View Full Version : Your all time favourite CRPG?
I know that this sort of poll has already been done x times on y different sites, but I still want to know the opinion of the Beyond3D community. This poll only concerns single-player PC titles.
(If you think that I missed an important game please vote for "Other" and reply)
Just to avoid any misunderstandings, that would be CRPG as in Computer, not Console.
Demonio
03-Mar-2003, 20:48
The first one I played Fallout 1 really great game much improved Fallout 2
still waiting for Fallout 3.
Only much later I played Torment which is a great game as well
I'd have to say the Ultima underworld series.
Rodéric
03-Mar-2003, 21:55
Grandia 2.
Grandia 2 was the best console RPG EVER! It uses every old trick in the book, long lost brother, skilled hot shot as the lead, kewl side kick, evil brother, gods are actually aliens, innocent chick and naughty chick in a love triangle with the lead. You name they have it. What's really great about this game is that it does it really really well.
Oh and the combat system is the best system I've ever had the chance to use in a console RPG.
Gothic 1 & 2!
imo the best PC RPGs i've ever played
Rodéric
04-Mar-2003, 11:43
Grandia 2 has been ported to the PC, but it rocks the most on the Dreamcast IMO.
Nice vivid graphics, very good soundtrack (listening to it right now), strong storyline, cool characters, excellent battle system, what else would you want :)
oh ! and most important : No Random Encounters like FF.
Crusher
04-Mar-2003, 12:35
I really enjoyed Icewind Dale. Planescape Torment did a few things better, and certainly had a more involved story, but overall I thought Icewind was a better game. I haven't played BG/BG2 yet though, so maybe I'm missing out. Same with the older Ultima games, since I've only played IX. Fallout was good, but it was almost too non-linear... I prefer games that give you at least some direction. Walking into random towns and picking fights with strangers gets old after a while.
I've never even heard of Grandia 2.
Rodéric
04-Mar-2003, 13:13
I've never even heard of Grandia 2.
Poor you :(
You've missed my favortie CRPG.
And I've played Baldur's Gate, FF5-6-7, Morrowind, Ultima, Fallout, Arx Fatalis and Gothic 2.
I had to vote for the Ultima Series, mostly for nostalgic reasons, but there were just too many great games to give any other series the vote.
My runners up would be Gothic 1 & 2 (best CRPG of the recent years) and Fallout (best CRPG during the mid-late 90ies)...
John Reynolds
04-Mar-2003, 14:05
Elder Scrolls here.
BoddoZerg
04-Mar-2003, 14:32
Here's one that no one's heard of!
Exile/Avernum series:
http://www.spiderwebsoftware.com
darkblu
04-Mar-2003, 15:38
knights of xentar 8)
knights of xentar 8)
OMG a hentai nut!
BTW, my favourite is Planescape:Torment (and I played all that are on the list, and some others). Like someone else said: It doesn't get any better than this in terms of plotting, suspense, character interaction, character development, and pseudo-intellectual content.
John Reynolds
04-Mar-2003, 20:58
BTW, my favourite is Planescape:Torment (and I played all that are on the list, and some others). Like someone else said: It doesn't get any better than this in terms of plotting, suspense, character interaction, character development, and pseudo-intellectual content.
I damn near voted for Torment. Hell, if it weren't for my current Morrowind craze I probably would've. A quick list of my favs reads:
Morrowind
Torment
Baldur's Gate 1 + 2
Betrayal at Krondor
One of my greatest gaming disappoinments is that I never found BaK's most powerful sword, the Guarda Revanche (sp?), even though I played the game three times. :?
One of my greatest gaming disappoinments is that I never found BaK's most powerful sword, the Guarda Revanche (sp?), even though I played the game three times. :?
I figured out the Guarda Revanche after about the 3rd ~ 4th time playing the game. The trick (without giving it away) was to explore the entirety of Elvandar forest in Chapter 6 (I was young and had lots of time). Doing so will provide you with the means to get the sword a short time later in the game. There's also useful information in earlier chapters (the library at Sarth and elsewhere) that helps you out but is not essential.
I also discovered a trick in chapter 5 to transfer over a Bessy Mauler (the best crossbow in the game) to chapter 6 so Gorath could use one. It involved placing a Bessy Mauler in one of those dirt mounds near Northwarden. Then in chapter 6 you would teleport via the temples to the temple nearest to Northwarden. This gave you access to the area and grants you the crossbow. I was amazed it worked the first time I tried it!
Tagrineth
05-Mar-2003, 02:50
Coded very poorly, but FFVII would get my vote...
horvendile
05-Mar-2003, 07:22
Coded very poorly, but FFVII would get my vote...
