SONY.

Well, with all the great exclusive games for 360 this year don't you think they've done that plus give 360 owners content that PS3 owners miss out on?

I can't believe that having optional extra content is being spun as a negative. Some of you people clearly take the Great Console War so seriously you seem to have lost touch with reality. Whether or not it's something you personally want, surely you can accept the fact that it is better to the choice of having it than not to, right?

RenegadeRocks
29-Mar-2008, 12:27
I see people fighting :roll: ....I leave .......:wink2:

xmu
29-Mar-2008, 12:45
Seriously though, if you have both machines, why in heck would you purposely miss out on additional content on a game like GTA by getting the PS3 version? It makes no sense.

Well, I have both machines and I'm pretty sure I'll get the PS3 version (unless it's somehow significantly crappier than the X360 version). My reason for this might be silly, but in the past four months or so I've _tried_ to play on the X360 and the bastard's just so FREAKING LOUD! I mean the humming and whirring and whatnot distracts me so much I'd have to turn up the volume so loud that I couldn't play it at night or the neighbors would have a fit.

D3B
29-Mar-2008, 13:07
Well, I have both machines and I'm pretty sure I'll get the PS3 version (unless it's somehow significantly crappier than the X360 version). My reason for this might be silly, but in the past four months or so I've _tried_ to play on the X360 and the bastard's just so FREAKING LOUD! I mean the humming and whirring and whatnot distracts me so much I'd have to turn up the volume so loud that I couldn't play it at night or the neighbors would have a fit.

At 8 feet away from my tv needs around level !35! to cover 360's noise:lol:

ErnstH
29-Mar-2008, 13:24
I'm, sure even MS knows that they are not going to make that 25mil back from downloadable content. What they hope to gain is to weaken the image of GTA as a Playstation game and take away sales from the PS3. It's a move to damage a competetors sales.
But Microsoft never spent $25 million on the content. They offered a $25m LOAN.

Neb
29-Mar-2008, 14:40
I'm not sure whether to be pleased or dissapointed with that. I'm glad its definatly coming to PC (which I had my doubts about) but 4 months later is a hell of a wait for this game.

Hopefully it will at least mean some decent upgrades for the PC version.

Less than before and who knows maybe the next one would be released at the same time on all platforms.

assen
29-Mar-2008, 14:42
...the PS3 version (unless it's somehow significantly crappier than the X360 version).

I don't expect it to be significantly crappier - it wouldn't be "politically correct" towards Sony, and they got help from Sony with the game. However, we've been hearing months in advance from the developers about DMC4 and Burnout and COD4 how the two versions are identical, and very little now from Rockstar.

As for graphical quality of the previous games: they weren't "screenshot good", but they were extremely impressive in terms of world size and streaming. I hope to be surprised this time around too :-)

2real4tv
29-Mar-2008, 14:45
Well, with all the great exclusive games for 360 this year don't you think they've done that plus give 360 owners content that PS3 owners miss out on?

I can't believe that having optional extra content is being spun as a negative. Some of you people clearly take the Great Console War so seriously you seem to have lost touch with reality. Whether or not it's something you personally want, surely you can accept the fact that it is better to the choice of having it than not to, right?

It's not a negative..but its not going to sway alot of people. The only reason I mentioned COD4 because its huge right now and if it wasn't availiable on the ps3 I think it would of sway alot of gamers in their decision. I will be getting it on the ps3 because of wifi and my 360 is broken(one red light out of warranty)...I will get it fixed but not in any rush.

scooby_dooby
29-Mar-2008, 18:03
With that in mind, spending 25mil just to offer something that likely only a hardcore minority will buy seems fiscally unwise.

I'd be very surprised if it didn't sell at least 1million copies.

Mintmaster
29-Mar-2008, 18:53
What they hope to gain is to weaken the image of GTA as a Playstation game and take away sales from the PS3. It's a move to damage a competetors sales.So is every exclusivity agreement. What's your point?

Attacking Heavenly sword seems strange. As far as we know that game did better than just break even. So it wasn't like they were throwing money away just for bragging rights.Do you really think the huge part of the budget devoted to the cutscenes made an equally huge impact on sales? It was one of the only good PS3 exclusives out at the time. Take away all that costly stuff and HS probably manages 80-90% of the sales.

So in the end Sony was throwing away money for bragging rights, IMO. Even with GTA, we'll never really know if MS is "throwing money away" or not because we won't know how many consoles it sells in the long term with this, or what the picture would look like without the agreement.

joker454
29-Mar-2008, 20:23
The point is the majority of people who bought and played GTA3 game did not even finish the single player game. I've talked to many people who never even unlocked all of the areas in SA.

Not finishing the main game does not diminish the appeal of dlc. Dlc is a way to breath more life into a game that may be sitting on your shelf. I'll use Oblivion as an example. I initially never finished the main quest. Yet, I bought Knights of the Nine when it was available for download. Played that for a while but didn't finish it either. The game went back on the shelf. Eventually I downloaded Shivering Isles and finished that one. Then later I went back and finished Knights of the Nine. After that I finally finished the main quest. The point is that dlc revitalized an old game. Given the estimate of GTA4 being 100 hours, I most likely will not complete the main quest. I'll still get the dlc when it comes out though. Just because I've grown tired of the main quest, doesn't mean I won't be interested in more side missions!

Arwin
30-Mar-2008, 03:16
Interesting if true:
http://frag-cast.blogspot.com/2008/03/ps3-trophy-system-earn-items-for-your.html

Apparently GTA4 will be patched after release to support the Home Trophy system.

djskribbles
30-Mar-2008, 06:33
I don't expect it to be significantly crappier - it wouldn't be "politically correct" towards Sony, and they got help from Sony with the game. However, we've been hearing months in advance from the developers about DMC4 and Burnout and COD4 how the two versions are identical, and very little now from Rockstar.

