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Runitai
12-Feb-2003, 14:49
Does anyone know where I can find a good reference on skeletal animation? I hear tell it's possible to take bone data and plug it into a vertex shader, and I'd love to learn how.

Rodéric
12-Feb-2003, 15:06
You can find example in the DX9 SDK, I think they are also available in DX8 SDK, alternatively you can also read a tutorial on gamedev http://rsn.gamedev.net/tutorials/ms3danim.asp

My engine supporte SK animation either simple (this is each bone is independant and there's no vertex blending/skinning), or skinned.
I've not yet looked at the vertex shaders to do it, but I will prolly cause nVidia (don't like them :p) only support 2 vertex weights...