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Demirug
06-Jun-2007, 07:54
SDK (http://www.microsoft.com/downloads/details.aspx?FamilyID=371f6ba4-2737-46ab-b275-0dcab31459b5&DisplayLang=en)
Symbols (http://www.microsoft.com/downloads/details.aspx?FamilyID=c0eb193d-3262-453a-807c-c9f2774d3d27&DisplayLang=en)
Redist (http://www.microsoft.com/downloads/details.aspx?FamilyID=b406cf67-d926-463b-99e8-27199d6626b5&DisplayLang=en)

Rodéric
07-Jun-2007, 18:44
forgot to say thank you !

armchair_architect
08-Jun-2007, 05:18
Ditto on the thanks!

How do you find out about new DXSDK releases so quickly? I normally look here (http://msdn2.microsoft.com/directx/), but you usually post several days ahead of that page being updated (at the time I'm writing this, it still doesn't mention the June DXSDK).

repi
08-Jun-2007, 08:05
How do you find out about new DXSDK releases so quickly?

The Microsoft blog letskilldave.com (http://letskilldave.com/archive/2007/06/06/June-DirectX-SDK-is-live.aspx) posted the direct download link two days ago

Demirug
08-Jun-2007, 08:24
Well that’s right but dave wasn’t my source. Every time I know that a new SDK is just around the corner I start checking the download server two or three times a day. It’s well know that it always take a while until the web pages are updated.

Andrew Lauritzen
08-Jun-2007, 15:03
Yeah thanks for that :) Seems they *finally* fixed the crashing bugs in DXUT, which means more stable tech demos for everyone! :D

Demirug
08-Jun-2007, 21:00
But the big View/Resource reference counting bug is still in. My report was too late for this release.

Andrew Lauritzen
09-Jun-2007, 15:45
I just noticed that with the June SDK DXUT it seems to be limiting the frame rate to a maximum of ~200Hz... not critical for production (using DXUT??), but annoying for benchmarking to say the least. Anyone else notice this or have any idea why this is happening? I haven't had a chance to look at the DXUT diffs in detail yet.