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View Full Version : I'm back; Can someboy give me a review of the last year? :)


AzBat
01-Apr-2002, 19:11
A few may remember me[Joe you there?! :) ]. For those that don't, my name is Tommy McClain. I was the webmaster for Jon Peddie Associates and Dimension 3D just over a year ago. Unfortunately like most people in the computer industry I got laid off back last April. My life hasn't been the same since. I had a hell of a time finding a job especially considering I moved to Fort Smith, Arkansas to live with my girlfriend. So I collected unemployment till January and then went to work for my dad in his land surveying business working as his GPS/GIS Tech. I also got married last December too. I got tired of being a bachelor for 9 years. :)

Anyway, why now after so long? With no job and no money I no longer had a phone and Internet access. I had to resort to checking my personal email about once a week at my local library or at my dad's house. No more 24-7 access for me. :( Talk about withdrawals. If it wasn't for my wife I would have went insane. :) Anyway, I finally convinced my dad to get a cable modem for his office last week. So now I can access it all day. This is going to take some getting used to that's for sure. :)

I figured I would scout out the 3D scene to see what I've missed the past year. Looks like a lot. If anybody is up to it, I would appreciate some kind of review. Or if you would like to talk about old times that would be fine with me. :)

Take care and it's good to be back.

Tommy McClain

pascal
01-Apr-2002, 19:28
Well come back !!!!!

Not much really meanigfull news.

Games:
-People still use Q3 for benchmark.
-No Doom3 (maybe this Xmas), no Unreal 2 (probably this Xmas too), UT2 for june/july.
- This I liked very much RTCW (return to Castle wolfeintein).

Cards:
-ATI is doing good with the Radeon 8500 (or R200, Radeon 2, etc..).
-Nvidia is pushing some new expensive GF4Ti and some ugly GF4 MX (GF2 on steroids) cards. They will discontinue GF3 :(
-Matrox will probably come back this year.
-Creative bought 3D Labs because they will launch a new chip this Xmas (75millions transistors :o )
- No DX9
- No news from Bitboys

Joe DeFuria
01-Apr-2002, 19:57
Hiya, Tommy!

First off...Congrats on the wedding! One piece of advice for you on that front...an ancient Chineese Proverb:

"Happy Wife: Happy Life!" ;)

Pascal pretty much summed up the "sate of 3D" for the past year. Technology wise in terms of actual products we can buy, nothing really interesting. I'll exand on this in a bit...

Rumor wise, things should get a lot more interesting "the next product cycle or two." (Of course, that's the way it always seems to be in this industry, no?)

The current performance leader is the recently released nVidia GeForce 4 Ti 4600 series of boards. Most people would agree that for the price (Street of about $350?), this product is not worth it compared to the "best buys" of today: The GeForce3 Ti-200, and the Radeon 8500/LE.

Perhaps in a month or so, the GeForce4 Ti-4200 will become available, and that might raise the bar on the "best buy" cards depending on the available street price. (MSRP is suppossedly $200). GeForce3 and GeForce3TI cards are being phased out, so we're all looking for the next sub $200 card to have greater than GeForce3 / Radeon 8500 performance and features.

ATI has a rumored "RV250" chip coming out "real soon", but no one knows what exactly it is, or when. But it's supposdly to be a direct competitor to the GeForce4 TI series.

There are still no "new value" parts shipping with DirectX 8 support. (sub $150 MSRP).

PowerVR: don't know if you've heard, but ST Micro (current sole producer of PowerVR PC chips) has decided to exit the PC graphics board industry, and was therefore looking to sell it's graphics division. Rumor had it that VIA was going to buy it, but now that's up in the air. VIA might just end up licensing PowerVR tech directly from IMG Tech. It's been pretty quiet on the front since CeBIT, so I don't know what's going on there. We've been anxiously awaiting the so-called "STG-5000" part (the "next gen" PowerVR chip"), but we have little idea if, or when, we'll see it. Before the whole ST thing went down, we were hoping for this spring or Fall, depending on who you talked to.

Matrox: Rumored to be coming out with their next gen dubbed Parhelia "real soon". The most reliable(?) rumors put this chip as more targeted toward the 3D Workstation market, but also with direct application in the high-end gamer market. The rumors would have us believe that it will be the fastest and most feature complete card to date by a significant margin....but at a high price.

3D Labs: As pascal mentioned, Creative Labs has announced their intended purchase of 3D Labs...with the intention of not only continuing 3D Labs workstation graphics business, but also re-entering the high-end gamer market with 3D Labs next chip. Creative is hoping to have a card for the "high-end gamer" market out by x-mas.

DirectX9: There are rumors that the API itself, and hardware based on that API might be delayed until next spring (2003). It was hoped (still hoped) that we'd see the API and relevant hardware (nVidia NV30, and ATI R300) this fall.

Kids: Jack will be 2 years old later this month...and number 2 is due by the end of June. ;)

AzBat
01-Apr-2002, 20:01
Well come back !!!!!

Thanks Pascal! Good to see that you're still around. :)



Not much really meanigfull news.

Games:
-People still use Q3 for benchmark.


Hahaha

-No Doom3 (maybe this Xmas), no Unreal 2 (probably this Xmas too), UT2 for june/july.


Bummer. I may have to buy UT2. I liked UT better than Unreal. Doom3 I'm not so sure about. Never liked Q3.


- This I liked very much RTCW (return to Castle wolfeintein).


Cool. I saw it on the shelves at CompUSA last week. Is there a demo?


Cards:
-ATI is doing good with the Radeon 8500 (or R200, Radeon 2, etc..).


The last I heard of ATI was the first Radeon. Can you explain the differences in the new chips/cards since?



-Nvidia is pushing some new expensive GF4Ti and some ugly GF4 MX (GF2 on steroids) cards. They will discontinue GF3 :(


Last I heard from NVIDIA was the GeForce3. I heard some blurb about the GF4. What's the difference in their new chips since?



-Matrox will probably come back this year.


You mean they were gone? :) Did they release anything since early last year?


-Creative bought 3D Labs because they will launch a new chip this Xmas (75millions transistors :o )


I heard about the buyout. About time. I thought it would never happen. Creative better get it right this time. The 3D card shelves are looking too empty.


