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fouad
20-Nov-2005, 13:36
The PS3 will launch in USA and Japan in JUIN 2006 ( just after the E3 2006 ) and in europe in September 2006. Because sony is not ready for a march 2006 launch.

The RSX of PS3 will run at 600 MHZ, synchronised with the GDDR3 memory running also at 600 MHZ but at 256 bit.

The CELL will run at 3.4 GHZ, synchronised with the Rambus ram at 3.4 GHZ.

Fight Night will be a launch game for PS3 in juin 2006, with a new Tekken.

Motor storm will launch in fall 2006.

first playable PS3s for the public will be shown at E3 2006, allowing gamers playing demos of fight night and tekken.

Hardknock
20-Nov-2005, 13:41
Where are these rumors from?

!eVo!-X Ant UK
20-Nov-2005, 13:48
The CELL will run at 3.4 GHZ, synchronised with the Rambus ram at 3.4 GHZ.


Maybe the only do-able comment

Shifty Geezer
20-Nov-2005, 13:50
Tunisia I expect. Following the financial succes of service-based economies, Tunisia has invested heavily in milling technologies. The combined mills of Tunisia now make up over 80% of the world's capacity to create rumours and Tunisian rumours are exported all across the world. The lack of investment in Canadian Rumour Mills over the past 3 decades has seen them drop off the radar. Mainland Europe still contributes over 10% of the world's rumour capacity but this capabilitiy is spread over a large number of uncorrelated rumour mills, meaning often the same or similar rumours can originate at the same time from separate mills, and thse rumours are mostly confined to the home market.

-NakedZ-
20-Nov-2005, 14:04
Where you got this rumors from? I do expect Sony to have some surprises up their sleeves. But I simply don't know what it could be and won't speculate and will wait for official announcement. As for the launch? Is it just me, but right now, I feel like a could actually patiently wait for it?

.Z

nAo
20-Nov-2005, 14:16
Those kind of rumours are the 'best' ones, cause it's not that kind of "RSX is a 64 unified pipeplines 1.0 Ghz core clock with 32 meg edram part" rumour :)

Panajev2001a
20-Nov-2005, 14:38
Well, but they make you froth quite a bit...

GPU wise you are getting about 1.7x more memory bandwidth using 600 MHz memory with a 256 bits data-path compared to the 128 bits at 700 MHz solution.

I'd welcome all the additional bandwidth they can deliver. If it ships this late, they migth as well fine-tune it toallow as much performance differentiation as they can afford without increasing the manufacturing costs too much.

Shading power wise this would mean a 50 MHz jump ahead and a 100 MHz difference compared to Xenos which runs at 500 MHz.

More bandwidth and more shading power won't be something that PLAYSTATION 3 developers should hate :).

Will they increase CELL's clock-speed and XDR emmory bandwidth too ? Well, I would hope they deliver such an upgrade together with the GPU specs' upgrade (a 200 MHz speed-boost for each would not be something to laugh at), but I would rather see the speed-boost "mentioned in these rumours" regarding the GPU specs if I had to choose between the two kind of specs upgrades right now.

What would you like bestif you could only choose one of them nAo ?

Urian
20-Nov-2005, 14:46
Perhaps this is a little off-topic but I believe that it could be a good guide for the people.

Is 2+6 the pipeline configuration of the Fragment Processor ALU in the G70?

Thanks.

Tahir2
20-Nov-2005, 14:46
Tunisia I expect. Following the financial succes of service-based economies, Tunisia has invested heavily in milling technologies. The combined mills of Tunisia now make up over 80% of the world's capacity to create rumours and Tunisian rumours are exported all across the world. The lack of investment in Canadian Rumour Mills over the past 3 decades has seen them drop off the radar. Mainland Europe still contributes over 10% of the world's rumour capacity but this capabilitiy is spread over a large number of uncorrelated rumour mills, meaning often the same or similar rumours can originate at the same time from separate mills, and thse rumours are mostly confined to the home market.

Isn't Tunisia in Europe anyway? You could be done for slander too as you did not check your facts. It is Italy, not Tunisia. Everyone knows that.

pc999
20-Nov-2005, 15:07
256 bit bus really sound to expensive, the others might be true.

MrWibble
20-Nov-2005, 15:28
Isn't Tunisia in Europe anyway? You could be done for slander too as you did not check your facts. It is Italy, not Tunisia. Everyone knows that.