As for graphical quality of the previous games: they weren't "screenshot good", but they were extremely impressive in terms of world size and streaming. I hope to be surprised this time around too :-)
we have heard from R* that both versions will be identical. we have also heard several previews saying they are as well.

-tkf-
30-Mar-2008, 09:01
So is every exclusivity agreement. What's your point?

Do you really think the huge part of the budget devoted to the cutscenes made an equally huge impact on sales? It was one of the only good PS3 exclusives out at the time. Take away all that costly stuff and HS probably manages 80-90% of the sales.

So in the end Sony was throwing away money for bragging rights, IMO. Even with GTA, we'll never really know if MS is "throwing money away" or not because we won't know how many consoles it sells in the long term with this, or what the picture would look like without the agreement.

Or they were throwing money after it so they would have a great product. Should they have motion captured the amazing dog that can stand on 2 legs instead?

As i see it they used the best resources on hand to create this game. And Heavenly Sword is still an amazing game thanks to this. Sony has every right to Brag.

-tkf-
30-Mar-2008, 09:06
But Microsoft never spent $25 million on the content. They offered a $25m LOAN.

That would explain why they might not get worth $25m of DLC content but only the "interest" paid back.

And i thought it was $50m?

Shifty Geezer
30-Mar-2008, 12:45
Or they were throwing money after it so they would have a great product. Should they have motion captured the amazing dog that can stand on 2 legs instead?

As i see it they used the best resources on hand to create this game. And Heavenly Sword is still an amazing game thanks to this. Sony has every right to Brag.More importantly IMO they were using it as a landmark test-case for high-end production. They've pioneered using cinema actors and direction with capture technology to elevate game cinematics from the half-baked efforts we're used to, and that experience will help improve the whole experience. They did similar with Motorstorm. It had to be spent out somewhere if games were ever to integrate Hollywood style cutscenes. Obviously you'd love a huge blockbuster seller to get returns on your investment, but the experience itself is worth a good deal of investment and will likely have returns across other products. Truth is they'd get 80-90% of sales with less quality cutscenes. Likewise with less quality graphics, or cutting back a bit on the sound. And that's the same for all titles. Guild Wars gets great sales with totally rubbish scripting and cutscenes. So why ever bother? Because they're aiming for a better experience. The artists involved want to create something their proud of, rather than just create a product at most economical expenditure <> ROI they can.

PARANOiA
31-Mar-2008, 00:16
I pre-ordered this today. For all the Aussies out there, JB Hifi have a deal where you get 500 MS points plus a GT4 licence plate if you pre-order. The added bonus here is JB normally have games for the cheapest price when they launch. One interesting note is they've sold out of the LE on both 360 and PS3 - not bad for such an expensive bit of equipment.

The bad news is it's out on the 29th here.. that's two weeks after the US version IIRC :( If it's region free I might just order from Play-Asia and cancel my pre-order.

One other thing... I'm going overseas for a few weeks and I just realised it'll be over the week the game is due out here. Does that mean I lose my pre-order bonus stuff in the event I pick it up a week late? Anyone had any experience with this?

AlphaWolf
31-Mar-2008, 00:35
I pre-ordered this today. For all the Aussies out there, JB Hifi have a deal where you get 500 MS points plus a GT4 licence plate if you pre-order. The added bonus here is JB normally have games for the cheapest price when they launch. One interesting note is they've sold out of the LE on both 360 and PS3 - not bad for such an expensive bit of equipment.

The bad news is it's out on the 29th here.. that's two weeks after the US version IIRC :( If it's region free I might just order from Play-Asia and cancel my pre-order.

One other thing... I'm going overseas for a few weeks and I just realised it'll be over the week the game is due out here. Does that mean I lose my pre-order bonus stuff in the event I pick it up a week late? Anyone had any experience with this?

April 29th is also the North American release date. (http://www.amazon.com/Rockstar-Games-Grand-Theft-Auto/dp/B000FRU1UM/ref=pd_bbs_sr_1?ie=UTF8&s=videogames&qid=1206915005&sr=8-1)

Lucid_Dreamer
31-Mar-2008, 09:26
Interesting if true:
http://frag-cast.blogspot.com/2008/03/ps3-trophy-system-earn-items-for-your.html

Apparently GTA4 will be patched after release to support the Home Trophy system.
Yeah, I read about this.

PS3 gets downloadable content, accomplishments, and built-in Home interactivity. That's interesting indeed.

Scott_Arm
31-Mar-2008, 21:54
I expect both versions of the game to be nearly identical, selling huge quantities on both systems. The download content on the 360 will probably sell fairly well with the hardcore GTA fans, and I'm sure it will be priced pretty high. They probably won't get too much from the more casual GTA fans, like myself.

I heard some guy on gametrailers saying the game would be more likely to move consoles for Sony, because there would be more Sony fans waiting for GTA4 to come out. Not sure if I agree with that as it's not exclusive and people have known for a long time that it would be available for both. Could be true as it was always a big series on the playstation.

bbot
01-Apr-2008, 07:15
Michael Pachter expects the XB360 version of GTA IV to outsell the PS3 version, 2:1

http://news.teamxbox.com/xbox/16091/Analyst-GTA-IV-for-Xbox-360-to-Outsell-PS3-Version-21/

But on GameTrailers TV Bonus Round he says GTA IV will sell more PS3s than XB360s.

http://www.gametrailers.com/bonusround.php?ep=20&pt=2

wco81
01-Apr-2008, 07:16
Wouldn't 2:1 be less than some other multiplatform games like COD4 and AC?

Wouldn't it be less than the installed base in NA?