I'll second both those statements, though admittedly I haven't played very many RPGs.
(BTW, I still haven't quite figured Cloud out; what happened and what didn't!)
Johnny Rotten
05-Mar-2003, 07:30
Planescape Torment. The writing for that game was as close to brilliant as I think you can get from a computer game. The ending was more moving to me than a lot of movies.
darkblu
05-Mar-2003, 07:33
Coded very poorly, but FFVII would get my vote...
you may mean 'ported very poorly' but otherwise i don't think the game had any problems with the code - didn't crash on me a single time during ~2 months gametime.
Tagrineth
05-Mar-2003, 14:09
(BTW, I still haven't quite figured Cloud out; what happened and what didn't!)
Go to GameFAQs (http://www.gamefaqs.com/), put in FF7, head to the FAQ page, and read the story analysis.
you may mean 'ported very poorly' but otherwise i don't think the game had any problems with the code - didn't crash on me a single time during ~2 months gametime.
8-bit palletised textures required for hardware acceleration? Not just one but two fatal crash bugs, with no patches (the only solutions ever offered were EIDOS-supplied save files just past both points)?
It was originally coded for GLide (don't believe me? Find the PC "battle" demo - it runs in GLide) and was ported (VERY POORLY) to Direct3D at the last minute for "compatibility" (heh. 8b tex ruins that anyway).
BoddoZerg
05-Mar-2003, 15:59
I agree with Betrayal at Krondor and Baldurs Gate/Planescape being among the greatest. ^^
FF7... back then I didn't have any consoles and the PC version was so buggy I could hardly get past the first chapter without repeated crashes, then a corrupted save game file made me replay the entire beginning Midgard sequence... ugh. By the time Aeris died I was still stubbornly trying to get through with a crash every 30 minutes... bah! Not sure about the original PS version, but the PC port was buggy to the point of unplayability.
Needless to say, it was the first and last exposure to Final Fantasy games that I endured.
John Reynolds
05-Mar-2003, 16:10
Strange thing is, I played FF7 on a P2 300 and V2 without one single problem.
darkblu
05-Mar-2003, 16:24
8-bit palletised textures required for hardware acceleration? Not just one but two fatal crash bugs, with no patches (the only solutions ever offered were EIDOS-supplied save files just past both points)?
strange, i must have somehow omitted those two crashes during all that gameplay time. but that's quite possible - i admit i didn't explore the whole game despite the insane amount of gametime i invested. i just didn't feel like spending too much time playing a chocobo breader, so i naturally couldn't get to those places in the game which could be accessed only on super-chocobos /shrug/
It was originally coded for GLide (don't believe me? Find the PC "battle" demo - it runs in GLide) and was ported (VERY POORLY) to Direct3D at the last minute for "compatibility" (heh. 8b tex ruins that anyway).
no need to prove anything here, Tag, i played the whole game under glide ;) the full game allowed chosing between glide and d3d backends, and at that time glide was the choice hands down. so i didn't have any problems that may have been brough in by the d3d port.
re palettized textures, basically texturing in FF7 was used in few places mainly for depicting minor details (e.g. eyes on the characters) with mostly everithing being untextured (just gouraud-shaded), so the size of the texutres must have allowed them to be palettized no prob (e.g. a 16x16 texture cannot have more than 256 colors no matter what) anyway, palletized or not, textures managed to convey the artistic spirit of the game just fine, so i don't see any problem with those.
the problem i had about the look of the pc port was with the literally hacked CGI cut scenes (IMHO they could have re-made them apt for the PC resolution in the first place). but that was nothing to faint over.
bottomline being, i enjoyed the game to the last bit of it, and that wasn't hampered one bit (ok, aside from the CGI cut-scenes) by it being a PC port. actually, i gained in resolution :)
Simon F
05-Mar-2003, 16:33
To anyone who's finished Ultima Underworld 2.....
... How did you do it? I've played through (most of) it twice, collected all the items (pieces of crystal? can't quite remember) and couldn't get it to trigger whatever comes next!!
Nebuchadnezzar
05-Mar-2003, 18:32
Elder Scrolls 2 & 3.
Tagrineth
05-Mar-2003, 19:27
strange, i must have somehow omitted those two crashes during all that gameplay time. but that's quite possible - i admit i didn't explore the whole game despite the insane amount of gametime i invested. i just didn't feel like spending too much time playing a chocobo breader, so i naturally couldn't get to those places in the game which could be accessed only on super-chocobos /shrug/
Yeah, it's weird, but I hit both of them. One other person hit the first (I found a workaround), and nobody else hit the second... oh well.