- No DX9


I barely remember DX8. Didn't it add programmable pixel shaders? Any updates to 8.0?


- No news from Bitboys

Wow, they're still together? Last I heard in the Peddie Report they were trying, but that was over a year ago. I would like to see it if they can ever get it out.

Thanks for the brief review. I sure do miss the good ol days when 3Dfx was still around. Whatever happened there? Anybody ever find out what Napalm was going to be? :)

Tommy

pascal
01-Apr-2002, 21:39
AzBat:
Cool. I saw it on the shelves at CompUSA last week. Is there a demo?
In the download section: http://www.activision.com/games/wolfenstein/ :)

The last I heard of ATI was the first Radeon. Can you explain the differences in the new chips/cards since?

Is not a real explanation, but I will list the new features:
-More memory bandwith (230MHZ DDR to 300MHz depend on the model)
-DX 8.1 support with pixelshader 1.4
-6 level multitexturing in an single pass
-Truform (RTCW support it)
-New FSAA

edited: Also the ATI drivers are much better than before.
Joe has a Radeon 8500, he can explain the details.

Last I heard from NVIDIA was the GeForce3. I heard some blurb about the GF4. What's the difference in their new chips since?

For GF4Ti series:
-More bandwith
-Higher core frequency
-Multisampling FSAA
-Two vertex shader units
-Its is some kind of GF3+

GF4MX series:
-GF2 with Multisampling
-Higher bandwith and core frequency
-No pixel or hw vertex shader.
-edited: only two level multitexturing, very bad for future games.

You mean they were gone? Did they release anything since early last year?
IIRC the G550, but it is like a Radeon 1.
People speculate they have some new DX9 card coming. See Joe post above and also the G800/DX9 thread.
My bet is no really interresting DX9 game until Xmas 2005, by then id and EPIC will have their future engines.
I barely remember DX8. Didn't it add programmable pixel shaders? Any updates to 8.0?
Really dont know the details, specially because by the end of the year we will have few super games using a DX7+ level of technology running on fast DX9 cards :lol:

AzBat
01-Apr-2002, 21:46
Hiya, Tommy!

Hey Joe!!


First off...Congrats on the wedding! One piece of advice for you on that front...an ancient Chineese Proverb:

"Happy Wife: Happy Life!" ;)


Thanks for the advice. I was slowly learning that. :)



Pascal pretty much summed up the "sate of 3D" for the past year. Technology wise in terms of actual products we can buy, nothing really interesting. I'll exand on this in a bit...

Rumor wise, things should get a lot more interesting "the next product cycle or two." (Of course, that's the way it always seems to be in this industry, no?)


Yeah, the rumors and the upcoming was always more interesting.



The current performance leader is the recently released nVidia GeForce 4 Ti 4600 series of boards. Most people would agree that for the price (Street of about $350?), this product is not worth it compared to the "best buys" of today: The GeForce3 Ti-200, and the Radeon 8500/LE.


Hmm... How does the Ti-200 compare to the original GF3? And how does the 8500/LE compare to the original Radeon?



Perhaps in a month or so, the GeForce4 Ti-4200 will become available, and that might raise the bar on the "best buy" cards depending on the available street price. (MSRP is suppossedly $200). GeForce3 and GeForce3TI cards are being phased out, so we're all looking for the next sub $200 card to have greater than GeForce3 / Radeon 8500 performance and features.


That sounds good. I've been waiting for the GF2 boards to come down below $80 so I can pick up one. No more free boards for me. :( In fact I'm still running a Voodoo3 3000 in my P2-400 desktop. In other words I haven't been playing very detailed games. :)


ATI has a rumored "RV250" chip coming out "real soon", but no one knows what exactly it is, or when. But it's supposdly to be a direct competitor to the GeForce4 TI series.


Wow. Weird seeing ATI trying to compete with NVIDIA on the speed and features. I also saw at CompUSA that they have now started selling their chips to 3rd party board manufacturers. Definitely a different ATI since I saw them last.


There are still no "new value" parts shipping with DirectX 8 support. (sub $150 MSRP).


If I remember right considering the significant changes to DX8 I was thinking it would take some time for this to happen. Though I didn't think it would take this long.



PowerVR: don't know if you've heard, but ST Micro (current sole producer of PowerVR PC chips) has decided to exit the PC graphics board industry, and was therefore looking to sell it's graphics division. Rumor had it that VIA was going to buy it, but now that's up in the air. VIA might just end up licensing PowerVR tech directly from IMG Tech. It's been pretty quiet on the front since CeBIT, so I don't know what's going on there. We've been anxiously awaiting the so-called "STG-5000" part (the "next gen" PowerVR chip"), but we have little idea if, or when, we'll see it. Before the whole ST thing went down, we were hoping for this spring or Fall, depending on who you talked to.


I hadn't heard anything about PowerVR, STMicro or Img Tech. Though I remember seeing a complete line PowerVR cards from Hercules. What was up with that? :) From what you're saying about ST Micro, I have a bad feeling that PowerVR might be dead. VIA has never showed mean anything that they want to get into the "better than value line" graphics business. That reminds me. What happened with S3?


Matrox: Rumored to be coming out with their next gen dubbed Parhelia "real soon". The most reliable(?) rumors put this chip as more targeted toward the 3D Workstation market, but also with direct application in the high-end gamer market. The rumors would have us believe that it will be the fastest and most feature complete card to date by a significant margin....but at a high price.


That would really cool if true. But that doesn't sound nothing like Matrox. They had always tend to be safe. Maybe they're getting tired of that. Who knows.



3D Labs: As pascal mentioned, Creative Labs has announced their intended purchase of 3D Labs...with the intention of not only continuing 3D Labs workstation graphics business, but also re-entering the high-end gamer market with 3D Labs next chip. Creative is hoping to have a card for the "high-end gamer" market out by x-mas.


Would be nice, but we'll just have to wait and see. :)



DirectX9: There are rumors that the API itself, and hardware based on that API might be delayed until next spring (2003). It was hoped (still hoped) that we'd see the API and relevant hardware (nVidia NV30, and ATI R300) this fall.