Tunisia is in Northern Africa, on the Mediterranian coast between Libya and Algeria.

Neeyik
20-Nov-2005, 15:33
People really don't seem to get sarcasm anymore these days....either that or they've just very good at being transparently sarcastic in return!

Titanio
20-Nov-2005, 15:37
The suggestion of just 2 launch games kinda pushes these rumours out of the realm of plausibility. Otherwise, they're well crafted ;)

Pushing for a simultanous Japanese/US launch in the Summer actually wouldn't be a bad idea at all. I don't know how likely that is though.

MrWibble
20-Nov-2005, 15:39
People really don't seem to get sarcasm anymore these days....either that or they've just very good at being transparently sarcastic in return!

I have taken to assuming that everyone in the whole world is a moron. It's not true, but it makes the internet hurt my head less.

dukmahsik
20-Nov-2005, 16:24
and it'll all cost 299

BlueTsunami
20-Nov-2005, 16:37
Whats with threads being created with no sources just baseless claims? If this is true though, me likey...

Powderkeg
20-Nov-2005, 16:57
A new Tekken is the only part of that I believe.

There is no reason for Sony to increase specs. It would cost them more money and wouldn't produce any better sales, and no company goes out and spends money without expecting some sort of return on it.

Shinjisan
20-Nov-2005, 17:10
A new Tekken is the only part of that I believe.

There is no reason for Sony to increase specs. It would cost them more money and wouldn't produce any better sales, and no company goes out and spends money without expecting some sort of return on it.

That's not true imo.
Sony's marketing strategy next year will be totally focused on convincing people that next generation starts with PS3 and Xbox360 is already an obsolete product (no HD movies,no 1080P,worse graphics).Upgrading specs will make things easier for them.

Shifty Geezer
20-Nov-2005, 17:11
There is no reason for Sony to increase specs. It would cost them more money and wouldn't produce any better sales, and no company goes out and spends money without expecting some sort of return on it.Save that they increased specs on PS2 to no advantage. Already had this debate elsewhere. Not every product made is the cheapest possible with the minimum featureset to do the job. XB could have had a good few less costly components and still beaten the opponents on power, so why'd MS kit it out with more than just the bare minimum? The reason for Sony to increase specs is to get better performance, which if they feel is worth the extra costs in their long-term marketting strategy and goals, they'll go with. If they can get more bang-per-buck with an upgrade it makes economic sense. eg. They could go with a 1:6 Cell configuration and get better yields, but the performance:dollar ratio wouldn't be as good.

I also think it unfair to say great specs wouldn't result in greater sales. There are certainly some people who'll buy the highest spec machine, so making sure PS3 is higher spec'd than XB360 will attract them. Then there's general public perception. We've already covered opinions that XB360 and PS3 will be fairly evenly matched. If the public believe this they might go with the cheaper solution, so Sony really want everyone to believe PS3 is the better machine if they're to charge more. And there's getting people to part with their cash when they get the point of considering value for money later in the console's lifecycle, and increasing the specs can only help this.

If I were Sony and it would only cost $2 more to make the improvements I would. If it'd cost $50 more I wouldn't. Without any knowledge of the costs such upgrades (including forecasted cost reductions) would incur I wouldn't either accept these rumours as likely or impossible based on pricepoints alone.

pegisys
20-Nov-2005, 17:18
That's not true imo.
Sony's marketing strategy next year will be totally focused on convincing people that next generation starts with PS3 and Xbox360 is already an obsolete product (no HD movies,no 1080P,worse graphics).Upgrading specs will make things easier for them.

isn't that what microsoft tried to do last time, but they got outsold because they didn't have a lot of games people liked

not saying thats going to happen, but sony proved this gen that you could come out on top with weaker hardware

Titanio
20-Nov-2005, 17:20
isn't that what microsoft tried to do last time, but they got outsold because they didn't have a lot of games people liked

not saying thats going to happen, but sony proved this gen that you could come out on top with weaker hardware

Sony is not MS. Sony's always arrived after one console, been technically stronger than one console.

Saturn -> PSX

Dreamcast -> PS2

X360 -> PS3

This isn't new territory for them.

valioso
20-Nov-2005, 17:21
if they plan to release in june.. is a bit late to make significant changes imo... unless yields are better then expected and they activate the 8th spe.