AlphaWolf
01-Apr-2008, 07:29
Wouldn't 2:1 be less than some other multiplatform games like COD4 and AC?

I think the NA numbers were a bit more than 2:1 for Cod4 360 vs ps3, but less than 2:1 for AC. In any event as has often been mentioned before, attach rates (for individual titles) always drop as the install base goes up.

zed
01-Apr-2008, 08:15
bold prediction but i think NA ps3 numbers are gonna be a bit higher than 50%, ild say between 66->80%.
+ also i can see this easily selling 10million first month + 20million for the year

check this out http://www.elspa.com/?c=/items/fastest.jsp

time to sell a million copies in the UK
GRAND THEFT AUTO 3 -- 62weeks
GRAND THEFT AUTO: VICE CITY - 8 weeks
GRAND THEFT AUTO: SAN ANDREAS - 3 weeks
GTA4 ???

one thing i love about this title is the companies not hyping it too much compared to other titles, true websites/magazines are doing it for them (cause the level of interest is so high) but still its nice to see

AlphaWolf
01-Apr-2008, 08:20
bold prediction but i think NA ps3 numbers are gonna be a bit higher than 50%, ild say between 66->80%.
+ also i can see this easily selling 10million first month + 20million for the year

check this out http://www.elspa.com/?c=/items/fastest.jsp

time to sell a million copies in the UK
GRAND THEFT AUTO 3 -- 62weeks
GRAND THEFT AUTO: VICE CITY - 8 weeks
GRAND THEFT AUTO: SAN ANDREAS - 3 weeks
GTA4 ???

one thing i love about this title is the companies not hyping it too much compared to other titles, true websites/magazines are doing it for them (cause the level of interest is so high) but still its nice to see

You're making US sales predictions based on previous UK statistics?

PARANOiA
01-Apr-2008, 09:22
I assume his 10m number is worldwide, whereas his tie ratios are pulled out of the air, not based on this data.

Vegas2 apparently sold 2m in its first month, and that's nothing on the scale of GTA, so who knows?

djskribbles
01-Apr-2008, 10:11
Michael Pachter expects the XB360 version of GTA IV to outsell the PS3 version, 2:1

http://news.teamxbox.com/xbox/16091/Analyst-GTA-IV-for-Xbox-360-to-Outsell-PS3-Version-21/

But on GameTrailers TV Bonus Round he says GTA IV will sell more PS3s than XB360s.

http://www.gametrailers.com/bonusround.php?ep=20&pt=2
thats two different things, and he explains himself in the GT video.

he expects more people to buy PS3's for GTA4 (meaning he expects GTA4 to move more PS3's), but with the 360 install base being larger, he expects the 360 version to sell more, and i totally agree with him.

Silent
01-Apr-2008, 11:21
Here in Belgium shops it seems that the shops expect that the PS3 version wil dominate locally because all the advertisment around GTAIV seems to revolve around the PS3 version.

What I also noticed that even our local bazar has started preorders months ago. En for that shop that is a very² rare occasion. They normally don't do preorders of games. The demand must be very high.

Tap In
01-Apr-2008, 17:34
he expects the 360 version to sell more, and i totally agree with him.


2:1... yes he expects twice as many sales for 360 in fact :wink:, helped in part by the exclusive future content.

I also expect that there are a lot of Europeans who have been holding out for a PS3 for this and GT5P similar to how some held out for Halo 3 on Xbox 360.

Scott_Arm
01-Apr-2008, 17:59
If PS3 sales keep climbing, I'm not sure we'd be able to say it was people waiting until GTA4 was released. I think GTA4 is just one of many factors that's finally making the PS3 a compelling purchase. Now that BluRay has won, the price has come down and a number of good quality titles are out, there's actually a reason to buy it. Whether those people are holding out for specific titles may be questionable, but finally starting to put together a library of good games is definitely a selling point.

djskribbles
01-Apr-2008, 23:10
2:1... yes he expects twice as many sales for 360 in fact :wink:, helped in part by the exclusive future content.

I also expect that there are a lot of Europeans who have been holding out for a PS3 for this and GT5P similar to how some held out for Halo 3 on Xbox 360.
exactly. personally, i think there are far more people waiting to buy a PS3 for GTA4 than there would be for a 360. a large chunk of Xbox fans were probably waiting for Halo 3 more so than GTA4. many PS3 fans are probably waiting for games like GTA4, GT5, MGS4 or FFXIII. the only thing i don't agree with is when he said it will outsell the ps3 version 2:1... i think it will be a little closer than that (assuming he meant worldwide).

Scott_Arm
02-Apr-2008, 01:29
exactly. personally, i think there are far more people waiting to buy a PS3 for GTA4 than there would be for a 360. a large chunk of Xbox fans were probably waiting for Halo 3 more so than GTA4. many PS3 fans are probably waiting for games like GTA4, GT5, MGS4 or FFXIII. the only thing i don't agree with is when he said it will outsell the ps3 version 2:1... i think it will be a little closer than that (assuming he meant worldwide).

But people have known GTA4 has been coming to the 360 for a long time. If they're interested in GTA and not GT5, MGS4 or FFXIII, they might just as easily have been waiting to buy a 360. I don't think you can lump all of those titles together. I mean, I bought a 360 a couple weeks ago, knowing that GTA4 was out next month and I don't have any interest in those other titles. I'm not really sure you can say that people who have played GTA in the past will want to play it on the PS3, just because it was primarly available on that platform in the past.

AlphaWolf
02-Apr-2008, 01:46
But people have known GTA4 has been coming to the 360 for a long time. If they're interested in GTA and not GT5, MGS4 or FFXIII, they might just as easily have been waiting to buy a 360. I don't think you can lump all of those titles together. I mean, I bought a 360 a couple weeks ago, knowing that GTA4 was out next month and I don't have any interest in those other titles. I'm not really sure you can say that people who have played GTA in the past will want to play it on the PS3, just because it was primarly available on that platform in the past.