The first one is in Bugenhagen's Observatory, when he's demonstrating the Lifestream... after one demonstration, it's supposed to zoom out, then Cloud comments on it. For some reason, on some systems he won't turn and watch the light show, and then won't comment... and you're free to walk around within the small area but you can't interact with anything. Switching to 640x480 Quarter-Screen fixes it, oddly enough.
The second one is during the CG sequence where the WEAPONs are created; soon as Ultimate WEAPON screams, the game hard locks. I got around it by putting my saves on a floppy and going through it on a friend's PC :)
no need to prove anything here, Tag, i played the whole game under glide ;) the full game allowed chosing between glide and d3d backends, and at that time glide was the choice hands down. so i didn't have any problems that may have been brough in by the d3d port.
Er... no it doesn't. It's D3D only. I ran it on a P-MMX 233 and a Voodoo2 for a long time. The only hardware acceleration available on the final version is D3D.
re palettized textures, basically texturing in FF7 was used in few places mainly for depicting minor details (e.g. eyes on the characters) with mostly everithing being untextured (just gouraud-shaded), so the size of the texutres must have allowed them to be palettized no prob (e.g. a 16x16 texture cannot have more than 256 colors no matter what) anyway, palletized or not, textures managed to convey the artistic spirit of the game just fine, so i don't see any problem with those.
There's no problem visually, the problem is it requires support for them to enable hardware acceleration! There's a patch to get around that, but the graphics go kinda... odd in a few areas. At least, they did on my Kyro II... well, doesn't matter, I have a PSX now :)
the problem i had about the look of the pc port was with the literally hacked CGI cut scenes (IMHO they could have re-made them apt for the PC resolution in the first place). but that was nothing to faint over.
They couldn't have. Too expensive. They had to have enough money to make FFVIII, plus they were starting work on FF:TSW. They didn't have the money or time to re-render the CG scenes in hi-res.
FF7... back then I didn't have any consoles and the PC version was so buggy I could hardly get past the first chapter without repeated crashes, then a corrupted save game file made me replay the entire beginning Midgard sequence... ugh. By the time Aeris died I was still stubbornly trying to get through with a crash every 30 minutes... bah! Not sure about the original PS version, but the PC port was buggy to the point of unplayability.
Weird. There are two reproducible crash bugs in the game (see above); outside of that, nobody I know with the PC version had any other problems... then again, they were running software 320x240 :) oh well.
You might want to try again... did you do a full install or a standard one? If you did standard, flaws on the CD's could have caused problems.
Also a faulty sound driver might have caused the MIDI music to crash...
BoddoZerg
05-Mar-2003, 19:40
I think the CD was somewhat banged up... it was borrowed from someone else. Anyways, I liked FF7's storyline but it was pretty much unplayable. (with all the crashing) The biggest problem was that whenever a FMV cutscene played, half the time the system would hard-lock. Since a lot of boss fights had movies after them, I had to do several of the tough bosses many times just because of this. It got REALLY aggravating.
Since FF7 i've continued my policy of avoiding console-style RPGs like the plague.
Ozymandis
05-Mar-2003, 19:58
You know, in regards to Final Fantasy VII for PC, anyone that wants to play it would be better advised to just buy the Greatest Hits PSX version and run it on a PSX emulator. It'll actually look better :D
horvendile
05-Mar-2003, 20:00
Go to GameFAQs (http://www.gamefaqs.com/), put in FF7, head to the FAQ page, and read the story analysis.
Wow, great, thanks!
Turns out I actually had understood nearly everything, but it's hard to be sure... and, as indicated, there were bits I had missed. As a bonus though, I was already aware of the Caballistic references!
Quite cool.
Though they didn't mention that in the Caballah, "Sephiroth" is ten aspects, or possibly avatars, of God (Sephira being the singular form.).
Regarding stability, I've tested FF7 with a Voodoo 1, a Permedia 2, a Voodoo Rush, a TNT, a GF2 and a V5. The V1, V5 and Permedia 2 worked great, the GF2 worked, the Rush was tricky and the TNT was a disaster. Software mode unbelievably slow. Great game, lousy port, I'd say!
the problem i had about the look of the pc port was with the literally hacked CGI cut scenes (IMHO they could have re-made them apt for the PC resolution in the first place). but that was nothing to faint over.
They couldn't have. Too expensive.
The story I was served was that the source material had been destroyed. That could be a lie, of course, but it was fixed in the FF8 port.
Tagrineth
05-Mar-2003, 20:11
You know, in regards to Final Fantasy VII for PC, anyone that wants to play it would be better advised to just buy the Greatest Hits PSX version and run it on a PSX emulator. It'll actually look better :D
Sound better, too. The PC port uses (admittedly better than average) MIDI music... but it still sounds like crap compared to the original.