Interesting. But considering the changes to DX8 and the amount(or lack) of DX8 hardware I think it was evident that the next version would be a little farther off. Especial considering with Xbox out. :)


Kids: Jack will be 2 years old later this month...and number 2 is due by the end of June. ;)

Congratulations!! Can't believe it's been that long. Now I definitely feel old. Thanks. :) If it makes you feel any better I have a 7-year old stepson that lives with me and 2 stepsons(10 and 11) that live their dad. :)

Tommy

Teasy
01-Apr-2002, 23:01
Though I remember seeing a complete line PowerVR cards from Hercules. What was up with that?

Hercules liked the price/performance of Kyro based chips so they brought out a full range of cards based on Kyro 1 and II to replace their Geforce 2 MX and Geforce 2 GTS line of cards.

From what you're saying about ST Micro, I have a bad feeling that PowerVR might be dead. VIA has never showed mean anything that they want to get into the "better than value line" graphics business.

Nah even if VIA didn't make PowerVR cards PowerVR still wouldn't be dead.. IMGTEC have made that clear. VIA recently announced that they are reshaping their business to enter the desktop 3d graphics chip market... wether thats value or not is another thing. But they are looking at PowerVR because of Kyro III AFAIK and IMGTEC recently said Kyro III is a highend performing chip.

That reminds me. What happened with S3?

AFAIK they have no new 3d tech so VIA need to go elsewhere to get into the desktop graphics market.

Ty
02-Apr-2002, 01:47
IMGTEC recently said Kyro III is a highend performing chip

Can you point me to that link? Tks.

Dave Baumann
02-Apr-2002, 07:11
Can you point me to that link?

Try Beyond3D (http://216.12.218.25/domain/www.beyond3d.com/interviews/Cebit2002/index2.php) :roll:

:wink:

marco
02-Apr-2002, 08:04
Good to see you man!
I still remember your site, woaw has it been that long...
You're one of the oldies (like me) in the industry now.

Anyways, hope you enjoy the form/site here

mboeller
02-Apr-2002, 08:31
Maybe this link will help You too :

http://www.penstarsys.com/editor/SO3D/SO3D.htm

Simon F
02-Apr-2002, 10:12
G'day Tommy,
I still have a link to Dimension3D on my"start page" in the vain hope that it might magically re-appear. All the best to you and your wife, and may I pass on the wise words that were on were on one of our wedding cards...

The secret of a happy marriage are those 3 magic words......"You're right dear".:-)

Reverend
02-Apr-2002, 11:52
If by "last year" you mean all that's happened prior to your post (including this year) :

The most important thing is that Beyond3D is back up and running, even with a URL that is almost impossible to remember easily :).

The less important stuff, of which some are quite funny :

- Bitboys are still talked about by the public
- NVIDIA came out with the GF3 (and later, the faster versions), of which almost all developers were/are enthusing about due to it being the first programmable 3D chip
- Beyond3D came back
- the above is useless with API support, of which DX8.0 is and has been released, with a newer Pixel Shader version in DX8.1
- ATI continues to remind NVIDIA that they are still around and can challenge them, especially in the form of their Radeon8500 although there were lotsa noise made about ATI cheating in Quake3 to boost benchmark scores as well as their promised AA not working out of the box (or even now)
- Beyond3D came back
- Simon Fenney still cannot understand why Beyond3D needs to have ads on its pages, and continually offers various ad-related complaints
- Kristof joined PowerVR in 2000 (did you miss this since it is more than a year old?)
- Dave Barron joined Bitboys in 2000 (ditto above re Kristof)
- NVIDIA came out with a faster version of the GF3, called the GF4 Ti (not the GF4 MX versions)
- I am incapable of running Beyond3D and Wavey was the best candidate and has proven to be the absolute correct choice
- Billy Wilson got kicked out of Voodooextreme (hey, that IS news!)
- I was told 3dfx would be "resurrected"
- Beyond3D came back
- Medal Of Honor : Allied Assault
- still no real DX8 games after a year of hype
- "The Matrix" game ala Max Payne (altho there will be an actual Matrix game later)
- WindowsXP!
- CPUs are no longer deemed to be comparable via pure MHz speeds in terms of performance, all courtesy of AMD
- Beyond3D came back

... and lastly, still not enough reviews of video cards that actually help a person to make a purchasing decision.

There are more, but being on a pay-per-minute dialup in Malaysia, I want to save money! :)

Simon F
02-Apr-2002, 14:16
Simon Fenney still cannot understand why Beyond3D needs to have ads on its pages, and continually offers various ad-related complaints
Oi! I won't stand for this outrageous slander ;) I have no objection to the ad's that are well behaved!

Nappe1
02-Apr-2002, 16:20
well, as feeling as a newbie (I started actively follow Beyond3D board in January 2001.) here I still decided to reply, because I think I can bring something new too... Anyways, Hope you and other old school 'ers can find something interesting.




-Matrox will probably come back this year.


You mean they were gone? :) Did they release anything since early last year?


well, their G800 project officially never surfaced. G550 is what is left for and that's almost nothing. Unofficial sources stated that because many engineers left from matrox and went to the nVidia, Matrox had to decide which of two going project would be end and they decided kill G800. the second project that continued is now known as "Parhelia". No one knows (except people under NDA.) exactly what this Parhelia is, but if even half things that are flying around are true, we will see something that changes a lot of things.

Matrox is preparing a launch for something that should not be missed. ( I am not sure what to believe. all things that I heard are nearly outerlimits. ) Only thing which sounds reasonable is that it is going to be DX8.1 compliant and only have few DX9 features.



- No news from Bitboys

Wow, they're still together? Last I heard in the Peddie Report they were trying, but that was over a year ago. I would like to see it if they can ever get it out.



well, basically you just missed one round. Glaze3D never hit the shelves, but it made to silicon after all. Their next try was Avalanche chip. it hasn't been officially released but very close sources to Bitboys stated that because Infineons economical situation, Avalanche will never find it's way to sheves either. But this time they are getting Press Samples, so it will be shown and tested byt major web sites.