Nesh
20-Nov-2005, 17:23
isn't that what microsoft tried to do last time, but they got outsold because they didn't have a lot of games people liked

Sony has got the support MS didnt have with the XBOX though ;)

not saying thats going to happen, but sony proved this gen that you could come out on top with weaker hardware
Not if they release a weaker console after 360 ;)

XBOX would have done worse if it was only as powerful as the PS2

Nesh
20-Nov-2005, 17:27
The PS3 will launch in USA and Japan in JUIN 2006 ( just after the E3 2006 ) and in europe in September 2006. Because sony is not ready for a march 2006 launch.

Sounds possible and logical


The RSX of PS3 will run at 600 MHZ, synchronised with the GDDR3 memory running also at 600 MHZ but at 256 bit.No idea


The CELL will run at 3.4 GHZ, synchronised with the Rambus ram at 3.4 GHZ.
possible


Fight Night will be a launch game for PS3 in juin 2006, with a new Tekken.

Very likely

Motor storm will launch in fall 2006.

No idea


first playable PS3s for the public will be shown at E3 2006, allowing gamers playing demos of fight night and tekken.
Very likely if the first rumor is true

Guilty Bystander
20-Nov-2005, 17:29
I don't think Cell's frequenty will be altered or RSX's in that case.

I think Sony will add some GDDR3 memory from 256MB to 512MB and maybe increasing the memory bus from 128bit to 256bit.
These are just thoughts though.

pegisys
20-Nov-2005, 17:33
Sony is not MS. Sony's always arrived after one console, been technically stronger than one console.

Saturn -> PSX

Dreamcast -> PS2

X360 -> PS3

This isn't new territory for them.

true but everyone knew the xbox was coming, and everyone new it would be a lot faster specwise, but it still didn't do big number compared to the ps2, and the ps2 had 2 system after it this gen that are faster specwise

it's the games that draws the crowd, the higher specs may get them a few more sales at launch but I think thats about it, most of the sales will come a year or 2 down the line if they have hit games like they do now

Carl B
20-Nov-2005, 17:41
I think those rumors for th emost part, though soundign plausible, are probably without merit. A 256-bit bus has been discussed before as something that will add too much expense - and worse yet be expensive in a way that won't scale down easily as will other costs as time goes on.

The launch dates certainly sound wholly plausible, but I think that if we default to anything, might as well stick with the Spring Japanese launch. Sony will have really screwed up IMO if they miss the 'Golden Week' holiday in Japan.

Nesh
20-Nov-2005, 17:47
I think those rumors for th emost part, though soundign plausible, are probably without merit. A 256-bit bus has been discussed before as something that will add too much expense - and worse yet be expensive in a way that won't scale down easily as will other costs as time goes on.

The launch dates certainly sound wholly plausible, but I think that if we default to anything, might as well stick with the Spring Japanese launch. Sony will have really screwed up IMO if they miss the 'Golden Week' holiday in Japan.
They will be a lot more screwed globally if they rush it while its not ready

Carl B
20-Nov-2005, 17:48
They will be a lot more screwed globally if they rush it while its not ready

Sure I agree, I just don't see them as 'not' being ready by Spring 06 for Japan. We'll know January at the Vegas Consumer Electronics Show. Probably no sooner.

Powderkeg
20-Nov-2005, 17:51
Save that they increased specs on PS2 to no advantage. Already had this debate elsewhere. Not every product made is the cheapest possible with the minimum featureset to do the job. XB could have had a good few less costly components and still beaten the opponents on power, so why'd MS kit it out with more than just the bare minimum? The reason for Sony to increase specs is to get better performance, which if they feel is worth the extra costs in their long-term marketting strategy and goals, they'll go with. If they can get more bang-per-buck with an upgrade it makes economic sense. eg. They could go with a 1:6 Cell configuration and get better yields, but the performance:dollar ratio wouldn't be as good.

I also think it unfair to say great specs wouldn't result in greater sales. There are certainly some people who'll buy the highest spec machine, so making sure PS3 is higher spec'd than XB360 will attract them. Then there's general public perception. We've already covered opinions that XB360 and PS3 will be fairly evenly matched. If the public believe this they might go with the cheaper solution, so Sony really want everyone to believe PS3 is the better machine if they're to charge more. And there's getting people to part with their cash when they get the point of considering value for money later in the console's lifecycle, and increasing the specs can only help this.

If I were Sony and it would only cost $2 more to make the improvements I would. If it'd cost $50 more I wouldn't. Without any knowledge of the costs such upgrades (including forecasted cost reductions) would incur I wouldn't either accept these rumours as likely or impossible based on pricepoints alone.