BenSkywalker
06-Mar-2003, 02:52
Anachronox is my favorite PC RPG to date, too bad Eidos screwed up handling it so badly.
darkblu
06-Mar-2003, 08:19
The first one is in Bugenhagen's Observatory, when he's demonstrating the Lifestream... after one demonstration, it's supposed to zoom out, then Cloud comments on it. For some reason, on some systems he won't turn and watch the light show, and then won't comment... and you're free to walk around within the small area but you can't interact with anything. Switching to 640x480 Quarter-Screen fixes it, oddly enough.
The second one is during the CG sequence where the WEAPONs are created; soon as Ultimate WEAPON screams, the game hard locks. I got around it by putting my saves on a floppy and going through it on a friend's PC :)
ok, those are points in the game i must have passed through a single time only, so if lockups would not happen every single time i could have pretty much gone through there without experiencing them.
no need to prove anything here, Tag, i played the whole game under glide ;) the full game allowed chosing between glide and d3d backends, and at that time glide was the choice hands down. so i didn't have any problems that may have been brough in by the d3d port.
Er... no it doesn't. It's D3D only. I ran it on a P-MMX 233 and a Voodoo2 for a long time. The only hardware acceleration available on the final version is D3D.
hmm, i seem to remember it used to have glide in the final version.. but if as you say the playable demo was glide and the final version was d3d & software only, it may turn out to be false memories on my side, as i used to play the demo before acquiring the full game so i may be mixing the two in my long-term recollections.. i'll install the game this weekend to refresh my memories.
There's no problem visually, the problem is it requires support for them to enable hardware acceleration! There's a patch to get around that, but the graphics go kinda... odd in a few areas. At least, they did on my Kyro II... well, doesn't matter, I have a PSX now :)
k, i misunderstood your concern initially - lack of support is another matter. as i played it on a voodoo2 myself, that never occurred as an issue for me.
the problem i had about the look of the pc port was with the literally hacked CGI cut scenes (IMHO they could have re-made them apt for the PC resolution in the first place). but that was nothing to faint over.
They couldn't have. Too expensive. They had to have enough money to make FFVIII, plus they were starting work on FF:TSW. They didn't have the money or time to re-render the CG scenes in hi-res.
well, the pixel quality of the cutscenes was below the threshold of acceptability for me, that's why i consider their presence in the game in this form a general title drawback (as found on the pc). at least they could have used something else than per-frame bilinear intrerpolation for the scaling up /shrug/
EasyRaider
06-Mar-2003, 14:58
What, no Deus Ex? You insensitive clod!
Yes, DX is a CRPG. It's an FPS, too. You could even argue it's a simulation. It doesn't fit in a single, well defined genre.
Edit:
My second choice would be Fallout. Terrific atmosphere, great freedom, it just isn't quite believable and immersive enough for me.
Tagrineth
06-Mar-2003, 15:29
ok, those are points in the game i must have passed through a single time only, so if lockups would not happen every single time i could have pretty much gone through there without experiencing them.
Actually they were lockups that would happen every single time, if you were affected by them.
You have no idea how many times I sat through the Whirlwind Maze sequence hoping that somehow, the game wouldn't lock up during the WEAPONs CG.
I got very, very lucky with the Bugenhagen's Observatory one... first couple tries, I got hit by it, but at one point I was messing with an older save file, fooling around, trying out 640x480 Quarter Screen... then, I went to try the Observatory scene again... forgot to change the res, but by the time it was running I couldn't be bothered to put it back up... and lo and behold! it worked fine. I tried it again after saving ;) and I was able to reproduce the success... but stupid EIDOS doesn't offer any kind of decent SW support, so I couldn't tell them. Blah.
hmm, i seem to remember it used to have glide in the final version.. but if as you say the playable demo was glide and the final version was d3d & software only, it may turn out to be false memories on my side, as i used to play the demo before acquiring the full game so i may be mixing the two in my long-term recollections.. i'll install the game this weekend to refresh my memories.
You do that.
well, the pixel quality of the cutscenes was below the threshold of acceptability for me, that's why i consider their presence in the game in this form a general title drawback (as found on the pc). at least they could have used something else than per-frame bilinear intrerpolation for the scaling up /shrug/
Actually they look great in 640x480 quarter screen. Oh well... it's hard to see the game in that res :)
Rodéric
06-Mar-2003, 16:41
You know, in regards to Final Fantasy VII for PC, anyone that wants to play it would be better advised to just buy the Greatest Hits PSX version and run it on a PSX emulator. It'll actually look better :D
Sound better, too. The PC port uses (admittedly better than average) MIDI music... but it still sounds like crap compared to the original.
I'd a Yamaha chip with XG support (eXtended General MIDI), and the music was better with it.