Its a pretty big stretch to assume the 100million+ ps2 owners were all diehard sony fans. Even if you narrow that down to the 10+ million ps2 owners I think you're going to see significant platform leakage. Looking at DMC4 sales we can see that its done relatively better to install base on ps3 in NA but I'd say that title is a bit more focussed (much less widespread appeal than the GTA games) and there's no DLC that's 360 only.

babcat
03-Apr-2008, 03:24
Deleted.

D3B
05-Apr-2008, 10:16
Wow this is funny:)
“the whores on the 360 version only have red lipstick on 3/4 of their mouths… check it out next time you play, but don’t make it to obvious, we’re hoping to slip that one through certification testing. Brad, the artist that did that, calls it the Red Ring of Herpes!”
http://sarcasticgamer.com/wp/index.php/2008/04/subtle-ps3-360-gta-iv-differences-revealed.html

+ some differences like PS3 version gets a mini game intro for installing and HDD streaming.

PARANOiA
05-Apr-2008, 10:32
It's worth noting that the Australian version has been censored. I'll be cancelling my preorder and waiting to see if it's region free.

DJ12
05-Apr-2008, 10:36
I take it you have a 360 then as all PS3 games are region free.

Arwin
05-Apr-2008, 10:50
Wow this is funny:)

http://sarcasticgamer.com/wp/index.php/2008/04/subtle-ps3-360-gta-iv-differences-revealed.html

+ some differences like PS3 version gets a mini game intro for installing and HDD streaming.

You do realise they are ... eh ... being sarcastic, right? :lol:

PARANOiA
05-Apr-2008, 11:03
I take it you have a 360 then as all PS3 games are region free.

Correct. Bully wasn't region free however Table Tennis was. Worst case for me is to order from the UK or NZ *shrug* It is extremely frustrating however given the smut that passes for entertainment on free-to-air TV these days.

God I sound old.

Cheezdoodles
05-Apr-2008, 22:10
http://sarcasticgamer.com/wp/index.php/2008/04/subtle-ps3-360-gta-iv-differences-revealed.html
.

Meh you didn't take the best quote imo,
"“Yeah, the PS3 whores are faster… they’re streamed off the hard drive… the 360 whores have to be read from disc. Take a close look… the 360 whores are actually drawn to be a little older and they’re more haggard looking."

Lucid_Dreamer
06-Apr-2008, 09:31
This was pulled from cgreviews.com via N4G before it was removed for legal reasons (whatever they were). I don't know if they put the review out too early or what. I would be interesting if it's true. Here it is...

The PS3 has a more relaxed color pallet, but this gives everything a more realistic look. If you don't like the realistic look, and you have a HDMI connection, you can fiddle with your PS3 display settings and get it looking much more saturated. The textures are just as sharp as the 360 version, and there's little to no pop-in or screen tearing. The PS3 takes longer to load than the 360, but I took several different head counts in game at different locations, and I always found the PS3 to be more populated than the 360. This could be attributed to the dynamic nature of the world, but it's hard to tell. Either way, the difference was never more than five to seven pedestrians or three to four cars—it's not really much of an advantage.

The 360 is bright. Boy is it bright. Based on discussion history, this one will be claimed to look better, but it'll really be preference. The texture quality is the same on both systems, but the 360 has a more cartoon-like look. This isn't a bad thing. It just depends on preference. I'd compare the difference to that of Oblivion on each system. The 360 also suffers from some frame rate drops that are almost non-existent on the PS3. Installing the 360 version on your system's hard drive, however, will bring performance almost up to par with the PS3.

I know, you want details, but all I can confirm is split-screen on PS3 only. I was alone, so I didn't actually get to have any matches, but I could tell that the split-screen worked really well. There was a significant decrease in the amount of traffic and pedestrians, but it didn't ruin anything. This is understandable. Rendering two instances of Liberty City is a chore for any machine. I can't conclude one way or the other why the split-screen mode was not available on 360, but I assume by the drop in on-screen objects on the PS3 that the 360 just couldn't handle it. If you own a 360, don't worry. You have Xbox Live…so you're set.

We will just have to wait for more reviews to come in concerning this.

betan
06-Apr-2008, 11:07
Man, I always wanted to create fake review sites to fuel fanboy wars.
Damn, I'm always late. :(

Lucid_Dreamer
06-Apr-2008, 11:36
I think we will have to wait to find out the truth unless you have some evidence one way or the other.

Can you confirm this is fake or real from a reliable source or are just speaking from what you feel?

Cheezdoodles
06-Apr-2008, 12:41
I think we will have to wait to find out the truth unless you have some evidence one way or the other.

Can you confirm this is fake or real from a reliable source or are just speaking from what you feel?

Split screen in GTA4? Only on PS3? Would be the biggest kept secret in the console wars yet, the trolling that would happend after this on sites like GameFAQs and Neogaf would be immense.

This is a fake.

Why on earth would the X360 version not be able to run split screen but the PS3 would?

The only way that would be able to run on the PS3 and not on the X360 (because Xenos would certainly not be the bottleneck here), would be if they managed render most of the graphics they normally render on the RSX on the Cell. And the chances of R* having the developer talent to pull something like that is slim to none.

one
06-Apr-2008, 13:43
Split screen in GTA4? Only on PS3? Would be the biggest kept secret in the console wars yet, the trolling that would happend after this on sites like GameFAQs and Neogaf would be immense.

This is a fake.

Why on earth would the X360 version not be able to run split screen but the PS3 would?