I understand your points, but I see a flaw.

The vast majority of games will be multiplatform and because of that the difference in power will be imperceptable, even with an increase in specs. See most Xbox games compared to their PS2 counterparts if you need an example.

So to the casuals, it's going to be a question of who has the most desirable exclusives, in which case the PS3 will come out on top, regardless of power. After all, being underpowered sure hasn't hurt PS2 sales, has it?

And Sony has already established the perception that they are more powerful to the general public, who doesn't really pay attention to specs anyways.

The only group of people who would actually be influenced are a small group of hardware geeks who only buy the most powerful hardware and aren't influenced by the game lineups or name brand.

And I don't believe that group is large enough to justify investing any more money than they already have spent. If it was an important group, MS wouldn't be almost 80 million consoles behind the PS2 in worldwide sales.

Titanio
20-Nov-2005, 18:09
true but everyone knew the xbox was coming, and everyone new it would be a lot faster specwise, but it still didn't do big number compared to the ps2, and the ps2 had 2 system after it this gen that are faster specwise

it's the games that draws the crowd, the higher specs may get them a few more sales at launch but I think thats about it, most of the sales will come a year or 2 down the line if they have hit games like they do now

I'm not saying specs are all that matter! I'm saying that Playstation has used technical superiority in combination with many other factors, to lead over previously released systems. It helps, and it'd sure hurt if it the hardware was less advanced than earlier systems.

On a general note - does anyone not ever think that SCE may simply take genuine pride in releasing the best system they can within their budget? I certainly get that impression anyway. If the budget allows, upgrades could happen. I'm not saying it is or isn't likely, just possible. Why did they increase PSP's memory? It certainly wasn't because they weren't already miles beyond the DS technically. Why not go with 6 active SPUs? They'd still be more powerful. And so on and so on.

Megadrive1988
20-Nov-2005, 23:34
rumors should always be taken with a grain of salt - but i do hope that 256-bit memory bus is true. that's one of the worst things about PS3 IMO, especially since there is *no* high-bandwidth embedded memory on RSX

Mintmaster
21-Nov-2005, 00:27
rumors should always be taken with a grain of salt - but i do hope that 256-bit memory bus is true. that's one of the worst things about PS3 IMO, especially since there is *no* high-bandwidth embedded memory on RSX
Agreed. Maybe we'll see the return of 16-bit rendering :)

But really, the 7800GTX has 2.2 times the bandwidth per shader pipe of RSX (current specs). The 512MB GTX has 2.6 times the bandwidth. That's a big deficit. I don't know how they'll be able to use all that horsepower with HDR rendering without being seriously bottlenecked.

xbdestroya is probably right, though. A 256-bit memory interface would make it really hard to make shrink the chip in the future on a 65nm or 45nm process. I don't think you couldn't make the connections to the pins that dense.

V3
21-Nov-2005, 00:31
rumors should always be taken with a grain of salt - but i do hope that 256-bit memory bus is true. that's one of the worst things about PS3 IMO, especially since there is *no* high-bandwidth embedded memory on RSX

Well if they botch the Cell - RSX connection, they would have no choice but to match the development kit that had 256 bit, just to get similar performance.

chachi
21-Nov-2005, 00:42
Save that they increased specs on PS2 to no advantage.
The big difference this generation is the relative power of the competitors are known, if they're confident that their current spec is the most powerful then it's just throwing money away to bump them for no purpose. If there are some flaws in the design, say it's too hard to use the XDR with the RSX, then I can see them adding some DDR but that's a *very* expensive decision to make. Bumping the MHz of Cell or RSX would be easier, but even a few percent loss in yields for a relatively small boost in performance seems like a bad move if they already think their design is the best.

I know people like to theorize about 10 year lifespans (i.e. wouldn't it be grand) but you can never design a viable product that lasts that long and it'd be pointless to try. In 5 years technology will have advanced to the point where even a very expensive product now will be easily outclassed by budget ones then.

There are only two real reasons I can think of for them to up the specs. #1 - they have wind of an Intel backed competitor, this seems unlikely given the Windows-centric nature of x86 gaming. #2 - they just can't deliver for less than $500. A 10% boost in Cell and RSX probably wouldn't make that big of a difference, but it should make developers lives easier (that's always a good thing), and people have shown they're captivated by bigger numbers even when it doesn't mean all that much in real life.