Anyway the game was technology wise really low.
I finished it nonetheless, but I would have prefered to play Sephiroth and take over the world, or at least join him in the end ^^
It's not that I'm that bad, but he's that charismatic ;)
Tagrineth
06-Mar-2003, 16:59
I'd a Yamaha chip with XG support (eXtended General MIDI), and the music was better with it.
Well you're lucky then. :P
It's not that I'm that bad, but he's that charismatic ;)
Not to mention hot... ;)
I'm shocked and saddened not to see The Bard Tales on the list.
8)
horvendile
06-Mar-2003, 20:02
I'd a Yamaha chip with XG support (eXtended General MIDI), and the music was better with it.
I did too (Yamaha XG60 or whatever it was called), always had a soft spot for midi - still do, in fact, and I could drone for quite some time on why it sometimes is better than many other formats.
However, not even a good kicking could force the ISA Yamaha card down in my PCI slots... hey! I just got an idea!
[Way OT]
I have my old SB AWE 32 nailed to the wall beside my PC (30 cm long, ~45 condensators, 2 SIMMs... they don't do soundcards like that anymore!). Of course, the XG must be there also! And the V5, when I can afford to retire it! Like the Hall of Fame for Bizarre Cards!
Wohoo!
[/Way OT]
On Sephiroth:
It's not that I'm that bad, but he's that charismatic ;)
Not to mention hot... :wink:
Hey... my desktop background:
http://members.chello.se/heisenberg/Sephsmile.jpg
I normally fancy myself rather heterosexual, but I suppose I could make an exception! :wink:
Plus, in the end, he fights without a shirt - now there's a reward for 50+ hours of gameplay!
Rodéric
06-Mar-2003, 20:13
There's good artwork and fanwork of Sephiroth on the web.
Sepiroth is charismatic to me, hey I'm a male :)
Tagrineth
06-Mar-2003, 20:18
Hey... my desktop background:
http://members.chello.se/heisenberg/Sephsmile.jpg
I normally fancy myself rather heterosexual, but I suppose I could make an exception! :wink:
Plus, in the end, he fights without a shirt - now there's a reward for 50+ hours of gameplay!
::giggles::
I should use that desktop... in fact, I will!
Bogotron
06-Mar-2003, 21:22
Have to say that back in the olden days, Bards Tale were great. I have no idea how much time I spent on that series of games. But it's time to move on....
Currently Planescape Torment wins the "it's the story, dammit!" category, but once you play it through it's not that fun.
Overall my current best is Wizardry 8, and I don't know how much I've actually played it. 4-5 starts and 4 times all the way through (working on the 5th now). It's pathetic how much time I've used on that one game.... :D
horvendile
06-Mar-2003, 22:41
I should use that desktop... in fact, I will!
Wow, an actual contribution by Horvendile to the board! Is that a first? 8)
Or not exactly the board maybe, but one of its members anyway... that counts!
InsanePoet
07-Mar-2003, 18:06
BG series
Although Fallout 1,2 and Arcanum where pretty good.
Planescape sucked, imho.
Planescape sucked, imho.
Why do you think so? (Not that I don't accept your opinion, I'd just like to know what somebody could dislike about the greatest PC game I ever had the honor to play ;))
epicstruggle
09-Mar-2003, 14:40
muds were the best
Simon F
10-Mar-2003, 08:55
muds were the best
No! They are an evil invention designed to destoy time itself... thankfully the one I used to play had a "will-power enhancing" feature so that you could say "don't let me play for N hours/days/weeks".
No! They are an evil invention designed to destoy time itself... thankfully the one I used to play had a "will-power enhancing" feature so that you could say "don't let me play for N hours/days/weeks".
My GPA would have loved that feature.
Simon F
10-Mar-2003, 11:56
No! They are an evil invention designed to destoy time itself... thankfully the one I used to play had a "will-power enhancing" feature so that you could say "don't let me play for N hours/days/weeks".
My GPA would have loved that feature.
It was in The Two Towers (http://www.angband.com/towers/). It allowed me to get some sleep!
epicstruggle
10-Mar-2003, 21:55
muds were the best
No! They are an evil invention designed to destoy time itself... thankfully the one I used to play had a "will-power enhancing" feature so that you could say "don't let me play for N hours/days/weeks".
I actually lost 2 years of my life because of muds. but i still get that warm fuzzy feeling inside whenever I think about it. :) I havent played a game yet that was as addictive or good as a text based mud. I guess for some EQ and the other plathora (sp?) of MMORPG are similar, but muds were/are the best.
later,
The only thing that is more addictive than MUDding is a civ game. F'n CRACK!
