Flux
09-Jan-2007, 08:13
How do you render a straight line with nurbs?
Do you need nurbs for lines?
With OpenGL how do you normally render a line?(no color, no effects,no textures)
How do you render a dot(no color) with lines coming out of it without using polygons?
Is it possible to generate a single pixel sprite?
Is it possible to map Nurbs with displacement maps?
Do you need nurbs for lines?
With OpenGL how do you normally render a line?(no color, no effects,no textures)
How do you render a dot(no color) with lines coming out of it without using polygons?
Is it possible to generate a single pixel sprite?
Is it possible to map Nurbs with displacement maps?