pcchen
13-Jan-2003, 04:26
Simcity 4 is the first to use real-time 3D rendering in the Simcity series. Its graphics is very good. 3D rendering gives it flexible terrain, and many buildings cast shadow. Furthermore, the buildings look different under day and night. They also decays as time goes by. Very impressive.
However, it is really slow. Even on my P4 2.26Ghz + GF4 Ti 4200, it is not fast. Furthermore, with 42.01 driver, force 2X FSAA cause BSOD :shock:
Gameplay wise, IMHO this is the best and most realistic version in the Simcity series. The budget system is detailed and quite flexible.
There are still some minor glitches: it crashes. Sometimes just freezed, sometimes return to desktop without warning. Furthermore, it lacks an autosave function. If it has autosave, the crashes will not be so frustrating.
Another strange thing: even if 32 bit rendering is enabled, I still can see dithering effect in the smokes. I am sure the display mode is 32 bits, since there are some Z fighting issues under 16 bits modes. So I don't understand why there are dithering. Could someone answer this?
However, it is really slow. Even on my P4 2.26Ghz + GF4 Ti 4200, it is not fast. Furthermore, with 42.01 driver, force 2X FSAA cause BSOD :shock:
Gameplay wise, IMHO this is the best and most realistic version in the Simcity series. The budget system is detailed and quite flexible.
There are still some minor glitches: it crashes. Sometimes just freezed, sometimes return to desktop without warning. Furthermore, it lacks an autosave function. If it has autosave, the crashes will not be so frustrating.
Another strange thing: even if 32 bit rendering is enabled, I still can see dithering effect in the smokes. I am sure the display mode is 32 bits, since there are some Z fighting issues under 16 bits modes. So I don't understand why there are dithering. Could someone answer this?