And their Next Gen. (if you can say so, DX9 part) is in the works. Officially last press release at Bitboys site is from August 2000, but at last year Assembly they give pretty good presentation and showed their development tools. So they aren't given up.

Rookie
02-Apr-2002, 16:24
Sorry,Tommy,here Beyond3d have substitude Dimension3D.. to become the most popular 3d tech community. :-?

everyone here except me :evil: r all tech-junkies...

duffer
03-Apr-2002, 00:47
Don't forget, in the last year two consoles shipped: (GameCube and Xbox), and one console was discontinued (Dreamcast)

DemoCoder
04-Apr-2002, 04:18
People won't stop using Q3 as a benchmark until someone else ships a game that scales with CPU, bus speed, and video card speed. Q3 seems to be engine that shows significant improvement on much faster CPUs, or DDR/RDRAM systems, or on fast cards.

If you run a game that is locked at 40fps because of some bad coding or bottleneck, and runs the same on a 500 Mhz Celery + TNT2 as it does on a P4+GF3, it's obviously not a good benchmark.

Some of the other engines are getting better, but I still haven't seen any engine that scales so beautifully with cpu, bus, and vid card.

Mark N
04-Apr-2002, 05:58
Q3 seems to be engine that shows significant improvement on much faster CPUs, or DDR/RDRAM systems, or on fast cards. If you run a game that is locked at 40fps because of some bad coding or bottleneck, and runs the same on a 500 Mhz Celery + TNT2 as it does on a P4+GF3, it's obviously not a good benchmark. Some of the other engines are getting better, but I still haven't seen any engine that scales so beautifully with cpu, bus, and vid card.

But doesn't this in itself make its use a poor way of evaluating real-world gaming performance? I mean, if you took the top twenty selling 3D games and ran them on a GF2 and on a GF4 and the framerate is about the same, doesn't that say the speed of the videocard at that level is irrelevant? Didn't UT tell us that it didn't matter if you were running a Voodoo3 a GF2 Ultra because the framerate was about the same? So image quality and featureset mattered more than raw speed? Or that CPU speed mattered more than videocard speed?

I think that might be part of the problem with such broad use of Q3 benchmarking - it doesn't really relate to real-world videocard use, doesn't address PC hardware balance issues very well since CPU scaling went by the wayside, and drives the manufacturers to emphesize speed and framerate (particularly in this game - look at the initial 8500 thing) over quality and driver and game compatability and development. It's not even a real-world test anymore, rather is a theoretical test - who can really tell the visual difference between the 220fps a Ti 4600 can make vs. the 150 or so an MX460 can do?

DemoCoder
04-Apr-2002, 23:58
No Mark, it doesn't go against using Q3, for a number of reasons.

First and foremost, a benchmark should show the potential of what a piece of hardware is capable of if used correctly. Shoddily coded games that don't scale are no reason for us to give up on buying higher performance video cards. They are a reason to stop buying games from that manufacturer. Consider for example, a game that runs at the same framerate on a V3+Celery as it does on a P3+GF3. Does this mean that high performance video cards are irrelevent? Should manufacturers just NOT BOTHER making new cards because crappy games fail to scale? Should we just keep our 400Mhz V3/TNT's and go back to 1998?

This situation would never be tolerated on consoles where programmers micromanage away every bottleneck they can and squeeze maximum performance out of their systems. Yet many PC developers make few attempts to optimize away stalls and bottlenecks. Granted, it is harder to do on the heterogenous PC, but that is no excuse, Q3 being an example that it is possible.


Secondly, Q3 is a very popular engine and is used in a large number of games, so performance in Q3 dictates potential performance for all Q3 licensees (but not guaranteed of course, since you can always screw it up)

Third, what I find really sad is CPU/GPU and texture memory bottlenecked sims that don't scale with CPU or texture memory.

(Carmack praise begins)
The industry is lucky to have someone like Carmack, who not only is good at evaluating the right algorithms to use in a particular situation, but is also very good at optimizing the implementation as well. Carmack doesn't just implement for the sake of shipping a game, but actually spends significant time researching and performing experiments. I think the Doom3 engine is going to prove once against that iD is king.

Did I mention the poor networking code that every other FPS game engine seems to have? Just try playing Global Operations. It's almost unplayable with a hand ful of people, meanwhile, I can join 32 player counter-strike/Q3 games with no problem on laggy connections. Let's not even talk about the ATROCIOUS C&C Renegade.



IMHO the only thing that Unreal's poor performance scalability showed was that Sweeney is no Carmack. Later optimizations of Unreal showed that it was a coding problem, not some kind of fundamental "unreal is doing harder stuff than Q3" Many game development houses, IMHO (perhaps because they are strapped for cash), concentrate on hacking together the game ASAP and shipping it (bugs and all) I'm sick of shovelware and amateur engines. Hopefully many of those hacking Q3 wannabees will just license the doom engine when it comes out. It would solve the same mistakes being made on graphics/cpu/network performance. You won't have to buy a commercial game, and then wait 6-12 months for the patches to fix the performance problems. (e.g. giants, global ops, c&c renegade, etc etc etc )

AzBat
05-Apr-2002, 21:42
Sorry for the delay. It's been a busy week. Not only am I not used to working, but I'm also not used to working in an office instead at home like I did for 4 years. On top of that I'm in a totally different field of work: surveying and GIS with GPS. Very neat and very expensive stuff. Got interested in it after getting an Garming eTrex and started playing Geocaching. Check out www.geocaching.com for more details. Anywayyy.... :)

AzBat:
Cool. I saw it on the shelves at CompUSA last week. Is there a demo?
In the download section: http://www.activision.com/games/wolfenstein/ :)


Thanks. Should have known. :)

The last I heard of ATI was the first Radeon. Can you explain the differences in the new chips/cards since?

Is not a real explanation, but I will list the new features:
-More memory bandwith (230MHZ DDR to 300MHz depend on the model)
-DX 8.1 support with pixelshader 1.4
-6 level multitexturing in an single pass
-Truform (RTCW support it)
-New FSAA

edited: Also the ATI drivers are much better than before.
Joe has a Radeon 8500, he can explain the details.