Probably more scary to the competition is if Sony could launch at a lower than expected price. $299 would be very bad news for MS and Nintendo. I know if I was Sony that's what I'd do.

expletive
21-Nov-2005, 03:47
So this thread has gone on for a couple of pages now and i cant find the source of these rumors in it anywhere. Did i miss something?

ROG27
21-Nov-2005, 04:28
Agreed. Maybe we'll see the return of 16-bit rendering :)

But really, the 7800GTX has 2.2 times the bandwidth per shader pipe of RSX (current specs). The 512MB GTX has 2.6 times the bandwidth. That's a big deficit. I don't know how they'll be able to use all that horsepower with HDR rendering without being seriously bottlenecked.

xbdestroya is probably right, though. A 256-bit memory interface would make it really hard to make shrink the chip in the future on a 65nm or 45nm process. I don't think you couldn't make the connections to the pins that dense.


Hmmm...has anyone ever thought that they might split the 300 million transistor G7x type core up into two seperate 150-200 million transistor cores for the RSX, each with it's own 128-bit memory interface. In essence, they would be preserving the 256-bit memory bandwidth (because the lesser throughput from fewer ALUs on each core would no longer be a bottleneck for a 128-bit bus), increase yields, and lower costs....and in the end they would be able to shrink the chip in the future on a 65nm or 45nm process...

Maybe I'm crazy...but why wouldn't Nvidia thought of this? I'm sure they have...maybe that's what all this dual-core rumor rumblings have been about.

Can any devs give me a wink or something?

This would be a very interesting step for Nvidia to take and a welcome suprise

SentinelQW
21-Nov-2005, 04:46
Fight Night = exclusive XBOX 360 title!

http://www.gamevision.de/news,id11887,fight_night_3_exklusiv_xbox_360.html

http://www.xboxfront.de/news-897-2632.html

Bobbler
21-Nov-2005, 04:51
Fight Night = exclusive XBOX 360 title!

http://www.gamevision.de/news,id11887,fight_night_3_exklusiv_xbox_360.html

http://www.xboxfront.de/news-897-2632.html

What does this have to do with the thread?

Additionally, that doesn't even make sense considering the showing that EA had at the PS3 unveiling. Completely ignoring the fact that on those sports titles EA doesn't like to do exclusives.

me2
21-Nov-2005, 04:51
Fight night is not an exclusive, at EA we never do exclusives (at least not anymore after odd worlds: Stranger ). Fight night does have a release date for the X360 in march as well as other platforms.

BlueTsunami
21-Nov-2005, 04:53
Fight Night = exclusive XBOX 360 title!

http://www.gamevision.de/news,id11887,fight_night_3_exklusiv_xbox_360.html

http://www.xboxfront.de/news-897-2632.html

If the word exclusive is thrown around (with an EA title) at this point in time, its probably a timed exclusive.

ROG27
21-Nov-2005, 05:17
keeping with trhe topic at hand...

Hmmm...has anyone ever thought that they might split the 300 million transistor G7x type core up into two seperate 150-200 million transistor cores for the RSX, each with it's own 128-bit memory interface. In essence, they would be preserving the 256-bit memory bandwidth (because the lesser throughput from fewer ALUs on each core would no longer be a bottleneck for a 128-bit bus), increase yields, and lower costs....and in the end they would be able to shrink the chip in the future on a 65nm or 45nm process...

Maybe I'm crazy...but why wouldn't Nvidia thought of this? I'm sure they have...maybe that's what all this dual-core rumor rumblings have been about.

Can any devs give me a wink or something?

This would be a very interesting step for Nvidia to take and a welcome suprise

barnak
21-Nov-2005, 06:26
Does Fouad have a source to his claims?

Vince
21-Nov-2005, 07:02
Does Fouad have a source to his claims?

Yeah, the same guy who informed them that Cell was going into the PlayStation4 instead of PS3 since, "Sony don't seem to have the amount of money needed to develop the super design, yet." That roll-eye icon certainly had it's uses.

Brimstone
21-Nov-2005, 08:36
That's not true imo.
Sony's marketing strategy next year will be totally focused on convincing people that next generation starts with PS3 and Xbox360 is already an obsolete product (no HD movies,no 1080P,worse graphics).Upgrading specs will make things easier for them.


Yeah, I think this is the angle of attack Sony will take with the PS3. Just by showing some CGI target videos at E3, resulted in the press declaring the PS3 more powerful. Just wait until they start showing the press Blu-Ray movies encoded for 1080p and games running at 1080p. Games running at 1080P is if they can provide enough bandwidth to the RSX.