The only way that would be able to run on the PS3 and not on the X360 (because Xenos would certainly not be the bottleneck here), would be if they managed render most of the graphics they normally render on the RSX on the Cell. And the chances of R* having the developer talent to pull something like that is slim to none.Well graphics is not much related to it, and GTA4 does not seem to be a CPU hog more than GTA3 unless the usage of Natural Motion and other tech is more costly than it looks. It would be due to the standard HDD if it's not a fake. Streaming 2 different locations in a huge map for co-op is easier with HDD installation.

Shifty Geezer
06-Apr-2008, 14:04
The only way that would be able to run on the PS3 and not on the X360 (because Xenos would certainly not be the bottleneck here), would be if they managed render most of the graphics they normally render on the RSX on the Cell. And the chances of R* having the developer talent to pull something like that is slim to none.Though I don't rate this rumour highly, IIRC Sony sent 'the boys' round to help. Could be, while MS was making a deal for DLC, Sony was talking about a two-player mode for their platform. And if the previously mentioned 'friendship' between R* and Sony is true, and it's not just money changing hands, R* may have felt it worthwhile to add a split-screen mode. Or if the limits are CPU load as one suggests, it could possibly be an intended feature they couldn't manage to implement on XB360.

pegisys
06-Apr-2008, 14:04
I can't believe some people are even considering that to possibly be real.

Installing the 360 version on your system's hard drive, however, will bring performance almost up to par with the PS3.

I really doubt that this is going to happen. Or they have switched things around to make the PS3 look good

betan
06-Apr-2008, 14:25
I think we will have to wait to find out the truth unless you have some evidence one way or the other.

Can you confirm this is fake or real from a reliable source or are just speaking from what you feel?

Let's just call it a hunch. :)

It's possible but not probable, even if you can ignore the language and absence of history of the site. For one, game is 360 lead, and we should feel lucky if we get a decent port.

Well graphics is not much related to it, and GTA4 does not seem to be a CPU hog more than GTA3 unless the usage of Natural Motion and other tech is more costly than it looks. It would be due to the standard HDD if it's not a fake. Streaming 2 different locations in a huge map for co-op is easier with HDD installation.
... which 360 has as an option apparently.
In addition to geometry rendering overhead, there is the hard-to-ignore memory issue for double streaming.

Well, they can always have simplified assets thanks to BD space. :)

DJ12
06-Apr-2008, 15:38
:lol:

Fancy dismissing an article, then trying to use something from it in the very next sentence.

betan
06-Apr-2008, 16:07
:lol:

Fancy dismissing an article, then trying to use something from it in the very next sentence.

Some call it sarcasm, others call it (dis)proof by contradiction. ;)
But I wasn't really dismissing the article there, I was dismissing hdd as an enabler of double streaming. The game may have split screen for multiplayer or limited coop.

pegisys
06-Apr-2008, 16:11
:lol:

Fancy dismissing an article, then trying to use something from it in the very next sentence.

Is that directed towards me. If I'm trying to use something from it it's to prove that the article is BS. Most of the arguments are the same ones that people have had for most cross platform games, or following the trend of controversy over lighting and such.

I pointed out what I did because it is the only thing that could be considered not the norm, and it is the PS3 that installs games to the HDD not the 360. That alone should raise some eyebrows

Tap In
06-Apr-2008, 18:31
I can't conclude one way or the other why the split-screen mode was not available on 360, but I assume by the drop in on-screen objects on the PS3 that the 360 just couldn't handle it.wow

that's rich... I can't believe anyone is taking that "article" seriously except for the obvious reasons.

Scott_Arm
06-Apr-2008, 19:23
If the PS3 version really does have split screen, they should be promoting the hell out of it to prevent people from jumping ship to the 360. At this point, there would be no reason to keep a feature like that secret.

zed
06-Apr-2008, 20:34
im not agreeing with the rumour, though i do easily see GTA4 being a CPU bottlenecked game And the chances of R* having the developer talent to pull something like that is slim to none.huh, im sure most ppl would agree R* have some of the most talented developers in the business

PARANOiA
06-Apr-2008, 23:00
huh, im sure most ppl would agree R* have some of the most talented developers in the business
Really? GTA's have never been graphical showcases, but they have been fun.

I'd call them extremely talented game designers, not really talented developers in league with those that can consistently max out hardware (PD for example).

DJ12
06-Apr-2008, 23:04
I wouldn't even go that far.

Gone are the days of lemmings and the original GTA concept, they just churn out the same crap but with bigger maps and different music.

If it wasn't for the hype and name recognition I doubt it would sell more than Saints Row.

-tkf-
06-Apr-2008, 23:17
I wouldn't even go that far.

Gone are the days of lemmings and the original GTA concept, they just churn out the same crap but with bigger maps and different music.

If it wasn't for the hype and name recognition I doubt it would sell more than Saints Row.

Ehmmm there is a bit more to the series than that. Are you sure your not talking about Quake? Or as some call it 3D FPS games.

DJ12
06-Apr-2008, 23:59
I like the games, but GTA San Andreas is no big leap over GTA 3 and it's worse than Vice City in my opinion.

Everything they added to GTA San Andreas made the game worse, and from what I hear they are all gone now anyway (working out, buying clothes etc.)

The biggest addition was that you could swim instead of drowning the moment you touched water. Hardly the height of innovation or good game design in my opinion.

-tkf-
07-Apr-2008, 06:06
I like the games, but GTA San Andreas is no big leap over GTA 3 and it's worse than Vice City in my opinion.

Everything they added to GTA San Andreas made the game worse, and from what I hear they are all gone now anyway (working out, buying clothes etc.)

The biggest addition was that you could swim instead of drowning the moment you touched water. Hardly the height of innovation or good game design in my opinion.

I consider GTA "like" games a genre in it´s own right and unlike FPS games i expect this genre to innovate alot over the coming years.