Thanks for the details. Doesn't look that much different. Basically few new features, less passes, more memory bandwidth and higher clocks, correct?


Last I heard from NVIDIA was the GeForce3. I heard some blurb about the GF4. What's the difference in their new chips since?

For GF4Ti series:
-More bandwith
-Higher core frequency
-Multisampling FSAA
-Two vertex shader units
-Its is some kind of GF3+

GF4MX series:
-GF2 with Multisampling
-Higher bandwith and core frequency
-No pixel or hw vertex shader.
-edited: only two level multitexturing, very bad for future games.


Thanks again. Looks like they did about the same thing . I also see they're staying with their regular release schedule which still baffles me they're able to do that.


You mean they were gone? Did they release anything since early last year?
IIRC the G550, but it is like a Radeon 1.
People speculate they have some new DX9 card coming. See Joe post above and also the G800/DX9 thread.



Cool. At least they're still in the game and trying to catch up, but I doubt we'll ever see them try to take on NVIDIA head on in the technology/speed categories.


My bet is no really interresting DX9 game until Xmas 2005, by then id and EPIC will have their future engines.



With the pace things are going in DX8 games and DX8 release, I would have to agree.


I barely remember DX8. Didn't it add programmable pixel shaders? Any updates to 8.0?
Really dont know the details, specially because by the end of the year we will have few super games using a DX7+ level of technology running on fast DX9 cards :lol:

Hehehe :)

Again, thanks for the reply.

Tommy

AzBat
05-Apr-2002, 22:04
Though I remember seeing a complete line PowerVR cards from Hercules. What was up with that?

Hercules liked the price/performance of Kyro based chips so they brought out a full range of cards based on Kyro 1 and II to replace their Geforce 2 MX and Geforce 2 GTS line of cards.

Gotcha. Though it doesn't make sense unless they were no longer able to buy NVIDIA chips anymore.


From what you're saying about ST Micro, I have a bad feeling that PowerVR might be dead. VIA has never showed mean anything that they want to get into the "better than value line" graphics business.

Nah even if VIA didn't make PowerVR cards PowerVR still wouldn't be dead.. IMGTEC have made that clear. VIA recently announced that they are reshaping their business to enter the desktop 3d graphics chip market... wether thats value or not is another thing. But they are looking at PowerVR because of Kyro III AFAIK and IMGTEC recently said Kyro III is a highend performing chip.

Interesting. I had always like their technology and their people. It would be nice if they could pull it off, but I'm not holding my breath. :)



That reminds me. What happened with S3?

AFAIK they have no new 3d tech so VIA need to go elsewhere to get into the desktop graphics market.

Ah, figured that might be the case. Chop up another 3D company out of the business. If it continues we might only have 2 main competitors just like the CPU market. Wait a minute, isn't it already like that? :)

Tommy

AzBat
05-Apr-2002, 22:16
Good to see you man!
I still remember your site, woaw has it been that long...
You're one of the oldies (like me) in the industry now.

Great to "see" you too! :) I'll never forget you. Very vocal on my forums. :) And yeah it's been a long time. Started that site in Oct 95 and what a journey it sent me on. Can't remember when I shut it down. I still think I have a bill from my provider for it. :) I've kept paying for the domain name though. Never received any bites to buy it. So I decided to just keep it. Who knows maybe I'll start it up again or sell it to somebody who wants to.


Anyways, hope you enjoy the form/site here

Yeah, it's a nice board. Reminds me of mine as for the participation. The forum software is definitely better. Though it was one I personally customized with some hacked Perl scripts. :)

If I can get some more spare time here at the office I'll try to read and post some more.

Later!

Tommy

AzBat
05-Apr-2002, 22:23
G'day Tommy,
I still have a link to Dimension3D on my"start page" in the vain hope that it might magically re-appear.


Hey Simon! Glad to see that you're still around! And thanks! It's great to hear that you still think about it. I do too. When my life starts settling down and I don't have to drive 45 miles to go to work and have my own ISP at home I might try to get back into it. I'll be sure to let you know. :)



All the best to you and your wife, and may I pass on the wise words that were on were on one of our wedding cards...

The secret of a happy marriage are those 3 magic words......"You're right dear".:-)


Hehehe. :) Thanks for the wisdom. I've found that if I keep her happy, she keeps me happy. So far so good. :)

Tommy

AzBat
05-Apr-2002, 23:14
If by "last year" you mean all that's happened prior to your post (including this year) :

Basically. Although I got laid off in April 2001, I wasn't staying up with it till about 5 or 6 months earlier. That's when I met my wife. :)


The most important thing is that Beyond3D is back up and running, even with a URL that is almost impossible to remember easily :).


Hehehe.

The less important stuff, of which some are quite funny :

- Bitboys are still talked about by the public



Yeah, that really surprised me.


- NVIDIA came out with the GF3 (and later, the faster versions), of which almost all developers were/are enthusing about due to it being the first programmable 3D chip
- Beyond3D came back
- the above is useless with API support, of which DX8.0 is and has been released, with a newer Pixel Shader version in DX8.1



Umm. Don't you mean "useless without API support"?

How many good DX8 games take advantage of the pixel & vertex shaders? Does any hardware support the new pixel shader?


- ATI continues to remind NVIDIA that they are still around and can challenge them, especially in the form of their Radeon8500 although there were lotsa noise made about ATI cheating in Quake3 to boost benchmark scores as well as their promised AA not working out of the box (or even now)



Yeah, ATI is starting to impress me. Though the possible cheating makes me sick. I'm glad I got out of the benchmark business. You always pissed off everyone except the one that looked good. And there was nothing you could to do to make them happy. I do miss playing with benchmark apps. I see that MadOnion is still at it with 3DMark. That's good to see. Great tool and great people. Though my bud Nathan Harley was let go.

See that 3D WinBench still hasn't been updated since 2000. That's depressing. Anything other than 3DMark and Quake to benchmark 3D cards?


- Beyond3D came back
- Simon Fenney still cannot understand why Beyond3D needs to have ads on its pages, and continually offers various ad-related complaints



Hahaha. He must have gotten used to my site where I didn't have ads(or for that long anyway). :)


- Kristof joined PowerVR in 2000 (did you miss this since it is more than a year old?)
- Dave Barron joined Bitboys in 2000 (ditto above re Kristof)



Hmm. I think I remember Kristof joining PowerVR, but not Dave.


