Grall
17-Dec-2002, 22:01
Oh, I don't think we need another rehash of all the lame jokes people have come up with regarding this game :), is there ANY non-speculation/non-rumors regarding this title at all at the moment?
Last I heard - which was QUITE a while ago when the GF3 was all new and shiny - was the Unreal engine had been given hardware T&L capability, and they were thinking of adding some pixel shader stuff MAYBE if it wouldn't be too much of a bother.
Previously, I'd read Broussard said they were not interested in doing high-res S3TC textures a la the UT 2nd CD, because they had all their source art done already, thousands and thousands of textures at 256 squared (which sounds stupid to me; wouldn't you want your source art at a HIGH res?). Also, the E3 demo from last year looked seriously lo-poly to me and totally disappointing really.
Seems they're either stuck with a terminal case of feature creep (making it ever-more interactive, or whatever), or they're busy switching engines AGAIN, or updating their art to something that is at least slightly more up-to-date...
This game really does seem to take FOREVER. Bet 3DRealms regret choosing that title by now, LOL... How are they financing the development anyway, drug-smuggling or what? They've sold off Max Payne already, undoubtedly because they were getting strangled for cash. Don't they like have to present something soon-ish or face the grim reaper?
*G*
Last I heard - which was QUITE a while ago when the GF3 was all new and shiny - was the Unreal engine had been given hardware T&L capability, and they were thinking of adding some pixel shader stuff MAYBE if it wouldn't be too much of a bother.
Previously, I'd read Broussard said they were not interested in doing high-res S3TC textures a la the UT 2nd CD, because they had all their source art done already, thousands and thousands of textures at 256 squared (which sounds stupid to me; wouldn't you want your source art at a HIGH res?). Also, the E3 demo from last year looked seriously lo-poly to me and totally disappointing really.
Seems they're either stuck with a terminal case of feature creep (making it ever-more interactive, or whatever), or they're busy switching engines AGAIN, or updating their art to something that is at least slightly more up-to-date...
This game really does seem to take FOREVER. Bet 3DRealms regret choosing that title by now, LOL... How are they financing the development anyway, drug-smuggling or what? They've sold off Max Payne already, undoubtedly because they were getting strangled for cash. Don't they like have to present something soon-ish or face the grim reaper?
*G*