I am not looking for new features as such, i am more interested in where the next game is gonna take me.

zed
07-Apr-2008, 07:53
Really? GTA's have never been graphical showcases, but they have been fun.

I'd call them extremely talented game designers, not really talented developers in league with those that can consistently max out hardware (PD for example).
im not talking just about graphics, but about them being extremely talented developers, having the huge open worlds with lots going on, running on the ps2 with 32MB is pretty amazing.

GTA3+sequels sold at least 50million copies thus theres obviously a huge market
how many similar games to GTA are there? saints row + what else?
why arent companies trying to take a piece of this huge pie instead of entering the crowded FPS arena?
true GTA is a 800pound gorrilla but its also a LOT more difficult to develop a GTA style game (or MMORPG etc, how many of those are on consoles?) than a FPS/car racer etc

betan
07-Apr-2008, 08:14
im not talking just about graphics, but about them being extremely talented developers, having the huge open worlds with lots going on, running on the ps2 with 32MB is pretty amazing.

Yeah, I'm having trouble understanding all those technical belittling of Rockstar, it's probably one of the most complex games at the time.

And I don't even like GTA3+.

Lucid_Dreamer
07-Apr-2008, 08:17
I think The Getaway (http://en.wikipedia.org/wiki/The_Getaway_(video_game)#The_Getaway_3) is another one, zed.

assen
07-Apr-2008, 08:55
True Crime, Crackdown, The Godfather, Mercenaries, The Simpsons: Hit and Run, ... there was a period of maybe two years when every big publisher simply HAD to have a GTA-style game.

sevanig
07-Apr-2008, 09:40
NaturalMotion v1.2 was released on Oct. 11, 2007 (currently 1.3)
But with that release was "Enhanced SPU support for PlayStation 3"

http://www.naturalmotion.com/news.htm

That was around the time of the original GTA4 release date...

Now with Sony's help, I could see GTA4 running better on the Playstation 3 hardware :)

Cheezdoodles
07-Apr-2008, 10:26
im not talking just about graphics, but about them being extremely talented developers, having the huge open worlds with lots going on, running on the ps2 with 32MB is pretty amazing.

What? Its not like GTA games run the entire world in the background while you play, they just stream the nearest two blocks. And the quality of those two blocks that you see haven't been particularly good, its been average, even compared to other free roaming titles (there are lots and lots of these games)

R* makes great games, they make fun good games, but i dont see them as technically giftet as many many many many other studios.


GTA3+sequels sold at least 50million copies thus theres obviously a huge market
how many similar games to GTA are there? saints row + what else?
why arent companies trying to take a piece of this huge pie instead of entering the crowded FPS arena?

Huh?? There have been released tons of games that are free roaming in cities, after GTA3 came out, for the next 2-3 years, there was tons of freeroaming games made. Some where significantly better than GTASA was graphically, none where IMO better overall than GTASA as a game.

Also, many of us have been playing freeroaming games long before GTA3 came out. Hell, if it wasn't for the fact that some MMORPGs have to account for having hundreds of players in the same area at the same time, EverQuest on the PS2 would probably look far superior than GTA3 did (they came out around the same year) and that game is 15 times larger than GTA:SA.


true GTA is a 800pound gorrilla but its also a LOT more difficult to develop a GTA style game (or MMORPG etc, how many of those are on consoles?) than a FPS/car racer etc

There are a few MMORPGs, and the real cost in these games are assets i think, because you need a crapload of space for MMORPGS (most of them have atleast 10x the landmass of GTASA).

Further while GTA may seem very difficult to develop because so much is going on, everything that GTA does is basic. The AI is basic compared to the FPS shooter, the physics are basic compared to the racer, everything is basic except for the immense land mass. I don't doubt that GTA is hard to develop, but it doesn't have to be all that harder than many other games, it may take longer time because you need more assets and you need to make more content, but in terms of coding? I doubt GTA4 is hard to code, compared to Crysis.

Arwin
07-Apr-2008, 10:43
NaturalMotion v1.2 was released on Oct. 11, 2007 (currently 1.3)
But with that release was "Enhanced SPU support for PlayStation 3"

http://www.naturalmotion.com/news.htm

That was around the time of the original GTA4 release date...

Now with Sony's help, I could see GTA4 running better on the Playstation 3 hardware :)

I think a bunch of these kinds of middleware APIs should run really well on the PS3. Earlier it was mentioned that Havok had been tuned for the SPUs very successfully also. So there is some potential there. But a lot will depend on how GTA has been developed. The GTA team certainly has some gifted developers - the PSP version of GTA was pretty decent work for instance. But right now I find it impossible to predict how well the two versions will run on each platform, and wouldn't be at all surprised if the 360 version has some more AA again or something. I've decided I'm going to take a very strong wait and see approach and won't mix myself into this discussion until the first actual review builds hit the streets.

-tkf-
07-Apr-2008, 12:06
Further while GTA may seem very difficult to develop because so much is going on, everything that GTA does is basic.

And yet, very few games can compete, it almost feels like when someone tries to make a game look better than the GTA series they have to cut back on something else.

DJ12
07-Apr-2008, 13:06
Well, I don't know if it was a sign of fanboyism when they still expected GTA to be timed exclusive to PS3, but I read many comments from 360 owners that Saints Row was better than GTA.

Arwin
07-Apr-2008, 13:17
Well, I don't know if it was a sign of fanboyism when they still expected GTA to be timed exclusive to PS3, but I read many comments from 360 owners that Saints Row was better than GTA.