- NVIDIA came out with a faster version of the GF3, called the GF4 Ti (not the GF4 MX versions)



Heard about the press announcement, but that was it.


- I am incapable of running Beyond3D and Wavey was the best candidate and has proven to be the absolute correct choice
- Billy Wilson got kicked out of Voodooextreme (hey, that IS news!)



Hahahaha. Now that's funny! :)


- I was told 3dfx would be "resurrected"



Hmm. Very interesting. What happened with x3Dfx? I also heard something about a "3Dfx Mafia".


- Beyond3D came back
- Medal Of Honor : Allied Assault
- still no real DX8 games after a year of hype



OK. That almost answers my question above.


- "The Matrix" game ala Max Payne (altho there will be an actual Matrix game later)



Man, I've been wanting Max Payne ever since I had seen bits of it at E3 2 years ago. Will it run on my P2-400, 256MB and Voodoo3 3000? :)


- WindowsXP!
- CPUs are no longer deemed to be comparable via pure MHz speeds in terms of performance, all courtesy of AMD



Well, wasn't that always the case with AMD? Though I would never buy an AMD processor even if I was poor. :)


- Beyond3D came back

... and lastly, still not enough reviews of video cards that actually help a person to make a purchasing decision.


We need Joe to bring back his buyer's guide program. That was the coolest thing ever. I still have the Excel database. :) Too bad that MadOnion couldn't get XL-R8R to take off. It's kind of based off Joe's MOP-Mark. Anyway, I still believe that reviews never tell the whole story of a product and if it's right for an individual. What might be a good card for one, may not be a good card for another.


There are more, but being on a pay-per-minute dialup in Malaysia, I want to save money! :)

Hahaha. Thanks for the review anyway! :)

Tommy

AzBat
05-Apr-2002, 23:31
well, as feeling as a newbie (I started actively follow Beyond3D board in January 2001.) here I still decided to reply, because I think I can bring something new too... Anyways, Hope you and other old school 'ers can find something interesting.

Thanks for the reply. It was interesting.





-Matrox will probably come back this year.


You mean they were gone? :) Did they release anything since early last year?


well, their G800 project officially never surfaced. G550 is what is left for and that's almost nothing. Unofficial sources stated that because many engineers left from matrox and went to the nVidia, Matrox had to decide which of two going project would be end and they decided kill G800. the second project that continued is now known as "Parhelia". No one knows (except people under NDA.) exactly what this Parhelia is, but if even half things that are flying around are true, we will see something that changes a lot of things.

This is VERY interesting. NVIDIA must be huge now. And it makes sense for Matrox to kill the G800 if they did lose the engineers. I saw the G800 under NDA and it would have been OK if they had released it way earlier. I'll keep an eye out for Parhelia(man, what a name that is).



Matrox is preparing a launch for something that should not be missed. ( I am not sure what to believe. all things that I heard are nearly outerlimits. ) Only thing which sounds reasonable is that it is going to be DX8.1 compliant and only have few DX9 features.

Again, sounds cool if true. I guess we'll see someday.





- No news from Bitboys

Wow, they're still together? Last I heard in the Peddie Report they were trying, but that was over a year ago. I would like to see it if they can ever get it out.



well, basically you just missed one round. Glaze3D never hit the shelves, but it made to silicon after all. Their next try was Avalanche chip. it hasn't been officially released but very close sources to Bitboys stated that because Infineons economical situation, Avalanche will never find it's way to sheves either. But this time they are getting Press Samples, so it will be shown and tested byt major web sites.

Interesting. Nice to hear that they finally got silicon on Glaze3D. Last I heard from them they had trademark issues and thought they had to go with a different name. And even nicer that they got silicon on the Avalanche(love that truck). Though sad to hear that it won't make it to the market.


And their Next Gen. (if you can say so, DX9 part) is in the works. Officially last press release at Bitboys site is from August 2000, but at last year Assembly they give pretty good presentation and showed their development tools. So they aren't given up.

Hehehe. Those poor guys. They must still be working for nothing. That shows you they love what they do. I'll keep an eye on them too.

Thanks for the info!!

Tommy

AzBat
05-Apr-2002, 23:35
Sorry,Tommy,here Beyond3d have substitude Dimension3D.. to become the most popular 3d tech community. :-?

everyone here except me :evil: r all tech-junkies...

Haha. I don't have a problem with it. Though Dimension 3D was a lot of joy, I never did have a life. Now the opposite is true and I'm much happier. :)

Tommy

AzBat
05-Apr-2002, 23:38
Don't forget, in the last year two consoles shipped: (GameCube and Xbox), and one console was discontinued (Dreamcast)

Yeah, I kept up with that. Dreamcast was dead when I got out and I've been drooling over the Xbox. What's the public basic opinion on the success or failure of Xbox? Could care less about Nintendo.

Tommy

Teasy
06-Apr-2002, 00:12
Gotcha. Though it doesn't make sense unless they were no longer able to buy NVIDIA chips anymore.

Why? Kyro 1 and II are easily equal to MX and GTS in performance and according to Hercules they make a bigger margin of profit on Kyro and Kyro II then on MX and GTS.

BTW did you miss the Nvidia on Kyro PDF?

Does any hardware support the new pixel shader?

The Radeon 8500 is the only current graphics chip to support pixel shader 1.4 in DX8.1.

Dave Baumann
06-Apr-2002, 00:17
I've kept paying for the domain name though. Never received any bites to buy it. So I decided to just keep it. Who knows maybe I'll start it up again or sell it to somebody who wants to.