Really the achilles heel of the PS3 right now is bandwidth for the RSX. HDR and AA will gobble up a lot of bandwidth. Sony once already teamed up with Rambus by using XDR for CELL. As previously pointed out in this thread, there is a big pitfall by going to a 256bit bus when it comes to longterm cost reduction. So either lots of eDRAM or some type of Rambus 128bit memory controller is needed if Sony plans on making the PS3 eclipse the XB360.

As far as I know we still haven't seen CELL run with Transmeta's Longrun2 technology, which should reduce heat and power consumption. I wouldn't underestimate Longrun2's impact on CELL.

Mintmaster
21-Nov-2005, 10:00
Hmmm...has anyone ever thought that they might split the 300 million transistor G7x type core up into two seperate 150-200 million transistor cores for the RSX, each with it's own 128-bit memory interface.
You always have drawbacks with two chips. If they each have a 128-bit bus to memory, then the memory is disjoint, and each chip has its own memory. Therefore you'd have to duplicate everything on both chips, will have problems with render-to-texture and using that data on both chips or in future frames, etc. Add to that the cost of extra busses, motherboard complexity, an additional chip package and socket, etc.

In short, no, this is an extremely remote possibility. It won't happen.

Guden Oden
21-Nov-2005, 10:33
keeping with trhe topic at hand...
There's little to no benefit in going "dual core" for a GPU like there is with CPUs. Like already mentioned, it just leads to duplication overhead of data, render to texture issues and other problems.

While some might argue that SLI on PCs gives a speed boost, that is true, but at a very high price in money and resources.

The bits that makes a chip go faster by adding a second core with its own memory and everything is much better added to just ONE chip, so that any issues coordinating the two separate chips are avoided completely. SLI on PCs mainly appeared because it could, not because it was an intrinsically good/smart idea etc.

LunchBox
21-Nov-2005, 13:04
The PS3 will launch in USA and Japan in JUIN 2006 ( just after the E3 2006 ) and in europe in September 2006. Because sony is not ready for a march 2006 launch.

The RSX of PS3 will run at 600 MHZ, synchronised with the GDDR3 memory running also at 600 MHZ but at 256 bit.

The CELL will run at 3.4 GHZ, synchronised with the Rambus ram at 3.4 GHZ.

Fight Night will be a launch game for PS3 in juin 2006, with a new Tekken.

Motor storm will launch in fall 2006.

first playable PS3s for the public will be shown at E3 2006, allowing gamers playing demos of fight night and tekken.

you forgot the add an extra cell processor...

double the amount of RAM...

there are 2 GPUs in SLI...

and we can't forget about those extra usb/ethernet ports :D

...

...

but if it turns out to be true...

then good for them :)

RobHT
21-Nov-2005, 14:20
http://money.cnn.com/2005/11/21/technology/playstation_fortune_112805/index.htm

Powderkeg
21-Nov-2005, 14:27
http://money.cnn.com/2005/11/21/technology/playstation_fortune_112805/index.htm

Interesting conclusion:

So should you wait a year for the PS3 or buy the Xbox 360 today? Current Xbox owners are likely to upgrade to the 360, and current PS2 owners will probably stick with Sony. New gamers, however, have little reason to wait nearly a year for the PS3, and Microsoft is almost certain to gain some ground on Sony.

Shifty Geezer
21-Nov-2005, 14:28
That's a very irrelevant article.

Phil
21-Nov-2005, 14:32
http://money.cnn.com/2005/11/21/technology/playstation_fortune_112805/index.htm

Nice article and interesting that the price seems to be heading for a launch between $300 and $400 as I've suspected.

RobHT
21-Nov-2005, 14:43
That's a very irrelevant article.
The article has a bit about possible pricing and launch timeframe. That's about about it. *Shrug*

one
21-Nov-2005, 16:04
The article has a bit about possible pricing and launch timeframe. That's about about it. *Shrug*Why not create a thread for it instead of posting it in this troubled thread :smile:
EDIT: http://www.beyond3d.com/forum/showthread.php?t=25862

weaksauce
21-Nov-2005, 17:18
I thought making 256-bit was too risky, what would make them change their mind?

Farid
21-Nov-2005, 18:40
Closed, this thread is.

Posting specualtions as such is allowed, posting "rumors" without any credible source backing them, is not.