You mean that next-gen Saints Row was better than previous gen GTA? Shock! ;) There were a few things like shooting that Saints Row did better. But as an overall game, it didn't necessarily score higher, relatively. But Saints Row was well appreciated as a very blatent next-gen GTA clone that worked and improved some issues of the original game, and it was released long before a next-gen GTA surfaced. It will be interesting to see how Saints Row 2 fares against a next gen GTA.

pjbliverpool
07-Apr-2008, 13:27
Mafia was one of the best "GTA style" games IMO.

But still, the original is the best. Vice City and even moreso San Andreas are probably my two favorate games of all time.

I actually liked the role playing elements in SA but what I liked most of all over the previous installments was the sheer size and variety in the game. It was actually possible to get lost in the wilderness and genuinly feel like you were on your own in the middle of nowhere.

And owning your own airfield (which I stocked full of cool vehicles)... damn I loved that game :grin:

DJ12
07-Apr-2008, 22:25
I tried to pre-order it tonight, and nowhere can guarantee delivery release day for the PS3 version.

Either everyone underestimated how well it would do on PS3, or people are opting for the PS3 version and couldn't give a stuff about the exclusive content.

PARANOiA
07-Apr-2008, 22:41
I tried to pre-order it tonight, and nowhere can guarantee delivery release day for the PS3 version.

Either everyone underestimated how well it would do on PS3, or people are opting for the PS3 version and couldn't give a stuff about the exclusive content.

That's a nice conclusion based on a trend of one :wink: You should try stats.

Has there been any word on shipped numbers by version? Every internet poll I've seen has the 360 version indicatively selling at a similar ratio to DMC4 - a little higher that 1:1 but not hugely better. Surely this shouldn't be confidential info?

Shifty Geezer
08-Apr-2008, 10:37
I tried to pre-order it tonight, and nowhere can guarantee delivery release day for the PS3 version.

Either everyone underestimated how well it would do on PS3, or people are opting for the PS3 version and couldn't give a stuff about the exclusive content.Or less PS3 copies were printed than XB360 copies, seeing as XB360 has 50% more consoles...

betan
08-Apr-2008, 10:55
Or less PS3 copies were printed than XB360 copies, seeing as XB360 has 50% more consoles...

How is this not an underestimation?

That said, the reason doesn't have to be pro PS3.

Shifty Geezer
08-Apr-2008, 12:21
How is this not an underestimation?It is.
That said, the reason doesn't have to be pro PS3.Exactly. It's not a pointer to people not caring about DLC. It's a pointer to the fact people are buying the game for their current console.

DJ12
08-Apr-2008, 14:05
That's a nice conclusion based on a trend of one :wink: You should try stats.
Maybe you misread what I typed, I said NOWHERE can guarantee delivery not just one shop.

AntShaw
08-Apr-2008, 15:39
Maybe you misread what I typed, I said NOWHERE can guarantee delivery not just one shop.

Right, that's what happens when you give interest free loan's to shops for pre-orders. I thought people would of learned by now?

It has nothing to do with PS3.

DJ12
08-Apr-2008, 15:44
Well, when they seem to still have plenty 360 versions left to dish out I think it does.

In the UK, burnout was basically a wash first week of sales on both 360 and PS3, despite there being about 800,000 more 360s than PS3s in peoples homes. I cannot believe they expected different with GTA.

mrcorbo
08-Apr-2008, 17:28
Seems that in the UK at least (http://www.gamesindustry.biz/articles/retail-struggling-to-meet-day-one-demand-for-gta-iv) both versions are going to be hard to find. I guess it all depends on where you look.

aldo
09-Apr-2008, 18:47
FWIW, the early review at CGReviews (http://www.cgreviews.com/) has been updated based on the retail X360 and PS3 versions.

Updates to the review:
Split screen has been removed from both versions.
X360 install not an option (Not necessary).
PS3 has faster load times with install.
Both versions nearly identical.

And last but not least,
Game rating changed from 9.3 to 9.8.

-aldo

wco81
09-Apr-2008, 19:00
IGN has a hands-on preview of the online options.

Sounds interesting, kind of like the ideas we were throwing around about how AC could have some online options.

Cops and Crooks especially, sounds interesting. One crime boss trying to make it to an extraction point, cops have to stop him, crooks try to get the boss out.

Scott_Arm
09-Apr-2008, 19:25
IGN has a hands-on preview of the online options.

Sounds interesting, kind of like the ideas we were throwing around about how AC could have some online options.

Cops and Crooks especially, sounds interesting. One crime boss trying to make it to an extraction point, cops have to stop him, crooks try to get the boss out.

Cops and crooks sounds great. I like that for the cops you can see the crooks on your radar, but don't know where the extraction point is. Hopefully that means there are A LOT of different points, so you can't figure it out through process of elimination.

I honestly had no idea the multiplayer would sound so great. At first I was going to hold off on this game for a while, but now I think I might pick it up very early, if I can find a copy.

JPT
09-Apr-2008, 19:50
Cops and Crooks especially, sounds interesting. One crime boss trying to make it to an extraction point, cops have to stop him, crooks try to get the boss out.

Ohh reminds me of the old mod to a mod for Quake2 I helped out on :D

http://gangsters.planetquake.gamespy.com/
http://gangsters.planetquake.gamespy.com/docs/aqg_readme.txt

Cheezdoodles
14-Apr-2008, 13:08
FWIW, the early review at CGReviews (http://www.cgreviews.com/) has been updated based on the retail X360 and PS3 versions.

Updates to the review:
Split screen has been removed from both versions.
X360 install not an option (Not necessary).
PS3 has faster load times with install.
Both versions nearly identical.

And last but not least,
Game rating changed from 9.3 to 9.8.

-aldo

The "early" review was a fake one. I thought that was obvious by now

bangalter
14-Apr-2008, 13:23
GTA4 scores 10/10 in OXM:

EDIT: I removed the link since there are scans in that forum thread...

joker454
15-Apr-2008, 23:25
Hmmmm, if the PS3 version does indeed have an hdd install for faster load times then that definitely changes things. Think I'm gonna wait and see which version is better before buying anything.