Heh - we've had enough trouble getting Beyond3D.com/.net online, fancy redirecting Dimension3D to our nameservers for the time being! ;)

Reverend
06-Apr-2002, 18:21
Democoder wrote:First and foremost, a benchmark should show the potential of what a piece of hardware is capable of if used correctly. Shoddily coded games that don't scale are no reason for us to give up on buying higher performance video cards. They are a reason to stop buying games from that manufacturer. Consider for example, a game that runs at the same framerate on a V3+Celery as it does on a P3+GF3. Does this mean that high performance video cards are irrelevent? Should manufacturers just NOT BOTHER making new cards because crappy games fail to scale? Should we just keep our 400Mhz V3/TNT's and go back to 1998?
A benchmark should show the potential a piece of software performs on a variety of systems. If you want to be/are a "hardware guy", that's fine. Games that are coded extremely well can show no scaling when it comes to hardware simply for various reasons. If gamers want better AI or sound or physics or etc. it will cost but not in terms of video hardware. I don't think I have seen a game that fails to perform better with a P3 compared to a Celeron. Really good games don't rely too much on 3D horsepower. No, 3D hardware manufacturers should not stop pushing their envelope just because games fail to scale - they should, but if you think pixel/vertex shaders is just "performance", that's simplistic to the point of being absurd. 3D hardware manufacturers have to strive for stuff like shaders, and then if their first attempts fail to impress in terms of performance due explicit to these shaders being used, they should try to improve on their performance in this aspect. Hope my point is clear... lots more to say but I really should get sleep.

Secondly, Q3 is a very popular engine and is used in a large number of games, so performance in Q3 dictates potential performance for all Q3 licensees (but not guaranteed of course, since you can always screw it up)
And Medal Of Honor could be an indication of how useful even such an esteemed engine that has scaled so well can come to nought. MOH is CPU limited almost 80% of the time in single player. It is a great game and this is primarily down to really good stuff that has nothing to do with a 3D hardware's capabilitilies (AI, sound).

As for your mention of Sweeney and Unreal - Unreal Tournament is played more than Q3. UT sucks for benchmarking 3D cards. If this is the way Sweeney continues, he will make more money. Which means more people are buying his games.

Smart developers will make a game that sells well (duh). It doesn't matter to him if his game(s) doesn't show how evidently more powerful 3D cards will or will not run his game better than a lousy 3D card. He'll probably be more concerned about image-quality features than raw performance. If this means nothing to 3D hardware manufacturers, too bad.

We are at stage in the 3D hardware scene where we cannot talk about "old" games if I am to talk at the same wavelength as you, Democoder. Pixel and vertex shading games will perform better on supporting hardware that are faster and benchmarks will prove this to be so. Q3 scales so well because it is fillrate limited. Newer cards has higher fillrates or better memory opts that improves on fillrate, which helps to show how good an engine Q3 is. You want to be forward thinking about 3D hardware or 3D games, then talk about games that already knows how fast 3D hardware is when it comes to fillrate/bandwidth and wants faster performance while using shaders. That's not what Q3 is.

UT, MOH, various simulation games, etc are/has been the sign of things to come - they are CPU limited for a reason... and that reason has probably proven to be the thing that sells the game. Better CPU related stuff, not better 3D stuff.

Tell me which is a better and more profound question :

Where would the 3D hardware industry be if not for games?; or

Where would the games industry be if not for 3D hardware?

If I'm not mistaken, you're responding to a poster basically asking question #1. And you're wrong in your response when it comes to the overall picture but you're not wrong if you're talking strictly about what you're really interested in, that of 3D.[/b]

Ty
09-Apr-2002, 01:16
Gotcha. Though it doesn't make sense unless they were no longer able to buy NVIDIA chips anymore.

Why? Kyro 1 and II are easily equal to MX and GTS in performance and according to Hercules they make a bigger margin of profit on Kyro and Kyro II then on MX and GTS.

AFAIK no one picked up the Neon250 even though it was fairly comparable to the Voodoo-3 series.

Profit Margin is only part of the equation as Net Profits are also important. I'd be curious to see actual numbers for Hercules. It's certainly possible that Hercules did better by going with ImgTec vs. NVidia (there are so many selling NVidia chips now) but the numbers would still be interesting. I believe for Hercule's high end they are now selling boards based on ATI's 8500 GPU.

BTW did you miss the Nvidia on Kyro PDF?
:roll: That's certainly newsworthy.

mat
09-Apr-2002, 08:55
a mirror of the PDF (http://www.3d-center.de/images/2001/nvidia_on_kyro2.pdf) and some comments (in German) (http://www.3dcenter.org/artikel/2001/04-06a.php)

AzBat
09-Apr-2002, 20:30
Gotcha. Though it doesn't make sense unless they were no longer able to buy NVIDIA chips anymore.

Why? Kyro 1 and II are easily equal to MX and GTS in performance and according to Hercules they make a bigger margin of profit on Kyro and Kyro II then on MX and GTS.


How many would they have to sell in order to make a bigger margin of profit? It's possible they could have lost sales due to not having the NVIDIA brand name. If they could
sell less KYRO boards and still make a bigger margin of profit than with the NVIDIA branded boards, then it was probably a good move. Don't take this to mean that I
don't like the KYRO boards. When I saw the original KYRO before it shipped it looked great, but your "average joe" :) knows the NVIDIA brand. They more than likely
don't know the KYRO brand. That's why I questioned the move by Hercules to go to KYRO only.


BTW did you miss the Nvidia on Kyro PDF?


Yeah, but a friend sent it to me. Man, that is one heck of a piece of FUD. :) I think NVIDIA is getting a little more brave.


Does any hardware support the new pixel shader?

The Radeon 8500 is the only current graphics chip to support pixel shader 1.4 in DX8.1.

Gotcha. I bet NVIDIA probably feels like that they don't need to support it. If they did then that would mean that ATI was right in implementing it. :)

Tommy

AzBat
09-Apr-2002, 20:34
I've kept paying for the domain name though. Never received any bites to buy it. So I decided to just keep it. Who knows maybe I'll start it up again or sell it to somebody who wants to.

Heh - we've had enough trouble getting Beyond3D.com/.net online, fancy redirecting Dimension3D to our nameservers for the time being! ;)

Hehe, if I could I would. I would probably have to pay my bill so I could change the redirection. Maybe I'll just sell you the domain name for a little bit more than what the bill costs. :)

Tommy

Teasy
09-Apr-2002, 21:24
AFAIK no one picked up the Neon250 even though it was fairly comparable to the Voodoo-3 series.