RussSchultz
10-Mar-2003, 23:46
Heh. MUDs. "My" mud is still up and running, even though I've long since given up the reigns and rarely visit. (www.roninmud.org)
Piece of crap ungrateful mortals. I worked constantly on improving the codebase and all they did was bitch and moan. ;)
And yes, it ate up a few years of my life. Thank God the internet really didn't pick up until after I got out of college.
Coded very poorly, but FFVII would get my vote...
bah some times i think your so awsome then you post something like that ... bah . Go buy ultima 9 with all the other ultimas in it and have fun... see real rpgs. Then come back and tell me if you think that ffvII is the best crpg (which isn't even a crpg)
Go buy ultima 9 with all the other ultimas in it and have fun... see real rpgs. The important part are the other ultimas, 9 will be a heavy disappointment after playing 7, 7 part 2 and, to a lesser extent, 8.
To anyone who has never played ultima 7 I suggest checking out Exult (http://exult.sourceforge.net/). There is a similar project in the works for 8, but it is not yet ready.
Go buy ultima 9 with all the other ultimas in it and have fun... see real rpgs. The important part are the other ultimas, 9 will be a heavy disappointment after playing 7, 7 part 2 and, to a lesser extent, 8.
To anyone who has never played ultima 7 I suggest checking out Exult (http://exult.sourceforge.net/). There is a similar project in the works for 8, but it is not yet ready.
You kidding me buy a radeon 9700 pro and see a great game in ultima 9... I enjoyed it once it ran fast. To many bugs no clue what they were thinking. They prob just pushed to hard. Besides at that point didn't the creator leave or was leaving origins and origins was slowly going down the toliet ???
My list:
1.) BG series: BG 1 not that good, but BG 2 is *excellent* vast amount of content, good story and heaps of replayability (must have played it through 8-10 times). I'm currently on my second run through NWN, and it's fairly good; I love the stencil shadows, only game that REALLY puts a strain on my R9700P (except the D3 alpha)
2.) Fallout 1&2, good story good skill system, and you can shoot people in the head. We need more RPGs with guns
3a.) Planescape: Great story and dialog
3b.) Icewind Dale: good dungeon crawl RPG
Games that are called RPG but arent (though I still play them):
Dungeon Siege
Diablo I&II
Cheers
Gubbi
epicstruggle
12-Mar-2003, 12:05
dungeon siege was alot of fun.
later,
Colourless
12-Mar-2003, 12:40
To anyone who has never played ultima 7 I suggest checking out Exult (http://exult.sourceforge.net/). There is a similar project in the works for 8, but it is not yet ready.
I know all 'about' Exult (Colourless casually points down to his signature and the Exult link muttering something about being one of it's programmers)... And I know 'all' about the Ultima 8 engine remake, Pentagram, too (Colourless again casually points down to his signature and the Pentagram link this time, muttering something about being one of it's programmers too)...
-Colourless aka Colourless Dragon to Ultima fans
Tagrineth
12-Mar-2003, 15:00
Coded very poorly, but FFVII would get my vote...
bah some times i think your so awsome then you post something like that ... bah . Go buy ultima 9 with all the other ultimas in it and have fun... see real rpgs. Then come back and tell me if you think that ffvII is the best crpg (which isn't even a crpg)
:roll:
Well, I know it probably isn't a fair comparison, but the Ultimas on the Super NES suck horribly.
Besides, it's all opinion anyway. There's nothing technically 'wrong' with FF7, IMO... except rushed translation and very rushed PC port.
Colourless
13-Mar-2003, 07:21
Well, I know it probably isn't a fair comparison, but the Ultimas on the Super NES suck horribly.
Nooooooo..... I hope that you haven't played Ultima VII for the SNES. It is an abomination.... it is NOTHING like the PC Version.
Ultima fans try really hard to attempt to remove the existance of that game from their minds....
Tagrineth
13-Mar-2003, 14:45
There are like four Ultimas on SNES... I've played all four (have two of the carts; those two in particular are more adventure-ish than RPG and have no numbers - the other two are more RP-ish)
There are like four Ultimas on SNES... I've played all four (have two of the carts; those two in particular are more adventure-ish than RPG and have no numbers - the other two are more RP-ish)
trust me hunt down a copy of the ultima collection or something. ITs well worth a play through. You'll find everything that makes up a modern rpg being done in those games.
I was kidding about final fantsy btw. I don't think they have made a good one since 6. But if you like them i'm glad :-)
Tagrineth
14-Mar-2003, 02:49
Cripes. I have too many games to play through at the moment as is... heh... gotta finish Legend of Legaia, OoT:MQ, Hunter:TR, Vice City, FFX, eventually Xenogears (Shakhan is fucking impossible), and soon I'll have to add Pk:Sapphire and Wind Waker to the list.