-tkf-
15-Apr-2008, 23:36
Hmmmm, if the PS3 version does indeed have an hdd install for faster load times then that definitely changes things. Think I'm gonna wait and see which version is better before buying anything.

It would be cool if the engine is so dynamic that it can stream more objects from a HD install. Popup should be reduced as well. But i guess the most important aspect is wear and tear on the BR drive in the long run :-)

infinity4
16-Apr-2008, 01:28
I quite disliked the HUD of the game. Less gameish I would say.
But I haven't played it, when I finally get it I will first try to get 6* :D

iceberg187
16-Apr-2008, 05:14
first commercial

http://www.youtube.com/watch?v=_fvH5CvDLzg

22psi
16-Apr-2008, 06:57
first commercial

http://www.youtube.com/watch?v=_fvH5CvDLzg

love the song

AlStrong
17-Apr-2008, 18:19
Higher quality, UK edition, extended (1min): http://www.gamersyde.com/stream_6869_en.html

Not to complain about the ad, but I couldn't help but want to hear Bittersweet Symphony in my head when I saw it. :p It could have been in the style of the Gears of War commercial.

Gerry
17-Apr-2008, 18:44
Higher quality, UK edition, extended (1min): http://www.gamersyde.com/stream_6869_en.html

Not to complain about the ad, but I couldn't help but want to hear Bittersweet Symphony in my head when I saw it. :p It could have been in the style of the Gears of War commercial.

First time I saw the ad (without sound) I assumed that was the song they'd be using! Bit of a shock to find out it wasn't.

AntShaw
17-Apr-2008, 20:22
This is LCD Soundsystem and is a better song anyhow! :)

Shifty Geezer
19-Apr-2008, 18:43
Gosh, this game has an entire front-page tab at Play.com (http://www.play.com/HOME/HOME/3-/132836/2-/Promo.html)! I've never seen that before. Hmm, maybe Harry Potter's had it, though I don't recall so.

slider
19-Apr-2008, 19:52
Gosh, this game has an entire front-page tab at Play.com (http://www.play.com/HOME/HOME/3-/132836/2-/Promo.html)! I've never seen that before. Hmm, maybe Harry Potter's had it, though I don't recall so.

It's certainly a gaming phenomenon. Maybe it's influence was declining in the last gen with San Andreas but this iteration has grabbed a lot of people's attention (incl. MS' {re: deal with R*} and mine {first game I have ever pre-ordered!}).

With that said, is it your type of game Shifty?

digitalwanderer
19-Apr-2008, 20:26
DO WANT!!!

Scott_Arm
19-Apr-2008, 20:36
It's certainly a gaming phenomenon. Maybe it's influence was declining in the last gen with San Andreas but this iteration has grabbed a lot of people's attention (incl. MS' {re: deal with R*} and mine {first game I have ever pre-ordered!}).

With that said, is it your type of game Shifty?

I had absolutely 0 interest in San Adreas, but I'm getting GTA4 on day one. My favourites in the series, so far, were GTA1 and Vice City. GTA3 was pretty good, but I thought Vice City was just more polished overall, and it had good atmosphere and humor.

Malibu
19-Apr-2008, 20:38
Grand Theft Auto IV: Audio Q&A (http://www.gamesradar.com/f/grand-theft-auto-iv-audio-qa/a-20080418152838249060)

How many speaking parts are there in the game? How much dialogue?

WM: It’s difficult to quantify how many speaking parts there are, but at our last count there were over 740 unique voices in the game. There are over 80,000 individual lines of dialogue, more than 7000 of which are Niko’s lines. If you were to listen to each line back to back, it would take over 29 hours. Also, these figures don’t take the radio, TV, and mo-capped cut-scene dialogue into consideration.

:shock:

Shifty Geezer
19-Apr-2008, 20:49
With that said, is it your type of game Shifty?Nope. Not in genre style nor content ;)

slider
20-Apr-2008, 03:20
:lol:

Never change Shifty. I knew that'd be your answer!

I'm with Scott_Arm though; although I'd plump for VC as the peak of the series. That is, of course, peak of the series so far. Am genuinely excited for GTA 4.

Scott_Arm
20-Apr-2008, 05:55
I'm with Scott_Arm though; although I'd plump for VC as the peak of the series. That is, of course, peak of the series so far. Am genuinely excited for GTA 4.

I think the original and Vice City are very difficult to compare, but VC is probably my favourite. Hopefully GTA4 will set the new standard and maybe like with GTA3, the follow up will be even better.

bangalter
20-Apr-2008, 12:00
Rumored: DLC will be new cities:
http://www.shacknews.com/onearticle.x/52315

-tkf-
20-Apr-2008, 14:11
Rumored: DLC will be new cities:
http://www.shacknews.com/onearticle.x/52315

Pretty amazing considering that EDGE ran a giant piece on Rockstar where they talked to Dan Houser about DLC´s and nothing like this was mentioned. Actually it read like Rockstar didnt have a solid idea whatsoever it was going to be. Add to this the time needed to create "entire" cities vs making an entire new game. So much for the cost of Content i guess :-)

But it´s a cool rumor to start if you want the 360 to get a boost.

From the original link to the story:

No exaggeration: this is huge. In CVG’s new GTA IV magazine special (sponsored largely by Microsoft,) there is a passage that talks about the impending DLC for the Xbox 360 version of the game, stating that it will basically serve the same function that Vice City and San Andreas did for GTA III. Here’ the excerpt:

http://www.gamervision.com/gamer/veggie_jackson/news/article/rumour_gta_iv_dlc_will_be_new_cities_