Actually the Neon was way ahead of the Voodoo3 in terms of features (it had Dot3, FSAA, 32bit, TC) and was faster AFAIR. But its compatability problems haunted it. Plus the Neon 250 was more expensive then the Voodoo3 (allot more AFAIR) and it was only produced by Videologic in the U.K (not released at all in the U.S). So the situation is not even similar.

I'd be curious to see actual numbers for Hercules.

Last time I asked IMGTEC I think they said Kyro based boards had currently sold 1.5 million... or am I totally mis-remembering that??.. who knows :) (I suppose Simon or Kristof might).

That's certainly newsworthy.

AzBat asked what had happened in the graphics industry and asked specifically about Kyro.. I'd say that PDF is worth knowing about (if only for laughs).

How many would they have to sell in order to make a bigger margin of profit?

I mean selling one Kyro I card has a larger amount of profit for Hercules then selling one MX card (when selling both at the same price) and selling one Kyro II card has a larger margin of profit then selling a GTS card (again when selling at the same price). Thats why Hercules say they dropped the MX and GTS and moved to the Kyro 1 and II and now Kyro II SE.

It's possible they could have lost sales due to not having the NVIDIA brand name.

I think around 1.5 million Kyro based boards have been sold in total so far (I assume that's both Kyro and Kyro II), but as I said before I might be remembering that wrong. I wouldn't be suprised if Herc had sold a very large proportion of those boards (Kyro 1 and II only really took off when Herc started selling them), probably well over half of them. But that's a guess based on the fact that Herc was the only major manufacturer of Kyro 1 and II in the U.S and even seemed to sell more then VDO's cards in the U.K, plus the fact that Kyro was almost totally unknown before Kyro II (which was when Herc started selling the Kyro range of cards). I realise GTS and MX almost deffinately sold more in the time Hercules have been selling Kyro boards but even if the MX and GTS sold 5 times more then Kyro I and II, how many manufacturers sold those GTS and MX boards? (20?, 25?.. more?).

Ty
09-Apr-2002, 22:39
AFAIK no one picked up the Neon250 even though it was fairly comparable to the Voodoo-3 series.

Actually the Neon was way ahead of the Voodoo3 in terms of features (it had Dot3, FSAA, 32bit, TC) and was faster AFAIR. But its compatability problems haunted it. Plus the Neon 250 was more expensive then the Voodoo3 (allot more AFAIR) and it was only produced by Videologic in the U.K (not released at all in the U.S). So the situation is not even similar.

Your reasoning for why Hercules picked up the Kyro core was because it was comparable to the GTS/MX core (surpassing it in some areas). I countered with the fact (which you corroborate above - thank you) that the Neon was ~ comparable to the Voodoo 3 at the time yet no one else made boards for it.

I believe you are mistaken about the cost of the Neon250 board (vs. V3 series) but certainly spot on about the compatibility issues. Remember the mouse pointer bug that delayed it by a couple of months? ;) So here we have the Neon which is ~at V3 speeds and even cheaper yet no one made boards for it.

AzBat asked what had happened in the graphics industry and asked specifically about Kyro.. I'd say that PDF is worth knowing about (if only for laughs).

Heh. Continue waving those flags. ;)

Teasy
10-Apr-2002, 00:18
Your reasoning for why Hercules picked up the Kyro core was because it was comparable to the GTS/MX core (surpassing it in some areas). I countered with the fact (which you corroborate above - thank you) that the Neon was ~ comparable to the Voodoo 3 at the time yet no one else made boards for it.

I also mentioned that the difference is the Neon 250 had serious compatability problems and was more expensive then the Voodoo3.

I believe you are mistaken about the cost of the Neon250 board (vs. V3 series) but certainly spot on about the compatibility issues. Remember the mouse pointer bug that delayed it by a couple of months?

Check your facts and you'll find that while Voodoo3 could be found for £60 (last time I checked) Neon 250 was more like £100+

So here we have the Neon which is ~at V3 speeds and even cheaper yet no one made boards for it.

And this is relivent why?.. if anything this should tell you loud and clear that Neon 250 and Kyro have some key differences that make Kyro a attractive product while Neon 250 wasn't. So what's the point of even talking about Neon 250?

Heh. Continue waving those flags.

LOL.. and you continue to wave that big black, green and white flag of yours ;)

Hehe, nothing changes.... mentioning the Nvidia on Kyro PDF is like a red rag to a bull... and guess who's full of bull around here Ty ;)

Ty
10-Apr-2002, 01:08
I also mentioned that the difference is the Neon 250 had serious compatability problems and was more expensive then the Voodoo3.

Yes, it certainly had some compatibility issues that the Kyro overcame. The price of the Neon250 was NOT higher than comparable Voodoo 3 cards however. Not in the UK at least.

Check your facts and you'll find that while Voodoo3 could be found for £60 (last time I checked) Neon 250 was more like £100+

So now you're comparing the debut price of the Neon250 with the end prices of the Voodoo 3? :roll: Remember that the Voodoo3 had 3 cards in it's series, the 2000, 3000, and the 3500, NONE of which debutted in the UK for 60 pounds. I believe the 2000 MSRP was $149, the 3000 was $199, and the 3500 $299. Normally across the pond those translate directly into pounds sterling so most definately not £60. In fact here's a quote from a Neon250 review, "The price is far lower than it's direct rivals (in the UK at least ~£100 +VAT".

And this is relivent why?.. if anything this should tell you loud and clear that Neon 250 and Kyro have some key differences that make Kyro a attractive product while Neon 250 wasn't. So what's the point of even talking about Neon 250?

Only for you to understand (which now you do by the admission of the above) that price/performance is not the sole metric for picking up a chip because the Neon250 had the price/performance of its rivals but was not picked up. Tks. That's all, no need to get your panties in a bunch. ;)

LOL.. and you continue to wave that big black, green and white flag of yours ;)

Actually I don't care for NVidia that much as I preferred 3dfx. Go figure.

Hehe, nothing changes.... mentioning the Nvidia on Kyro PDF is like a red rag to a bull... and guess who's full of bull around here Ty ;)

Heh, that'd be you mate! ;)