Er... I know there are more games but I can't name them offhand. Woo...
epicstruggle
15-Mar-2003, 08:21
Cripes. I have too many games to play through at the moment as is... heh... gotta finish Legend of Legaia, OoT:MQ, Hunter:TR, Vice City, FFX, eventually Xenogears (Shakhan is fucking impossible), and soon I'll have to add Pk:Sapphire and Wind Waker to the list.
Er... I know there are more games but I can't name them offhand. Woo...
Thats is alot of games to finish, I havent picked up a game that has compelled me to finish it. Still looking though. :D
later,
Cripes. I have too many games to play through at the moment as is... heh... gotta finish Legend of Legaia, OoT:MQ, Hunter:TR, Vice City, FFX, eventually Xenogears (Shakhan is fucking impossible), and soon I'll have to add Pk:Sapphire and Wind Waker to the list.
Er... I know there are more games but I can't name them offhand. Woo...
excuse me young lady. DO i have to wash your mouth out with soap?? Proper young ladys don't use those words :P
Don't wnat to see a mod yell at you so you might want to fix it .....
Btw i just finished ultima 9.... wow... its um... it was a decent ... long .. long game. Next on my to beat least is ghost and goblins for the nes... with no cheat codes... could never do it. Games today are just to easy..After that ikari warriors with out the code :-)
Rambler
18-Mar-2003, 09:16
For me the list would go like this:
1) Wizardry VII
2) Fallout 1/2
3) MUDs
so I had to vote other :)
horvendile
28-Mar-2003, 15:05
A quick detour back to Final Fantasy and its music:
I recently acquired a Playstation 2 and FF9. I really enjoy the music in this game (as the rest of it, as far as I've played), and my question is:
Is the music in the Playstation version of FF7 of the same technical quality?
If it is, then I will
a) probably have to find and play PS-FF7
b) retract all my statements about PC-FF7 having adequate music, even on XG hardware.
Tagrineth
28-Mar-2003, 15:26
Correct, the technical quality of FF7's music on PSX IS about equivalent to FF8 and 9's. Oh, and don't touch FF8 PSX :)
Rodéric
28-Mar-2003, 17:52
I like FF8 :p
Well I like the story and the videos of the 7+ FF.
I don't like the gameplay, hopefully, Crystal Chronicles on the NGC will change the gameplay... at last.
BTW there's many OST and orchestral versions of the FF music.
They are really good.
horvendile
28-Mar-2003, 18:15
Correct, the technical quality of FF7's music on PSX IS about equivalent to FF8 and 9's.
Aaargh! :lol:
Oh, and don't touch FF8 PSX :)
Any special reason? Is it just the PSX version? I've played it on PC and wasn't overwhelmed. I found it too... teenage. I doubt better music would get me to replay it.
What about the FF7 PSX FMV (How is that for abbreviation amassment?)? On PC the quality was... well, "adequate" is not the word I would choose. I have heard that it would be better on the PSX. Do they approach the quality of FF8/9? If they do, I'm afraid I have no choice... :cry:
Tagrineth
28-Mar-2003, 20:00
Any special reason? Is it just the PSX version? I've played it on PC and wasn't overwhelmed. I found it too... teenage. I doubt better music would get me to replay it.
That's what I mean. FF8 isn't very good overall. Don't bother with it, the music isn't that great in the first place either.
What about the FF7 PSX FMV (How is that for abbreviation amassment?)? On PC the quality was... well, "adequate" is not the word I would choose. I have heard that it would be better on the PSX. Do they approach the quality of FF8/9? If they do, I'm afraid I have no choice... :cry:
FF7's FMV's are the same as on PC - HOWEVER! They look much better on the PSX, mostly because they're running at their native resolution on an interlaced TV screen. :)
Any special reason? Is it just the PSX version? I've played it on PC and wasn't overwhelmed. I found it too... teenage. I doubt better music would get me to replay it.
That's what I mean. FF8 isn't very good overall. Don't bother with it, the music isn't that great in the first place either.
What about the FF7 PSX FMV (How is that for abbreviation amassment?)? On PC the quality was... well, "adequate" is not the word I would choose. I have heard that it would be better on the PSX. Do they approach the quality of FF8/9? If they do, I'm afraid I have no choice... :cry:
FF7's FMV's are the same as on PC - HOWEVER! They look much better on the PSX, mostly because they're running at their native resolution on an interlaced TV screen. :)
Tag having put ff7,8,9 under the first 6 in terms of quality in my view. DO you think i'd be happy with ten? I have bought it mostly cause i don't want to waste 50 bucks on it that i can use to take my gf to dinner with or something
Tagrineth
28-Mar-2003, 22:15
Tag having put ff7,8,9 under the first 6 in terms of quality in my view. DO you think i'd be happy with ten? I have bought it mostly cause i don't want to waste 50 bucks on it that i can use to take my gf to dinner with or something
Well, being probably about 1/3 to 1/2 way through FFX, I can say that I'm enjoying it thoroughly. The art direction is miles and miles beyond pretty much any other company in existance... the ONLY companies that even compare to Square in 3D art direction are Nintendo and Sega, IMO. But FFX puts everything else I've seen to shame (excpet maybe Kingdom Hearts).
FFX is a little different from most previous FF's... in that it doesn't even try to pretend it's non-linear. You are literally forced through one path... though you are given optional side quests, and little things to do here and there, you're more or less dragged through the game by the wrists. However, the story is amazing, so far second only to Xenogears IMO... and Auron is beyond just 'cool'. :D
And finally... the biggest change to FFX: the battle system. I enjoy it far more than any of the previous FF's... it's like a combination of turn-based and active-time battle systems; everything is totally turn-based, but different attacks take different amounts of 'time' to recover from (i.e. after an attack, your next turn will come faster than if you used powerful magic). Makes everything much more strategic, and I like that in an RPG. And then there's the sphere grid... which is bar none the most successful attempt at diverging from the standard "Level up" system in most RPG's nowadays.
I could easily go on... but well... you judge for yourself. I still think FFVII is tops, closely followed by a three-way tie of FFV, VI, and X... :)
Tag having put ff7,8,9 under the first 6 in terms of quality in my view. DO you think i'd be happy with ten? I have bought it mostly cause i don't want to waste 50 bucks on it that i can use to take my gf to dinner with or something
Well, being probably about 1/3 to 1/2 way through FFX, I can say that I'm enjoying it thoroughly. The art direction is miles and miles beyond pretty much any other company in existance... the ONLY companies that even compare to Square in 3D art direction are Nintendo and Sega, IMO. But FFX puts everything else I've seen to shame (excpet maybe Kingdom Hearts).
FFX is a little different from most previous FF's... in that it doesn't even try to pretend it's non-linear. You are literally forced through one path... though you are given optional side quests, and little things to do here and there, you're more or less dragged through the game by the wrists. However, the story is amazing, so far second only to Xenogears IMO... and Auron is beyond just 'cool'. :D
And finally... the biggest change to FFX: the battle system. I enjoy it far more than any of the previous FF's... it's like a combination of turn-based and active-time battle systems; everything is totally turn-based, but different attacks take different amounts of 'time' to recover from (i.e. after an attack, your next turn will come faster than if you used powerful magic). Makes everything much more strategic, and I like that in an RPG. And then there's the sphere grid... which is bar none the most successful attempt at diverging from the standard "Level up" system in most RPG's nowadays.
I could easily go on... but well... you judge for yourself. I still think FFVII is tops, closely followed by a three-way tie of FFV, VI, and X... :)
hmmm see i like my game to be as open ended as possible. With that said i think i might by my gf the sex in the city eps she wanted on dvd and mabye get my little system something cool for her birthday . Thanks for the impresions
horvendile
29-Mar-2003, 11:17
FF7's FMV's are the same as on PC - HOWEVER! They look much better on the PSX, mostly because they're running at their native resolution on an interlaced TV screen. :)
<Homer Simpson> Mmmm... Free blur.... </Homer Simpson>
hmmm see i like my game to be as open ended as possible
Then, IMHO, FF is the wrong genre. The beauty with the FF's I have played is their great story (okay, FF8 had a rather weak story), which quite naturally comes at expense of open-endedness.
In my experience, this is the great dividing factor between PC and console RPGs. The former put the emphasis on freedom, while the latter go for great and constrained story. There are likely many exceptions, but I'd say it's at least a trend.
FF7's FMV's are the same as on PC - HOWEVER! They look much better on the PSX, mostly because they're running at their native resolution on an interlaced TV screen. :)
<Homer Simpson> Mmmm... Free blur.... </Homer Simpson>
hmmm see i like my game to be as open ended as possible
Then, IMHO, FF is the wrong genre. The beauty with the FF's I have played is their great story (okay, FF8 had a rather weak story), which quite naturally comes at expense of open-endedness.
In my experience, this is the great dividing factor between PC and console RPGs. The former put the emphasis on freedom, while the latter go for great and constrained story. There are likely many exceptions, but I'd say it's at least a trend.
Yea but the storys have bee lacking since ff7. THe first 6 were not vry open ended but there was some exploring. Now its like you do something , cut scene , do something else cut scene .. u know ?
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